...is better than freakin' Whispering Muse. Sure, you do need to actually HAVE the extra Reiterates in your graveyard, but after that...you'd have an endless amount of cards...I'm sorry, but that's just too good.
Yes, it does make Intellect Crush better, but...the point is making cards that stand on their own, or need little support of the current environment inorder to become moderatly playable. That's what I think.
Istanbul, could you make a set of "super charms", like the Blue one? I like it...it's calling for a cycle.
FoR, Hinder is pretty good...how about a card like that for each color? Good...
Everyone else, where the heck are your cards at? Submit, dang it!
Anyway, here are some of my ideas:
___
Orthodox Heretic 3UU (3/3)
Creature - Prophet
As Orthodox Heretic comes into play, put an Orthodox counter on all permanents, or put a Heretic counter on all permanents.
UU, Tap: Return target permanent without an Orthodox counter back to owner's hand.
UU, Tap: Return target permanent with a Heretic counter back to owner's hand.
"Concealed in traditional believes while accepting new ones."
___
Orthodox Phalanx (3GW) (10/10)
Creature - Phalanx
As Orthodox Phalanx comes into play, put an Orthodox counter on all permanents.
Whenever a permanent comes into play, put a -1/-1 counter on Orthodox Phalanx.
3GW, put a -1/-1 counter on Orthodox Phalanx, Tap: Destroy target permanent without an Orthodox counter.
___
Heretic Phalanx (3BR) (15/15)
Creature - Phalanx
As Heretic Phalanx comes into play, put a -1/-1 counter on it for each permanent in play, and put a Heretic counter on all permanents.
As a permanent comes into play, put a +1/+1 counter on Heretic Phalanx.
3BR, put a -1/-1 counter on Heretic Phalanx, Tap: Destroy target permanent with a Heretic counter.
___
Frantic Mage (3UU) (3/4)
Creature - Mage
UU, sacrifice Frantic Mage or pay 4, Tap or pay 1: Counter target spell.
___
Igniting Spirit (3RR) (3/3)
Creature - Mage
XR, sacrifice Igniting Spirit or pay 3, Tap or pay 1: Igniting Spirit deals X damage to target creature or player.
___
Suicidal Assassin (3BB) (4/3)
Creature - Assassin
2B, sacrifice Suicidal Assassin or pay 3, Tap or pay 1: Destroy target non-Black creature. It can't be regenerated.
___
I have plenty more...I don't want to overwhelm you guys. Wait until you see some of the other abilities I've got...they sure will add a "punch" to the environment.
I know some of the cards maybe confusing...but read them carefully, and imagen playing them...don't just come out and scream: "broken". I made sure I gave a quite a good thought to each card, making sure how it'd be played, and what it could do...and HOW it does it.