Magic: Commander #1

Discussion in 'Games Run By CPA Members' started by Spiderman, Dec 28, 2010.

  1. Oversoul The Tentacled One

  2. Mooseman Isengar Tussle

    nothing from me
  3. Spiderman CPA Man in Tights, Dopey Administrative Assistant

    Nothing from me

    LOL... says the guy who couldn't be bothered to update the thread after ending his turn when he cast the Acidic Slime and declared its target... but noted :D
  4. turgy22 Nothing Special

    Untap, upkeep, draw.
    Plains.
    Eternal Witness. (When Eternal Witness enters the battlefield, you may return target card from your graveyard to your hand.)

    Any responses before she enters the battlefield?

    turgy22: 23
    Hand: 2
    Library: 81
    Command Zone:

    Battlefield:
    (U) Temple Garden (GW Shockland)
    (U) Stomping Ground (RG Shockland)
    (U) Plateau (T: Add R or W)
    (TT) Forest x2
    (T) Mountain
    (U) Plains

    (U) Uril, the Mistwalker (10/10; Can't be the target of spells of abilities your opponents control.; ~ gets +2/+2 for each Aura attached to it) ~+1/+1 from Gauntlet, +2/+2 from Bear Umbra, +2/+2 from static ability~

    Bear Umbra (Enchant creature; Enchanted creature gets +2/+2 and has "Whenever this creature attacks, untap all lands you control."; Totem armor). ~Enchanting Mistwalker~

    Graveyard: Windswept Heath, Arid Mesa, Spikeshot Goblin, Mammoth Umbra, Wooded Foothills, Verduran Enchantress, Epic Proportions
    Exile:

    ----------------------------------------------------------------------------------

    Mooseman: 40
    Hand: 7
    Library: 84
    Command Zone: Crosis, the Purger (6/6, Dragon Legend. Flying Whenever Crosis, the Purger deals combat damage to a player, you may pay 2B. If you do, choose a color. That player reveals his or her hand and discards all cards of that color from it.)
    Battlefield:

    (U) Watery Grave (L. T:B or U. As Watery Grave comes into play, you may pay 2 life. If you don't, Watery Grave comes into play tapped instead. )
    (U) Volcanic Island (L. T: U or R )
    (U) Swamp
    (U) Crosis's Catacombs ( T: Add U, B, or R to your mana pool. )

    Aether Vial ( At the beginning of your upkeep, you may put a charge counter on Aether Vial. T: You may put a creature card with converted mana cost equal to the number of charge counters on Aether Vial from your hand into play. )

    (U) Fog of Gnats (1/1, INSECT. Flying. B: Regenerate Fog of Gnats. )
    (U) Shadowmage Infiltrator (1/3, Wizard. Fear Whenever Shadowmage Infiltrator deals combat damage to a player, you may draw a card. )
    (U) Kira, Great Glass-Spinner (2/2, Legendary Creature - Spirit. Flying Creatures you control have "Whenever this creature becomes the target of a spell or ability for the first time in a turn, counter that spell or ability.")
    Graveyard: Miren, the Moaning Well
    Exile:

    ----------------------------------------------------------------------------------

    Oversoul: 52
    Hand: 5
    Library: 81
    Battlefield:

    (U) Plains
    (U) Island
    (U) Swamp
    (U) Watery Grave (UB Shockland)
    (U) Dromar's Cavern (WUB Lair land)
    (U) Strip Mine (T: 1; T,sac: destroy target land)

    (T) Zur the Enchanter (9/12 from lots of stuff; Flying, shroud, lifelink, unblockable; Whenever ~ attacks, I may search my library for an enchantment card with converted mana cost of 3 or less and put it onto the battlefield. If I do, shuffle my library) *Diplomatic Immunitied* *Steel of the Godheaded* *Empyrial Armored*

    Diplomatic Immunity (enchanted creature has shroud and so does this enchantment)
    Steel of the Godhead (if enchanted creature is white, it gets +1/+1 and lifelink and if it's blue, it gets +1/+1 and shroud)
    Empyrial Armor (enchanted creature has +1/+1 for each card in my hand)

    Graveyard: Ponder, Legacy's Allure, Rewind, Dromar's Charm
    Exile:

    ----------------------------------------------------------------------------------

    Spidey: 40
    Hand: 3
    Library: 86
    Command Zone:

    Battlefield:

    (T,T,T,U,U) Plains x5

    (U) Skullclamp (Equipped creature gets +1/-1.; When equipped creature is put into a graveyard, draw 2 cards.; Equip 1)
    (T) Spectral Searchlight (T: Choose a player. That player adds one mana of any color he chooses to his mana pool)
    (U) Whispersilk Cloak (Equipped creature is unblockable.; Equipped creature has shroud.; Equip 2)
    (U) Tower of Fortunes (8, T: Draw 4 cards)
    (U) Gauntlet of Power (As ~ ETB, choose a color [WHITE].; Creatures of the chosen color get +1/+1.; Whenever a basic land is tapped for mana of the chosen color, its controller adds one mana of that color to his mana pool (in addition to the mana the land produces)).

    (S) Rakhsa Golden Cub (4/5 from Gauntlet; Vigilance; As long as ~ is equipped, Cat creatures I control get +2/+2 and have double strike)

    Graveyard:
    Exile:

    ----------------------------------------------------------------------------------

    Ransac: 38
    Hand: 3
    Library: 85
    Command Zone:

    Vorosh, the Hunter (6/6; Flying; Whenever ~ deals combat dmg to a player, I may pay 2G. If I do, put 6 +1/+1 ctrs on ~)

    Battlefield:
    (T) Faerie Conclave (CIPT, T: U, 1U: : Faerie Conclave becomes a 2/1 blue Faerie creature with flying until end of turn. It's still a land.)
    (T) Sunken Ruins (T: 1. (B/U), T: UU, UB, or BB)
    (T) Forest
    (U) Snow-Covered Island
    (T) Snow-Covered Forest
    (T) Miren, the Moaning Well (LL. T: Add 1 to your mana pool. 3, T, Sacrifice a creature: You gain life equal to the sacrificed creature's toughness. )
    (U) Reliquary Tower (T: 1. You have no maximum hand size)

    (U) Acidic Slime (2/2, Deathtouch, When ~this~ etb, destroy target artifact, land or enchantment.)
    (S) Rampaging Baloths (6/6, Trample, Landfall — Whenever a land enters the battlefield under your control, you may put a 4/4 green Beast creature token onto the battlefield.)
    (S) Beast (4/4)

    Graveyard: Rend Flesh
    Exile:
  5. Ransac CPA Trash Man

    Go for it.

    Ransac, cpa trash man
  6. Spiderman CPA Man in Tights, Dopey Administrative Assistant

  7. Oversoul The Tentacled One

  8. turgy22 Nothing Special

    I will retrieve Mammoth Umbra.
    Cast Mammoth Umbra on my Mistwalker.

    Wait for responses again...
  9. Mooseman Isengar Tussle

    Not from me
  10. Ransac CPA Trash Man

    Thumb Twiddling.

    Ransac, cpa trash man
  11. Oversoul The Tentacled One

    No response.
  12. Spiderman CPA Man in Tights, Dopey Administrative Assistant

    No response.
  13. turgy22 Nothing Special

    That makes Uril a 15/15 with vigilance. I will attack Oversoul with him, untapping my lands.

    Waiting for a response...
  14. Oversoul The Tentacled One

    No response.
  15. Spiderman CPA Man in Tights, Dopey Administrative Assistant

    No response.
  16. turgy22 Nothing Special

    15 damage to Oversoul.
    Ghostly Prison.
    Privileged Position.
    Done.

    turgy22: 23
    Hand: 0
    Library: 81
    Command Zone:

    Battlefield:
    (T) Temple Garden (GW Shockland)
    (T) Stomping Ground (RG Shockland)
    (T) Plateau (T: Add R or W)
    (TT) Forest x2
    (T) Mountain
    (T) Plains

    (U) Uril, the Mistwalker (15/15; Vigilance; Can't be the target of spells of abilities your opponents control.; ~ gets +2/+2 for each Aura attached to it) ~+1/+1 from Gauntlet, +2/+2 from Bear Umbra, +3/+3 from Mammoth Umbra, +4/+4 from static ability~
    (S) Eternal Witness (2/1; When Eternal Witness enters the battlefield, you may return target card from your graveyard to your hand.)

    Ghostly Prison (Creatures can't attack you unless their controller pays [IMG] for each creature he or she controls that's attacking you.)

    Privileged Position (Other permanents you control can't be the targets of spells or abilities your opponents control.)


    Bear Umbra (Enchant creature; Enchanted creature gets +2/+2 and has "Whenever this creature attacks, untap all lands you control."; Totem armor). ~Enchanting Mistwalker~
    Mammoth Umbra (Enchant creature;Enchanted creature gets +3/+3 and has vigilance; Totem armor) ~Enchanting Mistwalker~

    Graveyard: Windswept Heath, Arid Mesa, Spikeshot Goblin, Wooded Foothills, Verduran Enchantress, Epic Proportions
    Exile:

    ----------------------------------------------------------------------------------

    Mooseman: 40
    Hand: 7
    Library: 84
    Command Zone: Crosis, the Purger (6/6, Dragon Legend. Flying Whenever Crosis, the Purger deals combat damage to a player, you may pay 2B. If you do, choose a color. That player reveals his or her hand and discards all cards of that color from it.)
    Battlefield:

    (U) Watery Grave (L. T:B or U. As Watery Grave comes into play, you may pay 2 life. If you don't, Watery Grave comes into play tapped instead. )
    (U) Volcanic Island (L. T: U or R )
    (U) Swamp
    (U) Crosis's Catacombs ( T: Add U, B, or R to your mana pool. )

    Aether Vial ( At the beginning of your upkeep, you may put a charge counter on Aether Vial. T: You may put a creature card with converted mana cost equal to the number of charge counters on Aether Vial from your hand into play. )

    (U) Fog of Gnats (1/1, INSECT. Flying. B: Regenerate Fog of Gnats. )
    (U) Shadowmage Infiltrator (1/3, Wizard. Fear Whenever Shadowmage Infiltrator deals combat damage to a player, you may draw a card. )
    (U) Kira, Great Glass-Spinner (2/2, Legendary Creature - Spirit. Flying Creatures you control have "Whenever this creature becomes the target of a spell or ability for the first time in a turn, counter that spell or ability.")
    Graveyard: Miren, the Moaning Well
    Exile:

    ----------------------------------------------------------------------------------

    Oversoul: 37
    Hand: 5
    Library: 81
    Battlefield:

    (U) Plains
    (U) Island
    (U) Swamp
    (U) Watery Grave (UB Shockland)
    (U) Dromar's Cavern (WUB Lair land)
    (U) Strip Mine (T: 1; T,sac: destroy target land)

    (T) Zur the Enchanter (9/12 from lots of stuff; Flying, shroud, lifelink, unblockable; Whenever ~ attacks, I may search my library for an enchantment card with converted mana cost of 3 or less and put it onto the battlefield. If I do, shuffle my library) *Diplomatic Immunitied* *Steel of the Godheaded* *Empyrial Armored*

    Diplomatic Immunity (enchanted creature has shroud and so does this enchantment)
    Steel of the Godhead (if enchanted creature is white, it gets +1/+1 and lifelink and if it's blue, it gets +1/+1 and shroud)
    Empyrial Armor (enchanted creature has +1/+1 for each card in my hand)

    Graveyard: Ponder, Legacy's Allure, Rewind, Dromar's Charm
    Exile:

    ----------------------------------------------------------------------------------

    Spidey: 40
    Hand: 3
    Library: 86
    Command Zone:

    Battlefield:

    (T,T,T,U,U) Plains x5

    (U) Skullclamp (Equipped creature gets +1/-1.; When equipped creature is put into a graveyard, draw 2 cards.; Equip 1)
    (T) Spectral Searchlight (T: Choose a player. That player adds one mana of any color he chooses to his mana pool)
    (U) Whispersilk Cloak (Equipped creature is unblockable.; Equipped creature has shroud.; Equip 2)
    (U) Tower of Fortunes (8, T: Draw 4 cards)
    (U) Gauntlet of Power (As ~ ETB, choose a color [WHITE].; Creatures of the chosen color get +1/+1.; Whenever a basic land is tapped for mana of the chosen color, its controller adds one mana of that color to his mana pool (in addition to the mana the land produces)).

    (S) Rakhsa Golden Cub (4/5 from Gauntlet; Vigilance; As long as ~ is equipped, Cat creatures I control get +2/+2 and have double strike)

    Graveyard:
    Exile:

    ----------------------------------------------------------------------------------

    Ransac: 38
    Hand: 3
    Library: 85
    Command Zone:

    Vorosh, the Hunter (6/6; Flying; Whenever ~ deals combat dmg to a player, I may pay 2G. If I do, put 6 +1/+1 ctrs on ~)

    Battlefield:
    (T) Faerie Conclave (CIPT, T: U, 1U: : Faerie Conclave becomes a 2/1 blue Faerie creature with flying until end of turn. It's still a land.)
    (T) Sunken Ruins (T: 1. (B/U), T: UU, UB, or BB)
    (T) Forest
    (U) Snow-Covered Island
    (T) Snow-Covered Forest
    (T) Miren, the Moaning Well (LL. T: Add 1 to your mana pool. 3, T, Sacrifice a creature: You gain life equal to the sacrificed creature's toughness. )
    (U) Reliquary Tower (T: 1. You have no maximum hand size)

    (U) Acidic Slime (2/2, Deathtouch, When ~this~ etb, destroy target artifact, land or enchantment.)
    (S) Rampaging Baloths (6/6, Trample, Landfall — Whenever a land enters the battlefield under your control, you may put a 4/4 green Beast creature token onto the battlefield.)
    (S) Beast (4/4)

    Graveyard: Rend Flesh
    Exile:
  17. Mooseman Isengar Tussle

    UU Counter on Vial
    Draw
    MT
    Done.

    turgy22: 23
    Hand: 0
    Library: 81
    Command Zone:

    Battlefield:
    (T) Temple Garden (GW Shockland)
    (T) Stomping Ground (RG Shockland)
    (T) Plateau (T: Add R or W)
    (TT) Forest x2
    (T) Mountain
    (T) Plains

    (U) Uril, the Mistwalker (15/15; Vigilance; Can't be the target of spells of abilities your opponents control.; ~ gets +2/+2 for each Aura attached to it) ~+1/+1 from Gauntlet, +2/+2 from Bear Umbra, +3/+3 from Mammoth Umbra, +4/+4 from static ability~
    (S) Eternal Witness (2/1; When Eternal Witness enters the battlefield, you may return target card from your graveyard to your hand.)

    Ghostly Prison (Creatures can't attack you unless their controller pays [IMG] for each creature he or she controls that's attacking you.)

    Privileged Position (Other permanents you control can't be the targets of spells or abilities your opponents control.)

    Bear Umbra (Enchant creature; Enchanted creature gets +2/+2 and has "Whenever this creature attacks, untap all lands you control."; Totem armor). ~Enchanting Mistwalker~
    Mammoth Umbra (Enchant creature;Enchanted creature gets +3/+3 and has vigilance; Totem armor) ~Enchanting Mistwalker~

    Graveyard: Windswept Heath, Arid Mesa, Spikeshot Goblin, Wooded Foothills, Verduran Enchantress, Epic Proportions
    Exile:

    ----------------------------------------------------------------------------------

    Mooseman: 40
    Hand: 7
    Library: 83
    Command Zone: Crosis, the Purger (6/6, Dragon Legend. Flying Whenever Crosis, the Purger deals combat damage to a player, you may pay 2B. If you do, choose a color. That player reveals his or her hand and discards all cards of that color from it.)
    Battlefield:

    (U) Watery Grave (L. T:B or U. As Watery Grave comes into play, you may pay 2 life. If you don't, Watery Grave comes into play tapped instead. )
    (U) Volcanic Island (L. T: U or R )
    (U) Swamp
    (U) Mountain
    (U) Crosis's Catacombs ( T: Add U, B, or R to your mana pool. )

    Aether Vial ( At the beginning of your upkeep, you may put a charge counter on Aether Vial. T: You may put a creature card with converted mana cost equal to the number of charge counters on Aether Vial from your hand into play. ) ~1 cntr~

    (U) Fog of Gnats (1/1, INSECT. Flying. B: Regenerate Fog of Gnats. )
    (U) Shadowmage Infiltrator (1/3, Wizard. Fear Whenever Shadowmage Infiltrator deals combat damage to a player, you may draw a card. )
    (U) Kira, Great Glass-Spinner (2/2, Legendary Creature - Spirit. Flying Creatures you control have "Whenever this creature becomes the target of a spell or ability for the first time in a turn, counter that spell or ability.")
    Graveyard: Miren, the Moaning Well
    Exile:

    ----------------------------------------------------------------------------------

    Oversoul: 37
    Hand: 5
    Library: 81
    Battlefield:

    (U) Plains
    (U) Island
    (U) Swamp
    (U) Watery Grave (UB Shockland)
    (U) Dromar's Cavern (WUB Lair land)
    (U) Strip Mine (T: 1; T,sac: destroy target land)

    (T) Zur the Enchanter (9/12 from lots of stuff; Flying, shroud, lifelink, unblockable; Whenever ~ attacks, I may search my library for an enchantment card with converted mana cost of 3 or less and put it onto the battlefield. If I do, shuffle my library) *Diplomatic Immunitied* *Steel of the Godheaded* *Empyrial Armored*

    Diplomatic Immunity (enchanted creature has shroud and so does this enchantment)
    Steel of the Godhead (if enchanted creature is white, it gets +1/+1 and lifelink and if it's blue, it gets +1/+1 and shroud)
    Empyrial Armor (enchanted creature has +1/+1 for each card in my hand)

    Graveyard: Ponder, Legacy's Allure, Rewind, Dromar's Charm
    Exile:

    ----------------------------------------------------------------------------------

    Spidey: 40
    Hand: 3
    Library: 86
    Command Zone:

    Battlefield:

    (T,T,T,U,U) Plains x5

    (U) Skullclamp (Equipped creature gets +1/-1.; When equipped creature is put into a graveyard, draw 2 cards.; Equip 1)
    (T) Spectral Searchlight (T: Choose a player. That player adds one mana of any color he chooses to his mana pool)
    (U) Whispersilk Cloak (Equipped creature is unblockable.; Equipped creature has shroud.; Equip 2)
    (U) Tower of Fortunes (8, T: Draw 4 cards)
    (U) Gauntlet of Power (As ~ ETB, choose a color [WHITE].; Creatures of the chosen color get +1/+1.; Whenever a basic land is tapped for mana of the chosen color, its controller adds one mana of that color to his mana pool (in addition to the mana the land produces)).

    (S) Rakhsa Golden Cub (4/5 from Gauntlet; Vigilance; As long as ~ is equipped, Cat creatures I control get +2/+2 and have double strike)

    Graveyard:
    Exile:

    ----------------------------------------------------------------------------------

    Ransac: 38
    Hand: 3
    Library: 85
    Command Zone:

    Vorosh, the Hunter (6/6; Flying; Whenever ~ deals combat dmg to a player, I may pay 2G. If I do, put 6 +1/+1 ctrs on ~)

    Battlefield:
    (T) Faerie Conclave (CIPT, T: U, 1U: : Faerie Conclave becomes a 2/1 blue Faerie creature with flying until end of turn. It's still a land.)
    (T) Sunken Ruins (T: 1. (B/U), T: UU, UB, or BB)
    (T) Forest
    (U) Snow-Covered Island
    (T) Snow-Covered Forest
    (T) Miren, the Moaning Well (LL. T: Add 1 to your mana pool. 3, T, Sacrifice a creature: You gain life equal to the sacrificed creature's toughness. )
    (U) Reliquary Tower (T: 1. You have no maximum hand size)

    (U) Acidic Slime (2/2, Deathtouch, When ~this~ etb, destroy target artifact, land or enchantment.)
    (S) Rampaging Baloths (6/6, Trample, Landfall — Whenever a land enters the battlefield under your control, you may put a 4/4 green Beast creature token onto the battlefield.)
    (S) Beast (4/4)

    Graveyard: Rend Flesh
    Exile:
  18. Oversoul The Tentacled One

    UUD, Attack Turgy with Zur. Responses?
  19. turgy22 Nothing Special

    No response from me. Which lands are you tapping to pay for the Ghostly Prison?
  20. Oversoul The Tentacled One

    The land I'm tapping is my Plains. I'll grab Copy Enchantment from my library, copying Empyrial Armor, so Zur is currently a 16/19. Any responses from anyone on that?

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