Magic: Commander #1

Discussion in 'Games Run By CPA Members' started by Spiderman, Dec 28, 2010.

  1. Ransac CPA Trash Man

    AND you're a jerk. Done.


    Ransac, cpa trash man
  2. turgy22 Nothing Special

    Untap, Upkeep, Draw.

    Cast Bear Umbra (Enchant creature; Enchanted creature gets +2/+2 and has "Whenever this creature attacks, untap all lands you control."; Totem armor (If enchanted creature would be destroyed, instead remove all damage from it and destroy this Aura.)), targeting my Mistwalker.

    Response?

    turgy22: 33
    Hand: 4
    Library: 82
    Command Zone:

    Battlefield:
    (U) Temple Garden (GW Shockland)
    (U) Stomping Ground (RG Shockland)
    (T) Plateau (T: Add R or W)
    (TT) Forest x2
    (T) Mountain

    Uril, the Mistwalker (6/6 from Gauntlet; ~ can't be the target of spells of abilities your opponents control.; ~ gets +2/+2 for each Aura attached to it)

    Graveyard: Windswept Heath, Arid Mesa, Spikeshot Goblin, Mammoth Umbra, Wooded Foothills
    Exile:

    ----------------------------------------------------------------------------------

    Mooseman: 40
    Hand: 7
    Library: 4
    Command Zone: Crosis, the Purger (6/6, Dragon Legend. Flying Whenever Crosis, the Purger deals combat damage to a player, you may pay 2B. If you do, choose a color. That player reveals his or her hand and discards all cards of that color from it.)
    Battlefield:

    (T) Watery Grave (L. T:B or U. As Watery Grave comes into play, you may pay 2 life. If you don't, Watery Grave comes into play tapped instead. )
    (T) Volcanic Island (L. T: U or R )
    (U) Swamp
    (T) Mountain

    (U) Fog of Gnats (1/1, INSECT. Flying. B: Regenerate Fog of Gnats. )
    (T) Shadowmage Infiltrator (1/3, Wizard. Fear Whenever Shadowmage Infiltrator deals combat damage to a player, you may draw a card. )
    (S) Kira, Great Glass-Spinner (2/2, Legendary Creature - Spirit. Flying Creatures you control have "Whenever this creature becomes the target of a spell or ability for the first time in a turn, counter that spell or ability.")
    Graveyard: Miren, the Moaning Well
    Exile:

    ----------------------------------------------------------------------------------

    Oversoul: 42
    Hand: 7
    Library: 83
    Battlefield:

    (U) Island
    (U) Swamp
    (U) Watery Grave (UB Shockland)
    (U) Dromar's Cavern (WUB Lair land)
    (U) Strip Mine (T: 1; T,sac: destroy target land)

    (U) Verduran Enchantress (0/2; Human Druid; Whenever you cast an enchantment spell, you may draw a card.) *Stolen from turgy22*
    (T) Zur the Enchanter (4/7 from Gauntlet; Flying, shroud, lifelink, unblockable; Whenever ~ attacks, I may search my library for an enchantment card with converted mana cost of 3 or less and put it onto the battlefield. If I do, shuffle my library) *Diplomatic Immunitied* *Steel of the Godheaded*

    Diplomatic Immunity (enchanted creature has shroud and so does this enchantment)
    Steel of the Godhead (if enchanted creature is white, it gets +1/+1 and lifelink and if it's blue, it gets +1/+1 and shroud)

    Graveyard: Ponder, Legacy's Allure
    Exile:

    ----------------------------------------------------------------------------------

    Spidey: 40
    Hand: 3
    Library: 86
    Command Zone:

    Rakhsa Golden Cub (3/4; Vigilance; As long as ~ is equipped, Cat creatures I control get +2/+2 and have double strike)

    Battlefield:

    (T,T,T,T,T) Plains x5

    (U) Skullclamp (Equipped creature gets +1/-1.; When equipped creature is put into a graveyard, draw 2 cards.; Equip 1)
    (U) Spectral Searchlight (T: Choose a player. That player adds one mana of any color he chooses to his mana pool)
    (U) Whispersilk Cloak (Equipped creature is unblockable.; Equipped creature has shroud.; Equip 2)
    (U) Tower of Fortunes (8, T: Draw 4 cards)
    (U) Gauntlet of Power (As ~ ETB, choose a color [WHITE].; Creatures of the chosen color get +1/+1.; Whenever a basic land is tapped for mana of the chosen color, its controller adds one mana of that color to his mana pool (in addition to the mana the land produces)).

    Graveyard:
    Exile:

    ----------------------------------------------------------------------------------

    Ransac: 38
    Hand: 4
    Library: 86
    Command Zone:

    Vorosh, the Hunter (6/6; Flying; Whenever ~ deals combat dmg to a player, I may pay 2G. If I do, put 6 +1/+1 ctrs on ~)

    Battlefield:
    (U) Faerie Conclave (CIPT, T: U, 1U: : Faerie Conclave becomes a 2/1 blue Faerie creature with flying until end of turn. It's still a land.)
    (T) Sunken Ruins (T: 1. (B/U), T: UU, UB, or BB)
    (U) Forest
    (T) Snow-Covered Island
    (T) Snow-Covered Forest
    (U) Miren, the Moaning Well (LL. T: Add 1 to your mana pool. 3, T, Sacrifice a creature: You gain life equal to the sacrificed creature's toughness. )

    (S) Acidic Slime (2/2, Deathtouch, When ~this~ etb, destroy target artifact, land or enchantment.)

    Graveyard: Rend Flesh
    Exile:
  3. Mooseman Isengar Tussle

    I have no response
  4. Oversoul The Tentacled One

    You and your totem armors. No response.
  5. Spiderman CPA Man in Tights, Dopey Administrative Assistant

    None here.
  6. Ransac CPA Trash Man

    No response


    Ransac, cpa trash man
  7. turgy22 Nothing Special

    Super. I'll attack Oversoul with my Mistwalker (10/10) and untap my lands.
    Awaiting blocks / responses.
  8. Spiderman CPA Man in Tights, Dopey Administrative Assistant

    Nothing here :)
  9. Oversoul The Tentacled One

    Block with Enchantress.
  10. turgy22 Nothing Special

    I'll cast Epic Proportions on the Mistwalker, making him a 17/17 trampler, killing the Enchantress and hitting Oversoul for 15.
    If no one has anything else, I'll end my turn.
    And I'm tapped out so I'll have no further responses until my next turn.

    turgy22: 33
    Hand: 3
    Library: 82
    Command Zone:

    Battlefield:
    (T) Temple Garden (GW Shockland)
    (T) Stomping Ground (RG Shockland)
    (T) Plateau (T: Add R or W)
    (TT) Forest x2
    (T) Mountain

    (T) Uril, the Mistwalker (17/17; Trample; Can't be the target of spells of abilities your opponents control.; ~ gets +2/+2 for each Aura attached to it) ~+1/+1 from Gauntlet, +2/+2 from Bear Umbra, +5/+5 from Epic Proportions; +4/+4 from static ability~

    Bear Umbra (Enchant creature; Enchanted creature gets +2/+2 and has "Whenever this creature attacks, untap all lands you control."; Totem armor). ~Enchanting Mistwalker~
    Epic Proportions (Flash; Enchant creature; Enchanted creature gets +5/+5 and has trample.) ~Enchanting Mistwalker~


    Graveyard: Windswept Heath, Arid Mesa, Spikeshot Goblin, Mammoth Umbra, Wooded Foothills, Verduran Enchantress
    Exile:

    ----------------------------------------------------------------------------------

    Mooseman: 40
    Hand: 7
    Library: 4
    Command Zone: Crosis, the Purger (6/6, Dragon Legend. Flying Whenever Crosis, the Purger deals combat damage to a player, you may pay 2B. If you do, choose a color. That player reveals his or her hand and discards all cards of that color from it.)
    Battlefield:

    (T) Watery Grave (L. T:B or U. As Watery Grave comes into play, you may pay 2 life. If you don't, Watery Grave comes into play tapped instead. )
    (T) Volcanic Island (L. T: U or R )
    (U) Swamp
    (T) Mountain

    (U) Fog of Gnats (1/1, INSECT. Flying. B: Regenerate Fog of Gnats. )
    (T) Shadowmage Infiltrator (1/3, Wizard. Fear Whenever Shadowmage Infiltrator deals combat damage to a player, you may draw a card. )
    (S) Kira, Great Glass-Spinner (2/2, Legendary Creature - Spirit. Flying Creatures you control have "Whenever this creature becomes the target of a spell or ability for the first time in a turn, counter that spell or ability.")
    Graveyard: Miren, the Moaning Well
    Exile:

    ----------------------------------------------------------------------------------

    Oversoul: 42 / 27?
    Hand: 7
    Library: 83
    Battlefield:

    (U) Island
    (U) Swamp
    (U) Watery Grave (UB Shockland)
    (U) Dromar's Cavern (WUB Lair land)
    (U) Strip Mine (T: 1; T,sac: destroy target land)

    (T) Zur the Enchanter (4/7 from Gauntlet; Flying, shroud, lifelink, unblockable; Whenever ~ attacks, I may search my library for an enchantment card with converted mana cost of 3 or less and put it onto the battlefield. If I do, shuffle my library) *Diplomatic Immunitied* *Steel of the Godheaded*

    Diplomatic Immunity (enchanted creature has shroud and so does this enchantment)
    Steel of the Godhead (if enchanted creature is white, it gets +1/+1 and lifelink and if it's blue, it gets +1/+1 and shroud)

    Graveyard: Ponder, Legacy's Allure
    Exile:

    ----------------------------------------------------------------------------------

    Spidey: 40
    Hand: 3
    Library: 86
    Command Zone:

    Rakhsa Golden Cub (3/4; Vigilance; As long as ~ is equipped, Cat creatures I control get +2/+2 and have double strike)

    Battlefield:

    (T,T,T,T,T) Plains x5

    (U) Skullclamp (Equipped creature gets +1/-1.; When equipped creature is put into a graveyard, draw 2 cards.; Equip 1)
    (U) Spectral Searchlight (T: Choose a player. That player adds one mana of any color he chooses to his mana pool)
    (U) Whispersilk Cloak (Equipped creature is unblockable.; Equipped creature has shroud.; Equip 2)
    (U) Tower of Fortunes (8, T: Draw 4 cards)
    (U) Gauntlet of Power (As ~ ETB, choose a color [WHITE].; Creatures of the chosen color get +1/+1.; Whenever a basic land is tapped for mana of the chosen color, its controller adds one mana of that color to his mana pool (in addition to the mana the land produces)).

    Graveyard:
    Exile:

    ----------------------------------------------------------------------------------

    Ransac: 38
    Hand: 4
    Library: 86
    Command Zone:

    Vorosh, the Hunter (6/6; Flying; Whenever ~ deals combat dmg to a player, I may pay 2G. If I do, put 6 +1/+1 ctrs on ~)

    Battlefield:
    (U) Faerie Conclave (CIPT, T: U, 1U: : Faerie Conclave becomes a 2/1 blue Faerie creature with flying until end of turn. It's still a land.)
    (T) Sunken Ruins (T: 1. (B/U), T: UU, UB, or BB)
    (U) Forest
    (T) Snow-Covered Island
    (T) Snow-Covered Forest
    (U) Miren, the Moaning Well (LL. T: Add 1 to your mana pool. 3, T, Sacrifice a creature: You gain life equal to the sacrificed creature's toughness. )

    (S) Acidic Slime (2/2, Deathtouch, When ~this~ etb, destroy target artifact, land or enchantment.)

    Graveyard: Rend Flesh
    Exile:[/quote]
  11. Spiderman CPA Man in Tights, Dopey Administrative Assistant

    Good golly, Miss Molly.... :eek:

    No responses from me.
  12. Oversoul The Tentacled One

    Counter Epic Proportions with Dromar's Charm.
  13. turgy22 Nothing Special

    Oversoul saves some damage, and I'm still done.

    turgy22: 33
    Hand: 3
    Library: 82
    Command Zone:

    Battlefield:
    (T) Temple Garden (GW Shockland)
    (T) Stomping Ground (RG Shockland)
    (T) Plateau (T: Add R or W)
    (TT) Forest x2
    (T) Mountain

    (T) Uril, the Mistwalker (10/10; Can't be the target of spells of abilities your opponents control.; ~ gets +2/+2 for each Aura attached to it) ~+1/+1 from Gauntlet, +2/+2 from Bear Umbra, +2/+2 from static ability~

    Bear Umbra (Enchant creature; Enchanted creature gets +2/+2 and has "Whenever this creature attacks, untap all lands you control."; Totem armor). ~Enchanting Mistwalker~


    Graveyard: Windswept Heath, Arid Mesa, Spikeshot Goblin, Mammoth Umbra, Wooded Foothills, Verduran Enchantress, Epic Proportions
    Exile:

    ----------------------------------------------------------------------------------

    Mooseman: 40
    Hand: 7
    Library: 4
    Command Zone: Crosis, the Purger (6/6, Dragon Legend. Flying Whenever Crosis, the Purger deals combat damage to a player, you may pay 2B. If you do, choose a color. That player reveals his or her hand and discards all cards of that color from it.)
    Battlefield:

    (T) Watery Grave (L. T:B or U. As Watery Grave comes into play, you may pay 2 life. If you don't, Watery Grave comes into play tapped instead. )
    (T) Volcanic Island (L. T: U or R )
    (U) Swamp
    (T) Mountain

    (U) Fog of Gnats (1/1, INSECT. Flying. B: Regenerate Fog of Gnats. )
    (T) Shadowmage Infiltrator (1/3, Wizard. Fear Whenever Shadowmage Infiltrator deals combat damage to a player, you may draw a card. )
    (S) Kira, Great Glass-Spinner (2/2, Legendary Creature - Spirit. Flying Creatures you control have "Whenever this creature becomes the target of a spell or ability for the first time in a turn, counter that spell or ability.")
    Graveyard: Miren, the Moaning Well
    Exile:

    ----------------------------------------------------------------------------------

    Oversoul: 42
    Hand: 7
    Library: 83
    Battlefield:

    (U) Island
    (U) Swamp
    (U) Watery Grave (UB Shockland)
    (U) Dromar's Cavern (WUB Lair land)
    (U) Strip Mine (T: 1; T,sac: destroy target land)

    (T) Zur the Enchanter (4/7 from Gauntlet; Flying, shroud, lifelink, unblockable; Whenever ~ attacks, I may search my library for an enchantment card with converted mana cost of 3 or less and put it onto the battlefield. If I do, shuffle my library) *Diplomatic Immunitied* *Steel of the Godheaded*

    Diplomatic Immunity (enchanted creature has shroud and so does this enchantment)
    Steel of the Godhead (if enchanted creature is white, it gets +1/+1 and lifelink and if it's blue, it gets +1/+1 and shroud)

    Graveyard: Ponder, Legacy's Allure, Dromar's Charm
    Exile:

    ----------------------------------------------------------------------------------

    Spidey: 40
    Hand: 3
    Library: 86
    Command Zone:

    Rakhsa Golden Cub (3/4; Vigilance; As long as ~ is equipped, Cat creatures I control get +2/+2 and have double strike)

    Battlefield:

    (T,T,T,T,T) Plains x5

    (U) Skullclamp (Equipped creature gets +1/-1.; When equipped creature is put into a graveyard, draw 2 cards.; Equip 1)
    (U) Spectral Searchlight (T: Choose a player. That player adds one mana of any color he chooses to his mana pool)
    (U) Whispersilk Cloak (Equipped creature is unblockable.; Equipped creature has shroud.; Equip 2)
    (U) Tower of Fortunes (8, T: Draw 4 cards)
    (U) Gauntlet of Power (As ~ ETB, choose a color [WHITE].; Creatures of the chosen color get +1/+1.; Whenever a basic land is tapped for mana of the chosen color, its controller adds one mana of that color to his mana pool (in addition to the mana the land produces)).

    Graveyard:
    Exile:

    ----------------------------------------------------------------------------------

    Ransac: 38
    Hand: 4
    Library: 86
    Command Zone:

    Vorosh, the Hunter (6/6; Flying; Whenever ~ deals combat dmg to a player, I may pay 2G. If I do, put 6 +1/+1 ctrs on ~)

    Battlefield:
    (U) Faerie Conclave (CIPT, T: U, 1U: : Faerie Conclave becomes a 2/1 blue Faerie creature with flying until end of turn. It's still a land.)
    (T) Sunken Ruins (T: 1. (B/U), T: UU, UB, or BB)
    (U) Forest
    (T) Snow-Covered Island
    (T) Snow-Covered Forest
    (U) Miren, the Moaning Well (LL. T: Add 1 to your mana pool. 3, T, Sacrifice a creature: You gain life equal to the sacrificed creature's toughness. )

    (S) Acidic Slime (2/2, Deathtouch, When ~this~ etb, destroy target artifact, land or enchantment.)

    Graveyard: Rend Flesh
    Exile:
  14. Mooseman Isengar Tussle

    UUD
    Tap MT
    Crosis's Catacombs(bounce MT)
    Aether Vial
    Done

    turgy22: 33
    Hand: 3
    Library: 82
    Command Zone:

    Battlefield:
    (T) Temple Garden (GW Shockland)
    (T) Stomping Ground (RG Shockland)
    (T) Plateau (T: Add R or W)
    (TT) Forest x2
    (T) Mountain

    (T) Uril, the Mistwalker (10/10; Can't be the target of spells of abilities your opponents control.; ~ gets +2/+2 for each Aura attached to it) ~+1/+1 from Gauntlet, +2/+2 from Bear Umbra, +2/+2 from static ability~

    Bear Umbra (Enchant creature; Enchanted creature gets +2/+2 and has "Whenever this creature attacks, untap all lands you control."; Totem armor). ~Enchanting Mistwalker~


    Graveyard: Windswept Heath, Arid Mesa, Spikeshot Goblin, Mammoth Umbra, Wooded Foothills, Verduran Enchantress, Epic Proportions
    Exile:

    ----------------------------------------------------------------------------------

    Mooseman: 40
    Hand: 7
    Library: 84
    Command Zone: Crosis, the Purger (6/6, Dragon Legend. Flying Whenever Crosis, the Purger deals combat damage to a player, you may pay 2B. If you do, choose a color. That player reveals his or her hand and discards all cards of that color from it.)
    Battlefield:

    (U) Watery Grave (L. T:B or U. As Watery Grave comes into play, you may pay 2 life. If you don't, Watery Grave comes into play tapped instead. )
    (U) Volcanic Island (L. T: U or R )
    (U) Swamp
    (U) Crosis's Catacombs ( T: Add U, B, or R to your mana pool. )

    Aether Vial ( At the beginning of your upkeep, you may put a charge counter on Aether Vial. T: You may put a creature card with converted mana cost equal to the number of charge counters on Aether Vial from your hand into play. )

    (U) Fog of Gnats (1/1, INSECT. Flying. B: Regenerate Fog of Gnats. )
    (U) Shadowmage Infiltrator (1/3, Wizard. Fear Whenever Shadowmage Infiltrator deals combat damage to a player, you may draw a card. )
    (U) Kira, Great Glass-Spinner (2/2, Legendary Creature - Spirit. Flying Creatures you control have "Whenever this creature becomes the target of a spell or ability for the first time in a turn, counter that spell or ability.")
    Graveyard: Miren, the Moaning Well
    Exile:

    ----------------------------------------------------------------------------------

    Oversoul: 42
    Hand: 7
    Library: 83
    Battlefield:

    (U) Island
    (U) Swamp
    (U) Watery Grave (UB Shockland)
    (U) Dromar's Cavern (WUB Lair land)
    (U) Strip Mine (T: 1; T,sac: destroy target land)

    (T) Zur the Enchanter (4/7 from Gauntlet; Flying, shroud, lifelink, unblockable; Whenever ~ attacks, I may search my library for an enchantment card with converted mana cost of 3 or less and put it onto the battlefield. If I do, shuffle my library) *Diplomatic Immunitied* *Steel of the Godheaded*

    Diplomatic Immunity (enchanted creature has shroud and so does this enchantment)
    Steel of the Godhead (if enchanted creature is white, it gets +1/+1 and lifelink and if it's blue, it gets +1/+1 and shroud)

    Graveyard: Ponder, Legacy's Allure, Dromar's Charm
    Exile:

    ----------------------------------------------------------------------------------

    Spidey: 40
    Hand: 3
    Library: 86
    Command Zone:

    Rakhsa Golden Cub (3/4; Vigilance; As long as ~ is equipped, Cat creatures I control get +2/+2 and have double strike)

    Battlefield:

    (T,T,T,T,T) Plains x5

    (U) Skullclamp (Equipped creature gets +1/-1.; When equipped creature is put into a graveyard, draw 2 cards.; Equip 1)
    (U) Spectral Searchlight (T: Choose a player. That player adds one mana of any color he chooses to his mana pool)
    (U) Whispersilk Cloak (Equipped creature is unblockable.; Equipped creature has shroud.; Equip 2)
    (U) Tower of Fortunes (8, T: Draw 4 cards)
    (U) Gauntlet of Power (As ~ ETB, choose a color [WHITE].; Creatures of the chosen color get +1/+1.; Whenever a basic land is tapped for mana of the chosen color, its controller adds one mana of that color to his mana pool (in addition to the mana the land produces)).

    Graveyard:
    Exile:

    ----------------------------------------------------------------------------------

    Ransac: 38
    Hand: 4
    Library: 86
    Command Zone:

    Vorosh, the Hunter (6/6; Flying; Whenever ~ deals combat dmg to a player, I may pay 2G. If I do, put 6 +1/+1 ctrs on ~)

    Battlefield:
    (U) Faerie Conclave (CIPT, T: U, 1U: : Faerie Conclave becomes a 2/1 blue Faerie creature with flying until end of turn. It's still a land.)
    (T) Sunken Ruins (T: 1. (B/U), T: UU, UB, or BB)
    (U) Forest
    (T) Snow-Covered Island
    (T) Snow-Covered Forest
    (U) Miren, the Moaning Well (LL. T: Add 1 to your mana pool. 3, T, Sacrifice a creature: You gain life equal to the sacrificed creature's toughness. )

    (S) Acidic Slime (2/2, Deathtouch, When ~this~ etb, destroy target artifact, land or enchantment.)

    Graveyard: Rend Flesh
    Exile:
  15. Oversoul The Tentacled One

    Untap, upkeep, draw, attack Turgy with Zur, grabbing Empyrial Armor and attaching it to Zur, then play a Plains (bringing my hand at the end of the turn down to 5) and finish my turn, assuming that there are no responses.

    turgy22: 33 (23?)
    Hand: 3
    Library: 82
    Command Zone:

    Battlefield:
    (T) Temple Garden (GW Shockland)
    (T) Stomping Ground (RG Shockland)
    (T) Plateau (T: Add R or W)
    (TT) Forest x2
    (T) Mountain

    (T) Uril, the Mistwalker (10/10; Can't be the target of spells of abilities your opponents control.; ~ gets +2/+2 for each Aura attached to it) ~+1/+1 from Gauntlet, +2/+2 from Bear Umbra, +2/+2 from static ability~

    Bear Umbra (Enchant creature; Enchanted creature gets +2/+2 and has "Whenever this creature attacks, untap all lands you control."; Totem armor). ~Enchanting Mistwalker~


    Graveyard: Windswept Heath, Arid Mesa, Spikeshot Goblin, Mammoth Umbra, Wooded Foothills, Verduran Enchantress, Epic Proportions
    Exile:

    ----------------------------------------------------------------------------------

    Mooseman: 40
    Hand: 7
    Library: 84
    Command Zone: Crosis, the Purger (6/6, Dragon Legend. Flying Whenever Crosis, the Purger deals combat damage to a player, you may pay 2B. If you do, choose a color. That player reveals his or her hand and discards all cards of that color from it.)
    Battlefield:

    (U) Watery Grave (L. T:B or U. As Watery Grave comes into play, you may pay 2 life. If you don't, Watery Grave comes into play tapped instead. )
    (U) Volcanic Island (L. T: U or R )
    (U) Swamp
    (U) Crosis's Catacombs ( T: Add U, B, or R to your mana pool. )

    Aether Vial ( At the beginning of your upkeep, you may put a charge counter on Aether Vial. T: You may put a creature card with converted mana cost equal to the number of charge counters on Aether Vial from your hand into play. )

    (U) Fog of Gnats (1/1, INSECT. Flying. B: Regenerate Fog of Gnats. )
    (U) Shadowmage Infiltrator (1/3, Wizard. Fear Whenever Shadowmage Infiltrator deals combat damage to a player, you may draw a card. )
    (U) Kira, Great Glass-Spinner (2/2, Legendary Creature - Spirit. Flying Creatures you control have "Whenever this creature becomes the target of a spell or ability for the first time in a turn, counter that spell or ability.")
    Graveyard: Miren, the Moaning Well
    Exile:

    ----------------------------------------------------------------------------------

    Oversoul: 42 (52?)
    Hand: 5
    Library: 81
    Battlefield:

    (U) Plains
    (U) Island
    (U) Swamp
    (U) Watery Grave (UB Shockland)
    (U) Dromar's Cavern (WUB Lair land)
    (U) Strip Mine (T: 1; T,sac: destroy target land)

    (T) Zur the Enchanter (9/12 from lots of stuff; Flying, shroud, lifelink, unblockable; Whenever ~ attacks, I may search my library for an enchantment card with converted mana cost of 3 or less and put it onto the battlefield. If I do, shuffle my library) *Diplomatic Immunitied* *Steel of the Godheaded* *Empyrial Armored*

    Diplomatic Immunity (enchanted creature has shroud and so does this enchantment)
    Steel of the Godhead (if enchanted creature is white, it gets +1/+1 and lifelink and if it's blue, it gets +1/+1 and shroud)
    Empyrial Armor (enchanted creature has +1/+1 for each card in my hand)

    Graveyard: Ponder, Legacy's Allure, Rewind, Dromar's Charm
    Exile:

    ----------------------------------------------------------------------------------

    Spidey: 40
    Hand: 3
    Library: 86
    Command Zone:

    Rakhsa Golden Cub (3/4; Vigilance; As long as ~ is equipped, Cat creatures I control get +2/+2 and have double strike)

    Battlefield:

    (T,T,T,T,T) Plains x5

    (U) Skullclamp (Equipped creature gets +1/-1.; When equipped creature is put into a graveyard, draw 2 cards.; Equip 1)
    (U) Spectral Searchlight (T: Choose a player. That player adds one mana of any color he chooses to his mana pool)
    (U) Whispersilk Cloak (Equipped creature is unblockable.; Equipped creature has shroud.; Equip 2)
    (U) Tower of Fortunes (8, T: Draw 4 cards)
    (U) Gauntlet of Power (As ~ ETB, choose a color [WHITE].; Creatures of the chosen color get +1/+1.; Whenever a basic land is tapped for mana of the chosen color, its controller adds one mana of that color to his mana pool (in addition to the mana the land produces)).

    Graveyard:
    Exile:

    ----------------------------------------------------------------------------------

    Ransac: 38
    Hand: 4
    Library: 86
    Command Zone:

    Vorosh, the Hunter (6/6; Flying; Whenever ~ deals combat dmg to a player, I may pay 2G. If I do, put 6 +1/+1 ctrs on ~)

    Battlefield:
    (U) Faerie Conclave (CIPT, T: U, 1U: : Faerie Conclave becomes a 2/1 blue Faerie creature with flying until end of turn. It's still a land.)
    (T) Sunken Ruins (T: 1. (B/U), T: UU, UB, or BB)
    (U) Forest
    (T) Snow-Covered Island
    (T) Snow-Covered Forest
    (U) Miren, the Moaning Well (LL. T: Add 1 to your mana pool. 3, T, Sacrifice a creature: You gain life equal to the sacrificed creature's toughness. )

    (S) Acidic Slime (2/2, Deathtouch, When ~this~ etb, destroy target artifact, land or enchantment.)

    Graveyard: Rend Flesh
    Exile:
  16. Spiderman CPA Man in Tights, Dopey Administrative Assistant

    I assume there's no responses since a day went by (although perhaps people were locked in from the snow, as was I).

    Untap, upkeep, Draw

    Raksha

    Done

    turgy22: 23
    Hand: 3
    Library: 82
    Command Zone:

    Battlefield:
    (T) Temple Garden (GW Shockland)
    (T) Stomping Ground (RG Shockland)
    (T) Plateau (T: Add R or W)
    (TT) Forest x2
    (T) Mountain

    (T) Uril, the Mistwalker (10/10; Can't be the target of spells of abilities your opponents control.; ~ gets +2/+2 for each Aura attached to it) ~+1/+1 from Gauntlet, +2/+2 from Bear Umbra, +2/+2 from static ability~

    Bear Umbra (Enchant creature; Enchanted creature gets +2/+2 and has "Whenever this creature attacks, untap all lands you control."; Totem armor). ~Enchanting Mistwalker~


    Graveyard: Windswept Heath, Arid Mesa, Spikeshot Goblin, Mammoth Umbra, Wooded Foothills, Verduran Enchantress, Epic Proportions
    Exile:

    ----------------------------------------------------------------------------------

    Mooseman: 40
    Hand: 7
    Library: 84
    Command Zone: Crosis, the Purger (6/6, Dragon Legend. Flying Whenever Crosis, the Purger deals combat damage to a player, you may pay 2B. If you do, choose a color. That player reveals his or her hand and discards all cards of that color from it.)
    Battlefield:

    (U) Watery Grave (L. T:B or U. As Watery Grave comes into play, you may pay 2 life. If you don't, Watery Grave comes into play tapped instead. )
    (U) Volcanic Island (L. T: U or R )
    (U) Swamp
    (U) Crosis's Catacombs ( T: Add U, B, or R to your mana pool. )

    Aether Vial ( At the beginning of your upkeep, you may put a charge counter on Aether Vial. T: You may put a creature card with converted mana cost equal to the number of charge counters on Aether Vial from your hand into play. )

    (U) Fog of Gnats (1/1, INSECT. Flying. B: Regenerate Fog of Gnats. )
    (U) Shadowmage Infiltrator (1/3, Wizard. Fear Whenever Shadowmage Infiltrator deals combat damage to a player, you may draw a card. )
    (U) Kira, Great Glass-Spinner (2/2, Legendary Creature - Spirit. Flying Creatures you control have "Whenever this creature becomes the target of a spell or ability for the first time in a turn, counter that spell or ability.")
    Graveyard: Miren, the Moaning Well
    Exile:

    ----------------------------------------------------------------------------------

    Oversoul: 52
    Hand: 5
    Library: 81
    Battlefield:

    (U) Plains
    (U) Island
    (U) Swamp
    (U) Watery Grave (UB Shockland)
    (U) Dromar's Cavern (WUB Lair land)
    (U) Strip Mine (T: 1; T,sac: destroy target land)

    (T) Zur the Enchanter (9/12 from lots of stuff; Flying, shroud, lifelink, unblockable; Whenever ~ attacks, I may search my library for an enchantment card with converted mana cost of 3 or less and put it onto the battlefield. If I do, shuffle my library) *Diplomatic Immunitied* *Steel of the Godheaded* *Empyrial Armored*

    Diplomatic Immunity (enchanted creature has shroud and so does this enchantment)
    Steel of the Godhead (if enchanted creature is white, it gets +1/+1 and lifelink and if it's blue, it gets +1/+1 and shroud)
    Empyrial Armor (enchanted creature has +1/+1 for each card in my hand)

    Graveyard: Ponder, Legacy's Allure, Rewind, Dromar's Charm
    Exile:

    ----------------------------------------------------------------------------------

    Spidey: 40
    Hand: 3
    Library: 86
    Command Zone:

    Battlefield:

    (T,T,T,U,U) Plains x5

    (U) Skullclamp (Equipped creature gets +1/-1.; When equipped creature is put into a graveyard, draw 2 cards.; Equip 1)
    (T) Spectral Searchlight (T: Choose a player. That player adds one mana of any color he chooses to his mana pool)
    (U) Whispersilk Cloak (Equipped creature is unblockable.; Equipped creature has shroud.; Equip 2)
    (U) Tower of Fortunes (8, T: Draw 4 cards)
    (U) Gauntlet of Power (As ~ ETB, choose a color [WHITE].; Creatures of the chosen color get +1/+1.; Whenever a basic land is tapped for mana of the chosen color, its controller adds one mana of that color to his mana pool (in addition to the mana the land produces)).

    (S) Rakhsa Golden Cub (3/4; Vigilance; As long as ~ is equipped, Cat creatures I control get +2/+2 and have double strike)

    Graveyard:
    Exile:

    ----------------------------------------------------------------------------------

    Ransac: 38
    Hand: 4
    Library: 86
    Command Zone:

    Vorosh, the Hunter (6/6; Flying; Whenever ~ deals combat dmg to a player, I may pay 2G. If I do, put 6 +1/+1 ctrs on ~)

    Battlefield:
    (U) Faerie Conclave (CIPT, T: U, 1U: : Faerie Conclave becomes a 2/1 blue Faerie creature with flying until end of turn. It's still a land.)
    (T) Sunken Ruins (T: 1. (B/U), T: UU, UB, or BB)
    (U) Forest
    (T) Snow-Covered Island
    (T) Snow-Covered Forest
    (U) Miren, the Moaning Well (LL. T: Add 1 to your mana pool. 3, T, Sacrifice a creature: You gain life equal to the sacrificed creature's toughness. )

    (S) Acidic Slime (2/2, Deathtouch, When ~this~ etb, destroy target artifact, land or enchantment.)

    Graveyard: Rend Flesh
    Exile:
  17. Ransac CPA Trash Man

    Raksha is a 4/5, not a 3/4. Please keep your stats in check with your Gauntlet.

    Untap, Upkeep, Draw, Rampaging Baloths, Reliquary Tower (Make a Beast). Done.

    turgy22: 23
    Hand: 3
    Library: 82
    Command Zone:

    Battlefield:
    (T) Temple Garden (GW Shockland)
    (T) Stomping Ground (RG Shockland)
    (T) Plateau (T: Add R or W)
    (TT) Forest x2
    (T) Mountain

    (T) Uril, the Mistwalker (10/10; Can't be the target of spells of abilities your opponents control.; ~ gets +2/+2 for each Aura attached to it) ~+1/+1 from Gauntlet, +2/+2 from Bear Umbra, +2/+2 from static ability~

    Bear Umbra (Enchant creature; Enchanted creature gets +2/+2 and has "Whenever this creature attacks, untap all lands you control."; Totem armor). ~Enchanting Mistwalker~

    Graveyard: Windswept Heath, Arid Mesa, Spikeshot Goblin, Mammoth Umbra, Wooded Foothills, Verduran Enchantress, Epic Proportions
    Exile:

    ----------------------------------------------------------------------------------

    Mooseman: 40
    Hand: 7
    Library: 84
    Command Zone: Crosis, the Purger (6/6, Dragon Legend. Flying Whenever Crosis, the Purger deals combat damage to a player, you may pay 2B. If you do, choose a color. That player reveals his or her hand and discards all cards of that color from it.)
    Battlefield:

    (U) Watery Grave (L. T:B or U. As Watery Grave comes into play, you may pay 2 life. If you don't, Watery Grave comes into play tapped instead. )
    (U) Volcanic Island (L. T: U or R )
    (U) Swamp
    (U) Crosis's Catacombs ( T: Add U, B, or R to your mana pool. )

    Aether Vial ( At the beginning of your upkeep, you may put a charge counter on Aether Vial. T: You may put a creature card with converted mana cost equal to the number of charge counters on Aether Vial from your hand into play. )

    (U) Fog of Gnats (1/1, INSECT. Flying. B: Regenerate Fog of Gnats. )
    (U) Shadowmage Infiltrator (1/3, Wizard. Fear Whenever Shadowmage Infiltrator deals combat damage to a player, you may draw a card. )
    (U) Kira, Great Glass-Spinner (2/2, Legendary Creature - Spirit. Flying Creatures you control have "Whenever this creature becomes the target of a spell or ability for the first time in a turn, counter that spell or ability.")
    Graveyard: Miren, the Moaning Well
    Exile:

    ----------------------------------------------------------------------------------

    Oversoul: 52
    Hand: 5
    Library: 81
    Battlefield:

    (U) Plains
    (U) Island
    (U) Swamp
    (U) Watery Grave (UB Shockland)
    (U) Dromar's Cavern (WUB Lair land)
    (U) Strip Mine (T: 1; T,sac: destroy target land)

    (T) Zur the Enchanter (9/12 from lots of stuff; Flying, shroud, lifelink, unblockable; Whenever ~ attacks, I may search my library for an enchantment card with converted mana cost of 3 or less and put it onto the battlefield. If I do, shuffle my library) *Diplomatic Immunitied* *Steel of the Godheaded* *Empyrial Armored*

    Diplomatic Immunity (enchanted creature has shroud and so does this enchantment)
    Steel of the Godhead (if enchanted creature is white, it gets +1/+1 and lifelink and if it's blue, it gets +1/+1 and shroud)
    Empyrial Armor (enchanted creature has +1/+1 for each card in my hand)

    Graveyard: Ponder, Legacy's Allure, Rewind, Dromar's Charm
    Exile:

    ----------------------------------------------------------------------------------

    Spidey: 40
    Hand: 3
    Library: 86
    Command Zone:

    Battlefield:

    (T,T,T,U,U) Plains x5

    (U) Skullclamp (Equipped creature gets +1/-1.; When equipped creature is put into a graveyard, draw 2 cards.; Equip 1)
    (T) Spectral Searchlight (T: Choose a player. That player adds one mana of any color he chooses to his mana pool)
    (U) Whispersilk Cloak (Equipped creature is unblockable.; Equipped creature has shroud.; Equip 2)
    (U) Tower of Fortunes (8, T: Draw 4 cards)
    (U) Gauntlet of Power (As ~ ETB, choose a color [WHITE].; Creatures of the chosen color get +1/+1.; Whenever a basic land is tapped for mana of the chosen color, its controller adds one mana of that color to his mana pool (in addition to the mana the land produces)).

    (S) Rakhsa Golden Cub (4/5 from Gauntlet; Vigilance; As long as ~ is equipped, Cat creatures I control get +2/+2 and have double strike)

    Graveyard:
    Exile:

    ----------------------------------------------------------------------------------

    Ransac: 38
    Hand: 3
    Library: 85
    Command Zone:

    Vorosh, the Hunter (6/6; Flying; Whenever ~ deals combat dmg to a player, I may pay 2G. If I do, put 6 +1/+1 ctrs on ~)

    Battlefield:
    (T) Faerie Conclave (CIPT, T: U, 1U: : Faerie Conclave becomes a 2/1 blue Faerie creature with flying until end of turn. It's still a land.)
    (T) Sunken Ruins (T: 1. (B/U), T: UU, UB, or BB)
    (T) Forest
    (U) Snow-Covered Island
    (T) Snow-Covered Forest
    (T) Miren, the Moaning Well (LL. T: Add 1 to your mana pool. 3, T, Sacrifice a creature: You gain life equal to the sacrificed creature's toughness. )
    (U) Reliquary Tower (T: 1. You have no maximum hand size)

    (U) Acidic Slime (2/2, Deathtouch, When ~this~ etb, destroy target artifact, land or enchantment.)
    (S) Rampaging Baloths (6/6, Trample, Landfall — Whenever a land enters the battlefield under your control, you may put a 4/4 green Beast creature token onto the battlefield.)
    (S) Beast (4/4)

    Graveyard: Rend Flesh
    Exile:

    Ransac, cpa trash man
  18. turgy22 Nothing Special

    Does anyone have any response to Ransac's turn before I start mine?
  19. Oversoul The Tentacled One

  20. turgy22 Nothing Special

    Are you speaking for everyone or just yourself?

Share This Page