Magic: Commander #1

Discussion in 'Games Run By CPA Members' started by Spiderman, Dec 28, 2010.

  1. Ransac CPA Trash Man

    No responses.

    Ransac, cpa trash man
  2. turgy22 Nothing Special

    I have no responses to anything until my next turn, so everyone can carry on without me until that time.
  3. Mooseman Isengar Tussle

    I don't see the others having much resources to do anything.... But let's wait for them......
    Wow this game is moving right along.... didn't expect that.
  4. Mooseman Isengar Tussle

    So just ignore my last post and carry on........
  5. Oversoul The Tentacled One

    Well, assuming that Spidey has no responses, I'll use Zur's ability to fetch Diplomatic Immunity from my library and attach it to Zur. Done.

    turgy22: 37
    Hand: 4
    Library: 85
    Command Zone:
    Uril, the Mistwalker (5/5; ~ can't be the target of spells of abilities your opponents control.; ~ gets +2/+2 for each Aura attached to it)

    Battlefield:
    (T) Temple Garden (GW Shockland)
    (T) Plateau (T: Add R or W)
    (TT) Forest x2
    (T) Mountain

    Graveyard: Windswept Heath, Arid Mesa, Spikeshot Goblin, Mammoth Umbra
    Exile:

    ----------------------------------------------------------------------------------

    Mooseman: 40
    Hand: 6
    Library: 86
    Command Zone: Crosis, the Purger (6/6, Dragon Legend. Flying Whenever Crosis, the Purger deals combat damage to a player, you may pay 2B. If you do, choose a color. That player reveals his or her hand and discards all cards of that color from it.)
    Battlefield:

    (U) Watery Grave (L. T:B or U. As Watery Grave comes into play, you may pay 2 life. If you don't, Watery Grave comes into play tapped instead. )
    (U) Volcanic Island (L. T: U or R )
    (U) Swamp
    (U) Mountain
    (U) Miren, the Moaning Well (LL. T: Add 1 to your mana pool. 3, T, Sacrifice a creature: You gain life equal to the sacrificed creature's toughness. )

    (U) Fog of Gnats (1/1, INSECT. Flying. B: Regenerate Fog of Gnats. )
    (T) Shadowmage Infiltrator (1/3, Wizard. Fear Whenever Shadowmage Infiltrator deals combat damage to a player, you may draw a card. )

    Graveyard:
    Exile:

    ----------------------------------------------------------------------------------

    Oversoul: 39
    Hand: 7
    Library: 85
    Battlefield:

    (U) Island
    (U) Swamp
    (U) Watery Grave (UB Shockland)
    (U) Dromar's Cavern (WUB Lair land)

    (U) Verduran Enchantress (0/2; Human Druid; Whenever you cast an enchantment spell, you may draw a card.) *Stolen from turgy22*
    (T) Zur the Enchanter (1/4; Flying; Whenever ~ attacks, I may search my library for an enchantment card with converted mana cost of 3 or less and put it onto the battlefield. If I do, shuffle my library) *Diplomatic Immunitied*

    Diplomatic Immunity (enchanted creature has shroud and so does this enchantment)

    Graveyard: Ponder, Legacy's Allure
    Exile:

    ----------------------------------------------------------------------------------

    Spidey: 40
    Hand: 4
    Library: 88
    Command Zone:

    Rakhsa Golden Cub (3/4; Vigilance; As long as ~ is equipped, Cat creatures I control get +2/+2 and have double strike)

    Battlefield:

    (T,T,T,U) Plains x4

    (U) Skullclamp (Equipped creature gets +1/-1.; When equipped creature is put into a graveyard, draw 2 cards.; Equip 1)
    (U) Spectral Searchlight (T: Choose a player. That player adds one mana of any color he chooses to his mana pool)
    (S) Whispersilk Cloak (Equipped creature is unblockable.; Equipped creature has shroud.; Equip 2)

    Graveyard:
    Exile:

    ----------------------------------------------------------------------------------

    Ransac: 39
    Hand: 6
    Library: 88
    Command Zone:

    Vorosh, the Hunter (6/6; Flying; Whenever ~ deals combat dmg to a player, I may pay 2G. If I do, put 6 +1/+1 ctrs on ~)

    Battlefield:
    (U) Faerie Conclave (CIPT, T: U, 1U: : Faerie Conclave becomes a 2/1 blue Faerie creature with flying until end of turn. It's still a land.)
    (T) Sunken Ruins (T: 1. (B/U), T: UU, UB, or BB)
    (T) Forest
    (T) Snow-Covered Island

    Graveyard:
    Exile:
  6. Spiderman CPA Man in Tights, Dopey Administrative Assistant

    I have no responses to the past couple of actions.

    Untap, upkeep, Draw

    Tower of Fortunes

    Done
    turgy22: 37
    Hand: 4
    Library: 85
    Command Zone:
    Uril, the Mistwalker (5/5; ~ can't be the target of spells of abilities your opponents control.; ~ gets +2/+2 for each Aura attached to it)

    Battlefield:
    (T) Temple Garden (GW Shockland)
    (T) Plateau (T: Add R or W)
    (TT) Forest x2
    (T) Mountain

    Graveyard: Windswept Heath, Arid Mesa, Spikeshot Goblin, Mammoth Umbra
    Exile:

    ----------------------------------------------------------------------------------

    Mooseman: 40
    Hand: 6
    Library: 86
    Command Zone: Crosis, the Purger (6/6, Dragon Legend. Flying Whenever Crosis, the Purger deals combat damage to a player, you may pay 2B. If you do, choose a color. That player reveals his or her hand and discards all cards of that color from it.)
    Battlefield:

    (U) Watery Grave (L. T:B or U. As Watery Grave comes into play, you may pay 2 life. If you don't, Watery Grave comes into play tapped instead. )
    (U) Volcanic Island (L. T: U or R )
    (U) Swamp
    (U) Mountain
    (U) Miren, the Moaning Well (LL. T: Add 1 to your mana pool. 3, T, Sacrifice a creature: You gain life equal to the sacrificed creature's toughness. )

    (U) Fog of Gnats (1/1, INSECT. Flying. B: Regenerate Fog of Gnats. )
    (T) Shadowmage Infiltrator (1/3, Wizard. Fear Whenever Shadowmage Infiltrator deals combat damage to a player, you may draw a card. )

    Graveyard:
    Exile:

    ----------------------------------------------------------------------------------

    Oversoul: 39
    Hand: 7
    Library: 85
    Battlefield:

    (U) Island
    (U) Swamp
    (U) Watery Grave (UB Shockland)
    (U) Dromar's Cavern (WUB Lair land)

    (U) Verduran Enchantress (0/2; Human Druid; Whenever you cast an enchantment spell, you may draw a card.) *Stolen from turgy22*
    (T) Zur the Enchanter (1/4; Flying; Whenever ~ attacks, I may search my library for an enchantment card with converted mana cost of 3 or less and put it onto the battlefield. If I do, shuffle my library) *Diplomatic Immunitied*

    Diplomatic Immunity (enchanted creature has shroud and so does this enchantment)

    Graveyard: Ponder, Legacy's Allure
    Exile:

    ----------------------------------------------------------------------------------

    Spidey: 40
    Hand: 4
    Library: 87
    Command Zone:

    Rakhsa Golden Cub (3/4; Vigilance; As long as ~ is equipped, Cat creatures I control get +2/+2 and have double strike)

    Battlefield:

    (T,T,T,T) Plains x4

    (U) Skullclamp (Equipped creature gets +1/-1.; When equipped creature is put into a graveyard, draw 2 cards.; Equip 1)
    (U) Spectral Searchlight (T: Choose a player. That player adds one mana of any color he chooses to his mana pool)
    (U) Whispersilk Cloak (Equipped creature is unblockable.; Equipped creature has shroud.; Equip 2)
    (U) Tower of Fortunes (8, T: Draw 4 cards)

    Graveyard:
    Exile:

    ----------------------------------------------------------------------------------

    Ransac: 39
    Hand: 6
    Library: 88
    Command Zone:

    Vorosh, the Hunter (6/6; Flying; Whenever ~ deals combat dmg to a player, I may pay 2G. If I do, put 6 +1/+1 ctrs on ~)

    Battlefield:
    (U) Faerie Conclave (CIPT, T: U, 1U: : Faerie Conclave becomes a 2/1 blue Faerie creature with flying until end of turn. It's still a land.)
    (T) Sunken Ruins (T: 1. (B/U), T: UU, UB, or BB)
    (T) Forest
    (T) Snow-Covered Island

    Graveyard:
    Exile:
  7. Ransac CPA Trash Man

    Untap, Upkeep, Draw, Snow-Covered Forest, Attempt to Cast Acidic Slime. Responses?


    turgy22: 37
    Hand: 4
    Library: 85
    Command Zone:
    Uril, the Mistwalker (5/5; ~ can't be the target of spells of abilities your opponents control.; ~ gets +2/+2 for each Aura attached to it)

    Battlefield:
    (T) Temple Garden (GW Shockland)
    (T) Plateau (T: Add R or W)
    (TT) Forest x2
    (T) Mountain

    Graveyard: Windswept Heath, Arid Mesa, Spikeshot Goblin, Mammoth Umbra
    Exile:

    ----------------------------------------------------------------------------------

    Mooseman: 40
    Hand: 6
    Library: 86
    Command Zone: Crosis, the Purger (6/6, Dragon Legend. Flying Whenever Crosis, the Purger deals combat damage to a player, you may pay 2B. If you do, choose a color. That player reveals his or her hand and discards all cards of that color from it.)
    Battlefield:

    (U) Watery Grave (L. T:B or U. As Watery Grave comes into play, you may pay 2 life. If you don't, Watery Grave comes into play tapped instead. )
    (U) Volcanic Island (L. T: U or R )
    (U) Swamp
    (U) Mountain
    (U) Miren, the Moaning Well (LL. T: Add 1 to your mana pool. 3, T, Sacrifice a creature: You gain life equal to the sacrificed creature's toughness. )

    (U) Fog of Gnats (1/1, INSECT. Flying. B: Regenerate Fog of Gnats. )
    (T) Shadowmage Infiltrator (1/3, Wizard. Fear Whenever Shadowmage Infiltrator deals combat damage to a player, you may draw a card. )

    Graveyard:
    Exile:

    ----------------------------------------------------------------------------------

    Oversoul: 39
    Hand: 7
    Library: 85
    Battlefield:

    (U) Island
    (U) Swamp
    (U) Watery Grave (UB Shockland)
    (U) Dromar's Cavern (WUB Lair land)

    (U) Verduran Enchantress (0/2; Human Druid; Whenever you cast an enchantment spell, you may draw a card.) *Stolen from turgy22*
    (T) Zur the Enchanter (1/4; Flying; Whenever ~ attacks, I may search my library for an enchantment card with converted mana cost of 3 or less and put it onto the battlefield. If I do, shuffle my library) *Diplomatic Immunitied*

    Diplomatic Immunity (enchanted creature has shroud and so does this enchantment)

    Graveyard: Ponder, Legacy's Allure
    Exile:

    ----------------------------------------------------------------------------------

    Spidey: 40
    Hand: 4
    Library: 87
    Command Zone:

    Rakhsa Golden Cub (3/4; Vigilance; As long as ~ is equipped, Cat creatures I control get +2/+2 and have double strike)

    Battlefield:

    (T,T,T,T) Plains x4

    (U) Skullclamp (Equipped creature gets +1/-1.; When equipped creature is put into a graveyard, draw 2 cards.; Equip 1)
    (U) Spectral Searchlight (T: Choose a player. That player adds one mana of any color he chooses to his mana pool)
    (U) Whispersilk Cloak (Equipped creature is unblockable.; Equipped creature has shroud.; Equip 2)
    (U) Tower of Fortunes (8, T: Draw 4 cards)

    Graveyard:
    Exile:

    ----------------------------------------------------------------------------------

    Ransac: 39
    Hand: 5
    Library: 87
    Command Zone:

    Vorosh, the Hunter (6/6; Flying; Whenever ~ deals combat dmg to a player, I may pay 2G. If I do, put 6 +1/+1 ctrs on ~)

    Battlefield:
    (T) Faerie Conclave (CIPT, T: U, 1U: : Faerie Conclave becomes a 2/1 blue Faerie creature with flying until end of turn. It's still a land.)
    (T) Sunken Ruins (T: 1. (B/U), T: UU, UB, or BB)
    (T) Forest
    (T) Snow-Covered Island
    (T) Snow-Covered Forest


    Graveyard: Rend Flesh
    Exile:

    Ransac, cpa trash man
  8. Spiderman CPA Man in Tights, Dopey Administrative Assistant

    None here.
  9. Mooseman Isengar Tussle

    None from me.
  10. Ransac CPA Trash Man

    Waiting for everyone to respond before I declare my target.


    Ransac, cpa trash man
  11. turgy22 Nothing Special

    I've already stated that I have nothing else to do until my next turn. Just re-stating, in case Ransac missed it.
  12. Oversoul The Tentacled One

    Sorry, school has been beating the crap out of me this week. Anyway, no responses.
  13. Ransac CPA Trash Man

    Target Mooseman's Miren, the Moaning Well. If no responses, end my turn.


    Ransac, cpa trash man
  14. turgy22 Nothing Special

    Untap, upkeep, draw.
    Wooded Foothills, Sac for Stomping Ground.
    Cast Uril, the Miststalker.
    Done.

    turgy22: 36
    Hand: 4
    Library: 83
    Command Zone:

    Battlefield:
    (T) Temple Garden (GW Shockland)
    (T) Stomping Ground (RG Shockland)
    (T) Plateau (T: Add R or W)
    (TT) Forest x2
    (T) Mountain

    Uril, the Mistwalker (5/5; ~ can't be the target of spells of abilities your opponents control.; ~ gets +2/+2 for each Aura attached to it)

    Graveyard: Windswept Heath, Arid Mesa, Spikeshot Goblin, Mammoth Umbra, Wooded Foothills
    Exile:

    ----------------------------------------------------------------------------------

    Mooseman: 40
    Hand: 6
    Library: 86
    Command Zone: Crosis, the Purger (6/6, Dragon Legend. Flying Whenever Crosis, the Purger deals combat damage to a player, you may pay 2B. If you do, choose a color. That player reveals his or her hand and discards all cards of that color from it.)
    Battlefield:

    (U) Watery Grave (L. T:B or U. As Watery Grave comes into play, you may pay 2 life. If you don't, Watery Grave comes into play tapped instead. )
    (U) Volcanic Island (L. T: U or R )
    (U) Swamp
    (U) Mountain

    (U) Fog of Gnats (1/1, INSECT. Flying. B: Regenerate Fog of Gnats. )
    (T) Shadowmage Infiltrator (1/3, Wizard. Fear Whenever Shadowmage Infiltrator deals combat damage to a player, you may draw a card. )

    Graveyard: Miren, the Moaning Well
    Exile:

    ----------------------------------------------------------------------------------

    Oversoul: 39
    Hand: 7
    Library: 85
    Battlefield:

    (U) Island
    (U) Swamp
    (U) Watery Grave (UB Shockland)
    (U) Dromar's Cavern (WUB Lair land)

    (U) Verduran Enchantress (0/2; Human Druid; Whenever you cast an enchantment spell, you may draw a card.) *Stolen from turgy22*
    (T) Zur the Enchanter (1/4; Flying; Whenever ~ attacks, I may search my library for an enchantment card with converted mana cost of 3 or less and put it onto the battlefield. If I do, shuffle my library) *Diplomatic Immunitied*

    Diplomatic Immunity (enchanted creature has shroud and so does this enchantment)

    Graveyard: Ponder, Legacy's Allure
    Exile:

    ----------------------------------------------------------------------------------

    Spidey: 40
    Hand: 4
    Library: 87
    Command Zone:

    Rakhsa Golden Cub (3/4; Vigilance; As long as ~ is equipped, Cat creatures I control get +2/+2 and have double strike)

    Battlefield:

    (T,T,T,T) Plains x4

    (U) Skullclamp (Equipped creature gets +1/-1.; When equipped creature is put into a graveyard, draw 2 cards.; Equip 1)
    (U) Spectral Searchlight (T: Choose a player. That player adds one mana of any color he chooses to his mana pool)
    (U) Whispersilk Cloak (Equipped creature is unblockable.; Equipped creature has shroud.; Equip 2)
    (U) Tower of Fortunes (8, T: Draw 4 cards)

    Graveyard:
    Exile:

    ----------------------------------------------------------------------------------

    Ransac: 39
    Hand: 5
    Library: 87
    Command Zone:

    Vorosh, the Hunter (6/6; Flying; Whenever ~ deals combat dmg to a player, I may pay 2G. If I do, put 6 +1/+1 ctrs on ~)

    Battlefield:
    (T) Faerie Conclave (CIPT, T: U, 1U: : Faerie Conclave becomes a 2/1 blue Faerie creature with flying until end of turn. It's still a land.)
    (T) Sunken Ruins (T: 1. (B/U), T: UU, UB, or BB)
    (T) Forest
    (T) Snow-Covered Island
    (T) Snow-Covered Forest


    (S) Acidic Slime (Ransac can fill this in himself... lazy bum.)

    Graveyard: Rend Flesh
    Exile:
  15. Mooseman Isengar Tussle

    Untap, upkeep, draw.
    Attack Ransac for 1, draw a card
    Kira, Great Glass-Spinner
    Done.

    turgy22: 36
    Hand: 4
    Library: 83
    Command Zone:

    Battlefield:
    (T) Temple Garden (GW Shockland)
    (T) Stomping Ground (RG Shockland)
    (T) Plateau (T: Add R or W)
    (TT) Forest x2
    (T) Mountain

    Uril, the Mistwalker (5/5; ~ can't be the target of spells of abilities your opponents control.; ~ gets +2/+2 for each Aura attached to it)

    Graveyard: Windswept Heath, Arid Mesa, Spikeshot Goblin, Mammoth Umbra, Wooded Foothills
    Exile:

    ----------------------------------------------------------------------------------

    Mooseman: 40
    Hand: 7
    Library: 4
    Command Zone: Crosis, the Purger (6/6, Dragon Legend. Flying Whenever Crosis, the Purger deals combat damage to a player, you may pay 2B. If you do, choose a color. That player reveals his or her hand and discards all cards of that color from it.)
    Battlefield:

    (T) Watery Grave (L. T:B or U. As Watery Grave comes into play, you may pay 2 life. If you don't, Watery Grave comes into play tapped instead. )
    (T) Volcanic Island (L. T: U or R )
    (U) Swamp
    (T) Mountain

    (U) Fog of Gnats (1/1, INSECT. Flying. B: Regenerate Fog of Gnats. )
    (T) Shadowmage Infiltrator (1/3, Wizard. Fear Whenever Shadowmage Infiltrator deals combat damage to a player, you may draw a card. )
    (S) Kira, Great Glass-Spinner (2/2, Legendary Creature - Spirit. Flying Creatures you control have "Whenever this creature becomes the target of a spell or ability for the first time in a turn, counter that spell or ability.")
    Graveyard: Miren, the Moaning Well
    Exile:

    ----------------------------------------------------------------------------------

    Oversoul: 39
    Hand: 7
    Library: 85
    Battlefield:

    (U) Island
    (U) Swamp
    (U) Watery Grave (UB Shockland)
    (U) Dromar's Cavern (WUB Lair land)

    (U) Verduran Enchantress (0/2; Human Druid; Whenever you cast an enchantment spell, you may draw a card.) *Stolen from turgy22*
    (T) Zur the Enchanter (1/4; Flying; Whenever ~ attacks, I may search my library for an enchantment card with converted mana cost of 3 or less and put it onto the battlefield. If I do, shuffle my library) *Diplomatic Immunitied*

    Diplomatic Immunity (enchanted creature has shroud and so does this enchantment)

    Graveyard: Ponder, Legacy's Allure
    Exile:

    ----------------------------------------------------------------------------------

    Spidey: 40
    Hand: 4
    Library: 87
    Command Zone:

    Rakhsa Golden Cub (3/4; Vigilance; As long as ~ is equipped, Cat creatures I control get +2/+2 and have double strike)

    Battlefield:

    (T,T,T,T) Plains x4

    (U) Skullclamp (Equipped creature gets +1/-1.; When equipped creature is put into a graveyard, draw 2 cards.; Equip 1)
    (U) Spectral Searchlight (T: Choose a player. That player adds one mana of any color he chooses to his mana pool)
    (U) Whispersilk Cloak (Equipped creature is unblockable.; Equipped creature has shroud.; Equip 2)
    (U) Tower of Fortunes (8, T: Draw 4 cards)

    Graveyard:
    Exile:

    ----------------------------------------------------------------------------------

    Ransac: 38
    Hand: 5
    Library: 87
    Command Zone:

    Vorosh, the Hunter (6/6; Flying; Whenever ~ deals combat dmg to a player, I may pay 2G. If I do, put 6 +1/+1 ctrs on ~)

    Battlefield:
    (T) Faerie Conclave (CIPT, T: U, 1U: : Faerie Conclave becomes a 2/1 blue Faerie creature with flying until end of turn. It's still a land.)
    (T) Sunken Ruins (T: 1. (B/U), T: UU, UB, or BB)
    (T) Forest
    (T) Snow-Covered Island
    (T) Snow-Covered Forest


    (S) Acidic Slime (Ransac can fill this in himself... lazy bum.)

    Graveyard: Rend Flesh
    Exile:
  16. Oversoul The Tentacled One

    Untap, upkeep, draw, Strip Mine, attack Turgy, putting Steel of the Godhead on Zur, done.

    turgy22: 33
    Hand: 4
    Library: 83
    Command Zone:

    Battlefield:
    (T) Temple Garden (GW Shockland)
    (T) Stomping Ground (RG Shockland)
    (T) Plateau (T: Add R or W)
    (TT) Forest x2
    (T) Mountain

    Uril, the Mistwalker (5/5; ~ can't be the target of spells of abilities your opponents control.; ~ gets +2/+2 for each Aura attached to it)

    Graveyard: Windswept Heath, Arid Mesa, Spikeshot Goblin, Mammoth Umbra, Wooded Foothills
    Exile:

    ----------------------------------------------------------------------------------

    Mooseman: 40
    Hand: 7
    Library: 4
    Command Zone: Crosis, the Purger (6/6, Dragon Legend. Flying Whenever Crosis, the Purger deals combat damage to a player, you may pay 2B. If you do, choose a color. That player reveals his or her hand and discards all cards of that color from it.)
    Battlefield:

    (T) Watery Grave (L. T:B or U. As Watery Grave comes into play, you may pay 2 life. If you don't, Watery Grave comes into play tapped instead. )
    (T) Volcanic Island (L. T: U or R )
    (U) Swamp
    (T) Mountain

    (U) Fog of Gnats (1/1, INSECT. Flying. B: Regenerate Fog of Gnats. )
    (T) Shadowmage Infiltrator (1/3, Wizard. Fear Whenever Shadowmage Infiltrator deals combat damage to a player, you may draw a card. )
    (S) Kira, Great Glass-Spinner (2/2, Legendary Creature - Spirit. Flying Creatures you control have "Whenever this creature becomes the target of a spell or ability for the first time in a turn, counter that spell or ability.")
    Graveyard: Miren, the Moaning Well
    Exile:

    ----------------------------------------------------------------------------------

    Oversoul: 42
    Hand: 7
    Library: 83
    Battlefield:

    (U) Island
    (U) Swamp
    (U) Watery Grave (UB Shockland)
    (U) Dromar's Cavern (WUB Lair land)
    (U) Strip Mine (T: 1; T,sac: destroy target land)

    (U) Verduran Enchantress (0/2; Human Druid; Whenever you cast an enchantment spell, you may draw a card.) *Stolen from turgy22*
    (T) Zur the Enchanter (3/6; Flying, shroud, lifelink, unblockable; Whenever ~ attacks, I may search my library for an enchantment card with converted mana cost of 3 or less and put it onto the battlefield. If I do, shuffle my library) *Diplomatic Immunitied* *Steel of the Godheaded*

    Diplomatic Immunity (enchanted creature has shroud and so does this enchantment)
    Steel of the Godhead (if enchanted creature is white, it gets +1/+1 and lifelink and if it's blue, it gets +1/+1 and shroud)

    Graveyard: Ponder, Legacy's Allure
    Exile:

    ----------------------------------------------------------------------------------

    Spidey: 40
    Hand: 4
    Library: 87
    Command Zone:

    Rakhsa Golden Cub (3/4; Vigilance; As long as ~ is equipped, Cat creatures I control get +2/+2 and have double strike)

    Battlefield:

    (T,T,T,T) Plains x4

    (U) Skullclamp (Equipped creature gets +1/-1.; When equipped creature is put into a graveyard, draw 2 cards.; Equip 1)
    (U) Spectral Searchlight (T: Choose a player. That player adds one mana of any color he chooses to his mana pool)
    (U) Whispersilk Cloak (Equipped creature is unblockable.; Equipped creature has shroud.; Equip 2)
    (U) Tower of Fortunes (8, T: Draw 4 cards)

    Graveyard:
    Exile:

    ----------------------------------------------------------------------------------

    Ransac: 38
    Hand: 5
    Library: 87
    Command Zone:

    Vorosh, the Hunter (6/6; Flying; Whenever ~ deals combat dmg to a player, I may pay 2G. If I do, put 6 +1/+1 ctrs on ~)

    Battlefield:
    (T) Faerie Conclave (CIPT, T: U, 1U: : Faerie Conclave becomes a 2/1 blue Faerie creature with flying until end of turn. It's still a land.)
    (T) Sunken Ruins (T: 1. (B/U), T: UU, UB, or BB)
    (T) Forest
    (T) Snow-Covered Island
    (T) Snow-Covered Forest


    (S) Acidic Slime (Ransac can fill this in himself... lazy bum.)

    Graveyard: Rend Flesh
    Exile:
  17. Spiderman CPA Man in Tights, Dopey Administrative Assistant

    Untap, upkeep, Draw

    Plains
    Gauntlet of Power, choosing WHITE

    Done
    turgy22: 33
    Hand: 4
    Library: 83
    Command Zone:

    Battlefield:
    (T) Temple Garden (GW Shockland)
    (T) Stomping Ground (RG Shockland)
    (T) Plateau (T: Add R or W)
    (TT) Forest x2
    (T) Mountain

    Uril, the Mistwalker (6/6 from Gauntlet; ~ can't be the target of spells of abilities your opponents control.; ~ gets +2/+2 for each Aura attached to it)

    Graveyard: Windswept Heath, Arid Mesa, Spikeshot Goblin, Mammoth Umbra, Wooded Foothills
    Exile:

    ----------------------------------------------------------------------------------

    Mooseman: 40
    Hand: 7
    Library: 4
    Command Zone: Crosis, the Purger (6/6, Dragon Legend. Flying Whenever Crosis, the Purger deals combat damage to a player, you may pay 2B. If you do, choose a color. That player reveals his or her hand and discards all cards of that color from it.)
    Battlefield:

    (T) Watery Grave (L. T:B or U. As Watery Grave comes into play, you may pay 2 life. If you don't, Watery Grave comes into play tapped instead. )
    (T) Volcanic Island (L. T: U or R )
    (U) Swamp
    (T) Mountain

    (U) Fog of Gnats (1/1, INSECT. Flying. B: Regenerate Fog of Gnats. )
    (T) Shadowmage Infiltrator (1/3, Wizard. Fear Whenever Shadowmage Infiltrator deals combat damage to a player, you may draw a card. )
    (S) Kira, Great Glass-Spinner (2/2, Legendary Creature - Spirit. Flying Creatures you control have "Whenever this creature becomes the target of a spell or ability for the first time in a turn, counter that spell or ability.")
    Graveyard: Miren, the Moaning Well
    Exile:

    ----------------------------------------------------------------------------------

    Oversoul: 42
    Hand: 7
    Library: 83
    Battlefield:

    (U) Island
    (U) Swamp
    (U) Watery Grave (UB Shockland)
    (U) Dromar's Cavern (WUB Lair land)
    (U) Strip Mine (T: 1; T,sac: destroy target land)

    (U) Verduran Enchantress (0/2; Human Druid; Whenever you cast an enchantment spell, you may draw a card.) *Stolen from turgy22*
    (T) Zur the Enchanter (4/7 from Gauntlet; Flying, shroud, lifelink, unblockable; Whenever ~ attacks, I may search my library for an enchantment card with converted mana cost of 3 or less and put it onto the battlefield. If I do, shuffle my library) *Diplomatic Immunitied* *Steel of the Godheaded*

    Diplomatic Immunity (enchanted creature has shroud and so does this enchantment)
    Steel of the Godhead (if enchanted creature is white, it gets +1/+1 and lifelink and if it's blue, it gets +1/+1 and shroud)

    Graveyard: Ponder, Legacy's Allure
    Exile:

    ----------------------------------------------------------------------------------

    Spidey: 40
    Hand: 3
    Library: 86
    Command Zone:

    Rakhsa Golden Cub (3/4; Vigilance; As long as ~ is equipped, Cat creatures I control get +2/+2 and have double strike)

    Battlefield:

    (T,T,T,T,T) Plains x5

    (U) Skullclamp (Equipped creature gets +1/-1.; When equipped creature is put into a graveyard, draw 2 cards.; Equip 1)
    (U) Spectral Searchlight (T: Choose a player. That player adds one mana of any color he chooses to his mana pool)
    (U) Whispersilk Cloak (Equipped creature is unblockable.; Equipped creature has shroud.; Equip 2)
    (U) Tower of Fortunes (8, T: Draw 4 cards)
    (U) Gauntlet of Power (As ~ ETB, choose a color [WHITE].; Creatures of the chosen color get +1/+1.; Whenever a basic land is tapped for mana of the chosen color, its controller adds one mana of that color to his mana pool (in addition to the mana the land produces)).

    Graveyard:
    Exile:

    ----------------------------------------------------------------------------------

    Ransac: 38
    Hand: 5
    Library: 87
    Command Zone:

    Vorosh, the Hunter (6/6; Flying; Whenever ~ deals combat dmg to a player, I may pay 2G. If I do, put 6 +1/+1 ctrs on ~)

    Battlefield:
    (T) Faerie Conclave (CIPT, T: U, 1U: : Faerie Conclave becomes a 2/1 blue Faerie creature with flying until end of turn. It's still a land.)
    (T) Sunken Ruins (T: 1. (B/U), T: UU, UB, or BB)
    (T) Forest
    (T) Snow-Covered Island
    (T) Snow-Covered Forest


    (S) Acidic Slime (Ransac can fill this in himself... lazy bum.)

    Graveyard: Rend Flesh
    Exile:
  18. Oversoul The Tentacled One

    No responses here, in case you were wondering.
  19. Ransac CPA Trash Man

    Untap, Upkeep, Miren, the Moaning Well, Damnation. Responses?

    turgy22: 33
    Hand: 4
    Library: 83
    Command Zone:

    Battlefield:
    (T) Temple Garden (GW Shockland)
    (T) Stomping Ground (RG Shockland)
    (T) Plateau (T: Add R or W)
    (TT) Forest x2
    (T) Mountain

    Uril, the Mistwalker (6/6 from Gauntlet; ~ can't be the target of spells of abilities your opponents control.; ~ gets +2/+2 for each Aura attached to it)

    Graveyard: Windswept Heath, Arid Mesa, Spikeshot Goblin, Mammoth Umbra, Wooded Foothills
    Exile:

    ----------------------------------------------------------------------------------

    Mooseman: 40
    Hand: 7
    Library: 4
    Command Zone: Crosis, the Purger (6/6, Dragon Legend. Flying Whenever Crosis, the Purger deals combat damage to a player, you may pay 2B. If you do, choose a color. That player reveals his or her hand and discards all cards of that color from it.)
    Battlefield:

    (T) Watery Grave (L. T:B or U. As Watery Grave comes into play, you may pay 2 life. If you don't, Watery Grave comes into play tapped instead. )
    (T) Volcanic Island (L. T: U or R )
    (U) Swamp
    (T) Mountain

    (U) Fog of Gnats (1/1, INSECT. Flying. B: Regenerate Fog of Gnats. )
    (T) Shadowmage Infiltrator (1/3, Wizard. Fear Whenever Shadowmage Infiltrator deals combat damage to a player, you may draw a card. )
    (S) Kira, Great Glass-Spinner (2/2, Legendary Creature - Spirit. Flying Creatures you control have "Whenever this creature becomes the target of a spell or ability for the first time in a turn, counter that spell or ability.")
    Graveyard: Miren, the Moaning Well
    Exile:

    ----------------------------------------------------------------------------------

    Oversoul: 42
    Hand: 7
    Library: 83
    Battlefield:

    (U) Island
    (U) Swamp
    (U) Watery Grave (UB Shockland)
    (U) Dromar's Cavern (WUB Lair land)
    (U) Strip Mine (T: 1; T,sac: destroy target land)

    (U) Verduran Enchantress (0/2; Human Druid; Whenever you cast an enchantment spell, you may draw a card.) *Stolen from turgy22*
    (T) Zur the Enchanter (4/7 from Gauntlet; Flying, shroud, lifelink, unblockable; Whenever ~ attacks, I may search my library for an enchantment card with converted mana cost of 3 or less and put it onto the battlefield. If I do, shuffle my library) *Diplomatic Immunitied* *Steel of the Godheaded*

    Diplomatic Immunity (enchanted creature has shroud and so does this enchantment)
    Steel of the Godhead (if enchanted creature is white, it gets +1/+1 and lifelink and if it's blue, it gets +1/+1 and shroud)

    Graveyard: Ponder, Legacy's Allure
    Exile:

    ----------------------------------------------------------------------------------

    Spidey: 40
    Hand: 3
    Library: 86
    Command Zone:

    Rakhsa Golden Cub (3/4; Vigilance; As long as ~ is equipped, Cat creatures I control get +2/+2 and have double strike)

    Battlefield:

    (T,T,T,T,T) Plains x5

    (U) Skullclamp (Equipped creature gets +1/-1.; When equipped creature is put into a graveyard, draw 2 cards.; Equip 1)
    (U) Spectral Searchlight (T: Choose a player. That player adds one mana of any color he chooses to his mana pool)
    (U) Whispersilk Cloak (Equipped creature is unblockable.; Equipped creature has shroud.; Equip 2)
    (U) Tower of Fortunes (8, T: Draw 4 cards)
    (U) Gauntlet of Power (As ~ ETB, choose a color [WHITE].; Creatures of the chosen color get +1/+1.; Whenever a basic land is tapped for mana of the chosen color, its controller adds one mana of that color to his mana pool (in addition to the mana the land produces)).

    Graveyard:
    Exile:

    ----------------------------------------------------------------------------------

    Ransac: 38
    Hand: 4
    Library: 86
    Command Zone:

    Vorosh, the Hunter (6/6; Flying; Whenever ~ deals combat dmg to a player, I may pay 2G. If I do, put 6 +1/+1 ctrs on ~)

    Battlefield:
    (U) Faerie Conclave (CIPT, T: U, 1U: : Faerie Conclave becomes a 2/1 blue Faerie creature with flying until end of turn. It's still a land.)
    (T) Sunken Ruins (T: 1. (B/U), T: UU, UB, or BB)
    (U) Forest
    (T) Snow-Covered Island
    (T) Snow-Covered Forest
    (U) [color=sienna=[b]Miren, the Moaning Well[/b][/color] (LL. T: Add 1 to your mana pool. 3, T, Sacrifice a creature: You gain life equal to the sacrificed creature's toughness. )

    (S) Acidic Slime (2/2, Deathtouch, When ~this~ etb, destroy target artifact, land or enchantment.)

    Graveyard: Rend Flesh
    Exile:


    Ransac, cpa trash man
  20. Oversoul The Tentacled One

Share This Page