Magic: Commander #1

Discussion in 'Games Run By CPA Members' started by Spiderman, Dec 28, 2010.

  1. turgy22 Nothing Special

    Shouldn't Raksha be 6/7 and have double-strike?
  2. Spiderman CPA Man in Tights, Dopey Administrative Assistant

    Yes, sorry, I forgot the bonus applied to himself also. Edited.
  3. Ransac CPA Trash Man

    Untap, Upkeep, Draw, Aether Vial. Done.


    Mooseman: 40
    Hand: 7
    Library: 83
    Command Zone: Crosis, the Purger (6/6, Dragon Legend. Flying Whenever Crosis, the Purger deals combat damage to a player, you may pay 2B. If you do, choose a color. That player reveals his or her hand and discards all cards of that color from it.)
    Battlefield:

    (U) Watery Grave (L. T:B or U. As Watery Grave comes into play, you may pay 2 life. If you don't, Watery Grave comes into play tapped instead. )
    (U) Volcanic Island (L. T: U or R )
    (U) Swamp
    (U) Mountain
    (U) Crosis's Catacombs ( T: Add U, B, or R to your mana pool. )

    Aether Vial ( At the beginning of your upkeep, you may put a charge counter on Aether Vial. T: You may put a creature card with converted mana cost equal to the number of charge counters on Aether Vial from your hand into play. ) ~1 cntr~

    (U) Fog of Gnats (1/1, INSECT. Flying. B: Regenerate Fog of Gnats. )
    (U) Shadowmage Infiltrator (1/3, Wizard. Fear Whenever Shadowmage Infiltrator deals combat damage to a player, you may draw a card. )
    (U) Kira, Great Glass-Spinner (2/2, Legendary Creature - Spirit. Flying Creatures you control have "Whenever this creature becomes the target of a spell or ability for the first time in a turn, counter that spell or ability.")
    Graveyard: Miren, the Moaning Well
    Exile:

    ----------------------------------------------------------------------------------

    Oversoul: 54
    Hand: 4
    Library: 79
    Battlefield:

    (T) Plains
    (T) Island
    (T) Swamp
    (T) Watery Grave (UB Shockland)
    (T) Dromar's Cavern (WUB Lair land)
    (U) Strip Mine (T: 1; T,sac: destroy target land)
    (U) Underground River (UB painland)

    (T) Zur the Enchanter (14/17 from lots of stuff; Flying, shroud, lifelink, unblockable; Whenever ~ attacks, I may search my library for an enchantment card with converted mana cost of 3 or less and put it onto the battlefield. If I do, shuffle my library) *Diplomatic Immunitied* *Steel of the Godheaded* *Empyrial Armored* *Empyrial Armored*
    (S) Sower of Temptation (2/2; Flying, I control Rampaging Baloths as long as this stays out)
    (S) Rampaging Baloths (6/6, Trample, Landfall — Whenever a land enters the battlefield under your control, you may put a 4/4 green Beast creature token onto the battlefield.)
    (S) Beast (4/4)

    Diplomatic Immunity (enchanted creature has shroud and so does this enchantment)
    Steel of the Godhead (if enchanted creature is white, it gets +1/+1 and lifelink and if it's blue, it gets +1/+1 and shroud)
    Empyrial Armor (enchanted creature has +1/+1 for each card in my hand)
    Copy Enchantment (copying Empyrial Armor)

    Graveyard: Ponder, Legacy's Allure, Rewind, Dromar's Charm
    Exile:

    ----------------------------------------------------------------------------------

    Spidey: 40
    Hand: 3
    Library: 85
    Command Zone:

    Battlefield:

    (T,U,U,U,U,U) Plains x6

    (U) Skullclamp (Equipped creature gets +1/-1.; When equipped creature is put into a graveyard, draw 2 cards.; Equip 1)
    (T) Spectral Searchlight (T: Choose a player. That player adds one mana of any color he chooses to his mana pool)
    (U) Whispersilk Cloak (Equipped creature is unblockable.; Equipped creature has shroud.; Equip 2)
    (U) Tower of Fortunes (8, T: Draw 4 cards)
    (U) Gauntlet of Power (As ~ ETB, choose a color [WHITE].; Creatures of the chosen color get +1/+1.; Whenever a basic land is tapped for mana of the chosen color, its controller adds one mana of that color to his mana pool (in addition to the mana the land produces)).

    (U) Rakhsa Golden Cub (6/7, DoubleStrike from Gauntlet and being equipped; Unblockable, Shroud from Cloak; Vigilance; As long as ~ is equipped, Cat creatures I control get +2/+2 and have double strike) *Equipped with Cloak*

    Graveyard:
    Exile:

    ----------------------------------------------------------------------------------

    Ransac: 38
    Hand: 3
    Library: 85
    Command Zone:

    Vorosh, the Hunter (6/6; Flying; Whenever ~ deals combat dmg to a player, I may pay 2G. If I do, put 6 +1/+1 ctrs on ~)

    Battlefield:
    (U) Faerie Conclave (CIPT, T: U, 1U: : Faerie Conclave becomes a 2/1 blue Faerie creature with flying until end of turn. It's still a land.)
    (U) Sunken Ruins (T: 1. (B/U), T: UU, UB, or BB)
    (U) Forest
    (U) Snow-Covered Island
    (U) Snow-Covered Forest
    (U) Miren, the Moaning Well (LL. T: Add 1 to your mana pool. 3, T, Sacrifice a creature: You gain life equal to the sacrificed creature's toughness. )
    (U) Reliquary Tower (T: 1. You have no maximum hand size)

    Aether Vial ( At the beginning of your upkeep, you may put a charge counter on Aether Vial. T: You may put a creature card with converted mana cost equal to the number of charge counters on Aether Vial from your hand into play. )

    (U) Acidic Slime (2/2, Deathtouch, When ~this~ etb, destroy target artifact, land or enchantment.)
    (S) Beast (4/4)

    Graveyard: Rend Flesh
    Exile:


    Ransac, cpa trash man
  4. Mooseman Isengar Tussle

    Untap, upkeep cntr, Draw

    Island
    Attack Oversoul with Gnats and Shadowmage
    Attack Ransac with Glass Spinner
    Responses?

    Mooseman: 40
    Hand: 7
    Library: 82
    Command Zone: Crosis, the Purger (6/6, Dragon Legend. Flying Whenever Crosis, the Purger deals combat damage to a player, you may pay 2B. If you do, choose a color. That player reveals his or her hand and discards all cards of that color from it.)
    Battlefield:

    (U) Watery Grave (L. T:B or U. As Watery Grave comes into play, you may pay 2 life. If you don't, Watery Grave comes into play tapped instead. )
    (U) Volcanic Island (L. T: U or R )
    (U) Swamp
    (U) Island
    (U) Mountain
    (U) Crosis's Catacombs ( T: Add U, B, or R to your mana pool. )

    Aether Vial ( At the beginning of your upkeep, you may put a charge counter on Aether Vial. T: You may put a creature card with converted mana cost equal to the number of charge counters on Aether Vial from your hand into play. ) ~2 cntr~

    (T) Fog of Gnats (1/1, INSECT. Flying. B: Regenerate Fog of Gnats. )
    (T) Shadowmage Infiltrator (1/3, Wizard. Fear Whenever Shadowmage Infiltrator deals combat damage to a player, you may draw a card. )
    (T) Kira, Great Glass-Spinner (2/2, Legendary Creature - Spirit. Flying Creatures you control have "Whenever this creature becomes the target of a spell or ability for the first time in a turn, counter that spell or ability.")
    Graveyard: Miren, the Moaning Well
    Exile:

    ----------------------------------------------------------------------------------

    Oversoul: 54
    Hand: 4
    Library: 79
    Battlefield:

    (T) Plains
    (T) Island
    (T) Swamp
    (T) Watery Grave (UB Shockland)
    (T) Dromar's Cavern (WUB Lair land)
    (U) Strip Mine (T: 1; T,sac: destroy target land)
    (U) Underground River (UB painland)

    (T) Zur the Enchanter (14/17 from lots of stuff; Flying, shroud, lifelink, unblockable; Whenever ~ attacks, I may search my library for an enchantment card with converted mana cost of 3 or less and put it onto the battlefield. If I do, shuffle my library) *Diplomatic Immunitied* *Steel of the Godheaded* *Empyrial Armored* *Empyrial Armored*
    (S) Sower of Temptation (2/2; Flying, I control Rampaging Baloths as long as this stays out)
    (S) Rampaging Baloths (6/6, Trample, Landfall — Whenever a land enters the battlefield under your control, you may put a 4/4 green Beast creature token onto the battlefield.)
    (S) Beast (4/4)

    Diplomatic Immunity (enchanted creature has shroud and so does this enchantment)
    Steel of the Godhead (if enchanted creature is white, it gets +1/+1 and lifelink and if it's blue, it gets +1/+1 and shroud)
    Empyrial Armor (enchanted creature has +1/+1 for each card in my hand)
    Copy Enchantment (copying Empyrial Armor)

    Graveyard: Ponder, Legacy's Allure, Rewind, Dromar's Charm
    Exile:

    ----------------------------------------------------------------------------------

    Spidey: 40
    Hand: 3
    Library: 85
    Command Zone:

    Battlefield:

    (T,U,U,U,U,U) Plains x6

    (U) Skullclamp (Equipped creature gets +1/-1.; When equipped creature is put into a graveyard, draw 2 cards.; Equip 1)
    (T) Spectral Searchlight (T: Choose a player. That player adds one mana of any color he chooses to his mana pool)
    (U) Whispersilk Cloak (Equipped creature is unblockable.; Equipped creature has shroud.; Equip 2)
    (U) Tower of Fortunes (8, T: Draw 4 cards)
    (U) Gauntlet of Power (As ~ ETB, choose a color [WHITE].; Creatures of the chosen color get +1/+1.; Whenever a basic land is tapped for mana of the chosen color, its controller adds one mana of that color to his mana pool (in addition to the mana the land produces)).

    (U) Rakhsa Golden Cub (6/7, DoubleStrike from Gauntlet and being equipped; Unblockable, Shroud from Cloak; Vigilance; As long as ~ is equipped, Cat creatures I control get +2/+2 and have double strike) *Equipped with Cloak*

    Graveyard:
    Exile:

    ----------------------------------------------------------------------------------

    Ransac: 38
    Hand: 3
    Library: 85
    Command Zone:

    Vorosh, the Hunter (6/6; Flying; Whenever ~ deals combat dmg to a player, I may pay 2G. If I do, put 6 +1/+1 ctrs on ~)

    Battlefield:
    (T) Faerie Conclave (CIPT, T: U, 1U: : Faerie Conclave becomes a 2/1 blue Faerie creature with flying until end of turn. It's still a land.)
    (T) Sunken Ruins (T: 1. (B/U), T: UU, UB, or BB)
    (T) Forest
    (U) Snow-Covered Island
    (T) Snow-Covered Forest
    (T) Miren, the Moaning Well (LL. T: Add 1 to your mana pool. 3, T, Sacrifice a creature: You gain life equal to the sacrificed creature's toughness. )
    (U) Reliquary Tower (T: 1. You have no maximum hand size)

    (U) Acidic Slime (2/2, Deathtouch, When ~this~ etb, destroy target artifact, land or enchantment.)
    (S) Beast (4/4)

    Graveyard: Rend Flesh
    Exile:
  5. Oversoul The Tentacled One

    Block Gnats with Sower.
  6. Ransac CPA Trash Man

    Smile and nod.


    Ransac, cpa trash man
  7. Spiderman CPA Man in Tights, Dopey Administrative Assistant

    Nothing here.
  8. Mooseman Isengar Tussle

    Gnats die
    Oversoul takes 1
    Ransac takes 2
    I will draw a card if no one has a response


    Mooseman: 40
    Hand: 7
    Library: 82
    Command Zone: Crosis, the Purger (6/6, Dragon Legend. Flying Whenever Crosis, the Purger deals combat damage to a player, you may pay 2B. If you do, choose a color. That player reveals his or her hand and discards all cards of that color from it.)
    Battlefield:

    (U) Watery Grave (L. T:B or U. As Watery Grave comes into play, you may pay 2 life. If you don't, Watery Grave comes into play tapped instead. )
    (U) Volcanic Island (L. T: U or R )
    (U) Swamp
    (U) Island
    (U) Mountain
    (U) Crosis's Catacombs ( T: Add U, B, or R to your mana pool. )

    Aether Vial ( At the beginning of your upkeep, you may put a charge counter on Aether Vial. T: You may put a creature card with converted mana cost equal to the number of charge counters on Aether Vial from your hand into play. ) ~2 cntr~

    (T) Shadowmage Infiltrator (1/3, Wizard. Fear Whenever Shadowmage Infiltrator deals combat damage to a player, you may draw a card. )
    (T) Kira, Great Glass-Spinner (2/2, Legendary Creature - Spirit. Flying Creatures you control have "Whenever this creature becomes the target of a spell or ability for the first time in a turn, counter that spell or ability.")
    Graveyard: Miren, the Moaning Well, Fog of Gnats
    Exile:

    ----------------------------------------------------------------------------------

    Oversoul: 53
    Hand: 4
    Library: 79
    Battlefield:

    (T) Plains
    (T) Island
    (T) Swamp
    (T) Watery Grave (UB Shockland)
    (T) Dromar's Cavern (WUB Lair land)
    (U) Strip Mine (T: 1; T,sac: destroy target land)
    (U) Underground River (UB painland)

    (T) Zur the Enchanter (14/17 from lots of stuff; Flying, shroud, lifelink, unblockable; Whenever ~ attacks, I may search my library for an enchantment card with converted mana cost of 3 or less and put it onto the battlefield. If I do, shuffle my library) *Diplomatic Immunitied* *Steel of the Godheaded* *Empyrial Armored* *Empyrial Armored*
    (S) Sower of Temptation (2/2; Flying, I control Rampaging Baloths as long as this stays out)
    (S) Rampaging Baloths (6/6, Trample, Landfall — Whenever a land enters the battlefield under your control, you may put a 4/4 green Beast creature token onto the battlefield.)
    (S) Beast (4/4)

    Diplomatic Immunity (enchanted creature has shroud and so does this enchantment)
    Steel of the Godhead (if enchanted creature is white, it gets +1/+1 and lifelink and if it's blue, it gets +1/+1 and shroud)
    Empyrial Armor (enchanted creature has +1/+1 for each card in my hand)
    Copy Enchantment (copying Empyrial Armor)

    Graveyard: Ponder, Legacy's Allure, Rewind, Dromar's Charm
    Exile:

    ----------------------------------------------------------------------------------

    Spidey: 40
    Hand: 3
    Library: 85
    Command Zone:

    Battlefield:

    (T,U,U,U,U,U) Plains x6

    (U) Skullclamp (Equipped creature gets +1/-1.; When equipped creature is put into a graveyard, draw 2 cards.; Equip 1)
    (T) Spectral Searchlight (T: Choose a player. That player adds one mana of any color he chooses to his mana pool)
    (U) Whispersilk Cloak (Equipped creature is unblockable.; Equipped creature has shroud.; Equip 2)
    (U) Tower of Fortunes (8, T: Draw 4 cards)
    (U) Gauntlet of Power (As ~ ETB, choose a color [WHITE].; Creatures of the chosen color get +1/+1.; Whenever a basic land is tapped for mana of the chosen color, its controller adds one mana of that color to his mana pool (in addition to the mana the land produces)).

    (U) Rakhsa Golden Cub (6/7, DoubleStrike from Gauntlet and being equipped; Unblockable, Shroud from Cloak; Vigilance; As long as ~ is equipped, Cat creatures I control get +2/+2 and have double strike) *Equipped with Cloak*

    Graveyard:
    Exile:

    ----------------------------------------------------------------------------------

    Ransac: 36
    Hand: 3
    Library: 85
    Command Zone:

    Vorosh, the Hunter (6/6; Flying; Whenever ~ deals combat dmg to a player, I may pay 2G. If I do, put 6 +1/+1 ctrs on ~)

    Battlefield:
    (T) Faerie Conclave (CIPT, T: U, 1U: : Faerie Conclave becomes a 2/1 blue Faerie creature with flying until end of turn. It's still a land.)
    (T) Sunken Ruins (T: 1. (B/U), T: UU, UB, or BB)
    (T) Forest
    (U) Snow-Covered Island
    (T) Snow-Covered Forest
    (T) Miren, the Moaning Well (LL. T: Add 1 to your mana pool. 3, T, Sacrifice a creature: You gain life equal to the sacrificed creature's toughness. )
    (U) Reliquary Tower (T: 1. You have no maximum hand size)

    (U) Acidic Slime (2/2, Deathtouch, When ~this~ etb, destroy target artifact, land or enchantment.)
    (S) Beast (4/4)

    Graveyard: Rend Flesh
    Exile:
  9. Oversoul The Tentacled One

    No response.
  10. Spiderman CPA Man in Tights, Dopey Administrative Assistant

    None here.

    Has anyone taken Commander damage that we need to keep track of? I think so far just Oversoul and turgy22 were duking it out with theirs...
  11. Mooseman Isengar Tussle

    OK, So here is my big move.....
    Living Death (S. Set aside all creature cards in all graveyards. Then, put each creature that is in play into its owner's graveyard. Then, put each creature card set aside in this way into play under its owner's control.)
    I will keep an Island untapped
    Responses?
  12. Oversoul The Tentacled One

  13. Ransac CPA Trash Man

    Putrefy the Rampaging Baloths.


    Ransac, cpa trash man
  14. Spiderman CPA Man in Tights, Dopey Administrative Assistant

    Nice. I have no response.
  15. Mooseman Isengar Tussle

    Nice job Ransac except Putrefy Costs 1BG and you only got 1 and U ..... I couldn't get all my guys killed in combat...ugh
    I get Gnats
    I made some assumptions about your two commanders and put then into you Command Zone with a +1 to remind you that it cost more to cast them now.
    Done

    Mooseman: 40
    Hand: 7
    Library: 79
    Command Zone: Crosis, the Purger (6/6, Dragon Legend. Flying Whenever Crosis, the Purger deals combat damage to a player, you may pay 2B. If you do, choose a color. That player reveals his or her hand and discards all cards of that color from it.)
    Battlefield:

    (T) Watery Grave (L. T:B or U. As Watery Grave comes into play, you may pay 2 life. If you don't, Watery Grave comes into play tapped instead. )
    (T) Volcanic Island (L. T: U or R )
    (T) Swamp
    (U) Island
    (T) Mountain
    (T) Crosis's Catacombs ( T: Add U, B, or R to your mana pool. )

    Aether Vial ( At the beginning of your upkeep, you may put a charge counter on Aether Vial. T: You may put a creature card with converted mana cost equal to the number of charge counters on Aether Vial from your hand into play. ) ~2 cntr~

    (S) Fog of Gnats (1/1, INSECT. Flying. B: Regenerate Fog of Gnats. )

    Graveyard: Miren, the Moaning Well, Shadowmage Infiltrator, Kira, Great Glass-Spinner, Living Death
    Exile:

    ----------------------------------------------------------------------------------

    Oversoul: 53
    Hand: 4
    Library: 79
    Command Zone:
    Zur the Enchanter (1/4 ; Flying; Whenever ~ attacks, I may search my library for an enchantment card with converted mana cost of 3 or less and put it onto the battlefield. If I do, shuffle my library) ~+1~
    Battlefield:

    (T) Plains
    (T) Island
    (T) Swamp
    (T) Watery Grave (UB Shockland)
    (T) Dromar's Cavern (WUB Lair land)
    (U) Strip Mine (T: 1; T,sac: destroy target land)
    (U) Underground River (UB painland)


    Graveyard: Ponder, Legacy's Allure, Rewind, Dromar's Charm, Sower of Temptation, Diplomatic Immunity, Empyrial Armor, Copy Enchantment
    Exile:

    ----------------------------------------------------------------------------------

    Spidey: 40
    Hand: 3
    Library: 85
    Command Zone:
    Rakhsa Golden Cub (3/4, Vigilance; As long as ~ is equipped, Cat creatures I control get +2/+2 and have double strike) ~+1~
    Battlefield:

    (T,U,U,U,U,U) Plains x6

    (U) Skullclamp (Equipped creature gets +1/-1.; When equipped creature is put into a graveyard, draw 2 cards.; Equip 1)
    (T) Spectral Searchlight (T: Choose a player. That player adds one mana of any color he chooses to his mana pool)
    (U) Whispersilk Cloak (Equipped creature is unblockable.; Equipped creature has shroud.; Equip 2)
    (U) Tower of Fortunes (8, T: Draw 4 cards)
    (U) Gauntlet of Power (As ~ ETB, choose a color [WHITE].; Creatures of the chosen color get +1/+1.; Whenever a basic land is tapped for mana of the chosen color, its controller adds one mana of that color to his mana pool (in addition to the mana the land produces)).



    Graveyard:
    Exile:

    ----------------------------------------------------------------------------------

    Ransac: 36
    Hand: 3
    Library: 85
    Command Zone:

    Vorosh, the Hunter (6/6; Flying; Whenever ~ deals combat dmg to a player, I may pay 2G. If I do, put 6 +1/+1 ctrs on ~)

    Battlefield:
    (T) Faerie Conclave (CIPT, T: U, 1U: : Faerie Conclave becomes a 2/1 blue Faerie creature with flying until end of turn. It's still a land.)
    (T) Sunken Ruins (T: 1. (B/U), T: UU, UB, or BB)
    (T) Forest
    (U) Snow-Covered Island
    (T) Snow-Covered Forest
    (T) Miren, the Moaning Well (LL. T: Add 1 to your mana pool. 3, T, Sacrifice a creature: You gain life equal to the sacrificed creature's toughness. )
    (U) Reliquary Tower (T: 1. You have no maximum hand size)



    Graveyard: Rend Flesh, Rampaging Baloths, Acidic Slime
    Exile:
  16. Ransac CPA Trash Man

    That would be true, except that I didn't tap that much mana on my turn. Mooseman quoted the turn before me (and left out my Aether Vial play). On that issue, my Reliquary tower should be tapped for the Vial play. SCI, SCF and Sunken Ruins should take care of the Putrefy Cost.


    Ransac, cpa trash man
  17. Mooseman Isengar Tussle

    My bad......
  18. Ransac CPA Trash Man

    So I have a putrefy in my graveyard and a Rampaging Baloths on the board. :D


    Ransac, cpa trash man
  19. Mooseman Isengar Tussle

    Yes, Yes you do
    And a Vial in play too....
  20. Oversoul The Tentacled One

    Untap, upkeep, draw, Necromancy bringing Zur out of the graveyard, cast Flickerform on Zur, done.

    Mooseman: 40
    Hand: 7
    Library: 79
    Command Zone: Crosis, the Purger (6/6, Dragon Legend. Flying Whenever Crosis, the Purger deals combat damage to a player, you may pay 2B. If you do, choose a color. That player reveals his or her hand and discards all cards of that color from it.)
    Battlefield:

    (T) Watery Grave (L. T:B or U. As Watery Grave comes into play, you may pay 2 life. If you don't, Watery Grave comes into play tapped instead. )
    (T) Volcanic Island (L. T: U or R )
    (T) Swamp
    (U) Island
    (T) Mountain
    (T) Crosis's Catacombs ( T: Add U, B, or R to your mana pool. )

    Aether Vial ( At the beginning of your upkeep, you may put a charge counter on Aether Vial. T: You may put a creature card with converted mana cost equal to the number of charge counters on Aether Vial from your hand into play. ) ~2 cntr~

    (S) Fog of Gnats (1/1, INSECT. Flying. B: Regenerate Fog of Gnats. )

    Graveyard: Miren, the Moaning Well, Shadowmage Infiltrator, Kira, Great Glass-Spinner, Living Death
    Exile:

    ----------------------------------------------------------------------------------

    Oversoul: 53
    Hand: 3
    Library: 78
    Command Zone:
    Battlefield:
    (S) Zur the Enchanter (2/6 from Gauntlet ; Flying; Whenever ~ attacks, I may search my library for an enchantment card with converted mana cost of 3 or less and put it onto the battlefield. If I do, shuffle my library) *Necromancied* *Flickerformed*

    Necromancy (Ridiculous Oracle text that I'm not copying here)
    Flickerform (2WW: Exile enchanted creature and all auras attached to it, then they all come back at the end of the turn or something)

    (T) Plains
    (U) Island
    (T) Swamp
    (U) Watery Grave (UB Shockland)
    (U) Dromar's Cavern (WUB Lair land)
    (T) Strip Mine (T: 1; T,sac: destroy target land)
    (T) Underground River (UB painland)

    Graveyard: Ponder, Legacy's Allure, Rewind, Dromar's Charm, Sower of Temptation, Diplomatic Immunity, Steel of the Godhead, Empyrial Armor, Copy Enchantment
    Exile:

    ----------------------------------------------------------------------------------

    Spidey: 40
    Hand: 3
    Library: 85
    Command Zone:
    Rakhsa Golden Cub (3/4, Vigilance; As long as ~ is equipped, Cat creatures I control get +2/+2 and have double strike) ~+1~
    Battlefield:

    (T,U,U,U,U,U) Plains x6

    (U) Skullclamp (Equipped creature gets +1/-1.; When equipped creature is put into a graveyard, draw 2 cards.; Equip 1)
    (T) Spectral Searchlight (T: Choose a player. That player adds one mana of any color he chooses to his mana pool)
    (U) Whispersilk Cloak (Equipped creature is unblockable.; Equipped creature has shroud.; Equip 2)
    (U) Tower of Fortunes (8, T: Draw 4 cards)
    (U) Gauntlet of Power (As ~ ETB, choose a color [WHITE].; Creatures of the chosen color get +1/+1.; Whenever a basic land is tapped for mana of the chosen color, its controller adds one mana of that color to his mana pool (in addition to the mana the land produces)).

    Graveyard:
    Exile:

    ----------------------------------------------------------------------------------

    Ransac: 36
    Hand: 3
    Library: 85
    Command Zone:

    Vorosh, the Hunter (6/6; Flying; Whenever ~ deals combat dmg to a player, I may pay 2G. If I do, put 6 +1/+1 ctrs on ~)

    Battlefield:
    (T) Faerie Conclave (CIPT, T: U, 1U: : Faerie Conclave becomes a 2/1 blue Faerie creature with flying until end of turn. It's still a land.)
    (T) Sunken Ruins (T: 1. (B/U), T: UU, UB, or BB)
    (T) Forest
    (U) Snow-Covered Island
    (T) Snow-Covered Forest
    (T) Miren, the Moaning Well (LL. T: Add 1 to your mana pool. 3, T, Sacrifice a creature: You gain life equal to the sacrificed creature's toughness. )
    (U) Reliquary Tower (T: 1. You have no maximum hand size)

    Graveyard: Rend Flesh, Rampaging Baloths, Acidic Slime
    Exile:

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