Discussion in 'Games Run By CPA Members' started by Spiderman, Apr 12, 2007.
Your attempt is stymied because the door is locked
"Cugel - We need a lock picked over here..."
Kurik, here let me help you ...... I hope this makes you feel better.
Wilhelm casts his spell on Kurik, but there's not a noticeable change.
Kurik says, "Thanks for trying anyways, Wilhelm."
(waiting on Cugel - I'll walk over and hand Kurik a healing potion to drink...)
"Well - maybe this will work..."
Kurik takes the offered potion and gulps it down. He looks a little better - not healed all the way, but still in pretty good shape.
(we'll do one more potion - which I have taking me to 5 remaining...)
"Well - glad it helped some - take this last one and let's get you all better..."
Actually, I had you at five before this, so you now have 3
Kurik chugs it and looks totally refreshed and healed up.
(K - I'll adjust...)
"now... about this door... hmmm"
*Searches lock for traps.*
Cugel takes a look at the door but doesn't find any traps.
*Picks the lock.*
Cugel attempts to pick the lock but unfortunately, it's made of stronger stuff than he is.
(Will begin dismantling the door...)
(Will look for something to batter it with or just begin cutting the wood off of it...)
While Si'Nat is looking around the room to help him in his epic quest, Kurik and Gareth look up from where they've been searching the bodies.
"Maybe one of these would work," Kurik says, holding up a key ring he found on the body of the last hobgoblin to fall in combat (the one who was on the throne).
"Or this," adds Gareth, holding up another key ring he got from one of the bodies of the hobgoblins that fell right before the last one (i.e., one of the last three altogether).
"Well - yeah those might help..."
(If Kurik or Gareth don't attempt to use the keys - Si'Nat will do so...)
"well... (mumbling...)this just saved the doors from my wrath..."
It turns out one of the keys from Kurik's find unlocks the door.
"Now, let's take a looksy..."
(will begin exploring the room...)
This is a 20' square room with a large, plush bed, a table, a wooden chair, and two armchairs. Three woolen tapestries hang on the walls.
*Cugel will search the tapestries.*
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