Despite the events of the day, you are all able to get a decent night's sleep. After all, werewolf or not, EricBess was certainly attacked because of his link to this whole inheritance stuff. No reason to suspect that even a werewolf would be randomly killing.
For the most part, the night is peaceful. Not much going on in a dead town such as this. A few strange noises, but certainly nothing to worry about...
But in the morning...you each leave your respective rooms to find strange markings and blood stains that weren't there the day before...you congregate and do a quick head-count, only to realize that one member of the group is missing. You run to his room, only to realize that maybe the werewolf threat was more serious than you first realized....
hrothmar is no more. Did he stumble onto something? Or was he just in the wrong place at the wrong time?
One thing's for sure...you need to start taking action. Tonight, there must be a hanging. Someone will pay for this crime. The werewolves must be rooted out and hanged since clearly, they won't prey on each other.
What additional evidence will be found and who will it implicate?
Here's how it will work. For the next few days, you may nominate someone you think must be a werewolf. You may only nominate one person, but you may second or third other nominations. Anyone who gets a nomination, second, and third will be added to the list of possible werewolves. Voting will then take place from among those individuals. As we get fewer villagers, we will re-evaluate whether it takes 3 nominations to be placed on the "ballet".
hrothmar becomes the first member of the Ghost Counsil. They may communicate with each other freely via PM. In the event of a tie vote, they cast the deciding vote. The most recent villager to be killed by werewolves will always be the spokesman for the group and will be the person responsible for letting me know who the ghost counsil is voting for. If that person wishes to go against the suggestions of the rest of the counsil, that's up to them.