Tribal II - Big Blue Limited Mythosx Oversoul Spiderman

B

BigBlue

Guest
This is a tribal creature game, right? :) You can't all be afraid of the soul warden...

Untap, Upkeep, Draw, Play Tainted Field, Play Cabal Archon (Gain a life from Soul Warden), Attack Limited with 6/6 Doubtless One, Done after that.

Limited
Life: 20 (14?)
Library: 48
Hand: 4
In Play:
-2 Forest (TU)
-3 Swamp (TTU)
- Morph (T) {#1}
- Morph (T) {#2}
-Broken Fall {enchantment. Return to hand: Regen target creature}

Graveyard: Eradicate

Mythosx
Life: 15
Library: 121
Hand: 4
In Play:
-(U,U) Islandx2
-(U,U) Forestx2
-(U,U,U) Plainsx3
-(U,U) Swampx2
-(U,U) Mountain
-(U) Quick Sliver (1/1, Slivers maybe played as instants)
-(U) Crystalline Sliver (2/2, Slivers Cannot be the target of spells or abilities.)
Graveyard: Explosive Vegetationx2, Harrow, Forest

BigBlue
Life: 37 (43?)
Library: 47
Hand: 2
In Play:
-Plainsx3 (TTU)
-Tainted Field (T)
-Scrubland (U)
(U) Soul Warden (1/1, Gain 1 life whenever a creature comes into play)
(U) Crimson Acolyte (1/1 Protection from Red; W:Target creature gains Pro Red)
(U) Master Apothecary (2/2; Tap any cleric to prevent next 2 to creature/player)
(S) Cabal Archon (2/2; B, Sacrifice a Cleric:Target player loses 2 life, I gain 2 life)
(T) Doubtless One (6/6; Whenever ~this deals damage gain that much life, P/T = # clerics in play)
(U) Rotlung Reanimator (2/2; Whenever ~this or any other cleric goes to the GY from play, put a 2/2 zombie token in play)

Graveyard: -

Oversoul
Life: 10^957 - 20
Library: 45
Hand: 5
In Play:
-Plains x3 (U, U, U)
Graveyard: Starlit Sanctum, Worthy Cause, Daru Spiritualist
RFG: Shaman en-Kor x4

Spiderman
Life: 20
Library: 49
Hand: 4
In Play:
(U, U, U, U) Plainsx4
(U) Sol Ring

(T) Leonin Skyhunter (WW, 3/3, flying, equipped with Leonin Scimitar)
Leonin Scimitar (gives +1/+1, equip 1)
Graveyard: Wasteland
 

Oversoul

The Tentacled One
Draw, Auriok Champion, go.

Limited
Life: 14
Library: 48
Hand: 4
In Play:
-2 Forest (TU)
-3 Swamp (TTU)
- Morph (T) {#1}
- Morph (T) {#2}
-Broken Fall {enchantment. Return to hand: Regen target creature}

Graveyard: Eradicate

Mythosx
Life: 15
Library: 121
Hand: 4
In Play:
-(U,U) Islandx2
-(U,U) Forestx2
-(U,U,U) Plainsx3
-(U,U) Swampx2
-(U,U) Mountain
-(U) Quick Sliver (1/1, Slivers maybe played as instants)
-(U) Crystalline Sliver (2/2, Slivers Cannot be the target of spells or abilities.)
Graveyard: Explosive Vegetationx2, Harrow, Forest

BigBlue
Life: 44
Library: 47
Hand: 2
In Play:
-Plainsx3 (TTU)
-Tainted Field (T)
-Scrubland (U)
(U) Soul Warden (1/1, Gain 1 life whenever a creature comes into play)
(U) Crimson Acolyte (1/1 Protection from Red; W:Target creature gains Pro Red)
(U) Master Apothecary (2/2; Tap any cleric to prevent next 2 to creature/player)
(S) Cabal Archon (2/2; B, Sacrifice a Cleric:Target player loses 2 life, I gain 2 life)
(T) Doubtless One (6/6; Whenever ~this deals damage gain that much life, P/T = # clerics in play)
(U) Rotlung Reanimator (2/2; Whenever ~this or any other cleric goes to the GY from play, put a 2/2 zombie token in play)

Graveyard: -

Oversoul
Life: 10^957 - 20
Library: 44
Hand: 5
In Play:
-Plains x3 (T, T, U)
-Auriok Champion (1/1, S)
Graveyard: Starlit Sanctum, Worthy Cause, Daru Spiritualist
RFG: Shaman en-Kor x4

Spiderman
Life: 20
Library: 49
Hand: 4
In Play:
(U, U, U, U) Plainsx4
(U) Sol Ring

(T) Leonin Skyhunter (WW, 3/3, flying, equipped with Leonin Scimitar)
Leonin Scimitar (gives +1/+1, equip 1)
Graveyard: Wasteland
 

Spiderman

Administrator
Staff member
Untap, Draw, Land Tax, attack Oversoul for 3, Done.

Limited
Life: 14
Library: 48
Hand: 4
In Play:
-2 Forest (TU)
-3 Swamp (TTU)
- Morph (T) {#1}
- Morph (T) {#2}
-Broken Fall {enchantment. Return to hand: Regen target creature}

Graveyard: Eradicate

Mythosx
Life: 15
Library: 121
Hand: 4
In Play:
-(U,U) Islandx2
-(U,U) Forestx2
-(U,U,U) Plainsx3
-(U,U) Swampx2
-(U,U) Mountain
-(U) Quick Sliver (1/1, Slivers maybe played as instants)
-(U) Crystalline Sliver (2/2, Slivers Cannot be the target of spells or abilities.)
Graveyard: Explosive Vegetationx2, Harrow, Forest

BigBlue
Life: 44
Library: 47
Hand: 2
In Play:
-Plainsx3 (TTU)
-Tainted Field (T)
-Scrubland (U)
(U) Soul Warden (1/1, Gain 1 life whenever a creature comes into play)
(U) Crimson Acolyte (1/1 Protection from Red; W:Target creature gains Pro Red)
(U) Master Apothecary (2/2; Tap any cleric to prevent next 2 to creature/player)
(S) Cabal Archon (2/2; B, Sacrifice a Cleric:Target player loses 2 life, I gain 2 life)
(T) Doubtless One (6/6; Whenever ~this deals damage gain that much life, P/T = # clerics in play)
(U) Rotlung Reanimator (2/2; Whenever ~this or any other cleric goes to the GY from play, put a 2/2 zombie token in play)

Graveyard: -

Oversoul
Life: 10^957 - 23
Library: 44
Hand: 5
In Play:
-Plains x3 (T, T, U)
-Auriok Champion (1/1, pro black and red, whenever a creature comes into play, gain a life, S)
Graveyard: Starlit Sanctum, Worthy Cause, Daru Spiritualist
RFG: Shaman en-Kor x4

Spiderman
Life: 20
Library: 48
Hand: 4
In Play:

(T, U, U, U) Plainsx4
(U) Sol Ring

Land Tax (at the beginning of my upkeep, if an opponent controls more land than me, search my library for up to 3 basic lands, reveal them, and put them in my hand. Shuffle my library afterwards)

(T) Leonin Skyhunter (WW, 3/3, flying, equipped with Leonin Scimitar)
Leonin Scimitar (gives +1/+1, equip 1)
Graveyard: Wasteland
 
L

Limited

Guest
Untap, Draw

Play Forest and play Saber Ants

Done.

Limited
Life: 14
Library: 47
Hand: 3
In Play:
-3 Forest (TTU)
-3 Swamp (TTU)
- Morph (U) {#1}
- Morph (U) {#2}
- Saber Ants (U) 2/3 {I get insects for each damage dealt to it}
- Broken Fall {enchantment. Return to hand: Regen target creature}

Graveyard: Eradicate

Mythosx
Life: 15
Library: 121
Hand: 4
In Play:
-(U,U) Islandx2
-(U,U) Forestx2
-(U,U,U) Plainsx3
-(U,U) Swampx2
-(U,U) Mountain
-(U) Quick Sliver (1/1, Slivers maybe played as instants)
-(U) Crystalline Sliver (2/2, Slivers Cannot be the target of spells or abilities.)
Graveyard: Explosive Vegetationx2, Harrow, Forest

BigBlue
Life: 44
Library: 47
Hand: 2
In Play:
-Plainsx3 (TTU)
-Tainted Field (T)
-Scrubland (U)
(U) Soul Warden (1/1, Gain 1 life whenever a creature comes into play)
(U) Crimson Acolyte (1/1 Protection from Red; W:Target creature gains Pro Red)
(U) Master Apothecary (2/2; Tap any cleric to prevent next 2 to creature/player)
(S) Cabal Archon (2/2; B, Sacrifice a Cleric:Target player loses 2 life, I gain 2 life)
(T) Doubtless One (6/6; Whenever ~this deals damage gain that much life, P/T = # clerics in play)
(U) Rotlung Reanimator (2/2; Whenever ~this or any other cleric goes to the GY from play, put a 2/2 zombie token in play)

Graveyard: -

Oversoul
Life: 10^957 - 23
Library: 44
Hand: 5
In Play:
-Plains x3 (T, T, U)
-Auriok Champion (1/1, pro black and red, whenever a creature comes into play, gain a life, S)
Graveyard: Starlit Sanctum, Worthy Cause, Daru Spiritualist
RFG: Shaman en-Kor x4

Spiderman
Life: 20
Library: 48
Hand: 4
In Play:

(T, U, U, U) Plainsx4
(U) Sol Ring

Land Tax (at the beginning of my upkeep, if an opponent controls more land than me, search my library for up to 3 basic lands, reveal them, and put them in my hand. Shuffle my library afterwards)

(T) Leonin Skyhunter (WW, 3/3, flying, equipped with Leonin Scimitar)
Leonin Scimitar (gives +1/+1, equip 1)
Graveyard: Wasteland
 

Oversoul

The Tentacled One
Limited said:
Untap, Draw

Play Forest and play Saber Ants

Done.
What? What's wrong? You don't want to attack me? Come on, hit me. Hit me!

Oh, and I'll be gaining a life from those Ants. Since people seem to like attacking me, I'll just wait until my own turn to add life I gain from effects like my Auriok Champion, as its simpler that way...
 
M

mythosx

Guest
EOT Play a Talon Sliver

Untap, Upkeep, draw...play a mountain...end turn...

Sigh...

Limited
Life: 14
Library: 47
Hand: 3
In Play:
-3 Forest (TTU)
-3 Swamp (TTU)
- Morph (U) {#1}
- Morph (U) {#2}
- Saber Ants (U) 2/3 {I get insects for each damage dealt to it}
- Broken Fall {enchantment. Return to hand: Regen target creature}

Graveyard: Eradicate

Mythosx
Life: 15
Library: 121
Hand: 4
In Play:
-(U,U) Islandx2
-(U,U) Forestx2
-(U,U,U) Plainsx3
-(U,U) Swampx2
-(U,U,U) Mountainx3
-(U) Quick Sliver (1/1, Slivers maybe played as instants)
-(U) Crystalline Sliver (2/2, Slivers Cannot be the target of spells or abilities.)
-(U) Talon Sliver (1/1, All Slivers gain first strike.)
Graveyard: Explosive Vegetationx2, Harrow, Forest

BigBlue
Life: 46
Library: 47
Hand: 2
In Play:
-Plainsx3 (TTU)
-Tainted Field (T)
-Scrubland (U)
(U) Soul Warden (1/1, Gain 1 life whenever a creature comes into play)
(U) Crimson Acolyte (1/1 Protection from Red; W:Target creature gains Pro Red)
(U) Master Apothecary (2/2; Tap any cleric to prevent next 2 to creature/player)
(S) Cabal Archon (2/2; B, Sacrifice a Cleric:Target player loses 2 life, I gain 2 life)
(T) Doubtless One (6/6; Whenever ~this deals damage gain that much life, P/T = # clerics in play)
(U) Rotlung Reanimator (2/2; Whenever ~this or any other cleric goes to the GY from play, put a 2/2 zombie token in play)

Graveyard: -

Oversoul
Life: 10^957 - 21
Library: 44
Hand: 5
In Play:
-Plains x3 (T, T, U)
-Auriok Champion (1/1, pro black and red, whenever a creature comes into play, gain a life, S)
Graveyard: Starlit Sanctum, Worthy Cause, Daru Spiritualist
RFG: Shaman en-Kor x4

Spiderman
Life: 20
Library: 48
Hand: 4
In Play:

(T, U, U, U) Plainsx4
(U) Sol Ring

Land Tax (at the beginning of my upkeep, if an opponent controls more land than me, search my library for up to 3 basic lands, reveal them, and put them in my hand. Shuffle my library afterwards)

(T) Leonin Skyhunter (WW, 3/3, flying, equipped with Leonin Scimitar)
Leonin Scimitar (gives +1/+1, equip 1)
Graveyard: Wasteland
 

Spiderman

Administrator
Staff member
BB gains a life from the Saber Ants too... and both of you gain a life for the Talon Sliver. I'll just edit the post to reflect the life gain for both of you to keep the stats current...
 
B

BigBlue

Guest
I was going to mention it on my turn.... oh look, here's my turn.... :D

Untap, Draw, Play Starlit Sanctum, Play Another Master Apothecary (gain a life from it, as does Oversoul)... Attack Spiderman with the Doubtless One {8/8 - my 7 clerics plus Oversoul's 1} - I'm trying to spread the wealth... Done.

Limited
Life: 14
Library: 47
Hand: 3
In Play:
-3 Forest (TTU)
-3 Swamp (TTU)
- Morph (U) {#1}
- Morph (U) {#2}
- Saber Ants (U) 2/3 {I get insects for each damage dealt to it}
- Broken Fall {enchantment. Return to hand: Regen target creature}

Graveyard: Eradicate

Mythosx
Life: 15
Library: 121
Hand: 4
In Play:
-(U,U) Islandx2
-(U,U) Forestx2
-(U,U,U) Plainsx3
-(U,U) Swampx2
-(U,U,U) Mountainx3
-(U) Quick Sliver (1/1, Slivers maybe played as instants)
-(U) Crystalline Sliver (2/2, Slivers Cannot be the target of spells or abilities.)
-(U) Talon Sliver (1/1, All Slivers gain first strike.)
Graveyard: Explosive Vegetationx2, Harrow, Forest

BigBlue
Life: 47 (55?)
Library: 46
Hand: 1
In Play:
-Plainsx3 (TTT)
-Starlit Sanctum (U) {T:1;B,T,Sacrifice a cleric:Target player loses life equal to cleric's power; W,T,Sacrifice a cleric: I gain life equal to cleric's toughness}
-Tainted Field (T)
-Scrubland (U)

(U) Soul Warden (1/1, Gain 1 life whenever a creature comes into play)
(U) Crimson Acolyte (1/1 Protection from Red; W:Target creature gains Pro Red)
(U) Master Apothecary (2/2; Tap any cleric to prevent next 2 to creature/player)
(S) Master Apothecary (2/2; Tap any cleric to prevent next 2 to creature/player)
(U) Cabal Archon (2/2; B, Sacrifice a Cleric:Target player loses 2 life, I gain 2 life)
(T) Doubtless One (8/8; Whenever ~this deals damage gain that much life, P/T = # clerics in play)
(U) Rotlung Reanimator (2/2; Whenever ~this or any other cleric goes to the GY from play, put a 2/2 zombie token in play)

Graveyard: -

Oversoul
Life: 10^957 - 20
Library: 44
Hand: 5
In Play:
-Plains x3 (T, T, U)
-Auriok Champion (1/1, pro black and red, whenever a creature comes into play, gain a life, S)
Graveyard: Starlit Sanctum, Worthy Cause, Daru Spiritualist
RFG: Shaman en-Kor x4

Spiderman
Life: 20 (12?)
Library: 48
Hand: 4
In Play:

(T, U, U, U) Plainsx4
(U) Sol Ring

Land Tax (at the beginning of my upkeep, if an opponent controls more land than me, search my library for up to 3 basic lands, reveal them, and put them in my hand. Shuffle my library afterwards)

(T) Leonin Skyhunter (WW, 3/3, flying, equipped with Leonin Scimitar)
Leonin Scimitar (gives +1/+1, equip 1)
Graveyard: Wasteland
 

Spiderman

Administrator
Staff member
Does it have to be so big though :)

In response to the attack, I'll Swords to Plowshares the Doubtless One.
 

Oversoul

The Tentacled One
BB's decision regarding Spidey's response won't affect my turn. So for the sake of speeding things up, I'll post my turn, regardless of what happens to the Doubtless One...

Untap, draw, Lightning Greaves, equip Lightning Greaves onto Auriok Champion. That's all.

Limited
Life: 14
Library: 47
Hand: 3
In Play:
-3 Forest (TTU)
-3 Swamp (TTU)
- Morph (U) {#1}
- Morph (U) {#2}
- Saber Ants (U) 2/3 {I get insects for each damage dealt to it}
- Broken Fall {enchantment. Return to hand: Regen target creature}

Graveyard: Eradicate

Mythosx
Life: 15
Library: 121
Hand: 4
In Play:
-(U,U) Islandx2
-(U,U) Forestx2
-(U,U,U) Plainsx3
-(U,U) Swampx2
-(U,U,U) Mountainx3
-(U) Quick Sliver (1/1, Slivers maybe played as instants)
-(U) Crystalline Sliver (2/2, Slivers Cannot be the target of spells or abilities.)
-(U) Talon Sliver (1/1, All Slivers gain first strike.)
Graveyard: Explosive Vegetationx2, Harrow, Forest

BigBlue
Life: 47 (55?)
Library: 46
Hand: 1
In Play:
-Plainsx3 (TTT)
-Starlit Sanctum (U) {T:1;B,T,Sacrifice a cleric:Target player loses life equal to cleric's power; W,T,Sacrifice a cleric: I gain life equal to cleric's toughness}
-Tainted Field (T)
-Scrubland (U)

(U) Soul Warden (1/1, Gain 1 life whenever a creature comes into play)
(U) Crimson Acolyte (1/1 Protection from Red; W:Target creature gains Pro Red)
(U) Master Apothecary (2/2; Tap any cleric to prevent next 2 to creature/player)
(S) Master Apothecary (2/2; Tap any cleric to prevent next 2 to creature/player)
(U) Cabal Archon (2/2; B, Sacrifice a Cleric:Target player loses 2 life, I gain 2 life)
(T) Doubtless One (8/8; Whenever ~this deals damage gain that much life, P/T = # clerics in play)
(U) Rotlung Reanimator (2/2; Whenever ~this or any other cleric goes to the GY from play, put a 2/2 zombie token in play)

Graveyard: -

Oversoul
Life: 10^957 - 20
Library: 43
Hand: 5
In Play:
-Plains x3 (T, T, U)
-Auriok Champion (1/1, pro black and red, whenever a creature comes into play, gain a life, U)
-Lightning Greaves (attached to Auriok Champion)
Graveyard: Starlit Sanctum, Worthy Cause, Daru Spiritualist
RFG: Shaman en-Kor x4

Spiderman
Life: 20 (12?)
Library: 48
Hand: 4
In Play:

(T, U, U, U) Plainsx4
(U) Sol Ring

Land Tax (at the beginning of my upkeep, if an opponent controls more land than me, search my library for up to 3 basic lands, reveal them, and put them in my hand. Shuffle my library afterwards)

(T) Leonin Skyhunter (WW, 3/3, flying, equipped with Leonin Scimitar)
Leonin Scimitar (gives +1/+1, equip 1)
Graveyard: Wasteland
 
B

BigBlue

Guest
Hmmm.... I was afraid of that....

Tap the Tainted Field for B and use the Sanctum (sacrificing the doubtless one) to force Spidey to Lose 8 life... I gain 1 life as a Zombie comes into play...

So, my life total is 48, Oversoul's is 10^957 - 19, and spidey's is 12
 

Spiderman

Administrator
Staff member
That's what I thought you'd do :)

Untap, use the Tax during my upkeep to get 3 Plains, Draw, Plains, Taj-Nal Swordsmith to get an Ivory Tower (and giving BB and Oversoul a life), Done.


Limited
Life: 14
Library: 47
Hand: 3
In Play:
-3 Forest (TTU)
-3 Swamp (TTU)
- Morph (U) {#1}
- Morph (U) {#2}
- Saber Ants (U) 2/3 {I get insects for each damage dealt to it}
- Broken Fall {enchantment. Return to hand: Regen target creature}

Graveyard: Eradicate

Mythosx
Life: 15
Library: 121
Hand: 4
In Play:
-(U,U) Islandx2
-(U,U) Forestx2
-(U,U,U) Plainsx3
-(U,U) Swampx2
-(U,U,U) Mountainx3
-(U) Quick Sliver (1/1, Slivers maybe played as instants)
-(U) Crystalline Sliver (2/2, Slivers Cannot be the target of spells or abilities.)
-(U) Talon Sliver (1/1, All Slivers gain first strike.)
Graveyard: Explosive Vegetationx2, Harrow, Forest

BigBlue
Life: 49
Library: 46
Hand: 1
In Play:
-Plainsx3 (TTT)
-Starlit Sanctum (T) {T:1;B,T,Sacrifice a cleric:Target player loses life equal to cleric's power; W,T,Sacrifice a cleric: I gain life equal to cleric's toughness}
-Tainted Field (T)
-Scrubland (T)

(U) Soul Warden (1/1, Gain 1 life whenever a creature comes into play)
(U) Crimson Acolyte (1/1 Protection from Red; W:Target creature gains Pro Red)
(U) Master Apothecary (2/2; Tap any cleric to prevent next 2 to creature/player)
(S) Master Apothecary (2/2; Tap any cleric to prevent next 2 to creature/player)
(U) Cabal Archon (2/2; B, Sacrifice a Cleric:Target player loses 2 life, I gain 2 life)
(U) Rotlung Reanimator (2/2; Whenever ~this or any other cleric goes to the GY from play, put a 2/2 zombie token in play)
(U) Zombie Token (2/2)

Graveyard: Doubtless One

Oversoul
Life: 10^957 - 18
Library: 43
Hand: 5
In Play:
-Plains x3 (T, T, U)
-Auriok Champion (1/1, pro black and red, whenever a creature comes into play, gain a life, U)
-Lightning Greaves (attached to Auriok Champion)
Graveyard: Starlit Sanctum, Worthy Cause, Daru Spiritualist
RFG: Shaman en-Kor x4

Spiderman
Life: 12
Library: 44
Hand: 5
In Play:

(T, T, T, T, U) Plainsx5
(T) Sol Ring

-Land Tax (at the beginning of my upkeep, if an opponent controls more land than me, search my library for up to 3 basic lands, reveal them, and put them in my hand. Shuffle my library afterwards)
-Umezawa's Jitte (Whenever equipped creature deals combat dmg, put two charge ctrs on ~. Remove a charge ctr from ~: Choose one - equipped creature gets +2/+2 until EOT, target creature gets -1/-1 until EOT, or I gain 2 life. Equip 2).

(U) Leonin Skyhunter (WW, 3/3, flying, equipped with Leonin Scimitar)
Leonin Scimitar (gives +1/+1, equip 1)
(U) Taj-Nar Swordsmith (3W, 2/3)

Graveyard: Wasteland, Swords To Plowshares
 
L

Limited

Guest
You can't use Taj-Nar Swordsmith to get an Ivory Tower. You have to get an Equipment
 
B

BigBlue

Guest
fyi, my scrubland is Untapped (unless I'm having a serious braincramp and forgot something)....
 

Spiderman

Administrator
Staff member
According to the stats post that you posted when taking your turn, Tainted Field was tapped. So I thought you meant you tapped the Scrubland for B when using the Starlit Sanctum when responding to my Swords...

Limited: Aw crap. I misread the card... well, I guess I'll pay another W to get a Umezawa's Jitte instead. I'll edit my stats post to reflect this.
 
L

Limited

Guest
At the end of Spidey's turn, I pay BG to flip Morph number 2
Nantuko Vigilante destroys the Jitte

Untap, Upkeep, Draw

Play morph number three

Responses anyone?

Limited
Life: 14
Library: 46
Hand: 3
In Play:
-3 Forest (UUT)
-4 Swamp (UUTT)
- Morph (U) {#1}
- Nantuko Vigilante 3/2 {When unmorph, naturalize}
- Morph (U) {#3}
- Saber Ants (U) 2/3 {I get insects for each damage dealt to it}
- Broken Fall {enchantment. Return to hand: Regen target creature}

Graveyard: Eradicate

Mythosx
Life: 15
Library: 121
Hand: 4
In Play:
-(U,U) Islandx2
-(U,U) Forestx2
-(U,U,U) Plainsx3
-(U,U) Swampx2
-(U,U,U) Mountainx3
-(U) Quick Sliver (1/1, Slivers maybe played as instants)
-(U) Crystalline Sliver (2/2, Slivers Cannot be the target of spells or abilities.)
-(U) Talon Sliver (1/1, All Slivers gain first strike.)
Graveyard: Explosive Vegetationx2, Harrow, Forest

BigBlue
Life: 49
Library: 46
Hand: 1
In Play:
-Plainsx3 (TTT)
-Starlit Sanctum (T) {T:1;B,T,Sacrifice a cleric:Target player loses life equal to cleric's power; W,T,Sacrifice a cleric: I gain life equal to cleric's toughness}
-Tainted Field (T)
-Scrubland (T)

(U) Soul Warden (1/1, Gain 1 life whenever a creature comes into play)
(U) Crimson Acolyte (1/1 Protection from Red; W:Target creature gains Pro Red)
(U) Master Apothecary (2/2; Tap any cleric to prevent next 2 to creature/player)
(S) Master Apothecary (2/2; Tap any cleric to prevent next 2 to creature/player)
(U) Cabal Archon (2/2; B, Sacrifice a Cleric:Target player loses 2 life, I gain 2 life)
(U) Rotlung Reanimator (2/2; Whenever ~this or any other cleric goes to the GY from play, put a 2/2 zombie token in play)
(U) Zombie Token (2/2)

Graveyard: Doubtless One

Oversoul
Life: 10^957 - 18
Library: 43
Hand: 5
In Play:
-Plains x3 (T, T, U)
-Auriok Champion (1/1, pro black and red, whenever a creature comes into play, gain a life, U)
-Lightning Greaves (attached to Auriok Champion)
Graveyard: Starlit Sanctum, Worthy Cause, Daru Spiritualist
RFG: Shaman en-Kor x4

Spiderman
Life: 12
Library: 44
Hand: 5
In Play:

(T, T, T, T, U) Plainsx5
(T) Sol Ring

-Land Tax (at the beginning of my upkeep, if an opponent controls more land than me, search my library for up to 3 basic lands, reveal them, and put them in my hand. Shuffle my library afterwards)

(U) Leonin Skyhunter (WW, 3/3, flying, equipped with Leonin Scimitar)
Leonin Scimitar (gives +1/+1, equip 1)
(U) Taj-Nar Swordsmith (3W, 2/3)

Graveyard: Wasteland, Swords To Plowshares, Umezawa's Jitte?
 
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