Tribal #11

Discussion in 'Games Run By CPA Members' started by BigBlue, Nov 18, 2008.

  1. Spiderman CPA Man in Tights, Dopey Administrative Assistant

    Umm... I guess all of my guys block the Torchling then :)
  2. BigBlue Magic Jones

    Responses?

    (I'm going for a kill/placement point at this point... OS has this in hand w/ his stuff and I can't force all his stuff to block... Oh what I wouldn't give for a 1 pt earthquake... :)
  3. Spiderman CPA Man in Tights, Dopey Administrative Assistant

    And you had to pick me over Mooseman? :)

    WG to Disenchant the Beast.
  4. BigBlue Magic Jones

    Swerve the Disenchant to Mooseman's Leyline instead of my BoB.

    EDIT - besides, everyone wants to see the Pony succeed here. :)

    I knew this was my last turn.
  5. Spiderman CPA Man in Tights, Dopey Administrative Assistant

    I'm out then :(
  6. BigBlue Magic Jones

    Done after that (Board updated)

    Oversoul: 18
    Hand: 0
    Library: 38
    In Play:
    -(U, U) Overgrown Tomb x2 (swamp/forest)
    -(T, T, T, T) Forest x4
    -(T, T) Swamp x2

    -(U, U, U) Symbiotic Wurm (7/7; When ~ goes to the gy from play, put 7 green 1/1 Insect tokens into play) x3
    -(U, S) Penumbra Wurm (6/6; trample, when it dies, I get a 6/6 black trampling wurm token) x2
    -(U) Thundering Wurm (4/4)
    -(UUUUUUU) Insect (1/1) x7

    Graveyard: Fallow Wurm, Harvest Wurm, Pattern of Rebirth, Defense of the Heart, Symbiotic Wurm, Golgari Rotwurm, Forest
    RFG:

    Mooseman: 16
    Hand: 5
    Library: 41
    In Play:

    (UUTTT) Mountain x5


    Sword of the Meek
    ( Equipped creature gets +1/+2. Equip 2
    Whenever a 1/1 creature comes into play under your control, you may return Sword of the Meek from your graveyard to play, then attach it to that creature.)

    (U) Dwarven Pony (2/3 due to Meek, 1R, tap: Target Dwarf gains mountainwalk until end of turn.) ~Meeked~
    (U) Dwarven Lieutenant (1/2, 1R: Target Dwarf gets +1/+0 until end of turn.)
    (U) Dwarven Lieutenant (1/2, 1R: Target Dwarf gets +1/+0 until end of turn.)
    (U) Dwarven Driller (2/2, T Destroy target land unless its controller has Dwarven Driller deal 2 damage to him or her.)
    (U) Bomb Squad (1/1, Tap: Put a fuse counter on target creature. At the beginning of your upkeep, put a fuse counter on each creature that has a fuse counter on it. Whenever a creature has four or more fuse counters on it, remove all fuse counters from it and destroy it. That creature deals 4 damage to its controller. )
    (S) Dwarven Recruiter (2/2, When Dwarven Recruiter comes into play, search your library for any number of Dwarf cards and reveal those cards. Shuffle your library, then put them on top of it in any order.)

    Graveyard: Bomb Squad, Leyline of Lightning
    RFG:

    BigBlue: 19 (2 Kill Points - DarthFerret, Spiderman)
    Hand: 3
    Library: 41
    In Play:

    (UUU) Caldera Lake (T:1; T:U or R and ~ deals 1 dmg to me; cip tapped) x2
    (TT) Steam Vents (T: U or R; cip tapped unless I pay 2 life)
    (TT) Volcanic Island (R/U dual)
    (T) Island
    (T) Mountain

    (U) Taurean Mauler (27/27 due to ctrs; Changeling; Whenever an opponent plays a spell, I may put a +1/+1 conter on ~) ~25 +1/+1 Counters
    (T) Beast of Burden (23/23; ~'s power and toughness are equal to the # of creatures in play) (Originally Shapeshifter's Marrow)
    (U) Crag Puca (2/4; (U/R: Switch ~'s P/T)
    (U) Brass Herald (3/3, As ~ CIP, choose a creature type []. When ~ CIP, reveal the top 4 cards of my library. Put all creature cards of the chosen type revealed this way into my hand and the rest at the bottom of my library in any order. Creatures of the chosen type get +1/+1) ~+1/+1 from spidey's Herald ~Formerly Shapeshifter's Marrow

    Graveyard: Torchling, Swerve, Torchling
    RFG:

    Spiderman - Golems (Placed 4 of 5, 0 Kill Points)
    DarthFerret - Demons (Placed 5 of 5, 0 Kill Points)
  7. Spiderman CPA Man in Tights, Dopey Administrative Assistant

    Did you want a ctr for the Mauler for the Disenchant?
  8. BigBlue Magic Jones

    I don't think it matters at this point... 27/27 or 28/28.... :)

    The point is, he can only block one creature at a time... and all those wurms are gonna get through.
  9. Oversoul The Tentacled One

    What you wouldn't give for a Fling, huh? And what I wouldn't give for Damnation.

    However, my turn is a really boring untap, upkeep, draw, done.

    Oversoul: 18
    Hand: 1
    Library: 37
    In Play:
    -(U, U) Overgrown Tomb x2 (swamp/forest)
    -(U, U, U, U) Forest x4
    -(U, U) Swamp x2

    -(U, U, U) Symbiotic Wurm (7/7; When ~ goes to the gy from play, put 7 green 1/1 Insect tokens into play) x3
    -(U, U) Penumbra Wurm (6/6; trample, when it dies, I get a 6/6 black trampling wurm token) x2
    -(U) Thundering Wurm (4/4)
    -(UUUUUUU) Insect (1/1) x7

    Graveyard: Fallow Wurm, Harvest Wurm, Pattern of Rebirth, Defense of the Heart, Symbiotic Wurm, Golgari Rotwurm, Forest
    RFG:

    Mooseman: 16
    Hand: 5
    Library: 41
    In Play:

    (UUTTT) Mountain x5


    Sword of the Meek
    ( Equipped creature gets +1/+2. Equip 2
    Whenever a 1/1 creature comes into play under your control, you may return Sword of the Meek from your graveyard to play, then attach it to that creature.)

    (U) Dwarven Pony (2/3 due to Meek, 1R, tap: Target Dwarf gains mountainwalk until end of turn.) ~Meeked~
    (U) Dwarven Lieutenant (1/2, 1R: Target Dwarf gets +1/+0 until end of turn.)
    (U) Dwarven Lieutenant (1/2, 1R: Target Dwarf gets +1/+0 until end of turn.)
    (U) Dwarven Driller (2/2, T Destroy target land unless its controller has Dwarven Driller deal 2 damage to him or her.)
    (U) Bomb Squad (1/1, Tap: Put a fuse counter on target creature. At the beginning of your upkeep, put a fuse counter on each creature that has a fuse counter on it. Whenever a creature has four or more fuse counters on it, remove all fuse counters from it and destroy it. That creature deals 4 damage to its controller. )
    (S) Dwarven Recruiter (2/2, When Dwarven Recruiter comes into play, search your library for any number of Dwarf cards and reveal those cards. Shuffle your library, then put them on top of it in any order.)

    Graveyard: Bomb Squad, Leyline of Lightning
    RFG:

    BigBlue: 19 (2 Kill Points - DarthFerret, Spiderman)
    Hand: 3
    Library: 41
    In Play:

    (UUU) Caldera Lake (T:1; T:U or R and ~ deals 1 dmg to me; cip tapped) x2
    (TT) Steam Vents (T: U or R; cip tapped unless I pay 2 life)
    (TT) Volcanic Island (R/U dual)
    (T) Island
    (T) Mountain

    (U) Taurean Mauler (27/27 due to ctrs; Changeling; Whenever an opponent plays a spell, I may put a +1/+1 conter on ~) ~25 +1/+1 Counters
    (T) Beast of Burden (23/23; ~'s power and toughness are equal to the # of creatures in play) (Originally Shapeshifter's Marrow)
    (U) Crag Puca (2/4; (U/R: Switch ~'s P/T)
    (U) Brass Herald (3/3, As ~ CIP, choose a creature type []. When ~ CIP, reveal the top 4 cards of my library. Put all creature cards of the chosen type revealed this way into my hand and the rest at the bottom of my library in any order. Creatures of the chosen type get +1/+1) ~+1/+1 from spidey's Herald ~Formerly Shapeshifter's Marrow

    Graveyard: Torchling, Swerve, Torchling
    RFG:

    Spiderman - Golems (Placed 4 of 5, 0 Kill Points)
    DarthFerret - Demons (Placed 5 of 5, 0 Kill Points)
  10. BigBlue Magic Jones

    (To be honest - this isn't at all what I expected this deck to be... But I guess that's the randomness of Marrow + an ideally timed Mauler. I haven't drawn any of what this deck was supposed to do)
  11. Mooseman Isengar Tussle

    UUD
    Pony and Pony and Recruiter
    Search for a bomb squad, reveal and put on top of library
    Done


    Oversoul: 18
    Hand: 1
    Library: 37
    In Play:
    -(U, U) Overgrown Tomb x2 (swamp/forest)
    -(U, U, U, U) Forest x4
    -(U, U) Swamp x2

    -(U, U, U) Symbiotic Wurm (7/7; When ~ goes to the gy from play, put 7 green 1/1 Insect tokens into play) x3
    -(U, U) Penumbra Wurm (6/6; trample, when it dies, I get a 6/6 black trampling wurm token) x2
    -(U) Thundering Wurm (4/4)
    -(UUUUUUU) Insect (1/1) x7

    Graveyard: Fallow Wurm, Harvest Wurm, Pattern of Rebirth, Defense of the Heart, Symbiotic Wurm, Golgari Rotwurm, Forest
    RFG:

    Mooseman: 16
    Hand: 3
    Library: 40
    In Play:

    (TTTTT) Mountain x5


    Sword of the Meek
    ( Equipped creature gets +1/+2. Equip 2
    Whenever a 1/1 creature comes into play under your control, you may return Sword of the Meek from your graveyard to play, then attach it to that creature.)

    (U) Dwarven Pony (2/3 due to Meek, 1R, tap: Target Dwarf gains mountainwalk until end of turn.) ~Meeked~
    (U) Dwarven Lieutenant (1/2, 1R: Target Dwarf gets +1/+0 until end of turn.)
    (U) Dwarven Lieutenant (1/2, 1R: Target Dwarf gets +1/+0 until end of turn.)
    (U) Dwarven Driller (2/2, T Destroy target land unless its controller has Dwarven Driller deal 2 damage to him or her.)
    (U) Bomb Squad (1/1, Tap: Put a fuse counter on target creature. At the beginning of your upkeep, put a fuse counter on each creature that has a fuse counter on it. Whenever a creature has four or more fuse counters on it, remove all fuse counters from it and destroy it. That creature deals 4 damage to its controller. )
    (U) Dwarven Recruiter (2/2, When Dwarven Recruiter comes into play, search your library for any number of Dwarf cards and reveal those cards. Shuffle your library, then put them on top of it in any order.)
    (S) Dwarven Pony (2/3 due to Meek, 1R, tap: Target Dwarf gains mountainwalk until end of turn.)
    (S) Dwarven Pony (2/3 due to Meek, 1R, tap: Target Dwarf gains mountainwalk until end of turn.)
    (S) Dwarven Recruiter (2/2, When Dwarven Recruiter comes into play, search your library for any number of Dwarf cards and reveal those cards. Shuffle your library, then put them on top of it in any order.)

    Graveyard: Bomb Squad, Leyline of Lightning
    RFG:

    BigBlue: 19 (2 Kill Points - DarthFerret, Spiderman)
    Hand: 3
    Library: 41
    In Play:

    (UUU) Caldera Lake (T:1; T:U or R and ~ deals 1 dmg to me; cip tapped) x2
    (TT) Steam Vents (T: U or R; cip tapped unless I pay 2 life)
    (TT) Volcanic Island (R/U dual)
    (T) Island
    (T) Mountain

    (U) Taurean Mauler (27/27 due to ctrs; Changeling; Whenever an opponent plays a spell, I may put a +1/+1 conter on ~) ~25 +1/+1 Counters
    (T) Beast of Burden (23/23; ~'s power and toughness are equal to the # of creatures in play) (Originally Shapeshifter's Marrow)
    (U) Crag Puca (2/4; (U/R: Switch ~'s P/T)
    (U) Brass Herald (3/3, As ~ CIP, choose a creature type []. When ~ CIP, reveal the top 4 cards of my library. Put all creature cards of the chosen type revealed this way into my hand and the rest at the bottom of my library in any order. Creatures of the chosen type get +1/+1) ~+1/+1 from spidey's Herald ~Formerly Shapeshifter's Marrow

    Graveyard: Torchling, Swerve, Torchling
    RFG:

    Spiderman - Golems (Placed 4 of 5, 0 Kill Points)
    DarthFerret - Demons (Placed 5 of 5, 0 Kill Points)
  12. BigBlue Magic Jones

    Wow... not that it matters, but I will take those 3 counters...

    UUD

    Play Caldera Lake
    Play Sunken Hope
    Done.

    (I don't think this will help, but I might as well try)

    Oversoul: 18
    Hand: 1
    Library: 37
    In Play:
    -(U, U) Overgrown Tomb x2 (swamp/forest)
    -(U, U, U, U) Forest x4
    -(U, U) Swamp x2

    -(U, U, U) Symbiotic Wurm (7/7; When ~ goes to the gy from play, put 7 green 1/1 Insect tokens into play) x3
    -(U, U) Penumbra Wurm (6/6; trample, when it dies, I get a 6/6 black trampling wurm token) x2
    -(U) Thundering Wurm (4/4)
    -(UUUUUUU) Insect (1/1) x7

    Graveyard: Fallow Wurm, Harvest Wurm, Pattern of Rebirth, Defense of the Heart, Symbiotic Wurm, Golgari Rotwurm, Forest
    RFG:

    Mooseman: 16
    Hand: 3
    Library: 40
    In Play:

    (TTTTT) Mountain x5


    Sword of the Meek
    ( Equipped creature gets +1/+2. Equip 2
    Whenever a 1/1 creature comes into play under your control, you may return Sword of the Meek from your graveyard to play, then attach it to that creature.)

    (U) Dwarven Pony (2/3 due to Meek, 1R, tap: Target Dwarf gains mountainwalk until end of turn.) ~Meeked~
    (U) Dwarven Lieutenant (1/2, 1R: Target Dwarf gets +1/+0 until end of turn.)
    (U) Dwarven Lieutenant (1/2, 1R: Target Dwarf gets +1/+0 until end of turn.)
    (U) Dwarven Driller (2/2, T Destroy target land unless its controller has Dwarven Driller deal 2 damage to him or her.)
    (U) Bomb Squad (1/1, Tap: Put a fuse counter on target creature. At the beginning of your upkeep, put a fuse counter on each creature that has a fuse counter on it. Whenever a creature has four or more fuse counters on it, remove all fuse counters from it and destroy it. That creature deals 4 damage to its controller. )
    (U) Dwarven Recruiter (2/2, When Dwarven Recruiter comes into play, search your library for any number of Dwarf cards and reveal those cards. Shuffle your library, then put them on top of it in any order.)
    (S) Dwarven Pony (1/1, 1R, tap: Target Dwarf gains mountainwalk until end of turn.)
    (S) Dwarven Pony (1/1, 1R, tap: Target Dwarf gains mountainwalk until end of turn.)
    (S) Dwarven Recruiter (2/2, When Dwarven Recruiter comes into play, search your library for any number of Dwarf cards and reveal those cards. Shuffle your library, then put them on top of it in any order.)

    Graveyard: Bomb Squad, Leyline of Lightning
    RFG:

    BigBlue: 19 (2 Kill Points - DarthFerret, Spiderman)
    Hand: 2
    Library: 40
    In Play:

    (Ench) Sunken Hope (At the beginning of each player's upkeep, they return a creature they control to it's owner's hand)

    (UUUT) Caldera Lake (T:1; T:U or R and ~ deals 1 dmg to me; cip tapped) x2
    (UU) Steam Vents (T: U or R; cip tapped unless I pay 2 life)
    (TU) Volcanic Island (R/U dual)
    (T) Island
    (T) Mountain

    (U) Taurean Mauler (30/30 due to ctrs; Changeling; Whenever an opponent plays a spell, I may put a +1/+1 conter on ~) ~28 +1/+1 Counters
    (U) Beast of Burden (27/27; ~'s power and toughness are equal to the # of creatures in play) (Originally Shapeshifter's Marrow)
    (U) Crag Puca (2/4; (U/R: Switch ~'s P/T)
    (U) Brass Herald (2/2, As ~ CIP, choose a creature type []. When ~ CIP, reveal the top 4 cards of my library. Put all creature cards of the chosen type revealed this way into my hand and the rest at the bottom of my library in any order. Creatures of the chosen type get +1/+1) (Originaly Shapeshifter's Marrow)

    Graveyard: Torchling, Swerve, Torchling
    RFG:

    Spiderman - Golems (Placed 4 of 5, 0 Kill Points)
    DarthFerret - Demons (Placed 5 of 5, 0 Kill Points)
  13. BigBlue Magic Jones

    (OS, have a Damnation yet? :) )
  14. Oversoul The Tentacled One

    Untap, upkeep bouncing Thundering Wurm to Sunken Hope, draw, Thundering Wurm discarding Bayou, done.

    Oversoul: 18
    Hand: 1
    Library: 36
    In Play:
    -(U, U) Overgrown Tomb x2 (swamp/forest)
    -(T, T, U, U) Forest x4
    -(T, U) Swamp x2

    -(U, U, U) Symbiotic Wurm (7/7; When ~ goes to the gy from play, put 7 green 1/1 Insect tokens into play) x3
    -(U, U) Penumbra Wurm (6/6; trample, when it dies, I get a 6/6 black trampling wurm token) x2
    -(S) Thundering Wurm (4/4)
    -(UUUUUUU) Insect (1/1) x7

    Graveyard: Fallow Wurm, Harvest Wurm, Pattern of Rebirth, Defense of the Heart, Symbiotic Wurm, Golgari Rotwurm, Forest, Bayou
    RFG:

    Mooseman: 16
    Hand: 3
    Library: 40
    In Play:

    (TTTTT) Mountain x5


    Sword of the Meek
    ( Equipped creature gets +1/+2. Equip 2
    Whenever a 1/1 creature comes into play under your control, you may return Sword of the Meek from your graveyard to play, then attach it to that creature.)

    (U) Dwarven Pony (2/3 due to Meek, 1R, tap: Target Dwarf gains mountainwalk until end of turn.) ~Meeked~
    (U) Dwarven Lieutenant (1/2, 1R: Target Dwarf gets +1/+0 until end of turn.)
    (U) Dwarven Lieutenant (1/2, 1R: Target Dwarf gets +1/+0 until end of turn.)
    (U) Dwarven Driller (2/2, T Destroy target land unless its controller has Dwarven Driller deal 2 damage to him or her.)
    (U) Bomb Squad (1/1, Tap: Put a fuse counter on target creature. At the beginning of your upkeep, put a fuse counter on each creature that has a fuse counter on it. Whenever a creature has four or more fuse counters on it, remove all fuse counters from it and destroy it. That creature deals 4 damage to its controller. )
    (U) Dwarven Recruiter (2/2, When Dwarven Recruiter comes into play, search your library for any number of Dwarf cards and reveal those cards. Shuffle your library, then put them on top of it in any order.)
    (S) Dwarven Pony (1/1, 1R, tap: Target Dwarf gains mountainwalk until end of turn.)
    (S) Dwarven Pony (1/1, 1R, tap: Target Dwarf gains mountainwalk until end of turn.)
    (S) Dwarven Recruiter (2/2, When Dwarven Recruiter comes into play, search your library for any number of Dwarf cards and reveal those cards. Shuffle your library, then put them on top of it in any order.)

    Graveyard: Bomb Squad, Leyline of Lightning
    RFG:

    BigBlue: 19 (2 Kill Points - DarthFerret, Spiderman)
    Hand: 2
    Library: 40
    In Play:

    (Ench) Sunken Hope (At the beginning of each player's upkeep, they return a creature they control to it's owner's hand)

    (UUUT) Caldera Lake (T:1; T:U or R and ~ deals 1 dmg to me; cip tapped) x2
    (UU) Steam Vents (T: U or R; cip tapped unless I pay 2 life)
    (TU) Volcanic Island (R/U dual)
    (T) Island
    (T) Mountain

    (U) Taurean Mauler (30/30 due to ctrs; Changeling; Whenever an opponent plays a spell, I may put a +1/+1 conter on ~) ~28 +1/+1 Counters
    (U) Beast of Burden (27/27; ~'s power and toughness are equal to the # of creatures in play) (Originally Shapeshifter's Marrow)
    (U) Crag Puca (2/4; (U/R: Switch ~'s P/T)
    (U) Brass Herald (2/2, As ~ CIP, choose a creature type []. When ~ CIP, reveal the top 4 cards of my library. Put all creature cards of the chosen type revealed this way into my hand and the rest at the bottom of my library in any order. Creatures of the chosen type get +1/+1) (Originaly Shapeshifter's Marrow)

    Graveyard: Torchling, Swerve, Torchling
    RFG:

    Spiderman - Golems (Placed 4 of 5, 0 Kill Points)
    DarthFerret - Demons (Placed 5 of 5, 0 Kill Points)
  15. Mooseman Isengar Tussle

    Untap, upkeep bouncing a pony to Sunken Hope, draw, Pony and Bomb Squad done.

    Oversoul: 18
    Hand: 1
    Library: 36
    In Play:
    -(U, U) Overgrown Tomb x2 (swamp/forest)
    -(T, T, U, U) Forest x4
    -(T, U) Swamp x2

    -(U, U, U) Symbiotic Wurm (7/7; When ~ goes to the gy from play, put 7 green 1/1 Insect tokens into play) x3
    -(U, U) Penumbra Wurm (6/6; trample, when it dies, I get a 6/6 black trampling wurm token) x2
    -(S) Thundering Wurm (4/4)
    -(UUUUUUU) Insect (1/1) x7

    Graveyard: Fallow Wurm, Harvest Wurm, Pattern of Rebirth, Defense of the Heart, Symbiotic Wurm, Golgari Rotwurm, Forest, Bayou
    RFG:

    Mooseman: 16
    Hand: 2
    Library: 39
    In Play:

    (TTTTT) Mountain x5


    Sword of the Meek
    ( Equipped creature gets +1/+2. Equip 2
    Whenever a 1/1 creature comes into play under your control, you may return Sword of the Meek from your graveyard to play, then attach it to that creature.)

    (U) Dwarven Pony (2/3 due to Meek, 1R, tap: Target Dwarf gains mountainwalk until end of turn.) ~Meeked~
    (U) Dwarven Lieutenant (1/2, 1R: Target Dwarf gets +1/+0 until end of turn.)
    (U) Dwarven Lieutenant (1/2, 1R: Target Dwarf gets +1/+0 until end of turn.)
    (U) Dwarven Driller (2/2, T Destroy target land unless its controller has Dwarven Driller deal 2 damage to him or her.)
    (U) Bomb Squad (1/1, Tap: Put a fuse counter on target creature. At the beginning of your upkeep, put a fuse counter on each creature that has a fuse counter on it. Whenever a creature has four or more fuse counters on it, remove all fuse counters from it and destroy it. That creature deals 4 damage to its controller. )
    (U) Dwarven Recruiter (2/2, When Dwarven Recruiter comes into play, search your library for any number of Dwarf cards and reveal those cards. Shuffle your library, then put them on top of it in any order.)
    (U) Dwarven Pony (1/1, 1R, tap: Target Dwarf gains mountainwalk until end of turn.)
    (U) Dwarven Recruiter (2/2, When Dwarven Recruiter comes into play, search your library for any number of Dwarf cards and reveal those cards. Shuffle your library, then put them on top of it in any order.)
    (S) Bomb Squad (1/1, Tap: Put a fuse counter on target creature. At the beginning of your upkeep, put a fuse counter on each creature that has a fuse counter on it. Whenever a creature has four or more fuse counters on it, remove all fuse counters from it and destroy it. That creature deals 4 damage to its controller. )
    (S) Dwarven Pony (1/1, 1R, tap: Target Dwarf gains mountainwalk until end of turn.)

    Graveyard: Bomb Squad, Leyline of Lightning
    RFG:

    BigBlue: 19 (2 Kill Points - DarthFerret, Spiderman)
    Hand: 2
    Library: 40
    In Play:

    (Ench) Sunken Hope (At the beginning of each player's upkeep, they return a creature they control to it's owner's hand)

    (UUUT) Caldera Lake (T:1; T:U or R and ~ deals 1 dmg to me; cip tapped) x2
    (UU) Steam Vents (T: U or R; cip tapped unless I pay 2 life)
    (TU) Volcanic Island (R/U dual)
    (T) Island
    (T) Mountain

    (U) Taurean Mauler (30/30 due to ctrs; Changeling; Whenever an opponent plays a spell, I may put a +1/+1 conter on ~) ~28 +1/+1 Counters
    (U) Beast of Burden (27/27; ~'s power and toughness are equal to the # of creatures in play) (Originally Shapeshifter's Marrow)
    (U) Crag Puca (2/4; (U/R: Switch ~'s P/T)
    (U) Brass Herald (2/2, As ~ CIP, choose a creature type []. When ~ CIP, reveal the top 4 cards of my library. Put all creature cards of the chosen type revealed this way into my hand and the rest at the bottom of my library in any order. Creatures of the chosen type get +1/+1) (Originaly Shapeshifter's Marrow)

    Graveyard: Torchling, Swerve, Torchling
    RFG:

    Spiderman - Golems (Placed 4 of 5, 0 Kill Points)
    DarthFerret - Demons (Placed 5 of 5, 0 Kill Points)
  16. BigBlue Magic Jones

    3 More Counters (let's see if I can get him to 100/100 and still useless!)

    UU (return Herald to my hand) D
    Play Volcanic Island
    Play Shapeshifter's Marrow
    Play Crag Puca
    Done.

    Oversoul: 18
    Hand: 1
    Library: 36
    In Play:
    -(U, U) Overgrown Tomb x2 (swamp/forest)
    -(T, T, U, U) Forest x4
    -(T, U) Swamp x2

    -(U, U, U) Symbiotic Wurm (7/7; When ~ goes to the gy from play, put 7 green 1/1 Insect tokens into play) x3
    -(U, U) Penumbra Wurm (6/6; trample, when it dies, I get a 6/6 black trampling wurm token) x2
    -(S) Thundering Wurm (4/4)
    -(UUUUUUU) Insect (1/1) x7

    Graveyard: Fallow Wurm, Harvest Wurm, Pattern of Rebirth, Defense of the Heart, Symbiotic Wurm, Golgari Rotwurm, Forest, Bayou
    RFG:

    Mooseman: 16
    Hand: 2
    Library: 39
    In Play:

    (TTTTT) Mountain x5


    Sword of the Meek
    ( Equipped creature gets +1/+2. Equip 2
    Whenever a 1/1 creature comes into play under your control, you may return Sword of the Meek from your graveyard to play, then attach it to that creature.)

    (U) Dwarven Pony (2/3 due to Meek, 1R, tap: Target Dwarf gains mountainwalk until end of turn.) ~Meeked~
    (U) Dwarven Lieutenant (1/2, 1R: Target Dwarf gets +1/+0 until end of turn.)
    (U) Dwarven Lieutenant (1/2, 1R: Target Dwarf gets +1/+0 until end of turn.)
    (U) Dwarven Driller (2/2, T Destroy target land unless its controller has Dwarven Driller deal 2 damage to him or her.)
    (U) Bomb Squad (1/1, Tap: Put a fuse counter on target creature. At the beginning of your upkeep, put a fuse counter on each creature that has a fuse counter on it. Whenever a creature has four or more fuse counters on it, remove all fuse counters from it and destroy it. That creature deals 4 damage to its controller. )
    (U) Dwarven Recruiter (2/2, When Dwarven Recruiter comes into play, search your library for any number of Dwarf cards and reveal those cards. Shuffle your library, then put them on top of it in any order.)
    (U) Dwarven Pony (1/1, 1R, tap: Target Dwarf gains mountainwalk until end of turn.)
    (U) Dwarven Recruiter (2/2, When Dwarven Recruiter comes into play, search your library for any number of Dwarf cards and reveal those cards. Shuffle your library, then put them on top of it in any order.)
    (S) Bomb Squad (1/1, Tap: Put a fuse counter on target creature. At the beginning of your upkeep, put a fuse counter on each creature that has a fuse counter on it. Whenever a creature has four or more fuse counters on it, remove all fuse counters from it and destroy it. That creature deals 4 damage to its controller. )
    (S) Dwarven Pony (1/1, 1R, tap: Target Dwarf gains mountainwalk until end of turn.)

    Graveyard: Bomb Squad, Leyline of Lightning
    RFG:

    BigBlue: 19 (2 Kill Points - DarthFerret, Spiderman)
    Hand: 1
    Library: 39
    In Play:

    (Ench) Shapeshifter's Marrow (At the beginning of each opponent's upkeep, they reveal the top card of their library, if it's a creature put it in the gy and ~ becomes a copy of it w/o this ability, otherwise put it back on top of their library)
    (Ench) Sunken Hope (At the beginning of each player's upkeep, they return a creature they control to it's owner's hand)

    (UUTT) Caldera Lake (T:1; T:U or R and ~ deals 1 dmg to me; cip tapped) x2
    (UU) Steam Vents (T: U or R; cip tapped unless I pay 2 life)
    (TTT) Volcanic Island (R/U dual)
    (T) Island
    (T) Mountain

    (U) Taurean Mauler (33/33 due to ctrs; Changeling; Whenever an opponent plays a spell, I may put a +1/+1 conter on ~) ~31 +1/+1 Counters
    (U) Beast of Burden (27/27; ~'s power and toughness are equal to the # of creatures in play) (Originally Shapeshifter's Marrow)
    (U) Crag Puca (2/4; (U/R: Switch ~'s P/T)
    (S) Crag Puca (2/4; (U/R: Switch ~'s P/T)

    Graveyard: Torchling, Swerve, Torchling
    RFG:

    Spiderman - Golems (Placed 4 of 5, 0 Kill Points)
    DarthFerret - Demons (Placed 5 of 5, 0 Kill Points)
  17. Oversoul The Tentacled One

    Untap, upkeep revealing Harvest Wurm for Shapeshifter's Marrow, bounce Penumbra Wurm to Sunken Hope, draw, Overgrown Tomb, Penumbra Wurm, done.

    Oversoul: 18
    Hand: 1
    Library: 35
    In Play:
    -(U, T, T) Overgrown Tomb x3 (swamp/forest)
    -(T, T, T, T) Forest x4
    -(T, T) Swamp x2

    -(U, U, U) Symbiotic Wurm (7/7; When ~ goes to the gy from play, put 7 green 1/1 Insect tokens into play) x3
    -(U, S) Penumbra Wurm (6/6; trample, when it dies, I get a 6/6 black trampling wurm token) x2
    -(U) Thundering Wurm (4/4)
    -(UUUUUUU) Insect (1/1) x7

    Graveyard: Fallow Wurm, Harvest Wurm, Pattern of Rebirth, Defense of the Heart, Symbiotic Wurm, Golgari Rotwurm, Forest, Bayou
    RFG:

    Mooseman: 16
    Hand: 2
    Library: 39
    In Play:

    (TTTTT) Mountain x5


    Sword of the Meek
    ( Equipped creature gets +1/+2. Equip 2
    Whenever a 1/1 creature comes into play under your control, you may return Sword of the Meek from your graveyard to play, then attach it to that creature.)

    (U) Dwarven Pony (2/3 due to Meek, 1R, tap: Target Dwarf gains mountainwalk until end of turn.) ~Meeked~
    (U) Dwarven Lieutenant (1/2, 1R: Target Dwarf gets +1/+0 until end of turn.)
    (U) Dwarven Lieutenant (1/2, 1R: Target Dwarf gets +1/+0 until end of turn.)
    (U) Dwarven Driller (2/2, T Destroy target land unless its controller has Dwarven Driller deal 2 damage to him or her.)
    (U) Bomb Squad (1/1, Tap: Put a fuse counter on target creature. At the beginning of your upkeep, put a fuse counter on each creature that has a fuse counter on it. Whenever a creature has four or more fuse counters on it, remove all fuse counters from it and destroy it. That creature deals 4 damage to its controller. )
    (U) Dwarven Recruiter (2/2, When Dwarven Recruiter comes into play, search your library for any number of Dwarf cards and reveal those cards. Shuffle your library, then put them on top of it in any order.)
    (U) Dwarven Pony (1/1, 1R, tap: Target Dwarf gains mountainwalk until end of turn.)
    (U) Dwarven Recruiter (2/2, When Dwarven Recruiter comes into play, search your library for any number of Dwarf cards and reveal those cards. Shuffle your library, then put them on top of it in any order.)
    (S) Bomb Squad (1/1, Tap: Put a fuse counter on target creature. At the beginning of your upkeep, put a fuse counter on each creature that has a fuse counter on it. Whenever a creature has four or more fuse counters on it, remove all fuse counters from it and destroy it. That creature deals 4 damage to its controller. )
    (S) Dwarven Pony (1/1, 1R, tap: Target Dwarf gains mountainwalk until end of turn.)

    Graveyard: Bomb Squad, Leyline of Lightning
    RFG:

    BigBlue: 19 (2 Kill Points - DarthFerret, Spiderman)
    Hand: 1
    Library: 39
    In Play:

    (Ench) Sunken Hope (At the beginning of each player's upkeep, they return a creature they control to it's owner's hand)

    (UUTT) Caldera Lake (T:1; T:U or R and ~ deals 1 dmg to me; cip tapped) x2
    (UU) Steam Vents (T: U or R; cip tapped unless I pay 2 life)
    (TTT) Volcanic Island (R/U dual)
    (T) Island
    (T) Mountain

    (S) Harvest Wurm (3/2)
    (U) Taurean Mauler (33/33 due to ctrs; Changeling; Whenever an opponent plays a spell, I may put a +1/+1 conter on ~) ~31 +1/+1 Counters
    (U) Beast of Burden (27/27; ~'s power and toughness are equal to the # of creatures in play) (Originally Shapeshifter's Marrow)
    (U) Crag Puca (2/4; (U/R: Switch ~'s P/T)
    (S) Crag Puca (2/4; (U/R: Switch ~'s P/T)

    Graveyard: Torchling, Swerve, Torchling
    RFG:

    Spiderman - Golems (Placed 4 of 5, 0 Kill Points)
    DarthFerret - Demons (Placed 5 of 5, 0 Kill Points)
  18. Mooseman Isengar Tussle

    UU bounce Pony, Draw
    MT
    Pony and Dwarven Driller
    Done

    Oversoul: 18
    Hand: 1
    Library: 35
    In Play:
    -(U, T, T) Overgrown Tomb x3 (swamp/forest)
    -(T, T, T, T) Forest x4
    -(T, T) Swamp x2

    -(U, U, U) Symbiotic Wurm (7/7; When ~ goes to the gy from play, put 7 green 1/1 Insect tokens into play) x3
    -(U, S) Penumbra Wurm (6/6; trample, when it dies, I get a 6/6 black trampling wurm token) x2
    -(U) Thundering Wurm (4/4)
    -(UUUUUUU) Insect (1/1) x7

    Graveyard: Fallow Wurm, Harvest Wurm, Pattern of Rebirth, Defense of the Heart, Symbiotic Wurm, Golgari Rotwurm, Forest, Bayou
    RFG:

    Mooseman: 16
    Hand: 2
    Library: 38
    In Play:

    (UTTTTT) Mountain x6


    Sword of the Meek
    ( Equipped creature gets +1/+2. Equip 2
    Whenever a 1/1 creature comes into play under your control, you may return Sword of the Meek from your graveyard to play, then attach it to that creature.)

    (U) Dwarven Pony (2/3 due to Meek, 1R, tap: Target Dwarf gains mountainwalk until end of turn.) ~Meeked~
    (U) Dwarven Lieutenant (1/2, 1R: Target Dwarf gets +1/+0 until end of turn.)
    (U) Dwarven Lieutenant (1/2, 1R: Target Dwarf gets +1/+0 until end of turn.)
    (U) Dwarven Driller (2/2, T Destroy target land unless its controller has Dwarven Driller deal 2 damage to him or her.)
    (U) Bomb Squad (1/1, Tap: Put a fuse counter on target creature. At the beginning of your upkeep, put a fuse counter on each creature that has a fuse counter on it. Whenever a creature has four or more fuse counters on it, remove all fuse counters from it and destroy it. That creature deals 4 damage to its controller. )
    (U) Dwarven Recruiter (2/2, When Dwarven Recruiter comes into play, search your library for any number of Dwarf cards and reveal those cards. Shuffle your library, then put them on top of it in any order.)
    (U) Dwarven Pony (1/1, 1R, tap: Target Dwarf gains mountainwalk until end of turn.)
    (U) Dwarven Recruiter (2/2, When Dwarven Recruiter comes into play, search your library for any number of Dwarf cards and reveal those cards. Shuffle your library, then put them on top of it in any order.)
    (U) Bomb Squad (1/1, Tap: Put a fuse counter on target creature. At the beginning of your upkeep, put a fuse counter on each creature that has a fuse counter on it. Whenever a creature has four or more fuse counters on it, remove all fuse counters from it and destroy it. That creature deals 4 damage to its controller. )
    (S) Dwarven Driller (2/2, T Destroy target land unless its controller has Dwarven Driller deal 2 damage to him or her.)
    (S) Dwarven Pony (1/1, 1R, tap: Target Dwarf gains mountainwalk until end of turn.)

    Graveyard: Bomb Squad, Leyline of Lightning
    RFG:

    BigBlue: 19 (2 Kill Points - DarthFerret, Spiderman)
    Hand: 1
    Library: 39
    In Play:

    (Ench) Sunken Hope (At the beginning of each player's upkeep, they return a creature they control to it's owner's hand)

    (UUTT) Caldera Lake (T:1; T:U or R and ~ deals 1 dmg to me; cip tapped) x2
    (UU) Steam Vents (T: U or R; cip tapped unless I pay 2 life)
    (TTT) Volcanic Island (R/U dual)
    (T) Island
    (T) Mountain

    (S) Harvest Wurm (3/2)
    (U) Taurean Mauler (33/33 due to ctrs; Changeling; Whenever an opponent plays a spell, I may put a +1/+1 conter on ~) ~31 +1/+1 Counters
    (U) Beast of Burden (27/27; ~'s power and toughness are equal to the # of creatures in play) (Originally Shapeshifter's Marrow)
    (U) Crag Puca (2/4; (U/R: Switch ~'s P/T)
    (S) Crag Puca (2/4; (U/R: Switch ~'s P/T)

    Graveyard: Torchling, Swerve, Torchling
    RFG:

    Spiderman - Golems (Placed 4 of 5, 0 Kill Points)
    DarthFerret - Demons (Placed 5 of 5, 0 Kill Points)
  19. BigBlue Magic Jones

    (3 more counters)

    UU (return Wurm to my hand) D

    Play Mountain
    Play Shapeshifter's Marrow
    Done.

    Oversoul: 18
    Hand: 1
    Library: 35
    In Play:
    -(U, T, T) Overgrown Tomb x3 (swamp/forest)
    -(T, T, T, T) Forest x4
    -(T, T) Swamp x2

    -(U, U, U) Symbiotic Wurm (7/7; When ~ goes to the gy from play, put 7 green 1/1 Insect tokens into play) x3
    -(U, S) Penumbra Wurm (6/6; trample, when it dies, I get a 6/6 black trampling wurm token) x2
    -(U) Thundering Wurm (4/4)
    -(UUUUUUU) Insect (1/1) x7

    Graveyard: Fallow Wurm, Harvest Wurm, Pattern of Rebirth, Defense of the Heart, Symbiotic Wurm, Golgari Rotwurm, Forest, Bayou, Harvest Wurm.
    RFG:

    Mooseman: 16
    Hand: 2
    Library: 38
    In Play:

    (UTTTTT) Mountain x6


    Sword of the Meek
    ( Equipped creature gets +1/+2. Equip 2
    Whenever a 1/1 creature comes into play under your control, you may return Sword of the Meek from your graveyard to play, then attach it to that creature.)

    (U) Dwarven Pony (2/3 due to Meek, 1R, tap: Target Dwarf gains mountainwalk until end of turn.) ~Meeked~
    (U) Dwarven Lieutenant (1/2, 1R: Target Dwarf gets +1/+0 until end of turn.)
    (U) Dwarven Lieutenant (1/2, 1R: Target Dwarf gets +1/+0 until end of turn.)
    (U) Dwarven Driller (2/2, T Destroy target land unless its controller has Dwarven Driller deal 2 damage to him or her.)
    (U) Bomb Squad (1/1, Tap: Put a fuse counter on target creature. At the beginning of your upkeep, put a fuse counter on each creature that has a fuse counter on it. Whenever a creature has four or more fuse counters on it, remove all fuse counters from it and destroy it. That creature deals 4 damage to its controller. )
    (U) Dwarven Recruiter (2/2, When Dwarven Recruiter comes into play, search your library for any number of Dwarf cards and reveal those cards. Shuffle your library, then put them on top of it in any order.)
    (U) Dwarven Pony (1/1, 1R, tap: Target Dwarf gains mountainwalk until end of turn.)
    (U) Dwarven Recruiter (2/2, When Dwarven Recruiter comes into play, search your library for any number of Dwarf cards and reveal those cards. Shuffle your library, then put them on top of it in any order.)
    (U) Bomb Squad (1/1, Tap: Put a fuse counter on target creature. At the beginning of your upkeep, put a fuse counter on each creature that has a fuse counter on it. Whenever a creature has four or more fuse counters on it, remove all fuse counters from it and destroy it. That creature deals 4 damage to its controller. )
    (S) Dwarven Driller (2/2, T Destroy target land unless its controller has Dwarven Driller deal 2 damage to him or her.)
    (S) Dwarven Pony (1/1, 1R, tap: Target Dwarf gains mountainwalk until end of turn.)

    Graveyard: Bomb Squad, Leyline of Lightning
    RFG:

    BigBlue: 19 (2 Kill Points - DarthFerret, Spiderman)
    Hand: 1
    Library: 38
    In Play:

    (Ench) Shapeshifter's Marrow (At the beginning of each opponents upkeep they reveal the top card of their library, if it is a creature they put it in their gy and ~ becomes a copy of it w/o this ability, otherwise they put it on top of their library)

    (Ench) Sunken Hope (At the beginning of each player's upkeep, they return a creature they control to it's owner's hand)

    (UUTT) Caldera Lake (T:1; T:U or R and ~ deals 1 dmg to me; cip tapped) x2
    (UU) Steam Vents (T: U or R; cip tapped unless I pay 2 life)
    (TUU) Volcanic Island (R/U dual)
    (T) Island
    (UU) Mountain

    (U) Taurean Mauler (36/36 due to ctrs; Changeling; Whenever an opponent plays a spell, I may put a +1/+1 conter on ~) ~34 +1/+1 Counters
    (U) Beast of Burden (28/28; ~'s power and toughness are equal to the # of creatures in play) (Originally Shapeshifter's Marrow)
    (U) Crag Puca (2/4; (U/R: Switch ~'s P/T)
    (U) Crag Puca (2/4; (U/R: Switch ~'s P/T)

    Graveyard: Torchling, Swerve, Torchling
    RFG:

    Spiderman - Golems (Placed 4 of 5, 0 Kill Points)
    DarthFerret - Demons (Placed 5 of 5, 0 Kill Points)
  20. Oversoul The Tentacled One

    Untap, upkeep, reveal Forest for the Marrow, bounce Penumbra Wurm to Sunken Hope, draw, Forest, Penumbra Wurm, done.

    Oversoul: 18
    Hand: 1
    Library: 34
    In Play:
    -(U, U, U) Overgrown Tomb x3 (swamp/forest)
    -(T, T, T, T, T) Forest x5
    -(T, T) Swamp x2

    -(U, U, U) Symbiotic Wurm (7/7; When ~ goes to the gy from play, put 7 green 1/1 Insect tokens into play) x3
    -(U, S) Penumbra Wurm (6/6; trample, when it dies, I get a 6/6 black trampling wurm token) x2
    -(U) Thundering Wurm (4/4)
    -(UUUUUUU) Insect (1/1) x7

    Graveyard: Fallow Wurm, Harvest Wurm, Pattern of Rebirth, Defense of the Heart, Symbiotic Wurm, Golgari Rotwurm, Forest, Bayou, Harvest Wurm.
    RFG:

    Mooseman: 16
    Hand: 2
    Library: 38
    In Play:

    (UTTTTT) Mountain x6


    Sword of the Meek
    ( Equipped creature gets +1/+2. Equip 2
    Whenever a 1/1 creature comes into play under your control, you may return Sword of the Meek from your graveyard to play, then attach it to that creature.)

    (U) Dwarven Pony (2/3 due to Meek, 1R, tap: Target Dwarf gains mountainwalk until end of turn.) ~Meeked~
    (U) Dwarven Lieutenant (1/2, 1R: Target Dwarf gets +1/+0 until end of turn.)
    (U) Dwarven Lieutenant (1/2, 1R: Target Dwarf gets +1/+0 until end of turn.)
    (U) Dwarven Driller (2/2, T Destroy target land unless its controller has Dwarven Driller deal 2 damage to him or her.)
    (U) Bomb Squad (1/1, Tap: Put a fuse counter on target creature. At the beginning of your upkeep, put a fuse counter on each creature that has a fuse counter on it. Whenever a creature has four or more fuse counters on it, remove all fuse counters from it and destroy it. That creature deals 4 damage to its controller. )
    (U) Dwarven Recruiter (2/2, When Dwarven Recruiter comes into play, search your library for any number of Dwarf cards and reveal those cards. Shuffle your library, then put them on top of it in any order.)
    (U) Dwarven Pony (1/1, 1R, tap: Target Dwarf gains mountainwalk until end of turn.)
    (U) Dwarven Recruiter (2/2, When Dwarven Recruiter comes into play, search your library for any number of Dwarf cards and reveal those cards. Shuffle your library, then put them on top of it in any order.)
    (U) Bomb Squad (1/1, Tap: Put a fuse counter on target creature. At the beginning of your upkeep, put a fuse counter on each creature that has a fuse counter on it. Whenever a creature has four or more fuse counters on it, remove all fuse counters from it and destroy it. That creature deals 4 damage to its controller. )
    (S) Dwarven Driller (2/2, T Destroy target land unless its controller has Dwarven Driller deal 2 damage to him or her.)
    (S) Dwarven Pony (1/1, 1R, tap: Target Dwarf gains mountainwalk until end of turn.)

    Graveyard: Bomb Squad, Leyline of Lightning
    RFG:

    BigBlue: 19 (2 Kill Points - DarthFerret, Spiderman)
    Hand: 1
    Library: 38
    In Play:

    (Ench) Shapeshifter's Marrow (At the beginning of each opponents upkeep they reveal the top card of their library, if it is a creature they put it in their gy and ~ becomes a copy of it w/o this ability, otherwise they put it on top of their library)

    (Ench) Sunken Hope (At the beginning of each player's upkeep, they return a creature they control to it's owner's hand)

    (UUTT) Caldera Lake (T:1; T:U or R and ~ deals 1 dmg to me; cip tapped) x2
    (UU) Steam Vents (T: U or R; cip tapped unless I pay 2 life)
    (TUU) Volcanic Island (R/U dual)
    (T) Island
    (UU) Mountain

    (U) Taurean Mauler (36/36 due to ctrs; Changeling; Whenever an opponent plays a spell, I may put a +1/+1 conter on ~) ~34 +1/+1 Counters
    (U) Beast of Burden (28/28; ~'s power and toughness are equal to the # of creatures in play) (Originally Shapeshifter's Marrow)
    (U) Crag Puca (2/4; (U/R: Switch ~'s P/T)
    (U) Crag Puca (2/4; (U/R: Switch ~'s P/T)

    Graveyard: Torchling, Swerve, Torchling
    RFG:

    Spiderman - Golems (Placed 4 of 5, 0 Kill Points)
    DarthFerret - Demons (Placed 5 of 5, 0 Kill Points)

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