...see all those wonderful cards, but I have time to "copy and paste" some cards I've made:
Defying Outlaw (2UU)(3/4)
Creature - Hooligan
Defying Outlaw is unblockable.
Defying Outlaw can't attack or block unless you return a creature you control back to owner's hand.
Storm Bluster (2U)
Sorcery
Tap all lands target player controls.
Tap all Islands you control.
Lands tapped this way don't untap during their controller's next untap step.
Storm Magnate (3U)(1/4)
Creature - Magnate
At the beginning of your upkeep step, if you control an Island, you may choose to tap all Islands you control. If you do, return target permanent back to owner's hand.
Storm-Front Dove (3U)(2/2)
Creature - Bird
Flying
Tap all Islands you control, sacrifice Storm-Front Dove: Tap all creatures target player controls. Those creatures don't untap during their controller's next untap step.
Storm Drake (1U) (2/3)
Creature - Drake
Flying
At the beginning of your upkeep step, tap all Islands you control.
Conceal (1UU)
Instant
Choose 3 target permanents controled by target player.
That player chooses 1 of those permanents and returns the rest back to owner's hand.
Indulgence (X1UU)
Instant
Counter target spell with total mana cost of X, and draw X cards.
Spawning (G)
Sorcery
As an additional cost to play Spawning, sacrifice a creature.
Put a Spawn token into play under your control. Treat that token as a 3/3 Green creature.
Spawning Infestation (X4G)(3/3)
Creature - Spawn
As Spawning Infestation comes into play, sacrifice all other creatures you control, and put X Spawn tokens into play. Treat each token as a 3/3 Green creature.
Stark Lamina (X2B)(5/5)
Creature - Lamina
As Stark Lamina comes into play, you lose 5 life and gain X life.
Stark Executioner (X3B)(2/2)
Creature - Executioner
As Stark Executioner comes into play, choose 1: Put X -1/-1 counter on target creature, or target player loses X life.
Stark Judgement (X2BB)
Sorcery
Each player chooses X cards in his or her hands and removes the rest from the game.
Domino Theory (2B)
Enchantment
At the end of each player's turn, if that player discarded any cards duing that turn, that player chooses and discards a card from his or her hand.
Stark Parasite (X2B)(4/3)
Creature - Parasite
As Stark Parasite comes into play, choose X cards in your hand and remove the rest from the game.
Surge Elemental (X2RG)(2/2)
Creature - Elemental
Haste, Trample
As Surge Elemental comes into play, it gains +X/+X until end of the turn.
Ascendance (X3WW)
Sorcery
Choose X target creatures, and destroy all other creatures. Those creatures can't regenerate.
Entomb (X2B)
Sorcery
Target player sacrifices a creature. That creature's controller loses X life.
Stark Judgement (X3B)
Sorcery
Target player chooses and discards 2 cards from his or her hand. That player discards X cards at random.
Surge (XG)
Instant
Choose 1: Target creature gains +2/+2 until end of the turn, or +X/+X until end of the turn.
Bleak Desolation (1B)
Sorcery
Search opponent's library for all copies of a creature card. Shuffle that player's library. Put one of those creatures into play under owner's controler, and remove the rest from the game.
Inner Whisper (2U)
Sorcery
Search opponent's library for all copies of any card. Shuffle that player's library. Put one of those cards into owner's hand, and remove the rest from the game.
Blinding Wind (X3U)
Instant
Tap all creatures target player controls. Return X target creatures that player controls back to owner's hand.
Imagenary World (2U)
Sorcery
Each player returns an artifact, a creature, a land, and an enchantment card back to owner's hand.
Sudden Cognition (X1U)
Instant
Look at the top X cards of your library and put them back in any order.
Draw a card.
Trinity Martyr (2WW)(2/2)
Creature - Martyr
Sacrifice Divine Martyr: Tap all lands you control. For each Plains tapped this way, you gain 1 life; for each Island tapped this way, draw a card; and for each Forest tapped this way, creatures you control gain +1/+1 until end of the turn.
>>That's it, for now.