Heres a lot of creatures for the sliver world: There mostly sanctum people. There are also some spells and lands too.
Sanctified Paladin
Summon Soldier
2WW
2/2
Protection from Slivers
WW Tap Destroy target sliver
(Rare)
Last Stand
3WWW
As an additional cost to play last stand, sacrifice all permanents, remove every card in your library and graveyard from the game, and discard your hand: Flip a coin, if you win the flip, deal 50 damage to your opponent. (Rare)
Sanctified Mage
Summon Mage
2WU
1/1
Counts as a wizard
Tap: Deal 1 damage to target creature or player.
All artifices cost 1 less to play.
(Uncommon)
Sliver Bomb
RRR
Sorcery
Until end of turn, all slivers gain sac this creature deal 1 damage to all creatures and players.
(Rare)
Wrath of Riftwood
GGGG
Sorcery
Destroy target creature or land. It cannot be regenerated. Put a */* Elemental token into play under your control with *= the number of elemental tokens in play.
(Uncommon)
United Cause
4WW
Put a 1/1 soldier token into play for each white mana producing land you control.
(Rare)
Sanctified Priest
2W
Summon priest
1/2
Tap prevent 1 damage
Tap target soldier gets +1/+1
(Common)
Sanctified Soldier
1W
Summon Soldier
2/2
(Common)
You may have more than 4 sanctified soldiers in your library
Sanctum Artillerist
3W
Summon Soldier
2/3
Sacrifice a landTap deal 2 damage to target creature or player
(Uncommon)
Tyrithan Upstarts
4R
Summon Anarchist
4/3
When Upstarts come into play YOC: Upstarts deal 4 damage to target creature or player, or your opponent reveals his hand and you may choose one card in it. Youre opponent discards this card.
(Rare)
Tyrithan Townsfolk
W
Summon Townsfolk
0/1
Tap add w to your mana pool
Tap Sacrifice a land: Add WWW to your mana pool (Broken?)
(Common)
Tyrithian Sanctum
Leg Land
Tap Add U to your mana pool TySanct deals 2 damage to you
Tap Add W to to your mana pool TySanct deals 2 damage to you
Tap Sacrifice Ty Sanctum addd any combination of U or W mana totalling 5 to your mana pool. You lose 4 life
(Rare)
Tyrith, City of Splendor
Leg Land
Comes into play tapped
Sacrifice a soldier add WW to your mana pool You may not use this ability the turn it comes into play
Tap: Add W to your mana pool
(Rare)
Tyrith Watch
2W
2/2
Summon Soldier
Attacking does not cause tyrith watch to tap.
(Common)
Riftwood Lion
G
2/2
Riftwood lion cannot block
(Common)
Stench of Corruption
Enchantment
2BB
Artifice 5
Choose a creature type- All creatures of the chosen type get -1/-1
(Uncommon)
Morale
(Reprint)
The Artificer
Summon Wizard Legend
7
Artifice:3UW
2/2
Tap target card is colorless till end of turn.
3 Tap target creature gains pro ______ until end of turn
UU Tap draw a card
WWWWXTap prevent X damage to target creature or player
WWW Tap Gain two life
All artifice costs are colorless
(Very Rare)
Cloak of the Artificer
Enchant Creature
UU
Artifice:WU
Target creature is colorless and cannot be the arget of spells or abilities
(Common)
Sanctum Rider
Summon Soldier
3WW
2/2 Haste, First Strike
Kicker: 1WW Gains +1/+1 and trample
Rebel Upstart
2R
Summon Anarchist
2/2 Haste
Sac Rebel upstart: Deal 1 damage to target creature
(Common)
Support the Cause
2RR
Enchantment
Sacrifice a creature to deal 2 damage to target creature
(Uncommon)
Riftwood Ranger
GG
1/1
1 Tap target land is a forest until end of turn
Tap and G to your mana pool
(Uncommon)
Decaying Sliver
2B
1/1
All slivers gain fading 1, and whenever this creature blocks or is blocked, destroy the creature it blocked/blocks at end of turn.
(Rare)
Nether Agent
Summon Ghoul
2BB
2/2
Sacrifice nether agent: Destroy target nonblack/nonartifact creature
(Uncommon)
NetherWorld Fiend
Summon Devil
4BB
4/4
Flying First Strike Trample Haste Rampage 2, flanking
Cannot be blocked by fewer than 2 creatures
During your upkeep destroy target Nonblack creature
During your upkeep, your opponent gains 2 life, and you lose 2 life.
During your upkeep put a 1/1 black thrull into play under your opponents control w/ sac this thrull and one other creature to destroy target nonblack creature.
When Netherworld fiend leaves play, sacrifice 4 lands, take 4 damage, and put all creatures killed by netherworld fiend back into play under your opponents control w/ haste.
(Rare)
Nether Bargain
BBB
Enchantment
Sac a creature add BB to your mana pool
(Uncommon)
Netherboon
2B
YOC Target creature gains spirit link, or target creature gains venom, or target creature gets +3/+3
(Uncommon)
Rebel Militia
R
Summon Upstart
1/1 Haste
(Common)
Rebellion
3RR
Enchantment
Fading 5
All Creatures you control gain haste and get +1/+1
Remove a fade counter from rebellion to remove target creature the game and you take 2 damage. When rebellion has no fade counters on it you lose the game. Rebellion cannot be put into a graveyard from play, or removed from the game.
(Rare)
Wumpus Cub
Summon Wumpus
3G
3/2Trample Haste
(Common)
Wumpus Warrior
Summon Wumpus
6G
6/6 Trample
(Common)
Arullos Wumpus Chieftain
Summon Wumpus Legend
6GGG
8/8 Haste- Sacrifice a land to give Arullos +1/+1 and trample until end of turn.
(Rare)
Natures Resurgence
G
Enchantment
Sacrifice a creature to search your lirary for a basic land and put it into play
(Uncommon)
Riftwood
Legendary Land
Tap add GG to your mana pool
G Tap Regenerate target creature
2G Tap Put an elemental token into play. Treat this token as a 1/1 creature with tap add g to your mana pool.
Tap untap target creature or land
Well, thats about it for my contribution to the world of riftwood