Crap.... that'll probably do it for you...
Untap, Upkeep, Draw
Play Island
Play Jester's Cap
Done
Spidey: 23
Hand: 2
Library: 45
In Play:
(T) Faerie Conclave (~ CIP tapped. T: Add U to my mana pool. 1U: ~ becomes a 2/1 blue Faerie creature w/flying ueot. It's still a land)
(T) Forbidding Watchtower (~ CIP tapped. T: Add W to my mana pool. 1W: ~ becomes a 1/5 white Soldier creature ueot. It's still a land)
(T) Nimbus Maze (T: Add 1 to my mana pool. T: Add W to my mana pool. Play this ability only if I control an Island. T: Add U to my mana pool. Play this ability only if I control a Plains)
(U) Island
(U) Plains
(T) Mana Vault (~ doesn't untap during my untap step. At the beginning of my upkeep, I may pay 4. If I do, untap ~. At the beginning of my draw step, if ~ is tapped, ~ deals 1 dmg to me. T: Add 3 to my mana pool)
(S) Iridescent Angel (4/4, flying, pro-all colors)
Graveyard: Absorb, Rewind
RFG:
BigBlue: 18
Hand: 2
Library: 32
(U) Jester's Cap (2,Sac ~, T: Search target players library for 3 cards and remove them from the game)
(T) Mox Jet (T:B)
(TU) Island x2
(U) Salt Marsh (T: U or B; cip Tapped)
(TT) Swamp x2
(U) Tainted Isle (T:1; T: B or U - if I control a swamp)
(U) Blizzard Specter (2/3; Flying; When ~ deals combat dmg to a player, choose 1 - that player returns a permanent to their hand or that player discards a card)
Graveyard: Hypnotic Specter, Shadowmage Infiltrator
RFG: