Second Singleton Draft, Round 3: Spidey vs BigBlue

Spiderman

Administrator
Staff member
Woo!

EOT, Enlightened Tutor to get Mana Vault

Untap, upkeep, Draw

Make my Conclave a creature and attack for 2
Mana Vault
Forbidding Watchtower

Done

Spidey: 23
Hand: 2
Library: 46
In Play:

(T) Faerie Conclave (~ CIP tapped. T: Add U to my mana pool. 1U: ~ becomes a 2/1 blue Faerie creature w/flying ueot. It's still a land)
(T) Forbidding Watchtower (~ CIP tapped. T: Add W to my mana pool. 1W: ~ becomes a 1/5 white Soldier creature ueot. It's still a land)
(T) Nimbus Maze (T: Add 1 to my mana pool. T: Add W to my mana pool. Play this ability only if I control an Island. T: Add U to my mana pool. Play this ability only if I control a Plains)
(T) Island
(T) Plains

(U) Mana Vault (~ doesn't untap during my untap step. At the beginning of my upkeep, I may pay 4. If I do, untap ~. At the beginning of my draw step, if ~ is tapped, ~ deals 1 dmg to me. T: Add 3 to my mana pool)

Graveyard: Absorb, Rewind
RFG:

BigBlue: 18
Hand: 4
Library: 34

(T) Mox Jet (T:B)
(T) Island
(U) Salt Marsh (T: U or B; cip Tapped)
(T) Swamp
(U) Tainted Isle (T:1; T: B or U - if I control a swamp)

Graveyard: Hypnotic Specter, Shadowmage Infiltrator
RFG:
 
B

BigBlue

Guest
Hmmm...

Untap, Upkeep, Draw

Play Swamp
Play Blizzard Specter
Done

Spidey: 23
Hand: 2
Library: 46
In Play:

(T) Faerie Conclave (~ CIP tapped. T: Add U to my mana pool. 1U: ~ becomes a 2/1 blue Faerie creature w/flying ueot. It's still a land)
(T) Forbidding Watchtower (~ CIP tapped. T: Add W to my mana pool. 1W: ~ becomes a 1/5 white Soldier creature ueot. It's still a land)
(T) Nimbus Maze (T: Add 1 to my mana pool. T: Add W to my mana pool. Play this ability only if I control an Island. T: Add U to my mana pool. Play this ability only if I control a Plains)
(T) Island
(T) Plains

(U) Mana Vault (~ doesn't untap during my untap step. At the beginning of my upkeep, I may pay 4. If I do, untap ~. At the beginning of my draw step, if ~ is tapped, ~ deals 1 dmg to me. T: Add 3 to my mana pool)

Graveyard: Absorb, Rewind
RFG:

BigBlue: 18
Hand: 3
Library: 33

(T) Mox Jet (T:B)
(T) Island
(U) Salt Marsh (T: U or B; cip Tapped)
(TT) Swamp x2
(U) Tainted Isle (T:1; T: B or U - if I control a swamp)

(S) Blizzard Specter (2/3; Flying; When ~ deals combat dmg to a player, choose 1 - that player returns a permanent to their hand or that player discards a card)

Graveyard: Hypnotic Specter, Shadowmage Infiltrator
RFG:
 

Spiderman

Administrator
Staff member
Untap, upkeep, Draw

Iridescent Angel

Done

Spidey: 23
Hand: 2
Library: 45
In Play:

(T) Faerie Conclave (~ CIP tapped. T: Add U to my mana pool. 1U: ~ becomes a 2/1 blue Faerie creature w/flying ueot. It's still a land)
(T) Forbidding Watchtower (~ CIP tapped. T: Add W to my mana pool. 1W: ~ becomes a 1/5 white Soldier creature ueot. It's still a land)
(T) Nimbus Maze (T: Add 1 to my mana pool. T: Add W to my mana pool. Play this ability only if I control an Island. T: Add U to my mana pool. Play this ability only if I control a Plains)
(U) Island
(U) Plains

(T) Mana Vault (~ doesn't untap during my untap step. At the beginning of my upkeep, I may pay 4. If I do, untap ~. At the beginning of my draw step, if ~ is tapped, ~ deals 1 dmg to me. T: Add 3 to my mana pool)

(S) Iridescent Angel (4/4, flying, pro-all colors)

Graveyard: Absorb, Rewind
RFG:

BigBlue: 18
Hand: 3
Library: 33

(T) Mox Jet (T:B)
(T) Island
(U) Salt Marsh (T: U or B; cip Tapped)
(TT) Swamp x2
(U) Tainted Isle (T:1; T: B or U - if I control a swamp)

(S) Blizzard Specter (2/3; Flying; When ~ deals combat dmg to a player, choose 1 - that player returns a permanent to their hand or that player discards a card)

Graveyard: Hypnotic Specter, Shadowmage Infiltrator
RFG:
 
B

BigBlue

Guest
Crap.... that'll probably do it for you...

Untap, Upkeep, Draw

Play Island
Play Jester's Cap
Done

Spidey: 23
Hand: 2
Library: 45
In Play:

(T) Faerie Conclave (~ CIP tapped. T: Add U to my mana pool. 1U: ~ becomes a 2/1 blue Faerie creature w/flying ueot. It's still a land)
(T) Forbidding Watchtower (~ CIP tapped. T: Add W to my mana pool. 1W: ~ becomes a 1/5 white Soldier creature ueot. It's still a land)
(T) Nimbus Maze (T: Add 1 to my mana pool. T: Add W to my mana pool. Play this ability only if I control an Island. T: Add U to my mana pool. Play this ability only if I control a Plains)
(U) Island
(U) Plains

(T) Mana Vault (~ doesn't untap during my untap step. At the beginning of my upkeep, I may pay 4. If I do, untap ~. At the beginning of my draw step, if ~ is tapped, ~ deals 1 dmg to me. T: Add 3 to my mana pool)

(S) Iridescent Angel (4/4, flying, pro-all colors)

Graveyard: Absorb, Rewind
RFG:

BigBlue: 18
Hand: 2
Library: 32

(U) Jester's Cap (2,Sac ~, T: Search target players library for 3 cards and remove them from the game)

(T) Mox Jet (T:B)
(TU) Island x2
(U) Salt Marsh (T: U or B; cip Tapped)
(TT) Swamp x2
(U) Tainted Isle (T:1; T: B or U - if I control a swamp)

(U) Blizzard Specter (2/3; Flying; When ~ deals combat dmg to a player, choose 1 - that player returns a permanent to their hand or that player discards a card)

Graveyard: Hypnotic Specter, Shadowmage Infiltrator
RFG:
 

Spiderman

Administrator
Staff member
Untap, upkeep no pay - Draw - take 1

Attack with the Angel
Responses/blocks?

Spidey: 22
Hand: 3
Library: 44
In Play:

(U) Faerie Conclave (~ CIP tapped. T: Add U to my mana pool. 1U: ~ becomes a 2/1 blue Faerie creature w/flying ueot. It's still a land)
(U) Forbidding Watchtower (~ CIP tapped. T: Add W to my mana pool. 1W: ~ becomes a 1/5 white Soldier creature ueot. It's still a land)
(U) Nimbus Maze (T: Add 1 to my mana pool. T: Add W to my mana pool. Play this ability only if I control an Island. T: Add U to my mana pool. Play this ability only if I control a Plains)
(U) Island
(U) Plains

(U) Mana Vault (~ doesn't untap during my untap step. At the beginning of my upkeep, I may pay 4. If I do, untap ~. At the beginning of my draw step, if ~ is tapped, ~ deals 1 dmg to me. T: Add 3 to my mana pool)

(T) Iridescent Angel (4/4, flying, pro-all colors)

Graveyard: Absorb, Rewind
RFG:

BigBlue: 18
Hand: 2
Library: 32

(U) Jester's Cap (2,Sac ~, T: Search target players library for 3 cards and remove them from the game)

(T) Mox Jet (T:B)
(TU) Island x2
(U) Salt Marsh (T: U or B; cip Tapped)
(TT) Swamp x2
(U) Tainted Isle (T:1; T: B or U - if I control a swamp)

(U) Blizzard Specter (2/3; Flying; When ~ deals combat dmg to a player, choose 1 - that player returns a permanent to their hand or that player discards a card)

Graveyard: Hypnotic Specter, Shadowmage Infiltrator
RFG:
 
B

BigBlue

Guest
No blocks or responses... Ouch...

(You're up in Tribal fyi...)
 

Spiderman

Administrator
Staff member
(I know. Something happened to my deck and I have to figure out what happened)

That's 4.
Pearl Medallion

Done

Spidey: 22
Hand: 2
Library: 44
In Play:

(U) Faerie Conclave (~ CIP tapped. T: Add U to my mana pool. 1U: ~ becomes a 2/1 blue Faerie creature w/flying ueot. It's still a land)
(U) Forbidding Watchtower (~ CIP tapped. T: Add W to my mana pool. 1W: ~ becomes a 1/5 white Soldier creature ueot. It's still a land)
(U) Nimbus Maze (T: Add 1 to my mana pool. T: Add W to my mana pool. Play this ability only if I control an Island. T: Add U to my mana pool. Play this ability only if I control a Plains)
(T) Island
(T) Plains

(U) Mana Vault (~ doesn't untap during my untap step. At the beginning of my upkeep, I may pay 4. If I do, untap ~. At the beginning of my draw step, if ~ is tapped, ~ deals 1 dmg to me. T: Add 3 to my mana pool)
(U) Pearl Medallion (White spells I play cost 1 less to play)

(T) Iridescent Angel (4/4, flying, pro-all colors)

Graveyard: Absorb, Rewind
RFG:

BigBlue: 14
Hand: 2
Library: 32

(U) Jester's Cap (2,Sac ~, T: Search target players library for 3 cards and remove them from the game)

(T) Mox Jet (T:B)
(TU) Island x2
(U) Salt Marsh (T: U or B; cip Tapped)
(TT) Swamp x2
(U) Tainted Isle (T:1; T: B or U - if I control a swamp)

(U) Blizzard Specter (2/3; Flying; When ~ deals combat dmg to a player, choose 1 - that player returns a permanent to their hand or that player discards a card)

Graveyard: Hypnotic Specter, Shadowmage Infiltrator
RFG:
 
B

BigBlue

Guest
Yuck... (Your vault is tapped... updating)

Untap, Upkeep, Draw

Play Island (Not the time for a damn Flood...)
Play Copy Artifact (Responses?)

Done

Spidey: 22
Hand: 2
Library: 44
In Play:

(U) Faerie Conclave (~ CIP tapped. T: Add U to my mana pool. 1U: ~ becomes a 2/1 blue Faerie creature w/flying ueot. It's still a land)
(U) Forbidding Watchtower (~ CIP tapped. T: Add W to my mana pool. 1W: ~ becomes a 1/5 white Soldier creature ueot. It's still a land)
(U) Nimbus Maze (T: Add 1 to my mana pool. T: Add W to my mana pool. Play this ability only if I control an Island. T: Add U to my mana pool. Play this ability only if I control a Plains)
(T) Island
(T) Plains

(T) Mana Vault (~ doesn't untap during my untap step. At the beginning of my upkeep, I may pay 4. If I do, untap ~. At the beginning of my draw step, if ~ is tapped, ~ deals 1 dmg to me. T: Add 3 to my mana pool)
(U) Pearl Medallion (White spells I play cost 1 less to play)

(T) Iridescent Angel (4/4, flying, pro-all colors)

Graveyard: Absorb, Rewind
RFG:

BigBlue: 14
Hand: 1
Library: 31

(U) Jester's Cap (2,Sac ~, T: Search target players library for 3 cards and remove them from the game)
Copy Artifact

(T) Mox Jet (T:B)
(TUU) Island x3
(U) Salt Marsh (T: U or B; cip Tapped)
(UU) Swamp x2
(U) Tainted Isle (T:1; T: B or U - if I control a swamp)

(U) Blizzard Specter (2/3; Flying; When ~ deals combat dmg to a player, choose 1 - that player returns a permanent to their hand or that player discards a card)

Graveyard: Hypnotic Specter, Shadowmage Infiltrator
RFG:
 
B

BigBlue

Guest
Make it a Cap, Activate the actual cap (UU) to search your library
 

Spiderman

Administrator
Staff member
//NAME: Untitled Deck

1 Limited Resources
1 Wasteland
5 Plains
5 Island
1 Overrule
1 Winter Orb
1 Azorius Signet
1 Flooded Strand
1 Kjeldoran Outpost
1 Tundra
1 Sky Diamond
1 Fellwar Stone
1 Upheaval
1 Stalking Stones
1 Blinkmoth Nexus
1 Mishra's Factory
1 Dismiss
1 Convolute
1 Rethink
1 Disrupt
1 Put Away
1 Legacy's Allure
1 Merchant Scroll
1 Thoughtbind
1 Treachery
1 Desertion
1 Foil
1 Sapphire Medallion
1 Cancel
1 Armageddon
1 Black Vise
1 Swords to Plowshares
1 Lotus Petal
1 Mystical Tutor
1 Balance
1 Mox Sapphire
 
B

BigBlue

Guest
I don't have an answer for your angel this game... so I'm going to shorten this game up by a couple turns and concede now... (mostly wanted to see what I had to contend w/ for game 3... nothing too surprising there.) I have an Edict coming, but your man-lands would have been sac'd before the angel...

I'll let you play for game 3. Good Luck!
 
B

BigBlue

Guest
At my expense... so somehow I don't find this that funny... :)

I'm beginning to think this deck is a dog... but, I drafted it so I can't complain.
 

Spiderman

Administrator
Staff member
All righty, here we go... good luck!

Draw 7, keep

Flooded Strand
Sac it and pay a life to get Tundra

Done

Spidey: 20
Hand: 6
Library: 49
In Play:

(U) Tundra (U/W dual)

Graveyard:
RFG:

BigBlue: 20
Hand: 7
Library: ??

Graveyard:
RFG:
 
B

BigBlue

Guest
Draw 7, keep... Here we go... Good Luck!

Draw

Play Island
Play Rootwater Diver
Go

Spidey: 19
Hand: 6
Library: 49
In Play:

(U) Tundra (U/W dual)

Graveyard: Flooded Strand
RFG:

BigBlue: 20
Hand: 6
Library: 38

(T) Island

(S) Rootwater Diver (1/1; T, Sac ~: Return target artifact from my gy to my hand)

Graveyard:
RFG:
 

Spiderman

Administrator
Staff member
Untap, upkeep, Draw

Island

Done

Spidey: 19
Hand: 6
Library: 48
In Play:

(U) Tundra (U/W dual)
(U) Island

Graveyard: Flooded Strand
RFG:

BigBlue: 20
Hand: 6
Library: 38

(T) Island

(S) Rootwater Diver (1/1; T, Sac ~: Return target artifact from my gy to my hand)

Graveyard:
RFG:
 
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