Your Orb is hurting you I think more than me... (Well, that and your apparent screw...)
Untap (Aqueduct), Upkeep, Draw
Attack w/ Infiltrator for 1
Spidey: 20
Hand: 7
Library: 42
In Play:
(T,U) Island x2
(T) Plains
(U) Null Rod (Activated abilities of artifacts can't be played)
(U) Winter Orb (As long as ~ is untapped, players can't untap more than one land during their untap steps)
Graveyard: Convolute, Merchant Scroll, Thoughtbind
RFG:
BigBlue: 20
Hand: 6
Library: 30
(TU) Swamp
(U) Tainted Isle (T:1; T:U or B - as long as I control a swamp)
(U) Dimir Aqueduct (T:UB; cip tapped; when cip, return a land I control to owner's hand)
(UU) Island x2
(U) Mundungu (1/1; T: Counter target spell unless it's controller pays 1 and pays 1 life.)
(T) Shadowmage Infiltrator (1/3; Fear; When ~ does combat damage to a player, I may draw a card)
Graveyard: Jester's Scepter
RFG: