Hurt/Heal

Discussion in 'Games Run By CPA Members' started by Spiderman, May 31, 2007.

  1. Melkor Active Member

    Even weakened by the power being absorbed by the Slivers, Ephraim (-2) manages to easily and dismissively destroy the Kobolds who attack him just because they want the attention.

    Assassins 7
    Bringers 8
    Djinns 0
    Dragons 7
    Dwarves 0
    Elementals 9
    Ephraim 2
    Golems 2
    Humans 8
    Kobolds 4
    Leviathans 8
    Merfolk 0
    Slivers 4
    Sphinxes 9
    Walls 0
    Wurms 7
    Zombies 0
    Ransac -1
  2. Oversoul The Tentacled One

    The golems realize that the other three pokemon evolving through link cable are better than them and die of embarrassment (-2).

    Assassins 7
    Bringers 8
    Djinns 0
    Dragons 7
    Dwarves 0
    Elementals 9
    Golems 0
    Humans 8
    Kobolds 4
    Leviathans 8
    Merfolk 0
    Slivers 4
    Sphinxes 9
    Walls 0
    Wurms 7
    Zombies 0
  3. Ephraim New Member

    The elementals, realizing an opportunity to establish themselves as the mightiest of the remaining races, fill the skies with lightning to bring low the haughty Sphinxes. (Sphinxes -2)

    Assassins 7
    Bringers 8
    Djinns 0
    Dragons 7
    Dwarves 0
    Elementals 9
    Golems 0
    Humans 8
    Kobolds 4
    Leviathans 8
    Merfolk 0
    Slivers 4
    Sphinxes 7
    Walls 0
    Wurms 7
    Zombies 0
  4. Ransac CPA Trash Man

    The assassins realize that they aren't a race, but more of a job. This depresses them (-2)

    Assassins 5
    Bringers 8
    Djinns 0
    Dragons 7
    Dwarves 0
    Elementals 9
    Golems 0
    Humans 8
    Kobolds 4
    Leviathans 8
    Merfolk 0
    Slivers 4
    Sphinxes 7
    Walls 0
    Wurms 7
    Zombies 0


    Ransac, cpa trash man
  5. Oversoul The Tentacled One

    Oedipus enters (humans +1, sphinxes -1).

    Assassins 5
    Bringers 8
    Djinns 0
    Dragons 7
    Dwarves 0
    Elementals 9
    Golems 0
    Humans 9
    Kobolds 4
    Leviathans 8
    Merfolk 0
    Slivers 4
    Sphinxes 6
    Walls 0
    Wurms 7
    Zombies 0
  6. DarthFerret Evil Sith Weasel

    The Assassins clash with the Elementals. No one dies, and the Assassins are bolstered by this (Assassins +2)

    Assassins 7
    Bringers 8
    Djinns 0
    Dragons 7
    Dwarves 0
    Elementals 9
    Golems 0
    Humans 9
    Kobolds 4
    Leviathans 8
    Merfolk 0
    Slivers 4
    Sphinxes 6
    Walls 0
    Wurms 7
    Zombies 0
  7. BigBlue Magic Jones

    The Slivers are bored and start sliding down a railing, ironically they get a few slivers in their butts. (-2)

    Assassins 7
    Bringers 8
    Djinns 0
    Dragons 7
    Dwarves 0
    Elementals 9
    Golems 0
    Humans 9
    Kobolds 4
    Leviathans 8
    Merfolk 0
    Slivers 2
    Sphinxes 6
    Walls 0
    Wurms 7
    Zombies 0
  8. EricBess Active Member

    Oedipus Rex (humans -1, Wurms +1).

    Assassins 7
    Bringers 8
    Djinns 0
    Dragons 7
    Dwarves 0
    Elementals 9
    Golems 0
    Humans 8
    Kobolds 4
    Leviathans 8
    Merfolk 0
    Slivers 2
    Sphinxes 6
    Walls 0
    Wurms 8
    Zombies 0
  9. Mooseman Isengar Tussle

    Oh the pitiful wrecks (-2)


    Assassins
    5
    Bringers 8
    Djinns 0
    Dragons 7
    Dwarves 0
    Elementals 9
    Golems 0
    Humans 8
    Kobolds 4
    Leviathans 8
    Merfolk 0
    Slivers 2
    Sphinxes 6
    Walls 0
    Wurms 8
    Zombies 0
  10. Ransac CPA Trash Man

    The kobolds throw feces at each other in joy (+2)


    Assassins
    5
    Bringers 8
    Djinns 0
    Dragons 7
    Dwarves 0
    Elementals 9
    Golems 0
    Humans 8
    Kobolds 6
    Leviathans 8
    Merfolk 0
    Slivers 2
    Sphinxes 6
    Walls 0
    Wurms 8
    Zombies 0


    Ransac, cpa trash man
  11. rokapoke Man Among Gods

    This distresses the Feces Elementals to no end... (-2)

    Assassins 5
    Bringers 8
    Djinns 0
    Dragons 7
    Dwarves 0
    Elementals 7
    Golems 0
    Humans 8
    Kobolds 6
    Leviathans 8
    Merfolk 0
    Slivers 2
    Sphinxes 6
    Walls 0
    Wurms 8
    Zombies 0
  12. DarthFerret Evil Sith Weasel

    The Dragons are grounded by strong crosswinds.. (Dragons -2)

    Assassins 5
    Bringers 8
    Djinns 0
    Dragons 5
    Dwarves 0
    Elementals 7
    Golems 0
    Humans 8
    Kobolds 6
    Leviathans 8
    Merfolk 0
    Slivers 2
    Sphinxes 6
    Walls 0
    Wurms 8
    Zombies 0
  13. Mooseman Isengar Tussle

    The assassins mistakenly bleach their outfits pure white (Assassins -2)

    Assassins 3
    Bringers 8
    Djinns 0
    Dragons 5
    Dwarves 0
    Elementals 7
    Golems 0
    Humans 8
    Kobolds 6
    Leviathans 8
    Merfolk 0
    Slivers 2
    Sphinxes 6
    Walls 0
    Wurms 8
    Zombies 0
  14. Ephraim New Member

    Apparently so. (Leviathans -2)

    Assassins 3
    Bringers 8
    Djinns 0
    Dragons 5
    Dwarves 0
    Elementals 7
    Golems 0
    Humans 8
    Kobolds 6
    Leviathans 6
    Merfolk 0
    Slivers 2
    Sphinxes 6
    Walls 0
    Wurms 8
    Zombies 0
  15. Oversoul The Tentacled One

    The slivers, seeing that they are losing, take to the sea. Although they only have one enemy to contend with there, it's a big one (-2).

    Assassins 3
    Bringers 8
    Djinns 0
    Dragons 5
    Dwarves 0
    Elementals 7
    Golems 0
    Humans 8
    Kobolds 6
    Leviathans 6
    Merfolk 0
    Slivers 0
    Sphinxes 6
    Walls 0
    Wurms 8
    Zombies 0
  16. train The Wildcard!!!...

    The kobolds run fast enough and with enough numbers to dirty up the Assassins new white cloths... (Assassins -2, Kobolds - 0 - but great effort...)

    Assassins 1
    Bringers 8
    Djinns 0
    Dragons 5
    Dwarves 0
    Elementals 7
    Golems 0
    Humans 8
    Kobolds 6
    Leviathans 6
    Merfolk 0
    Slivers 0
    Sphinxes 6
    Walls 0
    Wurms 8
    Zombies 0
  17. Spiderman CPA Man in Tights, Dopey Administrative Assistant

    Mooseman, aren't you in the Eastern Time Zone (with daylight savings time)?

    Some Humans fall off a cliff while fleeing some hungry Wurms (Humans -2)

    Assassins 1
    Bringers 8
    Djinns 0
    Dragons 5
    Dwarves 0
    Elementals 7
    Golems 0
    Humans 6
    Kobolds 6
    Leviathans 6
    Merfolk 0
    Slivers 0
    Sphinxes 6
    Walls 0
    Wurms 8
    Zombies 0
  18. DarthFerret Evil Sith Weasel

    The assassins decide that enough is enough, and pull out some healing potions! (assassins +2)

    Assassins 3
    Bringers 8
    Djinns 0
    Dragons 5
    Dwarves 0
    Elementals 7
    Golems 0
    Humans 6
    Kobolds 6
    Leviathans 6
    Merfolk 0
    Slivers 0
    Sphinxes 6
    Walls 0
    Wurms 8
    Zombies 0
  19. Ransac CPA Trash Man

    ...unfortunately, the healing potion contains Kobold feces.... (-2)

    Assassins 1
    Bringers 8
    Djinns 0
    Dragons 5
    Dwarves 0
    Elementals 7
    Golems 0
    Humans 6
    Kobolds 6
    Leviathans 6
    Merfolk 0
    Slivers 0
    Sphinxes 6
    Walls 0
    Wurms 8
    Zombies 0


    Ransac, cpa trash man
  20. Mooseman Isengar Tussle

    yes, is that why the date and time on my post if off?

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