Hurt/Heal

Discussion in 'Games Run By CPA Members' started by Spiderman, May 31, 2007.

  1. Spiderman CPA Man in Tights, Dopey Administrative Assistant

    While it looks like the new game will be Beyond Balderdash, I found this on another forum and thought we could try it here.

    Before I explain the rules though, post a Magic creature type. One post per day, but only the first 16 creature types will be taken.

    I pick Dwarves, of course, for today.
  2. Ephraim New Member

    I have no idea what is going on, but what do I have to lose?

    Sphinx
  3. Spiderman CPA Man in Tights, Dopey Administrative Assistant

    Welcome! You oughta get in on some of the other games we have going on in here... :)
  4. Ransac CPA Trash Man

    Kobolds


    Ransac, cpa trash man
  5. Mooseman Isengar Tussle

    Well blind gaming is blind gaming.......

    Djinn
  6. train The Wildcard!!!...

    slivers
  7. Limited Yes, but we won't care

  8. Melkor Active Member

    Zombie not going to go unless you tell him to go . . . Zombie!
  9. BigBlue Magic Jones

    Merfolk...

    Hey, just cuz Wizards has forgotten them, I haven't...
  10. Spiderman CPA Man in Tights, Dopey Administrative Assistant

    Only one creature type per person per day. I had to delete your post, Mooseman...
  11. TomB Administrative Assistant

  12. rokapoke Man Among Gods

    Force of Nature!
  13. Spiderman CPA Man in Tights, Dopey Administrative Assistant

    I'm gonna take that to mean Elementals :)

    And today I'll contribute Bringers.

    Only five more to go! Get your creature type in before the game starts :D

    Creature types so far:

    Bringers
    Djinns
    Dragons
    Dwarves
    Elementals
    Golems
    Kobolds
    Merfolk
    Slivers
    Sphinxes
    Zombies
  14. Limited Yes, but we won't care

  15. DarthFerret Evil Sith Weasel

  16. Ransac CPA Trash Man

    Humans


    Ransac, cpa trash man
  17. train The Wildcard!!!...

  18. BigBlue Magic Jones

    Leviathons :) (I was going to do Illusions)
  19. Spiderman CPA Man in Tights, Dopey Administrative Assistant

    And that's 16!

    The Rules:

    An additional hint I found is keeping points > 10 in blue and points <10 in red.

    So here we go!

    Dwarves find a gold mine (+1)
    Humans deforest some wood (-1)

    Assassin 10
    Bringers 10
    Djinns 10
    Dragons 10
    Dwarves 11
    Elementals 10
    Golems 10
    Humans 9
    Kobolds 10
    Leviathons 10
    Merfolk 10
    Slivers 10
    Sphinxes 10
    Walls 10
    Wurm 10
    Zombies 10
  20. BigBlue Magic Jones

    The dwarves quickly scramble to their open mine, however their Greed overtakes them as they collapse the tunnel. Two Dwarves down...


    Assassin 10
    Bringers 10
    Djinns 10
    Dragons 10
    Dwarves 9
    Elementals 10
    Golems 10
    Humans 9
    Kobolds 10
    Leviathons 10
    Merfolk 10
    Slivers 10
    Sphinxes 10
    Walls 10
    Wurm 10
    Zombies 10

Share This Page