Cugel wouldn't be the one lighting them on fire. Oversoul would. It was a joke. You know, because you accidentally put "Oversoul" instead of Cugel...
Ooohh... I totally missed that 
It will take Rondo's turn to pass out silver arrows rather than attacking, so I figure he's attacking...
Everyone is in melee since the creatures have closed and among you, unless someone says otherwise that they're trying to move away and get back into missile attacks
Cugel attacks the fourth one with his sword and decapitates it.
Si'Nat pulls out his silver dagger and attacks the first but misses.
Bertrem pulls out the unknown mace and charges the second creature with it. He feels a surge of power from the mace which powers his stroke and bashes its chest, causing it to collapse
Bertrem has found/used a Mace +2
Rondo attacks the first with his silver battleaxe and takes off an arm, but the silver doesn't have any noticeable effect on the creature.
Round 4 - Creatures have initiative.
The first attacks Bertrem and hits with a claw and bite. Bertrem is unable to withstand both attacks and freezes.
The third goes for Rondo and connects with a claw. Rondo grimaces as he feels his joints stiffen up and he joins the others watching the battle.
Cugel attacks the third and connects with a <thud> on its arm, but it's still coming.
Si'Nat attacks the same one with his dagger and also hits but fails to drop it.
Round 5 - Creatures have initiative.
The first goes for Cugel and connects with both claws. He also fails to survive the freezing.
The third attacks Patrick and connects with all three attacks. Not only is Patrick looking in VERY bad shape, he also freezes.
The sole remaining member still moving, Si'Nat attacks the first and just misses it.
Round 6 - Creatures have initiative.
The creatures close in on Si'Nat. However, his armor and his skillz help prevent him from being hit at all
Si'Nat attacks the first but misses.
Round 7 - Creatures have initiative.
The first creature misses, although one claw scrapes against Si'Nat's armor. The second has more luck, hitting all three times. Si'Nat looks pretty bad (though not as bad as Patrick) but is unaffected by the creatures "freeze" effect.
Si'Nat's turn. (I'm stopping since Si'Nat took some damage)