D&D: Horror on the Hill - Falling Down a Trapdoor

Discussion in 'Games Run By CPA Members' started by Mooseman, May 4, 2010.

  1. Spiderman CPA Man in Tights, Dopey Administrative Assistant

    Si'Nat de-feathers some birds...
  2. Oversoul The Tentacled One

    "That was only a minor nuisance. Shall we carry on?"
  3. Mooseman Isengar Tussle

    Can we get out of here.... this is starting to wear on my nerves....
  4. Spiderman CPA Man in Tights, Dopey Administrative Assistant

    Continuing down the passage, I assume?

    You travel another 20' roughly straight and the passage starts to bend to the right. You travel another 30' and the passage bends more to right, you travel another 30' and the passage bends back to the left, you travel 20' and come to a crossroads of sorts. There's a passage to your right, one straight ahead although it looks like it bends to the left pretty quickly, and one to your left that also looks like it bends to the left. And it's about time to rest.
  5. Oversoul The Tentacled One

    "This place is absolutely commodious."
  6. train The Wildcard!!!...

    "Well - let's rest a back a little into this passageway we are coming from so we aren't directly in the intersection... then we can move one. Which way next gents, or just keep going straight?"
  7. Mooseman Isengar Tussle

    Give me some time to update my maps and we'll see.
    I also should pray to get the healing spell back....
  8. DarthFerret Evil Sith Weasel

    Will pray as well, if we take a rest. "I think a rest sounds pretty good about now. Are we sure this is the safest place to do so?"
  9. Spiderman CPA Man in Tights, Dopey Administrative Assistant

    Praying to get the spells back is the end-of-the-day type thing, which you aren't at yet (unless you really want to set up camp for the night). It's only almost 1 PM
  10. train The Wildcard!!!...

    We can force the big rest now - but if we are going to rest in that manner, we should find a room to shelter/protect us...
  11. Spiderman CPA Man in Tights, Dopey Administrative Assistant

    Kurik asks, "Do we really need to rest? I thought we had lots of healing aids still..."
  12. train The Wildcard!!!...

    "I'm up for adventuring more... Let's go until we at least find a room it's safe to rest in..."

    will nudge along straight ahead...
  13. Mooseman Isengar Tussle

    Okay, Okay..... my feet are like lead.....
  14. train The Wildcard!!!...

    "Onward it is..."

    And where's ransac when lead is mentioned - we need a random rabbit here...
  15. Spiderman CPA Man in Tights, Dopey Administrative Assistant

    You head "straight" which is actually a sharp turn to the left for about 10' and then turns sharply to the right for about 30', then turns about 45 degrees to the left for about 20' and finally opens up into a wide, high ceiling cavern at a 90 degree right angle. It appears to be empty, but it curves to the right after about 40' from where you are.
  16. Oversoul The Tentacled One

    "We might as well explore the rest of this path. Watch for giant bats and the like..."
  17. train The Wildcard!!!...

    "Agreed"

    (Will check the walls along the way and look for anything seeming out of place...)
  18. Spiderman CPA Man in Tights, Dopey Administrative Assistant

    Upon rounding the bend, the cavern stretches away for about another 40' before ending. In a little corner at that end, a small band of humanoids (from what you can see from your vantage point and torchlight) are squatting around some debris and dirty-white objects. They look up when your torchlight illuminates the cavern, surprised.
  19. train The Wildcard!!!...

    (kobolds maybe?...)

    Prepared to fire if they move towards us...

    "Hi... what are you doing there?"
  20. TomB Administrative Assistant

    Rondo readies an arrow too...:)

Share This Page