Untap, upkeep, draw, Citanul Centaurs, Done. Spidey: 20 Hand: 7 Library: 43 In Play: (T,T) Forest x2 (U) Quicksand (T: add 1 to my mana pool. T, sac ~: Target attacking creature w/o flying gets -1/-2 ueot) (U) Desert (T: add 1 to my mana pool. T: ~ deals 1 dmg to target attacking creature. Play this ability only during the end of combat step) (T) Sol Ring (T: add 2 to my mana pool) (U) Metamorphic Wurm (3/3, Threshold - ~ gets +4/+4) (U) Trained Armodon (3/3) (U) Endangered Armodon (4/5, when I control a creature whose toughness is 2 or less, sac ~) (S) Southern Elephant (3/4) Graveyard: Wasteland RFG: DarthFerret: 10 Hand: 2 Library: 44 In Play: (U,U) Desert (T,T,T,T) Forest x4 (U) Heart of Yavimaya (T:G , or T: Target critter gets +1/+1) (U) Jolrael's Centaur (2/2, Flanking, cannot be the target of spells or abilities) (U) Skyshooter (1/2, can block flyers; T: Sac to kill an attacking or blocking critter with flying) (U) Seton's Scout (2/1, can block flying, Threshold: +2/+2) (U) Centaur Rootcaster (2/2, When this deals combat damage to a player, I can search for a basic land and put it into play tapped) (S) Citanul Centaurs (6/3, Echo, cannot be the target of spells or abilities) Graveyard: Whirlwind, Forest, Gaea's Cradle RFG: Oversoul: 19 Hand: 2 Library: 41 In Play: (U, U, U, U, U) Island x5 -Rhystic Deluge (U: tap a creature unless controller pays 1) -(T) Coral Merfolk (4/3; Islandwalk) -(U) Coral Trickster (4/3; Islandwalk; can tap a target when it flips, Morph: U) -(U) Coral Trickster (4/3; Islandwalk; can tap a target when it flips, Morph: U) -(U) Coral Trickster (4/3; Islandwalk; can tap a target when it flips, Morph: U) -(T) Lord of Atlantis (3/3; Islandwalk; Gives other merfolk +1/+1 and islandwalk) -(T) Lord of Atlantis (3/3; Islandwalk; Gives other merfolk +1/+1 and islandwalk) Graveyard: Brainstorm, Brainstorm, Force of Will, Counterspell RFG: Counterspell Mooseman: 20 Hand: 6 Library: 43 In Play: (U) Tundra (T: Add either U or W ) (U) Treva's Ruins (T: Add G, W, or U to your mana pool.) (U,U) Island x2 (U) Isochron Scepter (Imprinted w/Boomerang) (2T: You may copy the imprinted instant card and play the copy without paying its mana cost) (U) Isochron Scepter (Imprinted w/Trickbind) (2T: You may copy the imprinted instant card and play the copy without paying its mana cost) (U) DreamStalker (Illusion 1/5, When ~ comes into play, return a permanent you control to its owner's hand) Graveyard: Krovikan Mist, Intuition, Island, Island RFG:Boomerang, Trickbind
Untap, upkeep, draw, face-down creature, done. Spidey: 20 Hand: 7 Library: 43 In Play: (T,T) Forest x2 (U) Quicksand (T: add 1 to my mana pool. T, sac ~: Target attacking creature w/o flying gets -1/-2 ueot) (U) Desert (T: add 1 to my mana pool. T: ~ deals 1 dmg to target attacking creature. Play this ability only during the end of combat step) (T) Sol Ring (T: add 2 to my mana pool) (U) Metamorphic Wurm (3/3, Threshold - ~ gets +4/+4) (U) Trained Armodon (3/3) (U) Endangered Armodon (4/5, when I control a creature whose toughness is 2 or less, sac ~) (S) Southern Elephant (3/4) Graveyard: Wasteland RFG: DarthFerret: 10 Hand: 2 Library: 44 In Play: (U,U) Desert (T,T,T,T) Forest x4 (U) Heart of Yavimaya (T:G , or T: Target critter gets +1/+1) (U) Jolrael's Centaur (2/2, Flanking, cannot be the target of spells or abilities) (U) Skyshooter (1/2, can block flyers; T: Sac to kill an attacking or blocking critter with flying) (U) Seton's Scout (2/1, can block flying, Threshold: +2/+2) (U) Centaur Rootcaster (2/2, When this deals combat damage to a player, I can search for a basic land and put it into play tapped) (S) Citanul Centaurs (6/3, Echo, cannot be the target of spells or abilities) Graveyard: Whirlwind, Forest, Gaea's Cradle RFG: Oversoul: 19 Hand: 2 Library: 40 In Play: (T, T, T, U, U) Island x5 -Rhystic Deluge (U: tap a creature unless controller pays 1) -(U) Coral Merfolk (4/3; Islandwalk) -(U) Coral Trickster (4/3; Islandwalk; can tap a target when it flips, Morph: U) -(U) Coral Trickster (4/3; Islandwalk; can tap a target when it flips, Morph: U) -(U) Coral Trickster (4/3; Islandwalk; can tap a target when it flips, Morph: U) -(U) Lord of Atlantis (3/3; Islandwalk; Gives other merfolk +1/+1 and islandwalk) -(U) Lord of Atlantis (3/3; Islandwalk; Gives other merfolk +1/+1 and islandwalk) -(S) Face-down creature (2/2) Graveyard: Brainstorm, Brainstorm, Force of Will, Counterspell RFG: Counterspell Mooseman: 20 Hand: 6 Library: 43 In Play: (U) Tundra (T: Add either U or W ) (U) Treva's Ruins (T: Add G, W, or U to your mana pool.) (U,U) Island x2 (U) Isochron Scepter (Imprinted w/Boomerang) (2T: You may copy the imprinted instant card and play the copy without paying its mana cost) (U) Isochron Scepter (Imprinted w/Trickbind) (2T: You may copy the imprinted instant card and play the copy without paying its mana cost) (U) DreamStalker (Illusion 1/5, When ~ comes into play, return a permanent you control to its owner's hand) Graveyard: Krovikan Mist, Intuition, Island, Island RFG:Boomerang, Trickbind
Untap, upkeep, draw, Treva's Ruins (bounce Island), done Spidey: 20 Hand: 7 Library: 43 In Play: (T,T) Forest x2 (U) Quicksand (T: add 1 to my mana pool. T, sac ~: Target attacking creature w/o flying gets -1/-2 ueot) (U) Desert (T: add 1 to my mana pool. T: ~ deals 1 dmg to target attacking creature. Play this ability only during the end of combat step) (T) Sol Ring (T: add 2 to my mana pool) (U) Metamorphic Wurm (3/3, Threshold - ~ gets +4/+4) (U) Trained Armodon (3/3) (U) Endangered Armodon (4/5, when I control a creature whose toughness is 2 or less, sac ~) (S) Southern Elephant (3/4) Graveyard: Wasteland RFG: DarthFerret: 10 Hand: 2 Library: 44 In Play: (U,U) Desert (T,T,T,T) Forest x4 (U) Heart of Yavimaya (T:G , or T: Target critter gets +1/+1) (U) Jolrael's Centaur (2/2, Flanking, cannot be the target of spells or abilities) (U) Skyshooter (1/2, can block flyers; T: Sac to kill an attacking or blocking critter with flying) (U) Seton's Scout (2/1, can block flying, Threshold: +2/+2) (U) Centaur Rootcaster (2/2, When this deals combat damage to a player, I can search for a basic land and put it into play tapped) (S) Citanul Centaurs (6/3, Echo, cannot be the target of spells or abilities) Graveyard: Whirlwind, Forest, Gaea's Cradle RFG: Oversoul: 19 Hand: 2 Library: 40 In Play: (T, T, T, U, U) Island x5 -Rhystic Deluge (U: tap a creature unless controller pays 1) -(U) Coral Merfolk (4/3; Islandwalk) -(U) Coral Trickster (4/3; Islandwalk; can tap a target when it flips, Morph: U) -(U) Coral Trickster (4/3; Islandwalk; can tap a target when it flips, Morph: U) -(U) Coral Trickster (4/3; Islandwalk; can tap a target when it flips, Morph: U) -(U) Lord of Atlantis (3/3; Islandwalk; Gives other merfolk +1/+1 and islandwalk) -(U) Lord of Atlantis (3/3; Islandwalk; Gives other merfolk +1/+1 and islandwalk) -(S) Face-down creature (2/2) Graveyard: Brainstorm, Brainstorm, Force of Will, Counterspell RFG: Counterspell Mooseman: 20 Hand: 6 Library: 42 In Play: (U) Tundra (T: Add either U or W ) (UU) Treva's Ruins (T: Add G, W, or U to your mana pool.) x2 (U) Island (U) Isochron Scepter (Imprinted w/Boomerang) (2T: You may copy the imprinted instant card and play the copy without paying its mana cost) (U) Isochron Scepter (Imprinted w/Trickbind) (2T: You may copy the imprinted instant card and play the copy without paying its mana cost) (U) DreamStalker (Illusion 1/5, When ~ comes into play, return a permanent you control to its owner's hand) Graveyard: Krovikan Mist, Intuition, Island, Island RFG:Boomerang, Trickbind
Untap, upkeep, draw, Strip Mine, Use it to kill one of Mooseman's Ruins, Done. Spidey: 20 Hand: 7 Library: 42 In Play: (U,U) Forest x2 (U) Quicksand (T: add 1 to my mana pool. T, sac ~: Target attacking creature w/o flying gets -1/-2 ueot) (U) Desert (T: add 1 to my mana pool. T: ~ deals 1 dmg to target attacking creature. Play this ability only during the end of combat step) (U) Sol Ring (T: add 2 to my mana pool) (U) Metamorphic Wurm (3/3, Threshold - ~ gets +4/+4) (U) Trained Armodon (3/3) (U) Endangered Armodon (4/5, when I control a creature whose toughness is 2 or less, sac ~) (U) Southern Elephant (3/4) Graveyard: Wasteland, Strip Mine RFG: DarthFerret: 10 Hand: 2 Library: 44 In Play: (U,U) Desert (T,T,T,T) Forest x4 (U) Heart of Yavimaya (T:G , or T: Target critter gets +1/+1) (U) Jolrael's Centaur (2/2, Flanking, cannot be the target of spells or abilities) (U) Skyshooter (1/2, can block flyers; T: Sac to kill an attacking or blocking critter with flying) (U) Seton's Scout (2/1, can block flying, Threshold: +2/+2) (U) Centaur Rootcaster (2/2, When this deals combat damage to a player, I can search for a basic land and put it into play tapped) (S) Citanul Centaurs (6/3, Echo, cannot be the target of spells or abilities) Graveyard: Whirlwind, Forest, Gaea's Cradle RFG: Oversoul: 19 Hand: 2 Library: 40 In Play: (T, T, T, U, U) Island x5 -Rhystic Deluge (U: tap a creature unless controller pays 1) -(U) Coral Merfolk (4/3; Islandwalk) -(U) Coral Trickster (4/3; Islandwalk; can tap a target when it flips, Morph: U) -(U) Coral Trickster (4/3; Islandwalk; can tap a target when it flips, Morph: U) -(U) Coral Trickster (4/3; Islandwalk; can tap a target when it flips, Morph: U) -(U) Lord of Atlantis (3/3; Islandwalk; Gives other merfolk +1/+1 and islandwalk) -(U) Lord of Atlantis (3/3; Islandwalk; Gives other merfolk +1/+1 and islandwalk) -(S) Face-down creature (2/2) Graveyard: Brainstorm, Brainstorm, Force of Will, Counterspell RFG: Counterspell Mooseman: 20 Hand: 6 Library: 42 In Play: (U) Tundra (T: Add either U or W ) (U) Treva's Ruins (T: Add G, W, or U to your mana pool.) (U) Island (U) Isochron Scepter (Imprinted w/Boomerang) (2T: You may copy the imprinted instant card and play the copy without paying its mana cost) (U) Isochron Scepter (Imprinted w/Trickbind) (2T: You may copy the imprinted instant card and play the copy without paying its mana cost) (U) DreamStalker (Illusion 1/5, When ~ comes into play, return a permanent you control to its owner's hand) Graveyard: Krovikan Mist, Intuition, Island, Island, Treva's Ruins RFG:Boomerang, Trickbind
Untap, upkeep (pay echo), draw, maze of Ith, done. Spidey: 20 Hand: 7 Library: 42 In Play: (U,U) Forest x2 (U) Quicksand (T: add 1 to my mana pool. T, sac ~: Target attacking creature w/o flying gets -1/-2 ueot) (U) Desert (T: add 1 to my mana pool. T: ~ deals 1 dmg to target attacking creature. Play this ability only during the end of combat step) (U) Sol Ring (T: add 2 to my mana pool) (U) Metamorphic Wurm (3/3, Threshold - ~ gets +4/+4) (U) Trained Armodon (3/3) (U) Endangered Armodon (4/5, when I control a creature whose toughness is 2 or less, sac ~) (U) Southern Elephant (3/4) Graveyard: Wasteland, Strip Mine RFG: DarthFerret: 10 Hand: 2 Library: 43 In Play: (U,U) Desert (T,T,T,T) Forest x4 (U) Heart of Yavimaya (T:G , or T: Target critter gets +1/+1) (U) Maze of Ith (You just thought it was an attacking creature) (U) Jolrael's Centaur (2/2, Flanking, cannot be the target of spells or abilities) (U) Skyshooter (1/2, can block flyers; T: Sac to kill an attacking or blocking critter with flying) (U) Seton's Scout (2/1, can block flying, Threshold: +2/+2) (U) Centaur Rootcaster (2/2, When this deals combat damage to a player, I can search for a basic land and put it into play tapped) (U) Citanul Centaurs (6/3, Echo, cannot be the target of spells or abilities) Graveyard: Whirlwind, Forest, Gaea's Cradle RFG: Oversoul: 19 Hand: 2 Library: 40 In Play: (T, T, T, U, U) Island x5 -Rhystic Deluge (U: tap a creature unless controller pays 1) -(U) Coral Merfolk (4/3; Islandwalk) -(U) Coral Trickster (4/3; Islandwalk; can tap a target when it flips, Morph: U) -(U) Coral Trickster (4/3; Islandwalk; can tap a target when it flips, Morph: U) -(U) Coral Trickster (4/3; Islandwalk; can tap a target when it flips, Morph: U) -(U) Lord of Atlantis (3/3; Islandwalk; Gives other merfolk +1/+1 and islandwalk) -(U) Lord of Atlantis (3/3; Islandwalk; Gives other merfolk +1/+1 and islandwalk) -(S) Face-down creature (2/2) Graveyard: Brainstorm, Brainstorm, Force of Will, Counterspell RFG: Counterspell Mooseman: 20 Hand: 6 Library: 42 In Play: (U) Tundra (T: Add either U or W ) (U) Treva's Ruins (T: Add G, W, or U to your mana pool.) (U) Island (U) Isochron Scepter (Imprinted w/Boomerang) (2T: You may copy the imprinted instant card and play the copy without paying its mana cost) (U) Isochron Scepter (Imprinted w/Trickbind) (2T: You may copy the imprinted instant card and play the copy without paying its mana cost) (U) DreamStalker (Illusion 1/5, When ~ comes into play, return a permanent you control to its owner's hand) Graveyard: Krovikan Mist, Intuition, Island, Island, Treva's Ruins RFG:Boomerang, Trickbind
Maybe if you weren't so trigger happy to use it on my poor ruins, you might have it to use on something more powerful......
I couldn't wait; it was either that or discard something (which I probably will have to do anyways next turn).
Strip Mine is a land, you put it into play and only have 7 cards in hand......... hehe...... "Wow, that was a very poor play. If you weren't such a noob, you would know how to play better." HA HA HA HA HA HA HA HA HA HA...... and I have heard this said before.......
Untap, upkeep, draw, Island, done. Spidey: 20 Hand: 7 Library: 42 In Play: (U,U) Forest x2 (U) Quicksand (T: add 1 to my mana pool. T, sac ~: Target attacking creature w/o flying gets -1/-2 ueot) (U) Desert (T: add 1 to my mana pool. T: ~ deals 1 dmg to target attacking creature. Play this ability only during the end of combat step) (U) Sol Ring (T: add 2 to my mana pool) (U) Metamorphic Wurm (3/3, Threshold - ~ gets +4/+4) (U) Trained Armodon (3/3) (U) Endangered Armodon (4/5, when I control a creature whose toughness is 2 or less, sac ~) (U) Southern Elephant (3/4) Graveyard: Wasteland, Strip Mine RFG: DarthFerret: 10 Hand: 2 Library: 43 In Play: (U,U) Desert (T,T,T,T) Forest x4 (U) Heart of Yavimaya (T:G , or T: Target critter gets +1/+1) (U) Maze of Ith (You just thought it was an attacking creature) (U) Jolrael's Centaur (2/2, Flanking, cannot be the target of spells or abilities) (U) Skyshooter (1/2, can block flyers; T: Sac to kill an attacking or blocking critter with flying) (U) Seton's Scout (2/1, can block flying, Threshold: +2/+2) (U) Centaur Rootcaster (2/2, When this deals combat damage to a player, I can search for a basic land and put it into play tapped) (U) Citanul Centaurs (6/3, Echo, cannot be the target of spells or abilities) Graveyard: Whirlwind, Forest, Gaea's Cradle RFG: Oversoul: 19 Hand: 2 Library: 39 In Play: (U, U, U, U, U, U) Island x6 -Rhystic Deluge (U: tap a creature unless controller pays 1) -(U) Coral Merfolk (4/3; Islandwalk) -(U) Coral Trickster (4/3; Islandwalk; can tap a target when it flips, Morph: U) -(U) Coral Trickster (4/3; Islandwalk; can tap a target when it flips, Morph: U) -(U) Coral Trickster (4/3; Islandwalk; can tap a target when it flips, Morph: U) -(U) Lord of Atlantis (3/3; Islandwalk; Gives other merfolk +1/+1 and islandwalk) -(U) Lord of Atlantis (3/3; Islandwalk; Gives other merfolk +1/+1 and islandwalk) -(U) Face-down creature (2/2) Graveyard: Brainstorm, Brainstorm, Force of Will, Counterspell RFG: Counterspell Mooseman: 20 Hand: 6 Library: 42 In Play: (U) Tundra (T: Add either U or W ) (U) Treva's Ruins (T: Add G, W, or U to your mana pool.) (U) Island (U) Isochron Scepter (Imprinted w/Boomerang) (2T: You may copy the imprinted instant card and play the copy without paying its mana cost) (U) Isochron Scepter (Imprinted w/Trickbind) (2T: You may copy the imprinted instant card and play the copy without paying its mana cost) (U) DreamStalker (Illusion 1/5, When ~ comes into play, return a permanent you control to its owner's hand) Graveyard: Krovikan Mist, Intuition, Island, Island, Treva's Ruins RFG:Boomerang, Trickbind
Untap, upkeep, draw, Island, done. Spidey: 20 Hand: 7 Library: 42 In Play: (U,U) Forest x2 (U) Quicksand (T: add 1 to my mana pool. T, sac ~: Target attacking creature w/o flying gets -1/-2 ueot) (U) Desert (T: add 1 to my mana pool. T: ~ deals 1 dmg to target attacking creature. Play this ability only during the end of combat step) (U) Sol Ring (T: add 2 to my mana pool) (U) Metamorphic Wurm (3/3, Threshold - ~ gets +4/+4) (U) Trained Armodon (3/3) (U) Endangered Armodon (4/5, when I control a creature whose toughness is 2 or less, sac ~) (U) Southern Elephant (3/4) Graveyard: Wasteland, Strip Mine RFG: DarthFerret: 10 Hand: 2 Library: 43 In Play: (U,U) Desert (T,T,T,T) Forest x4 (U) Heart of Yavimaya (T:G , or T: Target critter gets +1/+1) (U) Maze of Ith (You just thought it was an attacking creature) (U) Jolrael's Centaur (2/2, Flanking, cannot be the target of spells or abilities) (U) Skyshooter (1/2, can block flyers; T: Sac to kill an attacking or blocking critter with flying) (U) Seton's Scout (2/1, can block flying, Threshold: +2/+2) (U) Centaur Rootcaster (2/2, When this deals combat damage to a player, I can search for a basic land and put it into play tapped) (U) Citanul Centaurs (6/3, Echo, cannot be the target of spells or abilities) Graveyard: Whirlwind, Forest, Gaea's Cradle RFG: Oversoul: 19 Hand: 2 Library: 39 In Play: (U, U, U, U, U, U) Island x6 -Rhystic Deluge (U: tap a creature unless controller pays 1) -(U) Coral Merfolk (4/3; Islandwalk) -(U) Coral Trickster (4/3; Islandwalk; can tap a target when it flips, Morph: U) -(U) Coral Trickster (4/3; Islandwalk; can tap a target when it flips, Morph: U) -(U) Coral Trickster (4/3; Islandwalk; can tap a target when it flips, Morph: U) -(U) Lord of Atlantis (3/3; Islandwalk; Gives other merfolk +1/+1 and islandwalk) -(U) Lord of Atlantis (3/3; Islandwalk; Gives other merfolk +1/+1 and islandwalk) -(U) Face-down creature (2/2) Graveyard: Brainstorm, Brainstorm, Force of Will, Counterspell RFG: Counterspell Mooseman: 20 Hand: 6 Library: 41 In Play: (U) Tundra (T: Add either U or W ) (U) Treva's Ruins (T: Add G, W, or U to your mana pool.) (UU) Island (U) Isochron Scepter (Imprinted w/Boomerang) (2T: You may copy the imprinted instant card and play the copy without paying its mana cost) (U) Isochron Scepter (Imprinted w/Trickbind) (2T: You may copy the imprinted instant card and play the copy without paying its mana cost) (U) DreamStalker (Illusion 1/5, When ~ comes into play, return a permanent you control to its owner's hand) Graveyard: Krovikan Mist, Intuition, Island, Island, Treva's Ruins RFG:Boomerang, Trickbind
Untap, upkeep, draw, Done - discard Loxodon Mendor Spidey: 20 Hand: 7 Library: 41 In Play: (U,U) Forest x2 (U) Quicksand (T: add 1 to my mana pool. T, sac ~: Target attacking creature w/o flying gets -1/-2 ueot) (U) Desert (T: add 1 to my mana pool. T: ~ deals 1 dmg to target attacking creature. Play this ability only during the end of combat step) (U) Sol Ring (T: add 2 to my mana pool) (U) Metamorphic Wurm (3/3, Threshold - ~ gets +4/+4) (U) Trained Armodon (3/3) (U) Endangered Armodon (4/5, when I control a creature whose toughness is 2 or less, sac ~) (U) Southern Elephant (3/4) Graveyard: Wasteland, Strip Mine, Loxodon Mendor RFG: DarthFerret: 10 Hand: 2 Library: 43 In Play: (U,U) Desert (T,T,T,T) Forest x4 (U) Heart of Yavimaya (T:G , or T: Target critter gets +1/+1) (U) Maze of Ith (You just thought it was an attacking creature) (U) Jolrael's Centaur (2/2, Flanking, cannot be the target of spells or abilities) (U) Skyshooter (1/2, can block flyers; T: Sac to kill an attacking or blocking critter with flying) (U) Seton's Scout (2/1, can block flying, Threshold: +2/+2) (U) Centaur Rootcaster (2/2, When this deals combat damage to a player, I can search for a basic land and put it into play tapped) (U) Citanul Centaurs (6/3, Echo, cannot be the target of spells or abilities) Graveyard: Whirlwind, Forest, Gaea's Cradle RFG: Oversoul: 19 Hand: 2 Library: 39 In Play: (U, U, U, U, U, U) Island x6 -Rhystic Deluge (U: tap a creature unless controller pays 1) -(U) Coral Merfolk (4/3; Islandwalk) -(U) Coral Trickster (4/3; Islandwalk; can tap a target when it flips, Morph: U) -(U) Coral Trickster (4/3; Islandwalk; can tap a target when it flips, Morph: U) -(U) Coral Trickster (4/3; Islandwalk; can tap a target when it flips, Morph: U) -(U) Lord of Atlantis (3/3; Islandwalk; Gives other merfolk +1/+1 and islandwalk) -(U) Lord of Atlantis (3/3; Islandwalk; Gives other merfolk +1/+1 and islandwalk) -(U) Face-down creature (2/2) Graveyard: Brainstorm, Brainstorm, Force of Will, Counterspell RFG: Counterspell Mooseman: 20 Hand: 6 Library: 41 In Play: (U) Tundra (T: Add either U or W ) (U) Treva's Ruins (T: Add G, W, or U to your mana pool.) (UU) Island (U) Isochron Scepter (Imprinted w/Boomerang) (2T: You may copy the imprinted instant card and play the copy without paying its mana cost) (U) Isochron Scepter (Imprinted w/Trickbind) (2T: You may copy the imprinted instant card and play the copy without paying its mana cost) (U) DreamStalker (Illusion 1/5, When ~ comes into play, return a permanent you control to its owner's hand) Graveyard: Krovikan Mist, Intuition, Island, Island, Treva's Ruins RFG:Boomerang, Trickbind
Untap, upkeep, draw, Tap 3 Forest to play Seton, Krosan Protector, done. Spidey: 20 Hand: 7 Library: 41 In Play: (U,U) Forest x2 (U) Quicksand (T: add 1 to my mana pool. T, sac ~: Target attacking creature w/o flying gets -1/-2 ueot) (U) Desert (T: add 1 to my mana pool. T: ~ deals 1 dmg to target attacking creature. Play this ability only during the end of combat step) (U) Sol Ring (T: add 2 to my mana pool) (U) Metamorphic Wurm (3/3, Threshold - ~ gets +4/+4) (U) Trained Armodon (3/3) (U) Endangered Armodon (4/5, when I control a creature whose toughness is 2 or less, sac ~) (U) Southern Elephant (3/4) Graveyard: Wasteland, Strip Mine, Loxodon Mendor RFG: DarthFerret: 10 Hand: 2 Library: 42 In Play: (U,U) Desert (T,T,T,U) Forest x4 (U) Heart of Yavimaya (T:G , or T: Target critter gets +1/+1) (U) Maze of Ith (You just thought it was an attacking creature) (U) Jolrael's Centaur (2/2, Flanking, cannot be the target of spells or abilities) (U) Skyshooter (1/2, can block flyers; T: Sac to kill an attacking or blocking critter with flying) (U) Seton's Scout (2/1, can block flying, Threshold: +2/+2) (U) Centaur Rootcaster (2/2, When this deals combat damage to a player, I can search for a basic land and put it into play tapped) (U) Citanul Centaurs (6/3, Echo, cannot be the target of spells or abilities) (S) Seton, Krosan Protector (2/2, Tap an untaped Druid I control to add G to my mana pool) Graveyard: Whirlwind, Forest, Gaea's Cradle RFG: Oversoul: 19 Hand: 2 Library: 39 In Play: (U, U, U, U, U, U) Island x6 -Rhystic Deluge (U: tap a creature unless controller pays 1) -(U) Coral Merfolk (4/3; Islandwalk) -(U) Coral Trickster (4/3; Islandwalk; can tap a target when it flips, Morph: U) -(U) Coral Trickster (4/3; Islandwalk; can tap a target when it flips, Morph: U) -(U) Coral Trickster (4/3; Islandwalk; can tap a target when it flips, Morph: U) -(U) Lord of Atlantis (3/3; Islandwalk; Gives other merfolk +1/+1 and islandwalk) -(U) Lord of Atlantis (3/3; Islandwalk; Gives other merfolk +1/+1 and islandwalk) -(U) Face-down creature (2/2) Graveyard: Brainstorm, Brainstorm, Force of Will, Counterspell RFG: Counterspell Mooseman: 20 Hand: 6 Library: 41 In Play: (U) Tundra (T: Add either U or W ) (U) Treva's Ruins (T: Add G, W, or U to your mana pool.) (UU) Island (U) Isochron Scepter (Imprinted w/Boomerang) (2T: You may copy the imprinted instant card and play the copy without paying its mana cost) (U) Isochron Scepter (Imprinted w/Trickbind) (2T: You may copy the imprinted instant card and play the copy without paying its mana cost) (U) DreamStalker (Illusion 1/5, When ~ comes into play, return a permanent you control to its owner's hand) Graveyard: Krovikan Mist, Intuition, Island, Island, Treva's Ruins RFG:Boomerang, Trickbind
Untap, upkeep, draw, River Mefolk, done. Looks like I crapped out again... Spidey: 20 Hand: 7 Library: 41 In Play: (U,U) Forest x2 (U) Quicksand (T: add 1 to my mana pool. T, sac ~: Target attacking creature w/o flying gets -1/-2 ueot) (U) Desert (T: add 1 to my mana pool. T: ~ deals 1 dmg to target attacking creature. Play this ability only during the end of combat step) (U) Sol Ring (T: add 2 to my mana pool) (U) Metamorphic Wurm (3/3, Threshold - ~ gets +4/+4) (U) Trained Armodon (3/3) (U) Endangered Armodon (4/5, when I control a creature whose toughness is 2 or less, sac ~) (U) Southern Elephant (3/4) Graveyard: Wasteland, Strip Mine, Loxodon Mendor RFG: DarthFerret: 10 Hand: 2 Library: 42 In Play: (U,U) Desert (T,T,T,U) Forest x4 (U) Heart of Yavimaya (T:G , or T: Target critter gets +1/+1) (U) Maze of Ith (You just thought it was an attacking creature) (U) Jolrael's Centaur (2/2, Flanking, cannot be the target of spells or abilities) (U) Skyshooter (1/2, can block flyers; T: Sac to kill an attacking or blocking critter with flying) (U) Seton's Scout (2/1, can block flying, Threshold: +2/+2) (U) Centaur Rootcaster (2/2, When this deals combat damage to a player, I can search for a basic land and put it into play tapped) (U) Citanul Centaurs (6/3, Echo, cannot be the target of spells or abilities) (S) Seton, Krosan Protector (2/2, Tap an untaped Druid I control to add G to my mana pool) Graveyard: Whirlwind, Forest, Gaea's Cradle RFG: Oversoul: 19 Hand: 2 Library: 38 In Play: (U, U, U, U, T, T) Island x6 -Rhystic Deluge (U: tap a creature unless controller pays 1) -(U) Coral Merfolk (4/3; Islandwalk) -(U) Coral Trickster (4/3; Islandwalk; can tap a target when it flips, Morph: U) -(U) Coral Trickster (4/3; Islandwalk; can tap a target when it flips, Morph: U) -(U) Coral Trickster (4/3; Islandwalk; can tap a target when it flips, Morph: U) -(U) Lord of Atlantis (3/3; Islandwalk; Gives other merfolk +1/+1 and islandwalk) -(U) Lord of Atlantis (3/3; Islandwalk; Gives other merfolk +1/+1 and islandwalk) -(S) River Merfolk (4/3; Islandwalk; U: gains Mountainwalk) -(U) Face-down creature (2/2) Graveyard: Brainstorm, Brainstorm, Force of Will, Counterspell RFG: Counterspell Mooseman: 20 Hand: 6 Library: 41 In Play: (U) Tundra (T: Add either U or W ) (U) Treva's Ruins (T: Add G, W, or U to your mana pool.) (UU) Island (U) Isochron Scepter (Imprinted w/Boomerang) (2T: You may copy the imprinted instant card and play the copy without paying its mana cost) (U) Isochron Scepter (Imprinted w/Trickbind) (2T: You may copy the imprinted instant card and play the copy without paying its mana cost) (U) DreamStalker (Illusion 1/5, When ~ comes into play, return a permanent you control to its owner's hand) Graveyard: Krovikan Mist, Intuition, Island, Island, Treva's Ruins RFG:Boomerang, Trickbind
Untap, upkeep, draw, Island, Mistform Warchief , done. Spidey: 20 Hand: 7 Library: 41 In Play: (U,U) Forest x2 (U) Quicksand (T: add 1 to my mana pool. T, sac ~: Target attacking creature w/o flying gets -1/-2 ueot) (U) Desert (T: add 1 to my mana pool. T: ~ deals 1 dmg to target attacking creature. Play this ability only during the end of combat step) (U) Sol Ring (T: add 2 to my mana pool) (U) Metamorphic Wurm (3/3, Threshold - ~ gets +4/+4) (U) Trained Armodon (3/3) (U) Endangered Armodon (4/5, when I control a creature whose toughness is 2 or less, sac ~) (U) Southern Elephant (3/4) Graveyard: Wasteland, Strip Mine, Loxodon Mendor RFG: DarthFerret: 10 Hand: 2 Library: 42 In Play: (U,U) Desert (T,T,T,U) Forest x4 (U) Heart of Yavimaya (T:G , or T: Target critter gets +1/+1) (U) Maze of Ith (You just thought it was an attacking creature) (U) Jolrael's Centaur (2/2, Flanking, cannot be the target of spells or abilities) (U) Skyshooter (1/2, can block flyers; T: Sac to kill an attacking or blocking critter with flying) (U) Seton's Scout (2/1, can block flying, Threshold: +2/+2) (U) Centaur Rootcaster (2/2, When this deals combat damage to a player, I can search for a basic land and put it into play tapped) (U) Citanul Centaurs (6/3, Echo, cannot be the target of spells or abilities) (S) Seton, Krosan Protector (2/2, Tap an untaped Druid I control to add G to my mana pool) Graveyard: Whirlwind, Forest, Gaea's Cradle RFG: Oversoul: 19 Hand: 2 Library: 38 In Play: (U, U, U, U, T, T) Island x6 -Rhystic Deluge (U: tap a creature unless controller pays 1) -(U) Coral Merfolk (4/3; Islandwalk) -(U) Coral Trickster (4/3; Islandwalk; can tap a target when it flips, Morph: U) -(U) Coral Trickster (4/3; Islandwalk; can tap a target when it flips, Morph: U) -(U) Coral Trickster (4/3; Islandwalk; can tap a target when it flips, Morph: U) -(U) Lord of Atlantis (3/3; Islandwalk; Gives other merfolk +1/+1 and islandwalk) -(U) Lord of Atlantis (3/3; Islandwalk; Gives other merfolk +1/+1 and islandwalk) -(S) River Merfolk (4/3; Islandwalk; U: gains Mountainwalk) -(U) Face-down creature (2/2) Graveyard: Brainstorm, Brainstorm, Force of Will, Counterspell RFG: Counterspell Mooseman: 20 Hand: 6 Library: 39 In Play: (U) Tundra (T: Add either U or W ) (T) Treva's Ruins (T: Add G, W, or U to your mana pool.) (TTU) Island (U) Isochron Scepter (Imprinted w/Boomerang) (2T: You may copy the imprinted instant card and play the copy without paying its mana cost) (U) Isochron Scepter (Imprinted w/Trickbind) (2T: You may copy the imprinted instant card and play the copy without paying its mana cost) (U) DreamStalker (Illusion 1/5, When ~ comes into play, return a permanent you control to its owner's hand) (S) Mistform Warchief (Illusion 1/3, Creature spells you play that share a creature type with Mistform Warchief cost {1} less to play. T: Mistform Warchief's type becomes the creature type of your choice until end of turn.)" Graveyard: Krovikan Mist, Intuition, Island, Island, Treva's Ruins RFG:Boomerang, Trickbind
Untap, upkeep, draw, Plains (finally!), Loxodon Hierarch, Done. Spidey: 24 Hand: 6 Library: 40 In Play: (T,U) Forest x2 (T) Plains (U) Quicksand (T: add 1 to my mana pool. T, sac ~: Target attacking creature w/o flying gets -1/-2 ueot) (U) Desert (T: add 1 to my mana pool. T: ~ deals 1 dmg to target attacking creature. Play this ability only during the end of combat step) (T) Sol Ring (T: add 2 to my mana pool) (U) Metamorphic Wurm (3/3, Threshold - ~ gets +4/+4) (U) Trained Armodon (3/3) (U) Endangered Armodon (4/5, when I control a creature whose toughness is 2 or less, sac ~) (U) Southern Elephant (3/4) (S) Loxodon Hierarch (4/4, when ~ CIP, gain 4 life. GW, sac ~: regen every creature you control) Graveyard: Wasteland, Strip Mine, Loxodon Mendor RFG: DarthFerret: 10 Hand: 2 Library: 42 In Play: (U,U) Desert (T,T,T,U) Forest x4 (U) Heart of Yavimaya (T:G , or T: Target critter gets +1/+1) (U) Maze of Ith (You just thought it was an attacking creature) (U) Jolrael's Centaur (2/2, Flanking, cannot be the target of spells or abilities) (U) Skyshooter (1/2, can block flyers; T: Sac to kill an attacking or blocking critter with flying) (U) Seton's Scout (2/1, can block flying, Threshold: +2/+2) (U) Centaur Rootcaster (2/2, When this deals combat damage to a player, I can search for a basic land and put it into play tapped) (U) Citanul Centaurs (6/3, Echo, cannot be the target of spells or abilities) (S) Seton, Krosan Protector (2/2, Tap an untaped Druid I control to add G to my mana pool) Graveyard: Whirlwind, Forest, Gaea's Cradle RFG: Oversoul: 19 Hand: 2 Library: 38 In Play: (U, U, U, U, T, T) Island x6 -Rhystic Deluge (U: tap a creature unless controller pays 1) -(U) Coral Merfolk (4/3; Islandwalk) -(U) Coral Trickster (4/3; Islandwalk; can tap a target when it flips, Morph: U) -(U) Coral Trickster (4/3; Islandwalk; can tap a target when it flips, Morph: U) -(U) Coral Trickster (4/3; Islandwalk; can tap a target when it flips, Morph: U) -(U) Lord of Atlantis (3/3; Islandwalk; Gives other merfolk +1/+1 and islandwalk) -(U) Lord of Atlantis (3/3; Islandwalk; Gives other merfolk +1/+1 and islandwalk) -(S) River Merfolk (4/3; Islandwalk; U: gains Mountainwalk) -(U) Face-down creature (2/2) Graveyard: Brainstorm, Brainstorm, Force of Will, Counterspell RFG: Counterspell Mooseman: 20 Hand: 6 Library: 39 In Play: (U) Tundra (T: Add either U or W ) (T) Treva's Ruins (T: Add G, W, or U to your mana pool.) (TTU) Island (U) Isochron Scepter (Imprinted w/Boomerang) (2T: You may copy the imprinted instant card and play the copy without paying its mana cost) (U) Isochron Scepter (Imprinted w/Trickbind) (2T: You may copy the imprinted instant card and play the copy without paying its mana cost) (U) DreamStalker (Illusion 1/5, When ~ comes into play, return a permanent you control to its owner's hand) (S) Mistform Warchief (Illusion 1/3, Creature spells you play that share a creature type with Mistform Warchief cost {1} less to play. T: Mistform Warchief's type becomes the creature type of your choice until end of turn.)" Graveyard: Krovikan Mist, Intuition, Island, Island, Treva's Ruins RFG:Boomerang, Trickbind