Tribal #12

A

Al0ysiusHWWW

Guest
Ah I see what you mean there. Yeah, I'm just typing it out now.
 
A

Al0ysiusHWWW

Guest
UUD

(My next two draws are the same from the first brainstorm anyway)

Tap Citadel for 2, kill star for U. Draw

Tap the island for UU, Thoughcast paying 2. Draw 2.

Play an island. Tap it for UU.

Drop a free Sphere. Tap engineer for UU pop sphere for U. Draw.

Use 1UUU floating for Vedalken Archmage.

Use U for Master of Etherium. Draw a card off Archmage.

Attack... even though I feel guilty about it, Bigblue with 2 2/3 sculptors.

Go.

Spidey: 20
Hand: 6
Library: 49
In Play:

(T,T) Mt x2
(T) Forest
(U) Stomping Ground (T: Add R or G to my mana pool. As ~ CIP, I may pay 2 life. If I don't, ~ CIP tapped)

Heartbeat of Spring (Whenever a player taps a land for mana, that player adds one mana to his mana pool of any type that land produced)

Graveyard:
RFG:

Al0ysiusHWWW: 19
Hand: 2
Library: 44
In Play:

(S) Vedalkn Archmage (0/2; Whenever I play and artifact spell I draw)
(S) Master of Etherium (*/*; Artifact Creature; Power and toughness is equal to number of artifacts I control; All other artifacts I control get +1/+1)
(T,T) Etherium Sculptor x2 (1/2; Artifact Creature; Artifact spells cost 1 less to play)
(T) Vedalken Engineer (1/1; T, Add 2 of any color. Can only be used to play artifact spells or abilities)

(T) Darksteel Citadel (Artifact Land; T:1; Indestructible)

(T,T) Island x2

Graveyard: Brainstorm, 2x Chromatic Sphere, 2xChromatic Star, FoW, Thoughtcast
RFG: Vedalken Mastermind

BigBlue: 20
Hand: 4
Library: 51
In Play:

(T) Scrubland (T: W or B; Swamp Plains)
(T) Tainted Field (T:1; T: W or B - as long as I control a swamp)
(T) Godless Shrine (T: W or B; Swamp Plains; cip Tapped unless I pay 2 life)

(U) Vampire Bats (0/1; Flying; B: +1/+0 - only BB may be spent any turn)

Graveyard: Castigate, Castigate
RFG:

Oversoul: 20
Hand: 7
Library: 43
In Play:
-(T,T,T) Plains x3

-Land Tax (at the beginning of my upkeep, if anyone has more lands than me, I get to search my library for three basic lands and put them in my hand)

-(T) Scroll Rack (1, T: switch some number of cards in my hand with cards from the top of my library)

-Seal of Cleansing (sac: destroy target artifact or enchantment)

Graveyard: Plains, Plains, Akroma (Angel of Wrath)
RFG: Blinding Angel

DarthFerret: 20
Hand: 6
Library: 50
In Play:

(U) Savannah (W/G)
(T,T) Forest

(S) Albino Troll (3/3, Echo1G, 1G: regenerate)

Graveyard:
RFG:

Mooseman: 20
Hand: 7
Library: 54
In Play:

(UU) Island
(U) Forest

(U) Coiling Oracle (1/1, When Coiling Oracle comes into play, reveal the top card of your library. If it's a land card, put it into play. Otherwise, put that card into your hand.)

Graveyard:
RFG:
 
B

BigBlue

Guest
Like I said... It doesn't much matter. I'll go ahead and take the Beats for now. Also - I don't know if it matters, but I would treat the additional BS as blank cards - doesn't have any attributes (including color for FoW), but would count as a discard if need be.

UUD

Play Scrubland
Play Grimclaw Bats
Play Vindicate on the Master - pump up the VP by 1 w/ extra B
Done.

Correcting the typo from my earlier play... (meant Grimclaw, not Dakmor)

Spidey - while that helps "everyone"... it doesn't help everyone equally - I played a cheap deck, so it hurts me...

Spidey: 20
Hand: 6
Library: 49
In Play:

(T,T) Mt x2
(T) Forest
(U) Stomping Ground (T: Add R or G to my mana pool. As ~ CIP, I may pay 2 life. If I don't, ~ CIP tapped)

Heartbeat of Spring (Whenever a player taps a land for mana, that player adds one mana to his mana pool of any type that land produced)

Graveyard:
RFG:

Al0ysiusHWWW: 19
Hand: 2
Library: 44
In Play:

(S) Vedalkn Archmage (0/2; Whenever I play and artifact spell I draw)
(S) Master of Etherium (*/*; Artifact Creature; Power and toughness is equal to number of artifacts I control; All other artifacts I control get +1/+1) Dead?
(T,T) Etherium Sculptor x2 (1/2; Artifact Creature; Artifact spells cost 1 less to play)
(T) Vedalken Engineer (1/1; T, Add 2 of any color. Can only be used to play artifact spells or abilities)

(T) Darksteel Citadel (Artifact Land; T:1; Indestructible)

(T,T) Island x2

Graveyard: Brainstorm, 2x Chromatic Sphere, 2xChromatic Star, FoW, Thoughtcast, Master of Etherium
RFG: Vedalken Mastermind

BigBlue: 16
Hand: 2
Library: 50
In Play:

(TU) Scrubland (T: W or B; Swamp Plains)
(T) Tainted Field (T:1; T: W or B - as long as I control a swamp)
(T) Godless Shrine (T: W or B; Swamp Plains; cip Tapped unless I pay 2 life)

(U) Vampire Bats (0/1; Flying; B: +1/+0 - only BB may be spent any turn)
(S) Grimclaw Bats (1/1; Flying; B, pay 1 life: +1/+1 until eot)

Graveyard: Castigate, Castigate, Vindicate
RFG:

Oversoul: 20
Hand: 7
Library: 43
In Play:
-(T,T,T) Plains x3

-Land Tax (at the beginning of my upkeep, if anyone has more lands than me, I get to search my library for three basic lands and put them in my hand)

-(T) Scroll Rack (1, T: switch some number of cards in my hand with cards from the top of my library)

-Seal of Cleansing (sac: destroy target artifact or enchantment)

Graveyard: Plains, Plains, Akroma (Angel of Wrath)
RFG: Blinding Angel

DarthFerret: 20
Hand: 6
Library: 50
In Play:

(U) Savannah (W/G)
(T,T) Forest

(S) Albino Troll (3/3, Echo1G, 1G: regenerate)

Graveyard:
RFG:

Mooseman: 20
Hand: 7
Library: 54
In Play:

(UU) Island
(U) Forest

(U) Coiling Oracle (1/1, When Coiling Oracle comes into play, reveal the top card of your library. If it's a land card, put it into play. Otherwise, put that card into your hand.)

Graveyard:
RFG:
 

Spiderman

Administrator
Staff member
BigBlue said:
Spidey - while that helps "everyone"... it doesn't help everyone equally - I played a cheap deck, so it hurts me...
Hey, it usually helps everyone... I can't help it if you didn't design your deck to take advantage of free mana :D
 
B

BigBlue

Guest
Well... I have to say... when I was "ready"... I had built a slow Vampire Deck... For some lame reason I decided it'd be too slow and went to the ridiculously fragile - yet fun Bat deck... Had I stuck to the original plan, I'd have been sitting pretty w/ your free mana... and it coulda been a classic Angels vs Vampires battle... I think Ally here (along w/ the rest of us) is going to have trouble w/ Oversoul when he gets rolling here (right about now...)
 
A

Al0ysiusHWWW

Guest
My deck is a candle. It's burns out... POETICALLY!

I figured in my first game I might as well make a splash by playing a ton of things really really fast. That way, even if I lost people would be like I remember that guy, his deck was SO CRAZY, rather than playing boring old bats or something silly like that :p. Originally, I had included a storm combo to taunt Oversoul, but cut it.
 
B

BigBlue

Guest
If you've seen the Original Highlander... The Kurgan said it best...

"Listen up, I got somethin' to say, it's better to burn out - than to fade away!"
 
A

Al0ysiusHWWW

Guest
BigBlue;281890 said:
If you've seen the Original Highlander... The Kurgan said it best...

"Listen up, I got somethin' to say, it's better to burn out - than to fade away!"
Hahaha.
 

Oversoul

The Tentacled One
Spiderman;281880 said:
Hey, it usually helps everyone... I can't help it if you didn't design your deck to take advantage of free mana :D
I suspect that it's intended to help one player in particular more than the others. And the player I'm thinking of has lots and lots and lots of posts.

BigBlue;281888 said:
I think Ally here (along w/ the rest of us) is going to have trouble w/ Oversoul when he gets rolling here (right about now...)
You mean RIGHT NOW right now? :D

Untap, upkeep using Land Tax to grab three Plains, draw, Plains, Serra Avenger, Serra Avenger, Scroll Rack for 5, Swords to Plowshares on Vedalken Archmage (sorry, no better targets right now), done.

Spidey: 20
Hand: 6
Library: 49
In Play:

(T,T) Mt x2
(T) Forest
(U) Stomping Ground (T: Add R or G to my mana pool. As ~ CIP, I may pay 2 life. If I don't, ~ CIP tapped)

Heartbeat of Spring (Whenever a player taps a land for mana, that player adds one mana to his mana pool of any type that land produced)

Graveyard:
RFG:

Al0ysiusHWWW: 19
Hand: 2
Library: 44
In Play:

(S) Vedalkn Archmage (0/2; Whenever I play and artifact spell I draw)
(S) Master of Etherium (*/*; Artifact Creature; Power and toughness is equal to number of artifacts I control; All other artifacts I control get +1/+1) Dead?
(T,T) Etherium Sculptor x2 (1/2; Artifact Creature; Artifact spells cost 1 less to play)
(T) Vedalken Engineer (1/1; T, Add 2 of any color. Can only be used to play artifact spells or abilities)

(T) Darksteel Citadel (Artifact Land; T:1; Indestructible)

(T,T) Island x2

Graveyard: Brainstorm, 2x Chromatic Sphere, 2xChromatic Star, FoW, Thoughtcast, Master of Etherium
RFG: Vedalken Mastermind

BigBlue: 16
Hand: 2
Library: 50
In Play:

(TU) Scrubland (T: W or B; Swamp Plains)
(T) Tainted Field (T:1; T: W or B - as long as I control a swamp)
(T) Godless Shrine (T: W or B; Swamp Plains; cip Tapped unless I pay 2 life)

(U) Vampire Bats (0/1; Flying; B: +1/+0 - only BB may be spent any turn)
(S) Grimclaw Bats (1/1; Flying; B, pay 1 life: +1/+1 until eot)

Graveyard: Castigate, Castigate, Vindicate
RFG:

Oversoul: 20
Hand: 7
Library: 39
In Play:
-(T,T,T,U) Plains x4

-Land Tax (at the beginning of my upkeep, if anyone has more lands than me, I get to search my library for three basic lands and put them in my hand)
-(T) Scroll Rack (1, T: switch some number of cards in my hand with cards from the top of my library)
-Seal of Cleansing (sac: destroy target artifact or enchantment)
-(S,S) Serra Avenger (3/3; Flying, Vigilance)
Graveyard: Plains, Plains, Akroma (Angel of Wrath), Swords to Plowshares
RFG: Blinding Angel

DarthFerret: 20
Hand: 6
Library: 50
In Play:

(U) Savannah (W/G)
(T,T) Forest

(S) Albino Troll (3/3, Echo1G, 1G: regenerate)

Graveyard:
RFG:

Mooseman: 20
Hand: 7
Library: 54
In Play:

(UU) Island
(U) Forest

(U) Coiling Oracle (1/1, When Coiling Oracle comes into play, reveal the top card of your library. If it's a land card, put it into play. Otherwise, put that card into your hand.)

Graveyard:
RFG:
 
D

DarthFerret

Guest
UU (echo) D, Plains, Tel-Jilad Exile, done.

Spidey: 20
Hand: 6
Library: 49
In Play:

(T,T) Mt x2
(T) Forest
(U) Stomping Ground (T: Add R or G to my mana pool. As ~ CIP, I may pay 2 life. If I don't, ~ CIP tapped)

Heartbeat of Spring (Whenever a player taps a land for mana, that player adds one mana to his mana pool of any type that land produced)

Graveyard:
RFG:

Al0ysiusHWWW: 19
Hand: 2
Library: 44
In Play:

(S) Vedalkn Archmage (0/2; Whenever I play and artifact spell I draw) RFG?
(S) Master of Etherium (*/*; Artifact Creature; Power and toughness is equal to number of artifacts I control; All other artifacts I control get +1/+1) Dead?
(T,T) Etherium Sculptor x2 (1/2; Artifact Creature; Artifact spells cost 1 less to play)
(T) Vedalken Engineer (1/1; T, Add 2 of any color. Can only be used to play artifact spells or abilities)

(T) Darksteel Citadel (Artifact Land; T:1; Indestructible)

(T,T) Island x2

Graveyard: Brainstorm, 2x Chromatic Sphere, 2xChromatic Star, FoW, Thoughtcast, Master of Etherium
RFG: Vedalken Mastermind

BigBlue: 16
Hand: 2
Library: 50
In Play:

(TU) Scrubland (T: W or B; Swamp Plains)
(T) Tainted Field (T:1; T: W or B - as long as I control a swamp)
(T) Godless Shrine (T: W or B; Swamp Plains; cip Tapped unless I pay 2 life)

(U) Vampire Bats (0/1; Flying; B: +1/+0 - only BB may be spent any turn)
(S) Grimclaw Bats (1/1; Flying; B, pay 1 life: +1/+1 until eot)

Graveyard: Castigate, Castigate, Vindicate
RFG:

Oversoul: 20
Hand: 7
Library: 39
In Play:
-(T,T,T,U) Plains x4

-Land Tax (at the beginning of my upkeep, if anyone has more lands than me, I get to search my library for three basic lands and put them in my hand)
-(T) Scroll Rack (1, T: switch some number of cards in my hand with cards from the top of my library)
-Seal of Cleansing (sac: destroy target artifact or enchantment)
-(S,S) Serra Avenger (3/3; Flying, Vigilance)
Graveyard: Plains, Plains, Akroma (Angel of Wrath), Swords to Plowshares
RFG: Blinding Angel

DarthFerret: 20
Hand: 5
Library: 49
In Play:

(U) Savannah (W/G)
(T,T) Forest
(T) Plains

(U) Albino Troll (3/3, Echo1G, 1G: regenerate)
(S) Tel-Jilad Exile (2/3, 1G: regenerate)

Graveyard:
RFG:

Mooseman: 20
Hand: 7
Library: 54
In Play:

(UU) Island
(U) Forest

(U) Coiling Oracle (1/1, When Coiling Oracle comes into play, reveal the top card of your library. If it's a land card, put it into play. Otherwise, put that card into your hand.)

Graveyard:
RFG:
 

Mooseman

Isengar Tussle
UU D, River Boa, done.

Spidey: 20
Hand: 6
Library: 49
In Play:

(T,T) Mt x2
(T) Forest
(U) Stomping Ground (T: Add R or G to my mana pool. As ~ CIP, I may pay 2 life. If I don't, ~ CIP tapped)

Heartbeat of Spring (Whenever a player taps a land for mana, that player adds one mana to his mana pool of any type that land produced)

Graveyard:
RFG:

Al0ysiusHWWW: 19
Hand: 2
Library: 44
In Play:

(S) Vedalkn Archmage (0/2; Whenever I play and artifact spell I draw) RFG?
(S) Master of Etherium (*/*; Artifact Creature; Power and toughness is equal to number of artifacts I control; All other artifacts I control get +1/+1) Dead?
(T,T) Etherium Sculptor x2 (1/2; Artifact Creature; Artifact spells cost 1 less to play)
(T) Vedalken Engineer (1/1; T, Add 2 of any color. Can only be used to play artifact spells or abilities)

(T) Darksteel Citadel (Artifact Land; T:1; Indestructible)

(T,T) Island x2

Graveyard: Brainstorm, 2x Chromatic Sphere, 2xChromatic Star, FoW, Thoughtcast, Master of Etherium
RFG: Vedalken Mastermind

BigBlue: 16
Hand: 2
Library: 50
In Play:

(TU) Scrubland (T: W or B; Swamp Plains)
(T) Tainted Field (T:1; T: W or B - as long as I control a swamp)
(T) Godless Shrine (T: W or B; Swamp Plains; cip Tapped unless I pay 2 life)

(U) Vampire Bats (0/1; Flying; B: +1/+0 - only BB may be spent any turn)
(S) Grimclaw Bats (1/1; Flying; B, pay 1 life: +1/+1 until eot)

Graveyard: Castigate, Castigate, Vindicate
RFG:

Oversoul: 20
Hand: 7
Library: 39
In Play:
-(T,T,T,U) Plains x4

-Land Tax (at the beginning of my upkeep, if anyone has more lands than me, I get to search my library for three basic lands and put them in my hand)
-(T) Scroll Rack (1, T: switch some number of cards in my hand with cards from the top of my library)
-Seal of Cleansing (sac: destroy target artifact or enchantment)
-(S,S) Serra Avenger (3/3; Flying, Vigilance)
Graveyard: Plains, Plains, Akroma (Angel of Wrath), Swords to Plowshares
RFG: Blinding Angel

DarthFerret: 20
Hand: 5
Library: 49
In Play:

(U) Savannah (W/G)
(T,T) Forest
(T) Plains

(U) Albino Troll (3/3, Echo1G, 1G: regenerate)
(S) Tel-Jilad Exile (2/3, 1G: regenerate)

Graveyard:
RFG:

Mooseman: 20
Hand: 7
Library: 52
In Play:

(UT) Island
(T) Forest

(U) Coiling Oracle (1/1, When Coiling Oracle comes into play, reveal the top card of your library. If it's a land card, put it into play. Otherwise, put that card into your hand.)
(S) River Boa (2/1, Islandwalk G: Regenerate River Boa.)

Graveyard:
RFG:
 

Spiderman

Administrator
Staff member
Oversoul said:
I suspect that it's intended to help one player in particular more than the others. And the player I'm thinking of has lots and lots and lots of posts.
You mean Mooseman?

Untap, upkeep, Draw

Clockwork Hydra
Stomping Ground CIP tapped

Done- mana burn for 1

Spidey: 19
Hand: 5
Library: 48
In Play:

(T,T) Mt x2
(T) Forest
(U,T) Stomping Ground (T: Add R or G to my mana pool. As ~ CIP, I may pay 2 life. If I don't, ~ CIP tapped) x2

Heartbeat of Spring (Whenever a player taps a land for mana, that player adds one mana to his mana pool of any type that land produced)

(S) Clockwork Hydra (4/4 due to ctrs, Whenever ~ attacks or blocks, remove a +1/+1 ctr from it. If I do, ~ deals 1 dmg to target creature or player. T: Put a +1/+1 ctr on ~)

Graveyard:
RFG:

Al0ysiusHWWW: 19
Hand: 2
Library: 44
In Play:

(S) Master of Etherium (*/*; Artifact Creature; Power and toughness is equal to number of artifacts I control; All other artifacts I control get +1/+1) Dead?
(T,T) Etherium Sculptor x2 (1/2; Artifact Creature; Artifact spells cost 1 less to play)
(T) Vedalken Engineer (1/1; T, Add 2 of any color. Can only be used to play artifact spells or abilities)

(T) Darksteel Citadel (Artifact Land; T:1; Indestructible)

(T,T) Island x2

Graveyard: Brainstorm, 2x Chromatic Sphere, 2xChromatic Star, FoW, Thoughtcast, Master of Etherium
RFG: Vedalken Mastermind, Vedelkan Archmage

BigBlue: 16
Hand: 2
Library: 50
In Play:

(TU) Scrubland (T: W or B; Swamp Plains)
(T) Tainted Field (T:1; T: W or B - as long as I control a swamp)
(T) Godless Shrine (T: W or B; Swamp Plains; cip Tapped unless I pay 2 life)

(U) Vampire Bats (0/1; Flying; B: +1/+0 - only BB may be spent any turn)
(S) Grimclaw Bats (1/1; Flying; B, pay 1 life: +1/+1 until eot)

Graveyard: Castigate, Castigate, Vindicate
RFG:

Oversoul: 20
Hand: 7
Library: 39
In Play:

-(T,T,T,U) Plains x4

-Land Tax (at the beginning of my upkeep, if anyone has more lands than me, I get to search my library for three basic lands and put them in my hand)

-(T) Scroll Rack (1, T: switch some number of cards in my hand with cards from the top of my library)

-Seal of Cleansing (sac: destroy target artifact or enchantment)

-(S,S) Serra Avenger (3/3; Flying, Vigilance)

Graveyard: Plains, Plains, Akroma (Angel of Wrath), Swords to Plowshares
RFG: Blinding Angel

DarthFerret: 20
Hand: 5
Library: 49
In Play:

(U) Savannah (W/G)
(T,T) Forest
(T) Plains

(U) Albino Troll (3/3, Echo1G, 1G: regenerate)
(S) Tel-Jilad Exile (2/3, 1G: regenerate)

Graveyard:
RFG:

Mooseman: 20
Hand: 7
Library: 52
In Play:

(UT) Island
(T) Forest

(U) Coiling Oracle (1/1, When Coiling Oracle comes into play, reveal the top card of your library. If it's a land card, put it into play. Otherwise, put that card into your hand.)
(S) River Boa (2/1, Islandwalk G: Regenerate River Boa.)

Graveyard:
RFG:
 
A

Al0ysiusHWWW

Guest
UUD

Conjurer's Bauble Pop putting Star on bottom, Draw

Thoughtcast paying 2

Tap an island and a citadel play Vedalken Archmage

Drop a free Chromatic Sphere, pop with engineer for U. Draw 2 (One from mage)

Drop a Chromatic Star, pop with other from Engineer for U. Draw 2 (One from mage)

Play Darksteel citadel

Tap out lands to play another archmage using floating UU.

Go.

Spidey: 19
Hand: 5
Library: 48
In Play:

(T,T) Mt x2
(T) Forest
(U,T) Stomping Ground (T: Add R or G to my mana pool. As ~ CIP, I may pay 2 life. If I don't, ~ CIP tapped) x2

Heartbeat of Spring (Whenever a player taps a land for mana, that player adds one mana to his mana pool of any type that land produced)

(S) Clockwork Hydra (4/4 due to ctrs, Whenever ~ attacks or blocks, remove a +1/+1 ctr from it. If I do, ~ deals 1 dmg to target creature or player. T: Put a +1/+1 ctr on ~)

Graveyard:
RFG:

Al0ysiusHWWW: 19
Hand: 3
Library: 36
In Play:

(S,S) Vedalken Archmage x2 (0/2; Whenever I play an artifact I draw a card)
(T,T) Etherium Sculptor x2 (1/2; Artifact Creature; Artifact spells cost 1 less to play)
(T) Vedalken Engineer (1/1; T, Add 2 of any color. Can only be used to play artifact spells or abilities)

(T, T) Darksteel Citadelx2 (Artifact Land; T:1; Indestructible)

(T,T) Island x2

Graveyard: Conjurer's Bauble, Brainstorm, 3x Chromatic Sphere, 2xChromatic Star, FoW, 2x Thoughtcast, Master of Etherium
RFG: Vedalken Mastermind, Vedelkan Archmage
Bottom of library: Chromatic Star

BigBlue: 16
Hand: 2
Library: 50
In Play:

(TU) Scrubland (T: W or B; Swamp Plains)
(T) Tainted Field (T:1; T: W or B - as long as I control a swamp)
(T) Godless Shrine (T: W or B; Swamp Plains; cip Tapped unless I pay 2 life)

(U) Vampire Bats (0/1; Flying; B: +1/+0 - only BB may be spent any turn)
(S) Grimclaw Bats (1/1; Flying; B, pay 1 life: +1/+1 until eot)

Graveyard: Castigate, Castigate, Vindicate
RFG:

Oversoul: 20
Hand: 7
Library: 39
In Play:

-(T,T,T,U) Plains x4

-Land Tax (at the beginning of my upkeep, if anyone has more lands than me, I get to search my library for three basic lands and put them in my hand)

-(T) Scroll Rack (1, T: switch some number of cards in my hand with cards from the top of my library)

-Seal of Cleansing (sac: destroy target artifact or enchantment)

-(S,S) Serra Avenger (3/3; Flying, Vigilance)

Graveyard: Plains, Plains, Akroma (Angel of Wrath), Swords to Plowshares
RFG: Blinding Angel

DarthFerret: 20
Hand: 5
Library: 49
In Play:

(U) Savannah (W/G)
(T,T) Forest
(T) Plains

(U) Albino Troll (3/3, Echo1G, 1G: regenerate)
(S) Tel-Jilad Exile (2/3, 1G: regenerate)

Graveyard:
RFG:

Mooseman: 20
Hand: 7
Library: 52
In Play:

(UT) Island
(T) Forest

(U) Coiling Oracle (1/1, When Coiling Oracle comes into play, reveal the top card of your library. If it's a land card, put it into play. Otherwise, put that card into your hand.)
(S) River Boa (2/1, Islandwalk G: Regenerate River Boa.)

Graveyard:
RFG:
 
R

rokapoke

Guest
Al0ysiusHWWW;282040 said:
Drop a free Chromatic Sphere, pop with engineer for U. Draw 2 (One from mage)

Drop a Chromatic Star, pop with other from Engineer for U. Draw 2 (One from mage)

Play Darksteel citadel

Tap out lands to play another archmage using floating UU.
Is the floating UU from the Engineers? Because you can only use that mana for artifacts, and the Archmage is not an artifact.
 
B

BigBlue

Guest
You're missing a draw on your citadel - and are you really done? (Geez - 9 draws in a turn)...
 
A

Al0ysiusHWWW

Guest
rokapoke;282043 said:
Is the floating UU from the Engineers? Because you can only use that mana for artifacts, and the Archmage is not an artifact.

No it's from the chromatic from the engineers. I use them to transform the mana into a usable source.

BigBlue;282045 said:
You're missing a draw on your citadel - and are you really done? (Geez - 9 draws in a turn)...
Yeah I'm done.

But i have to play the spell, so i dont draw off citadel.
 
B

BigBlue

Guest
Really? It would seem that you do draw to me - you are playing a permanent which is an artifact... I guess you know more than I.

UUD

Play Tainted Fields
Play Dakmor Bats

Attack Spidey for 2 (pump Vampire Bats twice)



Spidey: 19
Hand: 5
Library: 48
In Play:

(T,T) Mt x2
(T) Forest
(U,T) Stomping Ground (T: Add R or G to my mana pool. As ~ CIP, I may pay 2 life. If I don't, ~ CIP tapped) x2

Heartbeat of Spring (Whenever a player taps a land for mana, that player adds one mana to his mana pool of any type that land produced)

(S) Clockwork Hydra (4/4 due to ctrs, Whenever ~ attacks or blocks, remove a +1/+1 ctr from it. If I do, ~ deals 1 dmg to target creature or player. T: Put a +1/+1 ctr on ~)

Graveyard:
RFG:

Al0ysiusHWWW: 19
Hand: 3
Library: 36
In Play:

(S,S) Vedalken Archmage x2 (0/2; Whenever I play an artifact I draw a card)
(T,T) Etherium Sculptor x2 (1/2; Artifact Creature; Artifact spells cost 1 less to play)
(T) Vedalken Engineer (1/1; T, Add 2 of any color. Can only be used to play artifact spells or abilities)

(T, T) Darksteel Citadelx2 (Artifact Land; T:1; Indestructible)

(T,T) Island x2

Graveyard: Conjurer's Bauble, Brainstorm, 3x Chromatic Sphere, 2xChromatic Star, FoW, 2x Thoughtcast, Master of Etherium
RFG: Vedalken Mastermind, Vedelkan Archmage
Bottom of library: Chromatic Star

BigBlue: 16
Hand: 1
Library: 49
In Play:

(UU) Scrubland (T: W or B; Swamp Plains)
(TT) Tainted Field (T:1; T: W or B - as long as I control a swamp)
(U) Godless Shrine (T: W or B; Swamp Plains; cip Tapped unless I pay 2 life)

(T) Vampire Bats (0/1; Flying; B: +1/+0 - only BB may be spent any turn)
(U) Grimclaw Bats (1/1; Flying; B, pay 1 life: +1/+1 until eot)
(S) Dakmor Bats (1/1; Flying)

Graveyard: Castigate, Castigate, Vindicate
RFG:

Oversoul: 20
Hand: 7
Library: 39
In Play:

-(T,T,T,U) Plains x4

-Land Tax (at the beginning of my upkeep, if anyone has more lands than me, I get to search my library for three basic lands and put them in my hand)

-(T) Scroll Rack (1, T: switch some number of cards in my hand with cards from the top of my library)

-Seal of Cleansing (sac: destroy target artifact or enchantment)

-(S,S) Serra Avenger (3/3; Flying, Vigilance)

Graveyard: Plains, Plains, Akroma (Angel of Wrath), Swords to Plowshares
RFG: Blinding Angel

DarthFerret: 20
Hand: 5
Library: 49
In Play:

(U) Savannah (W/G)
(T,T) Forest
(T) Plains

(U) Albino Troll (3/3, Echo1G, 1G: regenerate)
(S) Tel-Jilad Exile (2/3, 1G: regenerate)

Graveyard:
RFG:

Mooseman: 20
Hand: 7
Library: 52
In Play:

(UT) Island
(T) Forest

(U) Coiling Oracle (1/1, When Coiling Oracle comes into play, reveal the top card of your library. If it's a land card, put it into play. Otherwise, put that card into your hand.)
(S) River Boa (2/1, Islandwalk G: Regenerate River Boa.)

Graveyard:
RFG:
 
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