Untap, Upkeep (Tap your Island w/ the Port (using an Island), Draw
Play Dimrir Aqueduct (return my tapped Island to hand)
Play Recoil on Jester's Scepter (the copied one).
Responses?
BigBlue: 7
Hand: 2
Library: 22
In Play:
(U) Jester's Scepter (When ~ cip, remove the top 5 cards from target player's library from the game; useless counter ability)
(U) Jester's Scepter (When ~ cip, remove the top 5 cards from target player's library from the game; useless counter ability) (Copy w/ Copy Artifact)
(UUUU) Swamp x4
(U) Salt Marsh (T: U or B; cip Tapped)
(U) Sunken Ruins (T: 1; U or B,T: Add UU, UB, or BB)
(T) Rishadan Port (T:1; 1,T: Tap target land)
(UU) Island x2
(T) Dimir Aqueduct (T: UB; When ~ cip return a land I control to owner's hand; cip tapped)
(U) Tainted Isle (T:1; T: U or B - as long as I control a swamp)
(U) Stern Proctor (1/2; When ~ cip, return target artifact or enchantment to it's owners hand)
(U) Rishadan Footpad (2/2; When ~ cip, each opponent must pay 2, or sacrifice a permanent)
Graveyard: Memory Lapse, Induce Paranoia, Hypnotic Specter, Cemetary Puca, Undermine, Diabolic Edict
RFG:
Mooseman: 5
Hand: 3
Library: 4
In Play:
(TTTTT) Island x5
(TT) Mountain x2
(T) Steam Vents (T: Add U or R to your mana pool.)
(T) Mox Ruby (T:R)
Umezawa's Jitte (Equip 2 ,Whenever equipped creature deals combat damage, put two charge counters on Umezawa’s Jitte. Remove a charge counter from Umezawa’s Jitte: Choose one — Equipped creature gets +2/+2 until end of turn; or target creature gets -1/-1 until end of turn; or you gain 2 life.) ~0 Cntrs~
(U) Dragon Mask (3, T: Target creature you control gets +2/+2 until end of turn. At end of turn, return that creature to its owner's hand.)
Graveyard: Timetwister, FOW, Blistering Firecat, Isochron Scepter, Stuffy Doll, Morphling, Blazing Salvo, Silver Myr. Incinerate, Boomerang
RFG:Force Spike, Lightning Bolt, Miscalculation, Taiga, Mana Leak, Tropical Island, Mountain, Intuder Alarm, Coretapper, Mountain, Imperial Recruiter, Clone, Mountain