Hurt/Heal

Ransac

CPA Trash Man
The dwarves realize that they have let Spidey down.... and that the kobolds are doing better than them... (-2)
Assassins 10
Bringers 5
Djinns 0
Dragons 9
Dwarves 0
Elementals 8
Golems 8
Humans 6
Kobolds 6
Leviathans 9
Merfolk 0
Slivers 8
Sphinxes 9
Walls 6
Wurms 9
Zombies 7


Ransac, cpa trash man
 
E

Ephraim

Guest
Ransac, you hurt the Dwarves for a second post in a row. The game is restored to the state prior to your post.

Assassins 10
Bringers 5
Djinns 0
Dragons 9
Dwarves 2
Elementals 8
Golems 8
Humans 6
Kobolds 6
Leviathans 9
Merfolk 0
Slivers 8
Sphinxes 9
Walls 6
Wurms 9
Zombies 7
 

Spiderman

Administrator
Staff member
Thank goodness for that (thanks Ephraim!). The Dwarves survive my three-day weekend and break out kegs to celebrate (+2)

Assassins 10
Bringers 5
Djinns 0
Dragons 9
Dwarves 4
Elementals 8
Golems 8
Humans 6
Kobolds 6
Leviathans 9
Merfolk 0
Slivers 8
Sphinxes 9
Walls 6
Wurms 9
Zombies 7
 
T

train

Guest
the bringers realize the kobolds already brought it... (bringers -2)

Assassins 10
Bringers 3
Djinns 0
Dragons 9
Dwarves 4
Elementals 8
Golems 8
Humans 6
Kobolds 6
Leviathans 9
Merfolk 0
Slivers 8
Sphinxes 9
Walls 6
Wurms 9
Zombies 7
 

Mooseman

Isengar Tussle
The Zombies are starting to get ripe and fall apart (-2)

Assassins 10
Bringers 3
Djinns 0
Dragons 9
Dwarves 4
Elementals 8
Golems 8
Humans 6
Kobolds 6
Leviathans 9
Merfolk 0
Slivers 8
Sphinxes 9
Walls 6
Wurms 9
Zombies 5
 

Ransac

CPA Trash Man
Spidey has more sexual thoughts about dwarves, causing several years of therapy for the short, hairy people. (-2) (dangit! almost had the stupid little buggers!)

Assassins 10
Bringers 3
Djinns 0
Dragons 9
Dwarves 2
Elementals 8
Golems 8
Humans 6
Kobolds 6
Leviathans 9
Merfolk 0
Slivers 8
Sphinxes 9
Walls 6
Wurms 9
Zombies 5


Ransac, cpa trash man
 
B

BigBlue

Guest
The assassins cheer so loudly that it BRINGs some unwaranted attention... A battle with no victors ensues (Assassins -1, Bringers -1) The Bringers are on the Bringk of destruction...

Assassins 9
Bringers 2
Djinns 0
Dragons 9
Dwarves 2
Elementals 8
Golems 8
Humans 6
Kobolds 6
Leviathans 9
Merfolk 0
Slivers 8
Sphinxes 9
Walls 6
Wurms 9
Zombies 5
 
E

Ephraim

Guest
BigBlue said:
The Bringers are on the Bringk of destruction...
A couple of kobolds keel over from that pun, but the pun elementals find it quite nourishing. (Kobolds -1, Elementals +1)

Assassins 9
Bringers 2
Djinns 0
Dragons 9
Dwarves 2
Elementals 9
Golems 8
Humans 6
Kobolds 5
Leviathans 9
Merfolk 0
Slivers 8
Sphinxes 9
Walls 6
Wurms 9
Zombies 5
 
E

EricBess

Guest
The Dwarves and Bringers get together and decide that it's going to take more than one more post to knock them out (+1 each)

Assassins 9
Bringers 3
Djinns 0
Dragons 9
Dwarves 3
Elementals 9
Golems 8
Humans 6
Kobolds 5
Leviathans 9
Merfolk 0
Slivers 8
Sphinxes 9
Walls 6
Wurms 9
Zombies 5
 

Melkor

Well-known member
When Hell is full, the dead will walk. (+2)

Assassins 9
Bringers 3
Djinns 0
Dragons 9
Dwarves 3
Elementals 9
Golems 8
Humans 6
Kobolds 5
Leviathans 9
Merfolk 0
Slivers 8
Sphinxes 9
Walls 6
Wurms 9
Zombies 7
 
B

BigBlue

Guest
Come on with the Healing.... This game will never end if every time we hurt something, it get's healed back up...

(* OK, I admit it... I'm just bitter about the extinction of Merfolk who deserved to be around longer. *)
 

Ransac

CPA Trash Man
(YOU'RE bitter??? My plot to kill the dwarves is being stymied by 5/6 people! Seriously, if the dwarves don't die in this game, I may have to stab someone.)

Ransac, cpa trash man
 

Mooseman

Isengar Tussle
Hey, the Djinns were the first to go and they didn't even have time to grant any wishes. They were attacked mercilessly......

So quit your belly-aching!!!!!!!!!! :p
 

Oversoul

The Tentacled One
A plague ravages the land. Strangely, it only seems to afflict creature types that suck (leviathans -1, sphinxes -1).

Assassins 9
Bringers 3
Djinns 0
Dragons 9
Dwarves 3
Elementals 9
Golems 8
Humans 6
Kobolds 5
Leviathans 8
Merfolk 0
Slivers 8
Sphinxes 8
Walls 6
Wurms 9
Zombies 7
 
R

rokapoke

Guest
The humans, being the most advanced of the remaining races, suggest moving the "black" writing to 5, reducing the quantity of red on the screen. The move, unfortunately, turns out to be their downfall... (-2)

Assassins 9
Bringers 3
Djinns 0
Dragons 9
Dwarves 3
Elementals 9
Golems 8
Humans 4
Kobolds 5
Leviathans 8
Merfolk 0
Slivers 8
Sphinxes 8
Walls 6
Wurms 9
Zombies 7
 

Ransac

CPA Trash Man
Ransac snaps his fingers in an attempt to kill the annoying dwarves, knowing full-well that when Spidey gets on, he'll just boost them again. :( (-2)


Assassins 9
Bringers 3
Djinns 0
Dragons 9
Dwarves 1
Elementals 9
Golems 8
Humans 4
Kobolds 5
Leviathans 8
Merfolk 0
Slivers 8
Sphinxes 8
Walls 6
Wurms 9
Zombies 7


Ransac, cpa trash man
 
E

Ephraim

Guest
If you all will leave the dwarves in the red zone, I promise I'll make it very worth your while if you let me kill them (as in, I'll make their dying post interesting to read.)
 

Oversoul

The Tentacled One
Ephraim, you ask a lot. My programming dicates that I strike killing blows when possible. Also, I worry that Spiderman will sneak in and heal the dwarves again. But I'll hack into my programming just this once and spare the last dwarf for now, which has the odd effect of killing some golems (-2).

Assassins 9
Bringers 3
Djinns 0
Dragons 9
Dwarves 1
Elementals 9
Golems 6
Humans 4
Kobolds 5
Leviathans 8
Merfolk 0
Slivers 8
Sphinxes 8
Walls 6
Wurms 9
Zombies 7
 
E

Ephraim

Guest
You couldn't have struck the killing blow even if you'd wanted to. No two consecutive posts can hurt or harm the same subset of creatures, or else I would've done it myself.

Hear the loud alarum bells--
Brazen bells!
The end of dwarvenkind, now, their turbulency tells!
In the startled ear of night
How the dwarves scream out their fright!
Too much horrified to speak,
They can only shriek, shriek,
Out of tune,
In a clamorous appealing to the mercy of the stone
In a mad expostulation with the fractured falling stone.
(Dwarves -1, Walls -1, with apologies to Mr. Edgar Allen Poe.)


Assassins 9
Bringers 3
Djinns 0
Dragons 9
Dwarves 0
Elementals 9
Golems 6
Humans 4
Kobolds 5
Leviathans 8
Merfolk 0
Slivers 8
Sphinxes 8
Walls 5
Wurms 9
Zombies 7
 
T

train

Guest
The ringing of the bells and tumbling of the walls is just too much for the Bringers to bear... they run and hide where they "left it" (because they forgot to bring it...) -2

Assassins 9
Bringers 1
Djinns 0
Dragons 9
Dwarves 0
Elementals 9
Golems 6
Humans 4
Kobolds 5
Leviathans 8
Merfolk 0
Slivers 8
Sphinxes 8
Walls 5
Wurms 9
Zombies 7
 
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