All righty. LOL, that's what I get for posting after midnight, I totally should have used Marath's counters.
Untap, upkeep, draw
Sol Ring
Marath
Mayael the Anima
Done
Spidey: 25
Enemy Commander Combat Dmg Dealt: 0/21
Hand: 1
Library: 67
Command Zone: RWG
Battlefield:
(U) New Benalia (~ ETB tapped.; When ~ ETB, scry 1.; T: Add W to my mana pool.
(U) Gruul Guildgate (~ ETB tapped.; T: Add R or G to my mana pool)
(U) Rupture Spire (~ ETB tapped.; When ~ ETB, sac it unless I pay 1; T: Add one mana of any color to my mana pool)
(U) Temple of the False God (T: Add 2 to my mana pool. Activate this ability only if I control 5 or more lands)
(T,T,U) Mt x3
(T,T,U) Forest x3
(T,T) Plains x2
Curse of the Forsaken (Enchant player; Whenever a creature attacks enchanted player, its controller gains 1 life)
(U) Sol Ring (T: Add 2 to my mana pool)
(S) Marath, Will of the Wild (Legendary Creature - Elemental Beast, 3/3 from ctrs, Marath, Will of the Wild enters the battlefield with a number of +1/+1 counters on it equal to the amount of mana spent to cast it. {X}, Remove X +1/+1 counters from Marath: Choose one — Put X +1/+1 counters on target creature; or Marath deals X damage to target creature or player; or put an X/X green Elemental creature token onto the battlefield. X can't be 0. ) *3 +1/+1 ctrs*
(S) Mayael the Anima (2/3; 3RGW: Look at the top 5 cards of my library. I may put a creature card with power 5 or greater from among them onto the battlefield. Put the rest on the bottom of my library in any order)
Graveyard:Opal Palac, Druidic Satchel, Crater Hellion, Avenger of Zendikar, Harmonize, Gahiji, Honored One, Wrath of God, Naya Panorama, Sprouting Vines, Darksteel Mutation, Boros Charm, Krosan Tusker,Behemoth Sledge
Exile: Cultivate, Hull Breach, Boros Garrison, War Cadence
==============================================================================
Mooseman: 52 *Cursed*
Enemy Commander Combat Dmg Dealt: 7/21
Hand: 4
Library: 56
Command Zone: 1UBR Jeleva, Nephalia’s Scourge (Vampire Wizard, 1/3, Flying When Jeleva, Nephalia's Scourge enters the battlefield, each player exiles the top X cards of his or her library, where X is the amount of mana spent to cast Jeleva. Whenever Jeleva attacks, you may cast an instant or sorcery card exiled with it without paying its mana cost. )
Battlefield:
(UUT) Mountain x3
(UUU) Swamp x3
(UUT) Island x3
(U) Command Tower (T: Add to your mana pool one mana of any color in your commander's color identity.)
(U) Rakdos Carnarium ( ETB tapped. When ~ comes into play, return a land you control to its owner's hand. T: Add BR to your mana pool. )
(U) Sol Ring (T:2)
(T) Izzet Boilerworks ( ETB tapped. ETB bounce a land T: Add UR to your mana pool. )
(T) Temple of the False God (, L, T: Add 2 to my mana pool. Activate this ability only if I control 5 or more lands)
Swiftfoot Boots (Equipped creature has hexproof and haste. Equip {1} )
Mirari (Whenever you play an instant or sorcery spell, you may pay 3. If you do, put a copy of that spell onto the stack. You may choose new targets for the copy.)
(U) Mnemonic Wall (, 0/4, Defender When ~ enters the battlefield, you may return target instant or sorcery card from your graveyard to your hand. ) ~Booted~
(S) True-Name Nemesis (, 3/1, As True-Name Nemesis enters the battlefield, choose a player. True-Name Nemesis has protection from the chosen player. (This creature can't be blocked, targeted, dealt damage, or enchanted by anything controlled by that player.) )
(S) Guttersnipe (Goblin Shaman, 2/2, Whenever you cast an instant or sorcery spell, Guttersnipe deals 2 damage to each opponent.)
Graveyard:Fissure Vent, Baleful Strix, Guard Gomazoa, Echo Mage, , Decree of Pain, Crumbling Necropolis, Swamp. Island, Echo Mage, Armillary Sphere, Opportunity, Uyo, Silent Prophet, Army of the Damned, Evolving Wilds, Mountain, Swamp, Nivix Guildmage, Viseling, Cruel Ultimatum, Izzet Guildgate, Vivid Creek, Curse of Chaos, 3 Temple Bell , Jace’s Archivist, Chrosis's Charm
Exile: Swamp, Grixis Charm, Wayfarer’s Bauble, Curse of Shallow Graves
Untap, upkeep, draw
Sol Ring
Marath
Mayael the Anima
Done
Spidey: 25
Enemy Commander Combat Dmg Dealt: 0/21
Hand: 1
Library: 67
Command Zone: RWG
Battlefield:
(U) New Benalia (~ ETB tapped.; When ~ ETB, scry 1.; T: Add W to my mana pool.
(U) Gruul Guildgate (~ ETB tapped.; T: Add R or G to my mana pool)
(U) Rupture Spire (~ ETB tapped.; When ~ ETB, sac it unless I pay 1; T: Add one mana of any color to my mana pool)
(U) Temple of the False God (T: Add 2 to my mana pool. Activate this ability only if I control 5 or more lands)
(T,T,U) Mt x3
(T,T,U) Forest x3
(T,T) Plains x2
Curse of the Forsaken (Enchant player; Whenever a creature attacks enchanted player, its controller gains 1 life)
(U) Sol Ring (T: Add 2 to my mana pool)
(S) Marath, Will of the Wild (Legendary Creature - Elemental Beast, 3/3 from ctrs, Marath, Will of the Wild enters the battlefield with a number of +1/+1 counters on it equal to the amount of mana spent to cast it. {X}, Remove X +1/+1 counters from Marath: Choose one — Put X +1/+1 counters on target creature; or Marath deals X damage to target creature or player; or put an X/X green Elemental creature token onto the battlefield. X can't be 0. ) *3 +1/+1 ctrs*
(S) Mayael the Anima (2/3; 3RGW: Look at the top 5 cards of my library. I may put a creature card with power 5 or greater from among them onto the battlefield. Put the rest on the bottom of my library in any order)
Graveyard:Opal Palac, Druidic Satchel, Crater Hellion, Avenger of Zendikar, Harmonize, Gahiji, Honored One, Wrath of God, Naya Panorama, Sprouting Vines, Darksteel Mutation, Boros Charm, Krosan Tusker,Behemoth Sledge
Exile: Cultivate, Hull Breach, Boros Garrison, War Cadence
==============================================================================
Mooseman: 52 *Cursed*
Enemy Commander Combat Dmg Dealt: 7/21
Hand: 4
Library: 56
Command Zone: 1UBR Jeleva, Nephalia’s Scourge (Vampire Wizard, 1/3, Flying When Jeleva, Nephalia's Scourge enters the battlefield, each player exiles the top X cards of his or her library, where X is the amount of mana spent to cast Jeleva. Whenever Jeleva attacks, you may cast an instant or sorcery card exiled with it without paying its mana cost. )
Battlefield:
(UUT) Mountain x3
(UUU) Swamp x3
(UUT) Island x3
(U) Command Tower (T: Add to your mana pool one mana of any color in your commander's color identity.)
(U) Rakdos Carnarium ( ETB tapped. When ~ comes into play, return a land you control to its owner's hand. T: Add BR to your mana pool. )
(U) Sol Ring (T:2)
(T) Izzet Boilerworks ( ETB tapped. ETB bounce a land T: Add UR to your mana pool. )
(T) Temple of the False God (, L, T: Add 2 to my mana pool. Activate this ability only if I control 5 or more lands)
Swiftfoot Boots (Equipped creature has hexproof and haste. Equip {1} )
Mirari (Whenever you play an instant or sorcery spell, you may pay 3. If you do, put a copy of that spell onto the stack. You may choose new targets for the copy.)
(U) Mnemonic Wall (, 0/4, Defender When ~ enters the battlefield, you may return target instant or sorcery card from your graveyard to your hand. ) ~Booted~
(S) True-Name Nemesis (, 3/1, As True-Name Nemesis enters the battlefield, choose a player. True-Name Nemesis has protection from the chosen player. (This creature can't be blocked, targeted, dealt damage, or enchanted by anything controlled by that player.) )
(S) Guttersnipe (Goblin Shaman, 2/2, Whenever you cast an instant or sorcery spell, Guttersnipe deals 2 damage to each opponent.)
Graveyard:Fissure Vent, Baleful Strix, Guard Gomazoa, Echo Mage, , Decree of Pain, Crumbling Necropolis, Swamp. Island, Echo Mage, Armillary Sphere, Opportunity, Uyo, Silent Prophet, Army of the Damned, Evolving Wilds, Mountain, Swamp, Nivix Guildmage, Viseling, Cruel Ultimatum, Izzet Guildgate, Vivid Creek, Curse of Chaos, 3 Temple Bell , Jace’s Archivist, Chrosis's Charm
Exile: Swamp, Grixis Charm, Wayfarer’s Bauble, Curse of Shallow Graves