ChK - Istanbul vs. Train (Match)

Discussion in 'Games Run By CPA Members' started by Istanbul, Jul 1, 2005.

  1. train The Wildcard!!!...

    Untap, upkeep, draw, attack with walker for 2 - responses?...

    Istanbul
    Life: 18
    Cards In Hand: 0
    Graveyard: Rootrunner, Order of the Sacred Bell, Rend Spirit, Kashi-Tribe Warriors, Villainous Ogre, Brutal Deceiver
    RFG:
    Lands:
    Forest x4 (UUTT)
    Mountain x2 (UT)
    Swamp x3 (UUT)
    Non-Lands:
    - Tenza, Godo's Maul (3) Equip: 1. Equipped creature gets +1/+1. Also gets trample if red and another +2/+2 if legendary.
    - Hana Kami (G, Spirit, 1/1. 1G, sac this: Return an Arcane card from my grave to my hand)(2/2) (U)

    Train
    Life: 8
    Cards In Hand: 3
    Graveyard: Plains, Akki Avalanchers, Kami of the Painted Road, Lantern Kami, Silent-Chant Zubera, Mothrider Samurai
    RFG:
    Lands: Mountainx5(U,U,U,U,U), Plainsx3(U,U,U)
    Non-Lands:
    Journeyer's Kite (3,T:Search for basic, put into hand, shuffle)(U)
    Blood Rites (1R, sac a creature: blood rites deals 2 to creature or player)
    Kitsune riftwalker (2/1, Protection from spirits and arcane)(T)
  2. Istanbul Sucker MCs call me sire.

    Nope, taking it. No tricks during combat either.
  3. train The Wildcard!!!...

    Untap, upkeep, draw, attack with walker for 2, resolve combat, play a pious kitsune, play brutal deceiver, done...

    Istanbul
    Life: 16
    Cards In Hand: 0
    Graveyard: Rootrunner, Order of the Sacred Bell, Rend Spirit, Kashi-Tribe Warriors, Villainous Ogre, Brutal Deceiver
    RFG:
    Lands:
    Forest x4 (UUTT)
    Mountain x2 (UT)
    Swamp x3 (UUT)
    Non-Lands:
    - Tenza, Godo's Maul (3) Equip: 1. Equipped creature gets +1/+1. Also gets trample if red and another +2/+2 if legendary.
    - Hana Kami (G, Spirit, 1/1. 1G, sac this: Return an Arcane card from my grave to my hand)(2/2) (U)

    Train
    Life: 8
    Cards In Hand: 1
    Graveyard: Plains, Akki Avalanchers, Kami of the Painted Road, Lantern Kami, Silent-Chant Zubera, Mothrider Samurai
    RFG:
    Lands: Mountainx5(U,T,T,T,T), Plainsx3(T,T,U)
    Non-Lands:
    Journeyer's Kite (3,T:Search for basic, put into hand, shuffle)(U)
    Blood Rites (1R, sac a creature: blood rites deals 2 to creature or player)
    Kitsune riftwalker (2/1, Protection from spirits and arcane)(T)
    Pious Kitsune (1/2, ABU - devotion counter onto Pious... T, remove devotion ctr. gain 1 life)(U)
    Brutal Deceiver(2/2, 1: Look at top card of library, 2: Reveal top card. If it's a land, ~ gets +1/+0 and first strike until EOT)(U)
  4. Istanbul Sucker MCs call me sire.

    Untap, upkeep, draw, done. (Short turn, I know.)
  5. train The Wildcard!!!...

    Untap, upkeep - devotion counter, draw, attack with walker for 2, responses?...

    Istanbul
    Life: 16
    Cards In Hand: 1
    Graveyard: Rootrunner, Order of the Sacred Bell, Rend Spirit, Kashi-Tribe Warriors, Villainous Ogre, Brutal Deceiver
    RFG:
    Lands:
    Forest x4 (UUUU)
    Mountain x2 (UU)
    Swamp x3 (UUU)
    Non-Lands:
    - Tenza, Godo's Maul (3) Equip: 1. Equipped creature gets +1/+1. Also gets trample if red and another +2/+2 if legendary.
    - Hana Kami (G, Spirit, 1/1. 1G, sac this: Return an Arcane card from my grave to my hand)(2/2) (U)

    Train
    Life: 8
    Cards In Hand: 2
    Graveyard: Plains, Akki Avalanchers, Kami of the Painted Road, Lantern Kami, Silent-Chant Zubera, Mothrider Samurai
    RFG:
    Lands: Mountainx5(U,U,U,U,U), Plainsx3(U,U,U)
    Non-Lands:
    Journeyer's Kite (3,T:Search for basic, put into hand, shuffle)(U)
    Blood Rites (1R, sac a creature: blood rites deals 2 to creature or player)
    Kitsune riftwalker (2/1, Protection from spirits and arcane)(T)
    Pious Kitsune (1/2, ABU - devotion counter onto Pious... T, remove devotion ctr. gain 1 life)(1 counter)(U)
    Brutal Deceiver(2/2, 1: Look at top card of library, 2: Reveal top card. If it's a land, ~ gets +1/+0 and first strike until EOT)(U)
  6. Istanbul Sucker MCs call me sire.

    In response, I...take 2 damage. (No effects.)
  7. train The Wildcard!!!...

    Untap, upkeep - devotion counter, draw, attack with walker for 2, resolve combat, play a frostwielder, done...

    Istanbul
    Life: 14
    Cards In Hand: 1
    Graveyard: Rootrunner, Order of the Sacred Bell, Rend Spirit, Kashi-Tribe Warriors, Villainous Ogre, Brutal Deceiver
    RFG:
    Lands:
    Forest x4 (UUUU)
    Mountain x2 (UU)
    Swamp x3 (UUU)
    Non-Lands:
    - Tenza, Godo's Maul (3) Equip: 1. Equipped creature gets +1/+1. Also gets trample if red and another +2/+2 if legendary.
    - Hana Kami (G, Spirit, 1/1. 1G, sac this: Return an Arcane card from my grave to my hand)(2/2) (U)

    Train
    Life: 8
    Cards In Hand: 1
    Graveyard: Plains, Akki Avalanchers, Kami of the Painted Road, Lantern Kami, Silent-Chant Zubera, Mothrider Samurai
    RFG:
    Lands: Mountainx5(U,U,U,T,T), Plainsx3(T,T,U)
    Non-Lands:
    Journeyer's Kite (3,T:Search for basic, put into hand, shuffle)(U)
    Blood Rites (1R, sac a creature: blood rites deals 2 to creature or player)
    Kitsune riftwalker (2/1, Protection from spirits and arcane)(T)
    Pious Kitsune (1/2, ABU - devotion counter onto Pious... T, remove devotion ctr. gain 1 life)(1 counter)(U)
    Brutal Deceiver (2/2, 1: Look at top card of library, 2: Reveal top card. If it's a land, ~ gets +1/+0 and first strike until EOT)(U)
    Frostwielder (1/2, T: deals 1 dmg to target. If a creature damaged by Frostwielder this turn would be put into a graveyard, remove it from the game instead.)
  8. Istanbul Sucker MCs call me sire.

    Untap, upkeep, draw, tap RGB to play Honden of Infinite Rage, done.

    Istanbul
    Life: 14
    Cards In Hand: 1
    Graveyard: Rootrunner, Order of the Sacred Bell, Rend Spirit, Kashi-Tribe Warriors, Villainous Ogre, Brutal Deceiver
    RFG:
    Lands:
    Forest x4 (UUUT)
    Mountain x2 (UT)
    Swamp x3 (UUT)
    Non-Lands:
    - Tenza, Godo's Maul (3) Equip: 1. Equipped creature gets +1/+1. Also gets trample if red and another +2/+2 if legendary.
    - Honden of Infinite Rage (2R, Enchantment - Shrine. During my upkeep, this deals damage to target creature or player equal to the number of Shrines I control)
    - Hana Kami (G, Spirit, 1/1. 1G, sac this: Return an Arcane card from my grave to my hand)(2/2) (U)

    Train
    Life: 8
    Cards In Hand: 1
    Graveyard: Plains, Akki Avalanchers, Kami of the Painted Road, Lantern Kami, Silent-Chant Zubera, Mothrider Samurai
    RFG:
    Lands: Mountainx5(U,U,U,T,T), Plainsx3(T,T,U)
    Non-Lands:
    Journeyer's Kite (3,T:Search for basic, put into hand, shuffle)(U)
    Blood Rites (1R, sac a creature: blood rites deals 2 to creature or player)
    Kitsune riftwalker (2/1, Protection from spirits and arcane)(T)
    Pious Kitsune (1/2, ABU - devotion counter onto Pious... T, remove devotion ctr. gain 1 life)(1 counter)(U)
    Brutal Deceiver (2/2, 1: Look at top card of library, 2: Reveal top card. If it's a land, ~ gets +1/+0 and first strike until EOT)(U)
    Frostwielder (1/2, T: deals 1 dmg to target. If a creature damaged by Frostwielder this turn would be put into a graveyard, remove it from the game instead.)
  9. train The Wildcard!!!...

    During your end step, I'll kite for a mountain... and gain 1 from the Pious... sending deck to Spidey for shuffle...
  10. Spiderman CPA Man in Tights, Dopey Administrative Assistant

    Deck sent back.
  11. train The Wildcard!!!...

    Untap, upkeep - counter, draw, play mountain and attack for 2 with the walker...

    Istanbul
    Life: 14
    Cards In Hand: 1
    Graveyard: Rootrunner, Order of the Sacred Bell, Rend Spirit, Kashi-Tribe Warriors, Villainous Ogre, Brutal Deceiver
    RFG:
    Lands:
    Forest x4 (UUUT)
    Mountain x2 (UT)
    Swamp x3 (UUT)
    Non-Lands:
    - Tenza, Godo's Maul (3) Equip: 1. Equipped creature gets +1/+1. Also gets trample if red and another +2/+2 if legendary.
    - Honden of Infinite Rage (2R, Enchantment - Shrine. During my upkeep, this deals damage to target creature or player equal to the number of Shrines I control)
    - Hana Kami (G, Spirit, 1/1. 1G, sac this: Return an Arcane card from my grave to my hand)(2/2) (U)

    Train
    Life: 9
    Cards In Hand: 2
    Graveyard: Plains, Akki Avalanchers, Kami of the Painted Road, Lantern Kami, Silent-Chant Zubera, Mothrider Samurai
    RFG:
    Lands: Mountainx6(U,U,U,U,U,U), Plainsx3(U,U,U)
    Non-Lands:
    Journeyer's Kite (3,T:Search for basic, put into hand, shuffle)(U)
    Blood Rites (1R, sac a creature: blood rites deals 2 to creature or player)
    Kitsune riftwalker (2/1, Protection from spirits and arcane)(T)
    Pious Kitsune (1/2, ABU - devotion counter onto Pious... T, remove devotion ctr. gain 1 life)(1 counter)(U)
    Brutal Deceiver (2/2, 1: Look at top card of library, 2: Reveal top card. If it's a land, ~ gets +1/+0 and first strike until EOT)(U)
    Frostwielder (1/2, T: deals 1 dmg to target. If a creature damaged by Frostwielder this turn would be put into a graveyard, remove it from the game instead.)
  12. Istanbul Sucker MCs call me sire.

    Not much I can do but take it.
  13. train The Wildcard!!!...

    Untap, upkeep - counter, draw, play mountain and attack for 2 with the walker... resolve combat... play innocence kami, done..

    Istanbul
    Life: 14
    Cards In Hand: 1
    Graveyard: Rootrunner, Order of the Sacred Bell, Rend Spirit, Kashi-Tribe Warriors, Villainous Ogre, Brutal Deceiver
    RFG:
    Lands:
    Forest x4 (UUUT)
    Mountain x2 (UT)
    Swamp x3 (UUT)
    Non-Lands:
    - Tenza, Godo's Maul (3) Equip: 1. Equipped creature gets +1/+1. Also gets trample if red and another +2/+2 if legendary.
    - Honden of Infinite Rage (2R, Enchantment - Shrine. During my upkeep, this deals damage to target creature or player equal to the number of Shrines I control)
    - Hana Kami (G, Spirit, 1/1. 1G, sac this: Return an Arcane card from my grave to my hand)(2/2) (U)

    Train
    Life: 9
    Cards In Hand: 1
    Graveyard: Plains, Akki Avalanchers, Kami of the Painted Road, Lantern Kami, Silent-Chant Zubera, Mothrider Samurai
    RFG:
    Lands: Mountainx6(U,U,U,U,U,U), Plainsx3(U,U,U)
    Non-Lands:
    Journeyer's Kite (3,T:Search for basic, put into hand, shuffle)(U)

    Blood Rites (1R, sac a creature: blood rites deals 2 to creature or player)

    Kitsune riftwalker (2/1, Protection from spirits and arcane)(T)

    Pious Kitsune (1/2, ABU - devotion counter onto Pious... T, remove devotion ctr. gain 1 life)(1 counter)(U)

    Brutal Deceiver (2/2, 1: Look at top card of library, 2: Reveal top card. If it's a land, ~ gets +1/+0 and first strike until EOT)(U)

    Frostwielder (1/2, T: deals 1 dmg to target. If a creature damaged by Frostwielder this turn would be put into a graveyard, remove it from the game instead.)

    Innocence Kami (2/3, W,T: tap target creature; when play spirit or arcane spell, untap innocence)(U)
  14. Istanbul Sucker MCs call me sire.

    During my upkeep, Honden deals 1 to your Riftwalker.

    BTW, you're gonna want to tap mana for that Innocence Kami.
  15. train The Wildcard!!!...

    Sorry - the mana had been previously tapped (I had to log-in and re-type the response - sucky dial-up...) ... after you target it, sacing the walker to the rites to deal 2 to your hana kami...

    Istanbul
    Life: 14
    Cards In Hand: 1
    Graveyard: Rootrunner, Order of the Sacred Bell, Rend Spirit, Kashi-Tribe Warriors, Villainous Ogre, Brutal Deceiver
    RFG:
    Lands:
    Forest x4 (UUUT)
    Mountain x2 (UT)
    Swamp x3 (UUT)
    Non-Lands:
    - Tenza, Godo's Maul (3) Equip: 1. Equipped creature gets +1/+1. Also gets trample if red and another +2/+2 if legendary.
    - Honden of Infinite Rage (2R, Enchantment - Shrine. During my upkeep, this deals damage to target creature or player equal to the number of Shrines I control)
    - Hana Kami (G, Spirit, 1/1. 1G, sac this: Return an Arcane card from my grave to my hand)(2/2) (U)

    Train
    Life: 9
    Cards In Hand: 1
    Graveyard: Plains, Akki Avalanchers, Kami of the Painted Road, Lantern Kami, Silent-Chant Zubera, Mothrider Samurai, Kitsune Riftwalker
    RFG:
    Lands: Mountainx6(U,U,T,T,T,T), Plainsx3(T,T,T)
    Non-Lands:
    Journeyer's Kite (3,T:Search for basic, put into hand, shuffle)(U)

    Blood Rites (1R, sac a creature: blood rites deals 2 to creature or player)

    Pious Kitsune (1/2, ABU - devotion counter onto Pious... T, remove devotion ctr. gain 1 life)(1 counter)(U)

    Brutal Deceiver (2/2, 1: Look at top card of library, 2: Reveal top card. If it's a land, ~ gets +1/+0 and first strike until EOT)(U)

    Frostwielder (1/2, T: deals 1 dmg to target. If a creature damaged by Frostwielder this turn would be put into a graveyard, remove it from the game instead.)

    Innocence Kami (2/3, W,T: tap target creature; when play spirit or arcane spell, untap innocence)(U)
  16. Istanbul Sucker MCs call me sire.

    In response...yeah, it dies.

    Tap GGRBB to play Honden of Life's Web, done.

    Istanbul
    Life: 14
    Cards In Hand: 0
    Graveyard: Rootrunner, Order of the Sacred Bell, Rend Spirit, Kashi-Tribe Warriors, Villainous Ogre, Brutal Deceiver, Hana Kami
    RFG:
    Lands:
    Forest x4 (UUTT)
    Mountain x2 (UT)
    Swamp x3 (UTT)
    Non-Lands:
    - Tenza, Godo's Maul (3) Equip: 1. Equipped creature gets +1/+1. Also gets trample if red and another +2/+2 if legendary.
    - Honden of Infinite Rage (2R, Enchantment - Shrine. During my upkeep, this deals damage to target creature or player equal to the number of Shrines I control)
    - Honden of Life's Web (4G, Enchantment - Shrine. During my upkeep, I put a 1/1 colorless Spirit token into play for each Shrine I control.)

    Train
    Life: 9
    Cards In Hand: 1
    Graveyard: Plains, Akki Avalanchers, Kami of the Painted Road, Lantern Kami, Silent-Chant Zubera, Mothrider Samurai, Kitsune Riftwalker
    RFG:
    Lands: Mountainx6(U,U,T,T,T,T), Plainsx3(T,T,T)
    Non-Lands:
    Journeyer's Kite (3,T:Search for basic, put into hand, shuffle)(U)
    Blood Rites (1R, sac a creature: blood rites deals 2 to creature or player)

    - Pious Kitsune (1/2, ABU - devotion counter onto Pious... T, remove devotion ctr. gain 1 life)(1 counter)(U)
    - Brutal Deceiver (2/2, 1: Look at top card of library, 2: Reveal top card. If it's a land, ~ gets +1/+0 and first strike until EOT)(U)
    - Frostwielder (1/2, T: deals 1 dmg to target. If a creature damaged by Frostwielder this turn would be put into a graveyard, remove it from the game instead.)
    - Innocence Kami (2/3, W,T: tap target creature; when play spirit or arcane spell, untap innocence)(U)
  17. train The Wildcard!!!...

    During your end step - deal one to you and gain 1...

    Do you have a card in hand, or did you play a land also?...

    Istanbul
    Life: 13
    Cards In Hand: 0
    Graveyard: Rootrunner, Order of the Sacred Bell, Rend Spirit, Kashi-Tribe Warriors, Villainous Ogre, Brutal Deceiver, Hana Kami
    RFG:
    Lands:
    Forest x4 (UUTT)
    Mountain x2 (UT)
    Swamp x3 (UTT)
    Non-Lands:
    - Tenza, Godo's Maul (3) Equip: 1. Equipped creature gets +1/+1. Also gets trample if red and another +2/+2 if legendary.
    - Honden of Infinite Rage (2R, Enchantment - Shrine. During my upkeep, this deals damage to target creature or player equal to the number of Shrines I control)
    - Honden of Life's Web (4G, Enchantment - Shrine. During my upkeep, I put a 1/1 colorless Spirit token into play for each Shrine I control.)

    Train
    Life: 10
    Cards In Hand: 1
    Graveyard: Plains, Akki Avalanchers, Kami of the Painted Road, Lantern Kami, Silent-Chant Zubera, Mothrider Samurai, Kitsune Riftwalker
    RFG:
    Lands: Mountainx6(U,U,T,T,T,T), Plainsx3(T,T,T)
    Non-Lands:
    Journeyer's Kite (3,T:Search for basic, put into hand, shuffle)(U)
    Blood Rites (1R, sac a creature: blood rites deals 2 to creature or player)

    - Pious Kitsune (1/2, ABU - devotion counter onto Pious... T, remove devotion ctr. gain 1 life)(0 counter)(T)
    - Brutal Deceiver (2/2, 1: Look at top card of library, 2: Reveal top card. If it's a land, ~ gets +1/+0 and first strike until EOT)(U)
    - Frostwielder (1/2, T: deals 1 dmg to target. If a creature damaged by Frostwielder this turn would be put into a graveyard, remove it from the game instead.)(T)
    - Innocence Kami (2/3, W,T: tap target creature; when play spirit or arcane spell, untap innocence)(U)
  18. Istanbul Sucker MCs call me sire.

    Empty hand now. And still your turn.
  19. train The Wildcard!!!...

    During your end step - deal one to you and gain 1...

    Do you have a card in hand, or did you play a land also?... (empty)

    Untap, upkeep - counter, draw, attack with everything for 6... resolve combat... second main... finish you off sacing the critters to the rites...

    Istanbul
    Life: 13
    Cards In Hand: 0
    Graveyard: Rootrunner, Order of the Sacred Bell, Rend Spirit, Kashi-Tribe Warriors, Villainous Ogre, Brutal Deceiver, Hana Kami
    RFG:
    Lands:
    Forest x4 (UUTT)
    Mountain x2 (UT)
    Swamp x3 (UTT)
    Non-Lands:
    - Tenza, Godo's Maul (3) Equip: 1. Equipped creature gets +1/+1. Also gets trample if red and another +2/+2 if legendary.
    - Honden of Infinite Rage (2R, Enchantment - Shrine. During my upkeep, this deals damage to target creature or player equal to the number of Shrines I control)
    - Honden of Life's Web (4G, Enchantment - Shrine. During my upkeep, I put a 1/1 colorless Spirit token into play for each Shrine I control.)

    Train
    Life: 10
    Cards In Hand: 2
    Graveyard: Plains, Akki Avalanchers, Kami of the Painted Road, Lantern Kami, Silent-Chant Zubera, Mothrider Samurai, Kitsune Riftwalker
    RFG:
    Lands: Mountainx6(U,U,U,U,U,U), Plainsx3(U,U,U)
    Non-Lands:
    Journeyer's Kite (3,T:Search for basic, put into hand, shuffle)(U)
    Blood Rites (1R, sac a creature: blood rites deals 2 to creature or player)

    - Pious Kitsune (1/2, ABU - devotion counter onto Pious... T, remove devotion ctr. gain 1 life)(0 counter)(T)
    - Brutal Deceiver (2/2, 1: Look at top card of library, 2: Reveal top card. If it's a land, ~ gets +1/+0 and first strike until EOT)(T)
    - Frostwielder (1/2, T: deals 1 dmg to target. If a creature damaged by Frostwielder this turn would be put into a graveyard, remove it from the game instead.)(T)
    - Innocence Kami (2/3, W,T: tap target creature; when play spirit or arcane spell, untap innocence)(T)
  20. Istanbul Sucker MCs call me sire.

    Yeah...pretty much once you drew guy after guy after guy after guy after guy after guy, I knew it was over. Especially once you hit Blood Rites.

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