ChK - Istanbul vs. Train (Match)

Discussion in 'Games Run By CPA Members' started by Istanbul, Jul 1, 2005.

  1. train The Wildcard!!!...

    Untap, upkeep, draw, play a mountani, play kami of the painted road, done...

    Istanbul
    Life: 20
    Cards In Hand: 2
    Graveyard: Brutal Deceiver, Order of the Sacred Bell
    RFG:
    Lands:
    Forest x3 (TTU)
    Mountain x2 (TT)
    Swamp x2 (TT)
    Non-Lands:
    - Tenza, Godo's Maul (3) Equip: 1. Equipped creature gets +1/+1. Also gets trample if red and another +2/+2 if legendary.
    - Kashi-Tribe Warriors (3GG) Creature-SnakeWarrior - 2/4 - When ~ deals combat damage to a creature, tap that creature and it doesn't untap during its controller's next untap step. (T)(3/5)
    - Rootrunner (2GG) Creature-Spirit - 3/3 - Soulshift 3 - 1G, Sac: Put target land on top of its owner's library. (U)

    Train
    Life: 12
    Cards In Hand: 5
    Graveyard: Plains, Akki Avalanchers
    RFG:
    Lands: Mountainx5(T,T,T,T,U), Plainsx2(U,T)
    Non-Lands:
    Journeyer's Kite (3,T:Search for basic, put into hand, shuffle)(U)
    Blood Rites (1R, sac a creature: blood rites deals 2 to creature or player)
    Kitsune riftwalker (2/1, Protection from spirits and arcane)(U)
    Kami of the painted road (3/3, Whenever you play a Spirit or Arcane spell, Kami of the Painted Road gains protection from the color of your choice until end of turn.)
  2. Istanbul Sucker MCs call me sire.

    Untap, upkeep, draw. Tap BBG to play Rend Spirit on Kami of the Painted Road...any responses?
  3. train The Wildcard!!!...

    sac it to deal 2 to the rootrunner...
  4. Istanbul Sucker MCs call me sire.

    No problem. Swinging with the Kashi-Tribe Warriors.
    Fixed our land status; I have only three land tapped, all of yours is tapped.

    Istanbul
    Life: 20
    Cards In Hand: 2
    Graveyard: Brutal Deceiver, Order of the Sacred Bell, Rend Spirit
    RFG:
    Lands:
    Forest x3 (TUU)
    Mountain x2 (UU)
    Swamp x3 (TTU)
    Non-Lands:
    - Tenza, Godo's Maul (3) Equip: 1. Equipped creature gets +1/+1. Also gets trample if red and another +2/+2 if legendary.
    - Kashi-Tribe Warriors (3GG) Creature-SnakeWarrior - 2/4 - When ~ deals combat damage to a creature, tap that creature and it doesn't untap during its controller's next untap step. (ATK)(3/5)
    - Rootrunner (2GG) Creature-Spirit - 3/3 - Soulshift 3 - 1G, Sac: Put target land on top of its owner's library. (U)

    Train
    Life: 12
    Cards In Hand: 5
    Graveyard: Plains, Akki Avalanchers, Kami of the Painted Road
    RFG:
    Lands: Mountainx5(T,T,T,T,T), Plainsx2(T,T)
    Non-Lands:
    Journeyer's Kite (3,T:Search for basic, put into hand, shuffle)(U)
    Blood Rites (1R, sac a creature: blood rites deals 2 to creature or player)
    Kitsune riftwalker (2/1, Protection from spirits and arcane)(U)
  5. train The Wildcard!!!...

    I take the beats... (kudos on fixing the lands... and such...)
  6. Istanbul Sucker MCs call me sire.

    All done! BTW, during your upkeep, I'm going to tap RG and sac my Rootrunner to put one of your Plains on top of your library. Even if you Kite in response, the Runner's ability will resolve last...meaning, guess what you're drawing! :) Oh, and I'll get my Brutal Deceiver back.

    Istanbul
    Life: 20
    Cards In Hand: 3
    Graveyard: Rootrunner, Order of the Sacred Bell, Rend Spirit
    RFG:
    Lands:
    Forest x3 (TTU)
    Mountain x2 (TU)
    Swamp x3 (TTU)
    Non-Lands:
    - Tenza, Godo's Maul (3) Equip: 1. Equipped creature gets +1/+1. Also gets trample if red and another +2/+2 if legendary.
    - Kashi-Tribe Warriors (3GG) Creature-SnakeWarrior - 2/4 - When ~ deals combat damage to a creature, tap that creature and it doesn't untap during its controller's next untap step. (T)(3/5)

    Train
    Life: 9
    Cards In Hand: 5
    Graveyard: Plains, Akki Avalanchers, Kami of the Painted Road
    RFG:
    Lands: Mountainx5(T,T,T,T,T), Plainsx2(T,T)
    Non-Lands:
    Journeyer's Kite (3,T:Search for basic, put into hand, shuffle)(U)
    Blood Rites (1R, sac a creature: blood rites deals 2 to creature or player)
    Kitsune riftwalker (2/1, Protection from spirits and arcane)(U)
  7. train The Wildcard!!!...

    ;)

    Since we're already at upkeep... draw... play lantern kami, play silent-chant zubera, attack for 2 with the walker, done...

    Istanbul
    Life: 18?
    Cards In Hand: 3
    Graveyard: Rootrunner, Order of the Sacred Bell, Rend Spirit
    RFG:
    Lands:
    Forest x3 (TTU)
    Mountain x2 (TU)
    Swamp x3 (TTU)
    Non-Lands:
    - Tenza, Godo's Maul (3) Equip: 1. Equipped creature gets +1/+1. Also gets trample if red and another +2/+2 if legendary.
    - Kashi-Tribe Warriors (3GG) Creature-SnakeWarrior - 2/4 - When ~ deals combat damage to a creature, tap that creature and it doesn't untap during its controller's next untap step. (T)(3/5)

    Train
    Life: 9
    Cards In Hand: 3
    Graveyard: Plains, Akki Avalanchers, Kami of the Painted Road
    RFG:
    Lands: Mountainx5(U,U,U,U,T), Plainsx2(T,T)
    Non-Lands:
    Journeyer's Kite (3,T:Search for basic, put into hand, shuffle)(U)
    Blood Rites (1R, sac a creature: blood rites deals 2 to creature or player)
    Kitsune riftwalker (2/1, Protection from spirits and arcane)(T)
    Lantern Kami (1/1 flying)(U)
    Silent-Chant Zubera (1/2, when SC goes to gy, gain 2 for each zubera into gy this turn)(U)
  8. Istanbul Sucker MCs call me sire.

    Untap, upkeep, draw. Play Forest. Swinging with the Kashi-Tribe Warriors yet again.

    Istanbul
    Life: 18
    Cards In Hand: 2
    Graveyard: Rootrunner, Order of the Sacred Bell, Rend Spirit
    RFG:
    Lands:
    Forest x4 (UUUU)
    Mountain x2 (UU)
    Swamp x3 (UUU)
    Non-Lands:
    - Tenza, Godo's Maul (3) Equip: 1. Equipped creature gets +1/+1. Also gets trample if red and another +2/+2 if legendary.
    - Kashi-Tribe Warriors (3GG) Creature-SnakeWarrior - 2/4 - When ~ deals combat damage to a creature, tap that creature and it doesn't untap during its controller's next untap step. (ATK)(3/5)

    Train
    Life: 9
    Cards In Hand: 3
    Graveyard: Plains, Akki Avalanchers, Kami of the Painted Road
    RFG:
    Lands: Mountainx5(U,U,U,U,T), Plainsx2(T,T)
    Non-Lands:
    Journeyer's Kite (3,T:Search for basic, put into hand, shuffle)(U)
    Blood Rites (1R, sac a creature: blood rites deals 2 to creature or player)
    Kitsune riftwalker (2/1, Protection from spirits and arcane)(T)
    Lantern Kami (1/1 flying)(U)
    Silent-Chant Zubera (1/2, when SC goes to gy, gain 2 for each zubera into gy this turn)(U)
  9. train The Wildcard!!!...

    Block with the lantern and the silent-chant... are you going to have any combat responses, or should I finish it off?...
  10. Istanbul Sucker MCs call me sire.

    Go ahead and finish it off. 2 to the Zubera, 1 to the Kami.
  11. train The Wildcard!!!...

    2 to the warriors... sac both to finish off the warriors... I gain 2 life... done with combat... your second main...

    Istanbul
    Life: 18
    Cards In Hand: 2
    Graveyard: Rootrunner, Order of the Sacred Bell, Rend Spirit, Kasi-tribe warriors
    RFG:
    Lands:
    Forest x4 (UUUU)
    Mountain x2 (UU)
    Swamp x3 (UUU)
    Non-Lands:
    - Tenza, Godo's Maul (3) Equip: 1. Equipped creature gets +1/+1. Also gets trample if red and another +2/+2 if legendary.


    Train
    Life: 11
    Cards In Hand: 3
    Graveyard: Plains, Akki Avalanchers, Kami of the Painted Road, Lantern Kami, Silent-Chant Zubera
    RFG:
    Lands: Mountainx5(T,T,T,T,T), Plainsx2(T,T)
    Non-Lands:
    Journeyer's Kite (3,T:Search for basic, put into hand, shuffle)(U)
    Blood Rites (1R, sac a creature: blood rites deals 2 to creature or player)
    Kitsune riftwalker (2/1, Protection from spirits and arcane)(T)
  12. Istanbul Sucker MCs call me sire.

    Tap GGGRBBB to play Villainous Ogre and Brutal Deceiver and equip Tenza to the latter. Donez0rz!

    Istanbul
    Life: 18
    Cards In Hand: 0
    Graveyard: Rootrunner, Order of the Sacred Bell, Rend Spirit, Kasi-tribe warriors
    RFG:
    Lands:
    Forest x4 (TTTU)
    Mountain x2 (TU)
    Swamp x3 (TTT)
    Non-Lands:
    - Tenza, Godo's Maul (3) Equip: 1. Equipped creature gets +1/+1. Also gets trample if red and another +2/+2 if legendary.
    - Villainous Ogre (2B, Ogre Warrior, 3/2, can't block, gains "B: Regenerates" if I control a demon)
    - Brutal Deceiver (2R, Spirit, 2/2, 1: Look at top card of library, 2: Reveal top card. If it's a land, ~ gets +1/+0 and first strike until EOT)(3/3)(trample)
    Train
    Life: 11
    Cards In Hand: 3
    Graveyard: Plains, Akki Avalanchers, Kami of the Painted Road, Lantern Kami, Silent-Chant Zubera
    RFG:
    Lands: Mountainx5(T,T,T,T,T), Plainsx2(T,T)
    Non-Lands:
    Journeyer's Kite (3,T:Search for basic, put into hand, shuffle)(U)
    Blood Rites (1R, sac a creature: blood rites deals 2 to creature or player)
    Kitsune riftwalker (2/1, Protection from spirits and arcane)(T)
  13. train The Wildcard!!!...

    Untap, upkeep, draw, play plains... play mothrider samurai, done...

    Istanbul
    Life: 18
    Cards In Hand: 0
    Graveyard: Rootrunner, Order of the Sacred Bell, Rend Spirit, Kasi-tribe warriors
    RFG:
    Lands:
    Forest x4 (TTTU)
    Mountain x2 (TU)
    Swamp x3 (TTT)
    Non-Lands:
    - Tenza, Godo's Maul (3) Equip: 1. Equipped creature gets +1/+1. Also gets trample if red and another +2/+2 if legendary.
    - Villainous Ogre (2B, Ogre Warrior, 3/2, can't block, gains "B: Regenerates" if I control a demon)
    - Brutal Deceiver (2R, Spirit, 2/2, 1: Look at top card of library, 2: Reveal top card. If it's a land, ~ gets +1/+0 and first strike until EOT)(3/3)(trample)

    Train
    Life: 11
    Cards In Hand: 2
    Graveyard: Plains, Akki Avalanchers, Kami of the Painted Road, Lantern Kami, Silent-Chant Zubera
    RFG:
    Lands: Mountainx5(U,U,U,T,T), Plainsx3(U,T,T)
    Non-Lands:
    Journeyer's Kite (3,T:Search for basic, put into hand, shuffle)(U)
    Blood Rites (1R, sac a creature: blood rites deals 2 to creature or player)
    Kitsune riftwalker (2/1, Protection from spirits and arcane)(U)
    Mothrider Samurai (2/2, Flying, Bushido 1)
  14. Istanbul Sucker MCs call me sire.

    Untap, draw, attack with everything.

    Istanbul
    Life: 18
    Cards In Hand: 1
    Graveyard: Rootrunner, Order of the Sacred Bell, Rend Spirit, Kashi-Tribe Warriors
    RFG:
    Lands:
    Forest x4 (UUUU)
    Mountain x2 (UU)
    Swamp x3 (UUU)
    Non-Lands:
    - Tenza, Godo's Maul (3) Equip: 1. Equipped creature gets +1/+1. Also gets trample if red and another +2/+2 if legendary.
    - Villainous Ogre (2B, Ogre Warrior, 3/2, can't block, gains "B: Regenerates" if I control a demon)(ATK)
    - Brutal Deceiver (2R, Spirit, 2/2, 1: Look at top card of library, 2: Reveal top card. If it's a land, ~ gets +1/+0 and first strike until EOT)(3/3)(trample)(ATK)

    Train
    Life: 11
    Cards In Hand: 2
    Graveyard: Plains, Akki Avalanchers, Kami of the Painted Road, Lantern Kami, Silent-Chant Zubera
    RFG:
    Lands: Mountainx5(U,U,U,T,T), Plainsx3(U,T,T)
    Non-Lands:
    Journeyer's Kite (3,T:Search for basic, put into hand, shuffle)(U)
    Blood Rites (1R, sac a creature: blood rites deals 2 to creature or player)
    Kitsune riftwalker (2/1, Protection from spirits and arcane)(U)
    Mothrider Samurai (2/2, Flying, Bushido 1)
  15. train The Wildcard!!!...

    block the deceiver with the riftwalker... and the ogre with the mothrider...

    responses - or should I finish combat?...
  16. Istanbul Sucker MCs call me sire.

    I'll pay 2 and reveal a Swamp on the top of my library to give the Brutal Deceiver +1/+0 and first strike for that little bit of extra trample damage (and some irrelevant first strike). 3 to you, both of mine die, so does your Samurai.
  17. train The Wildcard!!!...

    okay... so now your second main phase...
  18. Istanbul Sucker MCs call me sire.

    Tap G to play Hana Kami, tap R to move Tenza to it, done.

    Istanbul
    Life: 18
    Cards In Hand: 0
    Graveyard: Rootrunner, Order of the Sacred Bell, Rend Spirit, Kashi-Tribe Warriors, Villainous Ogre, Brutal Deceiver
    RFG:
    Lands:
    Forest x4 (UUUT)
    Mountain x2 (UT)
    Swamp x3 (UUU)
    Non-Lands:
    - Tenza, Godo's Maul (3) Equip: 1. Equipped creature gets +1/+1. Also gets trample if red and another +2/+2 if legendary.
    - Hana Kami (G, Spirit, 1/1. 1G, sac this: Return an Arcane card from my grave to my hand)(2/2) (U)

    Train
    Life: 8
    Cards In Hand: 2
    Graveyard: Plains, Akki Avalanchers, Kami of the Painted Road, Lantern Kami, Silent-Chant Zubera, Mothrider Samurai
    RFG:
    Lands: Mountainx5(U,U,U,T,T), Plainsx3(U,T,T)
    Non-Lands:
    Journeyer's Kite (3,T:Search for basic, put into hand, shuffle)(U)
    Blood Rites (1R, sac a creature: blood rites deals 2 to creature or player)
    Kitsune riftwalker (2/1, Protection from spirits and arcane)(U)
  19. train The Wildcard!!!...

    shouldn't you have 4 lands tapped?
  20. Istanbul Sucker MCs call me sire.

    Why? One for playing the Kami, one for moving Tenza to it.

    ...oh. Derf. Deceiver. Oh well, tap an additional Forest and Swamp.

    There. Your turn!

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