ChK - Istanbul vs. Train (Match)

T

train

Guest
Untap, upkeep, draw, play a mountani, play kami of the painted road, done...

Istanbul
Life: 20
Cards In Hand: 2
Graveyard: Brutal Deceiver, Order of the Sacred Bell
RFG:
Lands:
Forest x3 (TTU)
Mountain x2 (TT)
Swamp x2 (TT)
Non-Lands:
- Tenza, Godo's Maul (3) Equip: 1. Equipped creature gets +1/+1. Also gets trample if red and another +2/+2 if legendary.
- Kashi-Tribe Warriors (3GG) Creature-SnakeWarrior - 2/4 - When ~ deals combat damage to a creature, tap that creature and it doesn't untap during its controller's next untap step. (T)(3/5)
- Rootrunner (2GG) Creature-Spirit - 3/3 - Soulshift 3 - 1G, Sac: Put target land on top of its owner's library. (U)

Train
Life: 12
Cards In Hand: 5
Graveyard: Plains, Akki Avalanchers
RFG:
Lands: Mountainx5(T,T,T,T,U), Plainsx2(U,T)
Non-Lands:
Journeyer's Kite (3,T:Search for basic, put into hand, shuffle)(U)
Blood Rites (1R, sac a creature: blood rites deals 2 to creature or player)
Kitsune riftwalker (2/1, Protection from spirits and arcane)(U)
Kami of the painted road (3/3, Whenever you play a Spirit or Arcane spell, Kami of the Painted Road gains protection from the color of your choice until end of turn.)
 
I

Istanbul

Guest
Untap, upkeep, draw. Tap BBG to play Rend Spirit on Kami of the Painted Road...any responses?
 
I

Istanbul

Guest
No problem. Swinging with the Kashi-Tribe Warriors.
Fixed our land status; I have only three land tapped, all of yours is tapped.

Istanbul
Life: 20
Cards In Hand: 2
Graveyard: Brutal Deceiver, Order of the Sacred Bell, Rend Spirit
RFG:
Lands:
Forest x3 (TUU)
Mountain x2 (UU)
Swamp x3 (TTU)
Non-Lands:
- Tenza, Godo's Maul (3) Equip: 1. Equipped creature gets +1/+1. Also gets trample if red and another +2/+2 if legendary.
- Kashi-Tribe Warriors (3GG) Creature-SnakeWarrior - 2/4 - When ~ deals combat damage to a creature, tap that creature and it doesn't untap during its controller's next untap step. (ATK)(3/5)
- Rootrunner (2GG) Creature-Spirit - 3/3 - Soulshift 3 - 1G, Sac: Put target land on top of its owner's library. (U)

Train
Life: 12
Cards In Hand: 5
Graveyard: Plains, Akki Avalanchers, Kami of the Painted Road
RFG:
Lands: Mountainx5(T,T,T,T,T), Plainsx2(T,T)
Non-Lands:
Journeyer's Kite (3,T:Search for basic, put into hand, shuffle)(U)
Blood Rites (1R, sac a creature: blood rites deals 2 to creature or player)
Kitsune riftwalker (2/1, Protection from spirits and arcane)(U)
 
I

Istanbul

Guest
All done! BTW, during your upkeep, I'm going to tap RG and sac my Rootrunner to put one of your Plains on top of your library. Even if you Kite in response, the Runner's ability will resolve last...meaning, guess what you're drawing! :) Oh, and I'll get my Brutal Deceiver back.

Istanbul
Life: 20
Cards In Hand: 3
Graveyard: Rootrunner, Order of the Sacred Bell, Rend Spirit
RFG:
Lands:
Forest x3 (TTU)
Mountain x2 (TU)
Swamp x3 (TTU)
Non-Lands:
- Tenza, Godo's Maul (3) Equip: 1. Equipped creature gets +1/+1. Also gets trample if red and another +2/+2 if legendary.
- Kashi-Tribe Warriors (3GG) Creature-SnakeWarrior - 2/4 - When ~ deals combat damage to a creature, tap that creature and it doesn't untap during its controller's next untap step. (T)(3/5)

Train
Life: 9
Cards In Hand: 5
Graveyard: Plains, Akki Avalanchers, Kami of the Painted Road
RFG:
Lands: Mountainx5(T,T,T,T,T), Plainsx2(T,T)
Non-Lands:
Journeyer's Kite (3,T:Search for basic, put into hand, shuffle)(U)
Blood Rites (1R, sac a creature: blood rites deals 2 to creature or player)
Kitsune riftwalker (2/1, Protection from spirits and arcane)(U)
 
T

train

Guest
;)

Since we're already at upkeep... draw... play lantern kami, play silent-chant zubera, attack for 2 with the walker, done...

Istanbul
Life: 18?
Cards In Hand: 3
Graveyard: Rootrunner, Order of the Sacred Bell, Rend Spirit
RFG:
Lands:
Forest x3 (TTU)
Mountain x2 (TU)
Swamp x3 (TTU)
Non-Lands:
- Tenza, Godo's Maul (3) Equip: 1. Equipped creature gets +1/+1. Also gets trample if red and another +2/+2 if legendary.
- Kashi-Tribe Warriors (3GG) Creature-SnakeWarrior - 2/4 - When ~ deals combat damage to a creature, tap that creature and it doesn't untap during its controller's next untap step. (T)(3/5)

Train
Life: 9
Cards In Hand: 3
Graveyard: Plains, Akki Avalanchers, Kami of the Painted Road
RFG:
Lands: Mountainx5(U,U,U,U,T), Plainsx2(T,T)
Non-Lands:
Journeyer's Kite (3,T:Search for basic, put into hand, shuffle)(U)
Blood Rites (1R, sac a creature: blood rites deals 2 to creature or player)
Kitsune riftwalker (2/1, Protection from spirits and arcane)(T)
Lantern Kami (1/1 flying)(U)
Silent-Chant Zubera (1/2, when SC goes to gy, gain 2 for each zubera into gy this turn)(U)
 
I

Istanbul

Guest
Untap, upkeep, draw. Play Forest. Swinging with the Kashi-Tribe Warriors yet again.

Istanbul
Life: 18
Cards In Hand: 2
Graveyard: Rootrunner, Order of the Sacred Bell, Rend Spirit
RFG:
Lands:
Forest x4 (UUUU)
Mountain x2 (UU)
Swamp x3 (UUU)
Non-Lands:
- Tenza, Godo's Maul (3) Equip: 1. Equipped creature gets +1/+1. Also gets trample if red and another +2/+2 if legendary.
- Kashi-Tribe Warriors (3GG) Creature-SnakeWarrior - 2/4 - When ~ deals combat damage to a creature, tap that creature and it doesn't untap during its controller's next untap step. (ATK)(3/5)

Train
Life: 9
Cards In Hand: 3
Graveyard: Plains, Akki Avalanchers, Kami of the Painted Road
RFG:
Lands: Mountainx5(U,U,U,U,T), Plainsx2(T,T)
Non-Lands:
Journeyer's Kite (3,T:Search for basic, put into hand, shuffle)(U)
Blood Rites (1R, sac a creature: blood rites deals 2 to creature or player)
Kitsune riftwalker (2/1, Protection from spirits and arcane)(T)
Lantern Kami (1/1 flying)(U)
Silent-Chant Zubera (1/2, when SC goes to gy, gain 2 for each zubera into gy this turn)(U)
 
T

train

Guest
Block with the lantern and the silent-chant... are you going to have any combat responses, or should I finish it off?...
 
I

Istanbul

Guest
Go ahead and finish it off. 2 to the Zubera, 1 to the Kami.
 
T

train

Guest
2 to the warriors... sac both to finish off the warriors... I gain 2 life... done with combat... your second main...

Istanbul
Life: 18
Cards In Hand: 2
Graveyard: Rootrunner, Order of the Sacred Bell, Rend Spirit, Kasi-tribe warriors
RFG:
Lands:
Forest x4 (UUUU)
Mountain x2 (UU)
Swamp x3 (UUU)
Non-Lands:
- Tenza, Godo's Maul (3) Equip: 1. Equipped creature gets +1/+1. Also gets trample if red and another +2/+2 if legendary.


Train
Life: 11
Cards In Hand: 3
Graveyard: Plains, Akki Avalanchers, Kami of the Painted Road, Lantern Kami, Silent-Chant Zubera
RFG:
Lands: Mountainx5(T,T,T,T,T), Plainsx2(T,T)
Non-Lands:
Journeyer's Kite (3,T:Search for basic, put into hand, shuffle)(U)
Blood Rites (1R, sac a creature: blood rites deals 2 to creature or player)
Kitsune riftwalker (2/1, Protection from spirits and arcane)(T)
 
I

Istanbul

Guest
Tap GGGRBBB to play Villainous Ogre and Brutal Deceiver and equip Tenza to the latter. Donez0rz!

Istanbul
Life: 18
Cards In Hand: 0
Graveyard: Rootrunner, Order of the Sacred Bell, Rend Spirit, Kasi-tribe warriors
RFG:
Lands:
Forest x4 (TTTU)
Mountain x2 (TU)
Swamp x3 (TTT)
Non-Lands:
- Tenza, Godo's Maul (3) Equip: 1. Equipped creature gets +1/+1. Also gets trample if red and another +2/+2 if legendary.
- Villainous Ogre (2B, Ogre Warrior, 3/2, can't block, gains "B: Regenerates" if I control a demon)
- Brutal Deceiver (2R, Spirit, 2/2, 1: Look at top card of library, 2: Reveal top card. If it's a land, ~ gets +1/+0 and first strike until EOT)(3/3)(trample)
Train
Life: 11
Cards In Hand: 3
Graveyard: Plains, Akki Avalanchers, Kami of the Painted Road, Lantern Kami, Silent-Chant Zubera
RFG:
Lands: Mountainx5(T,T,T,T,T), Plainsx2(T,T)
Non-Lands:
Journeyer's Kite (3,T:Search for basic, put into hand, shuffle)(U)
Blood Rites (1R, sac a creature: blood rites deals 2 to creature or player)
Kitsune riftwalker (2/1, Protection from spirits and arcane)(T)
 
T

train

Guest
Untap, upkeep, draw, play plains... play mothrider samurai, done...

Istanbul
Life: 18
Cards In Hand: 0
Graveyard: Rootrunner, Order of the Sacred Bell, Rend Spirit, Kasi-tribe warriors
RFG:
Lands:
Forest x4 (TTTU)
Mountain x2 (TU)
Swamp x3 (TTT)
Non-Lands:
- Tenza, Godo's Maul (3) Equip: 1. Equipped creature gets +1/+1. Also gets trample if red and another +2/+2 if legendary.
- Villainous Ogre (2B, Ogre Warrior, 3/2, can't block, gains "B: Regenerates" if I control a demon)
- Brutal Deceiver (2R, Spirit, 2/2, 1: Look at top card of library, 2: Reveal top card. If it's a land, ~ gets +1/+0 and first strike until EOT)(3/3)(trample)

Train
Life: 11
Cards In Hand: 2
Graveyard: Plains, Akki Avalanchers, Kami of the Painted Road, Lantern Kami, Silent-Chant Zubera
RFG:
Lands: Mountainx5(U,U,U,T,T), Plainsx3(U,T,T)
Non-Lands:
Journeyer's Kite (3,T:Search for basic, put into hand, shuffle)(U)
Blood Rites (1R, sac a creature: blood rites deals 2 to creature or player)
Kitsune riftwalker (2/1, Protection from spirits and arcane)(U)
Mothrider Samurai (2/2, Flying, Bushido 1)
 
I

Istanbul

Guest
Untap, draw, attack with everything.

Istanbul
Life: 18
Cards In Hand: 1
Graveyard: Rootrunner, Order of the Sacred Bell, Rend Spirit, Kashi-Tribe Warriors
RFG:
Lands:
Forest x4 (UUUU)
Mountain x2 (UU)
Swamp x3 (UUU)
Non-Lands:
- Tenza, Godo's Maul (3) Equip: 1. Equipped creature gets +1/+1. Also gets trample if red and another +2/+2 if legendary.
- Villainous Ogre (2B, Ogre Warrior, 3/2, can't block, gains "B: Regenerates" if I control a demon)(ATK)
- Brutal Deceiver (2R, Spirit, 2/2, 1: Look at top card of library, 2: Reveal top card. If it's a land, ~ gets +1/+0 and first strike until EOT)(3/3)(trample)(ATK)

Train
Life: 11
Cards In Hand: 2
Graveyard: Plains, Akki Avalanchers, Kami of the Painted Road, Lantern Kami, Silent-Chant Zubera
RFG:
Lands: Mountainx5(U,U,U,T,T), Plainsx3(U,T,T)
Non-Lands:
Journeyer's Kite (3,T:Search for basic, put into hand, shuffle)(U)
Blood Rites (1R, sac a creature: blood rites deals 2 to creature or player)
Kitsune riftwalker (2/1, Protection from spirits and arcane)(U)
Mothrider Samurai (2/2, Flying, Bushido 1)
 
T

train

Guest
block the deceiver with the riftwalker... and the ogre with the mothrider...

responses - or should I finish combat?...
 
I

Istanbul

Guest
I'll pay 2 and reveal a Swamp on the top of my library to give the Brutal Deceiver +1/+0 and first strike for that little bit of extra trample damage (and some irrelevant first strike). 3 to you, both of mine die, so does your Samurai.
 
I

Istanbul

Guest
Tap G to play Hana Kami, tap R to move Tenza to it, done.

Istanbul
Life: 18
Cards In Hand: 0
Graveyard: Rootrunner, Order of the Sacred Bell, Rend Spirit, Kashi-Tribe Warriors, Villainous Ogre, Brutal Deceiver
RFG:
Lands:
Forest x4 (UUUT)
Mountain x2 (UT)
Swamp x3 (UUU)
Non-Lands:
- Tenza, Godo's Maul (3) Equip: 1. Equipped creature gets +1/+1. Also gets trample if red and another +2/+2 if legendary.
- Hana Kami (G, Spirit, 1/1. 1G, sac this: Return an Arcane card from my grave to my hand)(2/2) (U)

Train
Life: 8
Cards In Hand: 2
Graveyard: Plains, Akki Avalanchers, Kami of the Painted Road, Lantern Kami, Silent-Chant Zubera, Mothrider Samurai
RFG:
Lands: Mountainx5(U,U,U,T,T), Plainsx3(U,T,T)
Non-Lands:
Journeyer's Kite (3,T:Search for basic, put into hand, shuffle)(U)
Blood Rites (1R, sac a creature: blood rites deals 2 to creature or player)
Kitsune riftwalker (2/1, Protection from spirits and arcane)(U)
 
I

Istanbul

Guest
Why? One for playing the Kami, one for moving Tenza to it.

...oh. Derf. Deceiver. Oh well, tap an additional Forest and Swamp.

There. Your turn!
 
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