ChK - Istanbul vs. Train (Match)

T

train

Guest
I got it... I just thought it was funny my sig had an answer to it... it seemed funny how that came back in this instance.

Untap, upkeep, draw... play a mountain... tap it and 2 plains to play a yamabushi's flame targeting shortfang... attack for the two flying and done...

Istanbul
Life: 12
In Hand: 3
In Play:
Swamp x3 (TUU)
Forest x3 (TTT)
- Nezumi Shortfang (1B, 1/1. 1B, T: Target opponent discards a card. Then, if that player has no cards in hand, flip ~.) (Flipped version: Stabwhisker the Odious - 3/3 - at the end of your upkeep, you take 1 damage for each card less than 3 in your hand)(Unflipped)(U)
- Kashi-Tribe Warriors (3GG, Snake Warrior, 2/4. Whenenever ~ deals combat damage to a creature, tap it down for a turn)(T)(3/5)
- Order of the Sacred Bell (3G, Human Monk, 4/3)(U)
- Tenza, Godo's Maul (3, Artifact-Equipment. Equipped creature gets +1/+1. If legendary, extra +2/+2. If red, trample.)
Grave:
RFG:

Train
Life: 17
In Hand: 1
Grave: Akki Avalanchers, brothers yamazaki, Brutal Deceiver, yamabushi's flame
RFG:
In Play: Plains(U), Plains(U), Plains(U), Plains(T), Plains(T), Mountain(T)
Silent chant zubera(1/2, when to gy - gain 2 for each into gy this turn)(U)
Kitsune Riftwalker (2/1, prot spirits and arcane)(U)
Hundred-Talon Kami(2/3, Flying, Soulshift 4)(T)
 
I

Istanbul

Guest
In response, activate the Shortfang to steal the last card out of your hand.

Untap, upkeep, draw. Swing with the Warriors and the Order.

Istanbul
Life: 12
In Hand: 4
In Play:
Swamp x3 (UUU)
Forest x3 (UUU)
- Kashi-Tribe Warriors (3GG, Snake Warrior, 2/4. Whenenever ~ deals combat damage to a creature, tap it down for a turn)(T)(3/5)(ATK)
- Order of the Sacred Bell (3G, Human Monk, 4/3)(T)(ATK)
- Tenza, Godo's Maul (3, Artifact-Equipment. Equipped creature gets +1/+1. If legendary, extra +2/+2. If red, trample.)
Grave:
RFG: Nezumi Shortfang

Train
Life: 17
In Hand: 0
Grave: Akki Avalanchers, brothers yamazaki, Brutal Deceiver, yamabushi's flame, ?
RFG:
In Play: Plains(U), Plains(U), Plains(U), Plains(T), Plains(T), Mountain(T)
Silent chant zubera(1/2, when to gy - gain 2 for each into gy this turn)(U)
Kitsune Riftwalker (2/1, prot spirits and arcane)(U)
Hundred-Talon Kami(2/3, Flying, Soulshift 4)(T)
 
I

Istanbul

Guest
Tap B to play Sensei's Divining Top. Tap G to rearranage the top three cards of my library, tap the Top to fetch the top card. Play Mountain, tap out to play Kumano's Pupils, done.

Istanbul
Life: 12
In Hand: 2
In Play:
Swamp x3 (TTT)
Forest x3 (TTT)
Mountain x1 (T)
- Kashi-Tribe Warriors (3GG, Snake Warrior, 2/4. Whenenever ~ deals combat damage to a creature, tap it down for a turn)(T)(3/5)
- Order of the Sacred Bell (3G, Human Monk, 4/3)(T)
- Kumano's Pupils (4R, 3/3, Human Shaman. If a creature takes damage from this and would die, it's RFG'd)(U)
- Tenza, Godo's Maul (3, Artifact-Equipment. Equipped creature gets +1/+1. If legendary, extra +2/+2. If red, trample.)
Grave:
RFG: Nezumi Shortfang

Train
Life: 10
In Hand: 0
Grave: Akki Avalanchers, brothers yamazaki, Brutal Deceiver, yamabushi's flame, Frostwielder
RFG:
In Play: Plains(U), Plains(U), Plains(U), Plains(T), Plains(T), Mountain(T)
Silent chant zubera(1/2, when to gy - gain 2 for each into gy this turn)(U)
Kitsune Riftwalker (2/1, prot spirits and arcane)(U)
Hundred-Talon Kami(2/3, Flying, Soulshift 4)(T)
 
I

Istanbul

Guest
Got my deck back from Spidey, and I'm keeping. You choose play or draw.
 
T

train

Guest
Deck received... no mulligan - playing first...

play mountain, play Akki Avalanchers, done...

Istanbul
Life: 20
In Hand: 7
In Play:
Grave:
RFG:

Train
Life: 20
In Hand: 5
Grave:
RFG:
In Play: Mountain(T)

Akki avalanchers(1/1 Sac land: +2/+0 until EOT, 1xT)
 
I

Istanbul

Guest
Swamp, done.

Istanbul
Life: 20
In Hand: 7
In Play: Swamp
Grave:
RFG:

Train
Life: 20
In Hand: 5
Grave:
RFG:
In Play: Mountain(T)

Akki avalanchers(1/1 Sac land: +2/+0 until EOT, 1xT)
 
T

train

Guest
Untap, draw, play a plains, play journeyer's kite, atttack with the avalancher, done...

Istanbul
Life: 19
In Hand: 7
In Play: Swamp
Grave:
RFG:

Train
Life: 20
In Hand: 4
Grave:
RFG:
In Play: Mountain(T), Plains (T)

Akki avalanchers(1/1 Sac land: +2/+0 until EOT, 1xT)(T)

Journeyer's Kite (3T, search for land, reveal, into hand, shuffle)
 
I

Istanbul

Guest
Swamp, Nezumi Shortfang, done.

Istanbul
Life: 19
In Hand: 7
In Play: Swamp x2 (TT)
- Nezumi Shortfang (1B, 1/1. 1B, T: Target opponent discards a card. Then, if that player has no cards in hand, flip ~.) (Flipped version: Stabwhisker the Odious - 3/3 - at the end of your upkeep, you take 1 damage for each card less than 3 in your hand)(Unflipped)(T)
Grave:
RFG:

Train
Life: 20
In Hand: 4
Grave:
RFG:
In Play: Mountain(T), Plains (T)

Akki avalanchers(1/1 Sac land: +2/+0 until EOT, 1xT)(T)

Journeyer's Kite (3T, search for land, reveal, into hand, shuffle)
 
T

train

Guest
Untap, upkeep, draw, play plains, use the kite to get a mountain, attack with the avalanchers for 1, done... (sending deck to spidey for shuffle...)

Istanbul
Life: 18?
In Hand: 7
In Play: Swamp x2 (TT)
- Nezumi Shortfang (1B, 1/1. 1B, T: Target opponent discards a card. Then, if that player has no cards in hand, flip ~.) (Flipped version: Stabwhisker the Odious - 3/3 - at the end of your upkeep, you take 1 damage for each card less than 3 in your hand)(Unflipped)(T)
Grave:
RFG:

Train
Life: 20
In Hand: 5
Grave:
RFG:
In Play: Mountain(T), Plains (T), Plains (T)

Akki avalanchers(1/1 Sac land: +2/+0 until EOT, 1xT)(T)

Journeyer's Kite (3T, search for land, reveal, into hand, shuffle)(T)
 
I

Istanbul

Guest
Sorry, I should have had six cards in hand after playing the Nezumi and thereafter. Fixed.

Draw, attack with Nezumi, tap out to play Villainous Ogre, done.

Istanbul
Life: 18
In Hand: 5
In Play: Swamp x3 (TTT)
- Nezumi Shortfang (1B, 1/1. 1B, T: Target opponent discards a card. Then, if that player has no cards in hand, flip ~.) (Flipped version: Stabwhisker the Odious - 3/3 - at the end of your upkeep, you take 1 damage for each card less than 3 in your hand)(Unflipped)(T)
- Villainous Ogre (2B, 3/2, Ogre. Can't block. If I control a Demon, ~ gains "B: Regenerate")
Grave:
RFG:

Train
Life: 19
In Hand: 5
Grave:
RFG:
In Play: Mountain(T), Plains (T), Plains (T)
Akki avalanchers(1/1 Sac land: +2/+0 until EOT, 1xT)(T)
Journeyer's Kite (3T, search for land, reveal, into hand, shuffle)(T)
 
T

train

Guest
waiting on shuffled deck... with spidey out for the holiday it will probably be tomorrow...
 
T

train

Guest
Untap, upkeep, draw... play a mountain, play an akki rockspeaker, use the red from it, and my other lands to use the kite... searching for a plains, done...

Sending shuffle request to spidey...

Istanbul
Life: 18
In Hand: 5
In Play: Swamp x3 (TTT)
- Nezumi Shortfang (1B, 1/1. 1B, T: Target opponent discards a card. Then, if that player has no cards in hand, flip ~.) (Flipped version: Stabwhisker the Odious - 3/3 - at the end of your upkeep, you take 1 damage for each card less than 3 in your hand)(Unflipped)(T)
- Villainous Ogre (2B, 3/2, Ogre. Can't block. If I control a Demon, ~ gains "B: Regenerate")
Grave:
RFG:

Train
Life: 19
In Hand: 5
Grave:
RFG:
In Play:

Mountain(T), Plains (T), Plains (T), Mountain(T)

Akki avalanchers(1/1 Sac land: +2/+0 until EOT, 1xT)(U)
Akki Rockspeaker(1/1, When CIP, add R to play)(U)

Journeyer's Kite (3T, search for land, reveal, into hand, shuffle)(T)
 
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