ChK - Istanbul vs. Train (Match)

Discussion in 'Games Run By CPA Members' started by Istanbul, Jul 1, 2005.

  1. train The Wildcard!!!...

    Untap, upkeep, draw, play a mountain, play akki avalanchers, done...

    Istanbul
    Life: 20
    Cards In Hand: 5
    Cards In Play:
    Forest x3 (TTT)
    Mountain (T)
    - Tenza, Godo's Maul (3) Equip: 1. Equipped creature gets +1/+1. Also gets trample if red and another +2/+2 if legendary.
    - Brutal Deceiver (2R) Creature-Spirit - 2/2 - 1: Look at top card of library. 2: Reveal top card. If land, ~ gains +1/+0 and first strike until EOT. (3/3, trample)
    Graveyard:
    RFG:

    Train
    Life: 20
    Cards In Hand: 6
    Cards In Play:
    Mountain(T), Plains(U), Plains(U), Mountain(U), Mountain(U)
    Journeyer's Kite(3,T:Search for basic, put into hand, shuffle)(U)
    Akki Avalanchers(1/1, Sac a land:+2/+0 - once per turn)(U)
    Graveyard:
    RFG:
  2. Istanbul Sucker MCs call me sire.

    Untap, draw, play Swamp. Attacking with Brutal Deceiver.

    Istanbul
    Life: 20
    Cards In Hand: 5
    Cards In Play:
    Forest x3 (UUU)
    Mountain (U)
    Swamp (U)
    - Tenza, Godo's Maul (3) Equip: 1. Equipped creature gets +1/+1. Also gets trample if red and another +2/+2 if legendary.
    - Brutal Deceiver (2R) Creature-Spirit - 2/2 - 1: Look at top card of library. 2: Reveal top card. If land, ~ gains +1/+0 and first strike until EOT. (3/3, trample) (ATK)
    Graveyard:
    RFG:

    Train
    Life: 20
    Cards In Hand: 6
    Cards In Play:
    Mountain(T), Plains(U), Plains(U), Mountain(U), Mountain(U)
    Journeyer's Kite(3,T:Search for basic, put into hand, shuffle)(U)
    Akki Avalanchers(1/1, Sac a land:+2/+0 - once per turn)(U)
    Graveyard:
    RFG:
  3. train The Wildcard!!!...

    no blockers...
  4. Istanbul Sucker MCs call me sire.

    Tap out to play Kashi-Tribe Warriors, done.

    Istanbul
    Life: 20
    Cards In Hand: 4
    Cards In Play:
    Forest x3 (TTT)
    Mountain (T)
    Swamp (T)
    - Tenza, Godo's Maul (3) Equip: 1. Equipped creature gets +1/+1. Also gets trample if red and another +2/+2 if legendary.
    - Brutal Deceiver (2R) Creature-Spirit - 2/2 - 1: Look at top card of library. 2: Reveal top card. If land, ~ gains +1/+0 and first strike until EOT. (3/3, trample) (T)
    - Kashi-Tribe Warriors (3GG) Creature-SnakeWarrior - 2/4 - When ~ deals combat damage to a creature, tap that creature and it doesn't untap during its controller's next untap step
    Graveyard:
    RFG:

    Train
    Life: 17
    Cards In Hand: 6
    Cards In Play:
    Mountain(T), Plains(U), Plains(U), Mountain(U), Mountain(U)
    Journeyer's Kite(3,T:Search for basic, put into hand, shuffle)(U)
    Akki Avalanchers(1/1, Sac a land:+2/+0 - once per turn)(U)
    Graveyard:
    RFG:
  5. train The Wildcard!!!...

    At the end of your turn... kite for a mountain...

    waiting for Spidey to shuffle...
  6. Spiderman CPA Man in Tights, Dopey Administrative Assistant

  7. train The Wildcard!!!...

    Play a plains, play a riftwalker done...

    Istanbul
    Life: 20
    Cards In Hand: 4
    Cards In Play:
    Forest x3 (TTT)
    Mountain (T)
    Swamp (T)
    - Tenza, Godo's Maul (3) Equip: 1. Equipped creature gets +1/+1. Also gets trample if red and another +2/+2 if legendary.
    - Brutal Deceiver (2R) Creature-Spirit - 2/2 - 1: Look at top card of library. 2: Reveal top card. If land, ~ gains +1/+0 and first strike until EOT. (3/3, trample) (T)
    - Kashi-Tribe Warriors (3GG) Creature-SnakeWarrior - 2/4 - When ~ deals combat damage to a creature, tap that creature and it doesn't untap during its controller's next untap step
    Graveyard:
    RFG:

    Train
    Life: 17
    Cards In Hand: 6
    Cards In Play:
    Mountain(T), Plains(U), Plains(T), Plains (T), Mountain(U), Mountain(U)
    Journeyer's Kite(3,T:Search for basic, put into hand, shuffle)(U)
    Akki Avalanchers(1/1, Sac a land:+2/+0 - once per turn)(U)
    Kitsune riftwalker(2/1, Protection from spirits and arcane)(U)
    Graveyard:
    RFG:
  8. Istanbul Sucker MCs call me sire.

    Untap, draw. Play Mountain. Tap G to move Tenza to my Warriors, swing with same.

    Istanbul
    Life: 20
    Cards In Hand: 4
    Cards In Play:
    Forest x3 (UUU)
    Mountain (UU)
    Swamp (U)
    - Tenza, Godo's Maul (3) Equip: 1. Equipped creature gets +1/+1. Also gets trample if red and another +2/+2 if legendary.
    - Brutal Deceiver (2R) Creature-Spirit - 2/2 - 1: Look at top card of library. 2: Reveal top card. If land, ~ gains +1/+0 and first strike until EOT.
    - Kashi-Tribe Warriors (3GG) Creature-SnakeWarrior - 2/4 - When ~ deals combat damage to a creature, tap that creature and it doesn't untap during its controller's next untap step. (3/5) (ATK)
    Graveyard:
    RFG:

    Train
    Life: 17
    Cards In Hand: 6
    Cards In Play:
    Mountain(T), Plains(U), Plains(T), Plains (T), Mountain(U), Mountain(U)
    Journeyer's Kite(3,T:Search for basic, put into hand, shuffle)(U)
    Akki Avalanchers(1/1, Sac a land:+2/+0 - once per turn)(U)
    Kitsune riftwalker(2/1, Protection from spirits and arcane)(U)
    Graveyard:
    RFG:
  9. train The Wildcard!!!...

    take it...
  10. Istanbul Sucker MCs call me sire.

    Tap out (except one Forest) to play Order of the Sacred Bell and move Tenza to it, done.

    Istanbul
    Life: 20
    Cards In Hand: 3
    Cards In Play:
    Forest x3 (TTU)
    Mountain (TT)
    Swamp (T)
    - Tenza, Godo's Maul (3) Equip: 1. Equipped creature gets +1/+1. Also gets trample if red and another +2/+2 if legendary.
    - Brutal Deceiver (2R) Creature-Spirit - 2/2 - 1: Look at top card of library. 2: Reveal top card. If land, ~ gains +1/+0 and first strike until EOT.
    - Kashi-Tribe Warriors (3GG) Creature-SnakeWarrior - 2/4 - When ~ deals combat damage to a creature, tap that creature and it doesn't untap during its controller's next untap step. (T)
    - Order of the Sacred Bell (3G) Creature-Monk - 4/3 (5/4)
    Graveyard:
    RFG:

    Train
    Life: 14
    Cards In Hand: 6
    Cards In Play:
    Mountain(T), Plains(U), Plains(T), Plains (T), Mountain(U), Mountain(U)
    Journeyer's Kite(3,T:Search for basic, put into hand, shuffle)(U)
    Akki Avalanchers(1/1, Sac a land:+2/+0 - once per turn)(U)
    Kitsune riftwalker(2/1, Protection from spirits and arcane)(U)
    Graveyard:
    RFG:
  11. train The Wildcard!!!...

    use kite to retrieve a mountain...

    sending decklist to spidey for shuffling...
  12. Spiderman CPA Man in Tights, Dopey Administrative Assistant

    shuffled deck sent back...
  13. train The Wildcard!!!...

    Untap, upkeep, draw... play Mountain, blood rites, done...

    Istanbul
    Life: 20
    Cards In Hand: 3
    Cards In Play:
    Forest x3 (TTU)
    Mountain (TT)
    Swamp (T)
    - Tenza, Godo's Maul (3) Equip: 1. Equipped creature gets +1/+1. Also gets trample if red and another +2/+2 if legendary.
    - Brutal Deceiver (2R) Creature-Spirit - 2/2 - 1: Look at top card of library. 2: Reveal top card. If land, ~ gains +1/+0 and first strike until EOT.
    - Kashi-Tribe Warriors (3GG) Creature-SnakeWarrior - 2/4 - When ~ deals combat damage to a creature, tap that creature and it doesn't untap during its controller's next untap step. (T)
    - Order of the Sacred Bell (3G) Creature-Monk - 4/3 (5/4)
    Graveyard:
    RFG:

    Train
    Life: 14
    Cards In Hand: 6
    Graveyard:
    RFG:
    Lands: Mountainx4(T,T,T,U), Plainsx3(T,T,U)
    Non-Lands:
    Journeyer's Kite (3,T:Search for basic, put into hand, shuffle)(U)
    Blood Rites (1R, sac a creature: blood rites deals 2 to creature or player)
    Akki Avalanchers (1/1, Sac a land:+2/+0 - once per turn)(U)
    Kitsune riftwalker (2/1, Protection from spirits and arcane)(U)
  14. Istanbul Sucker MCs call me sire.

    Play Swamp, tap same to move Tenza over to the Deceiver.
    Alpha Strike!

    Istanbul
    Life: 20
    Cards In Hand: 3
    Cards In Play:
    Forest x3 (UUU)
    Mountain x2 (UU)
    Swamp x2 (UT)
    - Tenza, Godo's Maul (3) Equip: 1. Equipped creature gets +1/+1. Also gets trample if red and another +2/+2 if legendary.
    - Brutal Deceiver (2R) Creature-Spirit - 2/2 - 1: Look at top card of library. 2: Reveal top card. If land, ~ gains +1/+0 and first strike until EOT. (3/3 trample) (ATK)
    - Kashi-Tribe Warriors (3GG) Creature-SnakeWarrior - 2/4 - When ~ deals combat damage to a creature, tap that creature and it doesn't untap during its controller's next untap step. (ATK)
    - Order of the Sacred Bell (3G) Creature-Monk - 4/3 (ATK)
    Graveyard:
    RFG:

    Train
    Life: 14
    Cards In Hand: 6
    Graveyard:
    RFG:
    Lands: Mountainx4(T,T,T,U), Plainsx3(T,T,U)
    Non-Lands:
    Journeyer's Kite (3,T:Search for basic, put into hand, shuffle)(U)
    Blood Rites (1R, sac a creature: blood rites deals 2 to creature or player)
    Akki Avalanchers (1/1, Sac a land:+2/+0 - once per turn)(U)
    Kitsune riftwalker (2/1, Protection from spirits and arcane)(U)
  15. train The Wildcard!!!...

    block the order with avalanchers and deceiver with the riftwalker... blockers declared... your priority...

    Istanbul
    Life: 20
    Cards In Hand: 3
    Cards In Play:
    Forest x3 (UUU)
    Mountain x2 (UU)
    Swamp x2 (UT)
    - Tenza, Godo's Maul (3) Equip: 1. Equipped creature gets +1/+1. Also gets trample if red and another +2/+2 if legendary.
    - Brutal Deceiver (2R) Creature-Spirit - 2/2 - 1: Look at top card of library. 2: Reveal top card. If land, ~ gains +1/+0 and first strike until EOT. (3/3 trample) (ATK)
    - Kashi-Tribe Warriors (3GG) Creature-SnakeWarrior - 2/4 - When ~ deals combat damage to a creature, tap that creature and it doesn't untap during its controller's next untap step. (ATK)
    - Order of the Sacred Bell (3G) Creature-Monk - 4/3 (ATK)
    Graveyard:
    RFG:

    Train
    Life: 14
    Cards In Hand: 6
    Graveyard:
    RFG:
    Lands: Mountainx4(T,T,T,U), Plainsx3(T,T,U)
    Non-Lands:
    Journeyer's Kite (3,T:Search for basic, put into hand, shuffle)(U)
    Blood Rites (1R, sac a creature: blood rites deals 2 to creature or player)
    Akki Avalanchers (1/1, Sac a land:+2/+0 - once per turn)(U)
    Kitsune riftwalker (2/1, Protection from spirits and arcane)(U)
  16. Istanbul Sucker MCs call me sire.

    Pass priority.
  17. train The Wildcard!!!...

    tap plains for W mana, sac a plains to give the akki +2/+0... your priority...

    Istanbul
    Life: 20
    Cards In Hand: 3
    Cards In Play:
    Forest x3 (UUU)
    Mountain x2 (UU)
    Swamp x2 (UT)
    - Tenza, Godo's Maul (3) Equip: 1. Equipped creature gets +1/+1. Also gets trample if red and another +2/+2 if legendary.
    - Brutal Deceiver (2R) Creature-Spirit - 2/2 - 1: Look at top card of library. 2: Reveal top card. If land, ~ gains +1/+0 and first strike until EOT. (3/3 trample) (ATK)
    - Kashi-Tribe Warriors (3GG) Creature-SnakeWarrior - 2/4 - When ~ deals combat damage to a creature, tap that creature and it doesn't untap during its controller's next untap step. (ATK)
    - Order of the Sacred Bell (3G) Creature-Monk - 4/3 (ATK)
    Graveyard:
    RFG:

    Train
    Life: 14
    Cards In Hand: 6
    Graveyard: Plains
    RFG:
    Lands: Mountainx4(T,T,T,U), Plainsx2(T,T)
    Non-Lands:
    Journeyer's Kite (3,T:Search for basic, put into hand, shuffle)(U)
    Blood Rites (1R, sac a creature: blood rites deals 2 to creature or player)
    Akki Avalanchers (1/1, Sac a land:+2/+0 - once per turn)(U)
    Kitsune riftwalker (2/1, Protection from spirits and arcane)(U)
  18. Istanbul Sucker MCs call me sire.

    Okay, let's make this simpler so it doesn't take all month.
    I have no fast effects during this entire combat round.
  19. train The Wildcard!!!...

    tap plains for W mana, sac a plains to give the akki +2/+0... your priority... (Isty passing on combat...) damage dealing... on stack... use the W and a R to sac the akki through blood rites to deal 2 to the deceiver... done with combat...

    your second main phase...

    Istanbul
    Life: 20
    Cards In Hand: 3
    Graveyard: Brutal Deceiver, Order of the Sacred Bell
    RFG:
    Lands:
    Forest x3 (UUU)
    Mountain x2 (UU)
    Swamp x2 (UT)
    Non-Lands:
    - Tenza, Godo's Maul (3) Equip: 1. Equipped creature gets +1/+1. Also gets trample if red and another +2/+2 if legendary.
    - Kashi-Tribe Warriors (3GG) Creature-SnakeWarrior - 2/4 - When ~ deals combat damage to a creature, tap that creature and it doesn't untap during its controller's next untap step. (T)



    Train
    Life: 12
    Cards In Hand: 6
    Graveyard: Plains, Akki Avalanchers
    RFG:
    Lands: Mountainx4(T,T,T,U), Plainsx2(T,T)
    Non-Lands:
    Journeyer's Kite (3,T:Search for basic, put into hand, shuffle)(U)
    Blood Rites (1R, sac a creature: blood rites deals 2 to creature or player)
    Kitsune riftwalker (2/1, Protection from spirits and arcane)(U)
  20. Istanbul Sucker MCs call me sire.

    Tap GGRR to play Rootrunner, tap B to put Tenza on the Warriors, done.

    Istanbul
    Life: 20
    Cards In Hand: 2
    Graveyard: Brutal Deceiver, Order of the Sacred Bell
    RFG:
    Lands:
    Forest x3 (TTU)
    Mountain x2 (TT)
    Swamp x2 (TT)
    Non-Lands:
    - Tenza, Godo's Maul (3) Equip: 1. Equipped creature gets +1/+1. Also gets trample if red and another +2/+2 if legendary.
    - Kashi-Tribe Warriors (3GG) Creature-SnakeWarrior - 2/4 - When ~ deals combat damage to a creature, tap that creature and it doesn't untap during its controller's next untap step. (T)(3/5)
    - Rootrunner (2GG) Creature-Spirit - 3/3 - Soulshift 3 - 1G, Sac: Put target land on top of its owner's library. (U)

    Train
    Life: 12
    Cards In Hand: 6
    Graveyard: Plains, Akki Avalanchers
    RFG:
    Lands: Mountainx4(T,T,T,U), Plainsx2(T,T)
    Non-Lands:
    Journeyer's Kite (3,T:Search for basic, put into hand, shuffle)(U)
    Blood Rites (1R, sac a creature: blood rites deals 2 to creature or player)
    Kitsune riftwalker (2/1, Protection from spirits and arcane)(U)

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