Rancor and
Captain Caveman...
Thanks for the
excellent comments!
Some responses.
Diabolic Dilemma, at 1B, would cost the same as Spectre's Wail, but gives the opponent a choice of effect. I will go along with the majority though, but consider this first... how about removing the top 4 cards instead of 6, and leaving it at B? The idea was to give a player who has something in hand that they can't risk losing to have an alternative; I see that 6 may have been too much.
Frizan Taunt may have "...and draw a card" (the countered spell's caster) added to it; still looking for more suggestions.
Ball of Flame may have toughness set instead of variable; right now I'm leaning toward 2. It takes a good bit of mana to make this guy really scary, so 2 shouldn't be too high.
Delay cards will have 1 more counter added to them; and the charms will increase by 1 in cost.
Diabolic Compromise... I like your version,
Captain Caveman. Anyone else care to comment?
Æther Drift's ability should have a cost of "1, pitch a critter." Is that enough to make it a little more fair? 2 and pitch would make it a little worse than that anyone-draws artifact from Weatherlight (or was it Tempest?).
I'm willing to make Discrimination an instant. Any other comments on this one?
Temporal Servant may become a 2/2 for 3U, with "UU, bounce me" as its cost. This will make it the same, mana-wise, as Whispers-w/bb, but still can only be played when creatures can be played.
Winds of Stupidity may be changed to uncommon, depending upon the set's needs as far as available rares/uncommons goes. I'm also considering a name change.
Bhodivan Granger should have "play this ability only once per turn" added to it. It wasn't my original intent, but I can see now that it could be a little too fast.
Buffer probably should only protect green spells.
Luckily, Gaea has been around a lot longer than WotC.
Signs of Life will probably have a cost added to it, both mana cost and cost to take the creature in hand.
Solitary Djinn will cost 2GG, to discourage its use in R/G burn variants.
The Green Man's ability won't affect using the forsets abilities.
Gotta run! More later.