New game: Dominion

R

rokapoke

Guest
Oversoul buys a Market and a Cellar.

During Spiderman's turn, he draws:
Cellar
1 - Copper
3 - Gold
3 - Gold
Festival

By proxy, Spidey will play the Festival, giving him 2 actions and a total of 9 treasure to spend on 2 buys. Spiderman buys a Province.

Next up: Turgy22

Hand:
1 - Copper
1 - Copper
Estate
Festival
Smithy

Stockpiles:
QTY..CARD
26...Copper (cost = 0, 1 treasure)
33...Silver (3, 2 treasure)
23...Gold (6, 3 treasure)

12...Estate (2, 1 victory point)
12...Duchy (5, 3 victory points)
10...Province (8, 6 victory points)

6....Cellar (2) (+1 action. Discard any number of cards from your hand. Draw that many cards.)
4....Village (3) (+2 actions. Draw one card.)
9....Woodcutter (3) (+1 buy. +2 treasure for this turn.)
9....Moneylender (4) (Trash a copper from your hand. If you do, gain +3 treasure for this turn.)
10...Feast (4) (Trash this card. Gain a card costing up to 5.)
5....Smithy (4) (Draw 3 cards.)
8....Festival (5) (+2 actions. +1 buy. +2 treasure for this turn.)
6....Laboratory (5) (+1 action. Draw two cards.)
5....Market (5) (+1 action. +1 buy. Draw one card. +1 treasure for this turn.)
9....Mine (5) (Trash a treasure card from your hand. Put a treasure card costing up to 3 more into your hand.)

Deck sizes / Draw pile sizes:
Spiderman -- 23 / 1
Turgy22 -- 25 / 14
Melkor -- 18 / 5
Oversoul -- 22 / 3
 
R

rokapoke

Guest
The Smithy draws you two Coppers and an Estate.

Updated hand:
1 - Copper
1 - Copper
1 - Copper
1 - Copper
Estate
Estate

You have 6 treasure to spend on up to 2 buys.
 
R

rokapoke

Guest
Turgy22 buys a Gold and a Copper.

Next up: Melkor

Hand:
1 - Copper
2 - Silver
3 - Gold
Estate
Laboratory

Playing the Laboratory draws you 2 Coppers.

Updated hand:
1 - Copper
1 - Copper
1 - Copper
2 - Silver
3 - Gold
Estate

You have 8 treasure to spend on 1 buy.

Stockpiles:
QTY..CARD
25...Copper (cost = 0, 1 treasure)
33...Silver (3, 2 treasure)
22...Gold (6, 3 treasure)

12...Estate (2, 1 victory point)
12...Duchy (5, 3 victory points)
10...Province (8, 6 victory points)

6....Cellar (2) (+1 action. Discard any number of cards from your hand. Draw that many cards.)
4....Village (3) (+2 actions. Draw one card.)
9....Woodcutter (3) (+1 buy. +2 treasure for this turn.)
9....Moneylender (4) (Trash a copper from your hand. If you do, gain +3 treasure for this turn.)
10...Feast (4) (Trash this card. Gain a card costing up to 5.)
5....Smithy (4) (Draw 3 cards.)
8....Festival (5) (+2 actions. +1 buy. +2 treasure for this turn.)
6....Laboratory (5) (+1 action. Draw two cards.)
5....Market (5) (+1 action. +1 buy. Draw one card. +1 treasure for this turn.)
9....Mine (5) (Trash a treasure card from your hand. Put a treasure card costing up to 3 more into your hand.)

Deck sizes / Draw pile sizes:
Spiderman -- 23 / 1
Turgy22 -- 27 / 11
Melkor -- 18 / 11
Oversoul -- 22 / 3
 
R

rokapoke

Guest
Melkor buys a Province.

Next up: Oversoul

Hand:
1 - Copper
1 - Copper
Village
Market
Market

The Village, Market, and Market draw you a Copper and two Estates.

Updated hand: (+2 treasure from Markets)
1 - Copper
1 - Copper
1 - Copper
Estate
Estate

You have 5 treasure to spend on up to 3 buys.

Stockpiles:
QTY..CARD
25...Copper (cost = 0, 1 treasure)
33...Silver (3, 2 treasure)
22...Gold (6, 3 treasure)

12...Estate (2, 1 victory point)
12...Duchy (5, 3 victory points)
9....Province (8, 6 victory points)

6....Cellar (2) (+1 action. Discard any number of cards from your hand. Draw that many cards.)
4....Village (3) (+2 actions. Draw one card.)
9....Woodcutter (3) (+1 buy. +2 treasure for this turn.)
9....Moneylender (4) (Trash a copper from your hand. If you do, gain +3 treasure for this turn.)
10...Feast (4) (Trash this card. Gain a card costing up to 5.)
5....Smithy (4) (Draw 3 cards.)
8....Festival (5) (+2 actions. +1 buy. +2 treasure for this turn.)
6....Laboratory (5) (+1 action. Draw two cards.)
5....Market (5) (+1 action. +1 buy. Draw one card. +1 treasure for this turn.)
9....Mine (5) (Trash a treasure card from your hand. Put a treasure card costing up to 3 more into your hand.)

Deck sizes / Draw pile sizes:
Spiderman -- 23 / 1
Turgy22 -- 27 / 11
Melkor -- 19 / 11
Oversoul -- 22 / 14
 
R

rokapoke

Guest
Oversoul buys a Laboratory.

Spiderman's hand:
1 - Copper
1 - Copper
3 - Gold
Cellar
Village

He plays the Village, drawing a Copper. He now has 6 treasure for 1 buy, and purchases a Gold.

Next up: Turgy22

Hand:
Estate
Village
Smithy
Cellar
Laboratory

Since you've got 4 actions to choose from, I suppose I ought to wait for you to tell me what comes first here.

Stockpiles:
QTY..CARD
25...Copper (cost = 0, 1 treasure)
33...Silver (3, 2 treasure)
21...Gold (6, 3 treasure)

12...Estate (2, 1 victory point)
12...Duchy (5, 3 victory points)
9....Province (8, 6 victory points)

6....Cellar (2) (+1 action. Discard any number of cards from your hand. Draw that many cards.)
4....Village (3) (+2 actions. Draw one card.)
9....Woodcutter (3) (+1 buy. +2 treasure for this turn.)
9....Moneylender (4) (Trash a copper from your hand. If you do, gain +3 treasure for this turn.)
10...Feast (4) (Trash this card. Gain a card costing up to 5.)
5....Smithy (4) (Draw 3 cards.)
8....Festival (5) (+2 actions. +1 buy. +2 treasure for this turn.)
5....Laboratory (5) (+1 action. Draw two cards.)
5....Market (5) (+1 action. +1 buy. Draw one card. +1 treasure for this turn.)
9....Mine (5) (Trash a treasure card from your hand. Put a treasure card costing up to 3 more into your hand.)

Deck sizes / Draw pile sizes:
Spiderman -- 24 / 17
Turgy22 -- 27 / 6
Melkor -- 19 / 11
Oversoul -- 23 / 14
 
R

rokapoke

Guest
The Village and Laboratory combine to draw you an additional 3 Coppers.
The Smithy draws you a Mine, a Copper, and a Market.
As those were the last of the cards in your draw pile, your discards have been reshuffled, and you now have 19 cards in your draw pile.

Updated hand:
1 - Copper
1 - Copper
1 - Copper
1 - Copper
Estate
Cellar
Mine
Market

You still have 1 action available, thanks to the Village.
 
R

rokapoke

Guest
The Market draws you a Copper.

Updated hand: (+1 treasure from the Market)
1 - Copper
1 - Copper
1 - Copper
1 - Copper
1 - Copper
Estate
Cellar
Mine

You still have 1 action available, as well as 6 treasure for as many as 2 buys.
 
R

rokapoke

Guest
The Cellar draws you a Festival. I'll assume you're playing it...

Updated hand: (+3 treasure from the Market and Festival)
1 - Copper
1 - Copper
1 - Copper
1 - Copper
1 - Copper
Mine

You still have 2 actions available, so you may play your Mine if you so desire. You currently have 8 treasure for up to 3 buys. If you use your Mine to convert a Copper to a Silver, you will then have 9 treasure for up to 3 buys.
 
R

rokapoke

Guest
After much card-drawing and activity, Turgy22 converts a Copper to a Silver and buys a Province.

Next up: Melkor

Hand:
1 - Copper
1 - Copper
2 - Silver
Estate
Moneylender

You currently have 4 treasure for 1 buy. If you choose to use the Moneylender, you will have 6 treasure for 1 buy but will lose one Copper forever.

Stockpiles:
QTY..CARD
25...Copper (cost = 0, 1 treasure)
32...Silver (3, 2 treasure)
21...Gold (6, 3 treasure)

12...Estate (2, 1 victory point)
12...Duchy (5, 3 victory points)
8....Province (8, 6 victory points)

6....Cellar (2) (+1 action. Discard any number of cards from your hand. Draw that many cards.)
4....Village (3) (+2 actions. Draw one card.)
9....Woodcutter (3) (+1 buy. +2 treasure for this turn.)
9....Moneylender (4) (Trash a copper from your hand. If you do, gain +3 treasure for this turn.)
10...Feast (4) (Trash this card. Gain a card costing up to 5.)
5....Smithy (4) (Draw 3 cards.)
8....Festival (5) (+2 actions. +1 buy. +2 treasure for this turn.)
5....Laboratory (5) (+1 action. Draw two cards.)
5....Market (5) (+1 action. +1 buy. Draw one card. +1 treasure for this turn.)
9....Mine (5) (Trash a treasure card from your hand. Put a treasure card costing up to 3 more into your hand.)

Deck sizes / Draw pile sizes:
Spiderman -- 24 / 17
Turgy22 -- 28 / 17
Melkor -- 19 / 6
Oversoul -- 23 / 14
 
R

rokapoke

Guest
With the help of a resourceful Moneylender, Melkor converts a Copper into a Gold.

Next up: Oversoul

Hand:
1 - Copper
Estate
Market
Cellar
Village

Stockpiles:
QTY..CARD
25...Copper (cost = 0, 1 treasure)
32...Silver (3, 2 treasure)
20...Gold (6, 3 treasure)

12...Estate (2, 1 victory point)
12...Duchy (5, 3 victory points)
8....Province (8, 6 victory points)

6....Cellar (2) (+1 action. Discard any number of cards from your hand. Draw that many cards.)
4....Village (3) (+2 actions. Draw one card.)
9....Woodcutter (3) (+1 buy. +2 treasure for this turn.)
9....Moneylender (4) (Trash a copper from your hand. If you do, gain +3 treasure for this turn.)
10...Feast (4) (Trash this card. Gain a card costing up to 5.)
5....Smithy (4) (Draw 3 cards.)
8....Festival (5) (+2 actions. +1 buy. +2 treasure for this turn.)
5....Laboratory (5) (+1 action. Draw two cards.)
5....Market (5) (+1 action. +1 buy. Draw one card. +1 treasure for this turn.)
9....Mine (5) (Trash a treasure card from your hand. Put a treasure card costing up to 3 more into your hand.)

Deck sizes / Draw pile sizes:
Spiderman -- 24 / 17
Turgy22 -- 28 / 17
Melkor -- 19 / 6
Oversoul -- 23 / 14
 
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