Mtoa IV (Istanbul vs. Master Shake) Match

M

Master Shake

Guest
Tap two swamps to play a Coils of Medusa on your Lion, and Orcish Settlers. End my turn.

Effects of sploppy copying

Istanbul: 19
Cards: 3
In Play: MM, PP (all tapped)
- Wall of Resistance (0/3, flying. Whenever this is dealt damage, put a +0/+1 counter on it at EOT)
Graveyard: Dwarve Vigilantes, Jamuraan Lion
RFG

Master Shake: 20
Cards: 5
In Play: S, S, (tapped) M
- Dwarven Beserker (1R, 1/1. If blocked, +3/+0 and trample until EOT, Tapped)
Graveyard: Python, Coils of Medusa
RFG:
 
I

Istanbul

Guest
Whoah, wait. You attacked with the Berserker, I ate 1. You played the Settlers and the Coils. Now it's MY turn, not yours. Put your card back, electronically speaking, and you're not attacking with the Berserker.

Draw, play nothing, done. NOW draw and swing. I won't block, so I'll take 1 and go to 17.

Now we're at the point you thought we were at.

Istanbul: 17
Cards: 4
In Play: MM, PP
- Wall of Resistance (0/3, flying. Whenever this is dealt damage, put a +0/+1 counter on it at EOT)
Graveyard: Dwarve Vigilantes, Jamuraan Lion
RFG

Master Shake: 20
Cards: 3
In Play: S, S, S, S, M
- Dwarven Beserker (1R, 1/1. If blocked, +3/+0 and trample until EOT, Tapped)
- Orcish Settlers (1R, 1/1. XXR, T, sac this: Destroy X target lands)
Graveyard: Python, Coils of the Medusa
RFG:
 

Spiderman

Administrator
Staff member
I think he just copied that line from his first Main phase, he didn't mean it to be a totally new turn (I think). But it is confusing.
 
M

Master Shake

Guest
In any event, it is your turn, and your lion is dead...

Wait, I see.. I am sorry, about the bad copying thing.

---------------------

(Post combat)

Play a swamp. Go.

Istanbul: 17
Cards: 4
In Play: MM, PP
- Wall of Resistance (0/3, flying. Whenever this is dealt damage, put a +0/+1 counter on it at EOT)
Graveyard: Dwarve Vigilantes, Jamuraan Lion
RFG

Master Shake: 20
Cards: 3
In Play: S, S, S, S, M
- Dwarven Beserker (1R, 1/1. If blocked, +3/+0 and trample until EOT, Tapped)
- Orcish Settlers (1R, 1/1. XXR, T, sac this: Destroy X target lands.)
Graveyard: Python, Coils of the Medusa
RFG:
 
I

Istanbul

Guest
Draw, play a Swamp. Tap all but one Plains to play Discordant Spirit. Go.

Istanbul: 17
Cards: 3
In Play: MM, PP, S (all but P tapped)
- Wall of Resistance (0/3, flying. Whenever this is dealt damage, put a +0/+1 counter on it at EOT)
- Discordant Spirit (2/2, flying. Whenever I'm dealt damage, I put that many +1/+1 counters on this during my next upkeep, then remove them at EOT)
Graveyard: Dwarve Vigilantes, Jamuraan Lion
RFG

Master Shake: 20
Cards: 3
In Play: S, S, S, S, M
- Dwarven Beserker (1R, 1/1. If blocked, +3/+0 and trample until EOT, Tapped)
- Orcish Settlers (1R, 1/1. XXR, T, sac this: Destroy X target lands.)
Graveyard: Python, Coils of the Medusa
RFG:
 
M

Master Shake

Guest
Draw, Play a Swamp and attack with the Beserker.

Draw, play a Swamp. Tap all but one Plains to play Discordant Spirit. Go.

Istanbul: 16?
Cards: 3
In Play: MM, PP, S (all but P tapped)
- Wall of Resistance (0/3, flying. Whenever this is dealt damage, put a +0/+1 counter on it at EOT)
- Discordant Spirit (2/2, flying. Whenever I'm dealt damage, I put that many +1/+1 counters on this during my next upkeep, then remove them at EOT)
Graveyard: Dwarve Vigilantes, Jamuraan Lion
RFG

Master Shake: 20
Cards: 3
In Play: S, S, S, S, S, M
- Dwarven Beserker (1R, 1/1. If blocked, +3/+0 and trample until EOT, Tapped)
- Orcish Settlers (1R, 1/1. XXR, T, sac this: Destroy X target lands.)
Graveyard: Python, Coils of the Medusa
RFG:
 
I

Istanbul

Guest
Put a +1/+1 counter on Discordant Spirit since I took 1 damage last turn. Draw, play a Plains. Tap all but P to play Talruum Champion. Attacking with Discordant Spirit (currently a 3/3).

Istanbul: 16
Cards: 3
In Play: MM, PPP, S (all but P tapped)
- Wall of Resistance (0/3, flying. Whenever this is dealt damage, put a +0/+1 counter on it at EOT)
- Discordant Spirit (2/2, flying. Whenever I'm dealt damage, I put that many +1/+1 counters on this during my next upkeep, then remove them at EOT)(T)
- Talruum Champion (3/3, first strike. Anything blocking or blocked by this loses first strike until EOT)
Graveyard: Dwarve Vigilantes, Jamuraan Lion
RFG

Master Shake: 20
Cards: 3
In Play: S, S, S, S, S, M
- Dwarven Beserker (1R, 1/1. If blocked, +3/+0 and trample until EOT, Tapped)
- Orcish Settlers (1R, 1/1. XXR, T, sac this: Destroy X target lands.)
Graveyard: Python, Coils of the Medusa
RFG:
 
I

Istanbul

Guest
Then I'm done.

Istanbul: 16
Cards: 2
In Play: MM, PPP, S (all but P tapped)
- Wall of Resistance (0/3, flying. Whenever this is dealt damage, put a +0/+1 counter on it at EOT)
- Discordant Spirit (2/2, flying. Whenever I'm dealt damage, I put that many +1/+1 counters on this during my next upkeep, then remove them at EOT)(T)
- Talruum Champion (3/3, first strike. Anything blocking or blocked by this loses first strike until EOT)
Graveyard: Dwarve Vigilantes, Jamuraan Lion
RFG

Master Shake: 17
Cards: 3
In Play: S, S, S, S, S, M
- Dwarven Beserker (1R, 1/1. If blocked, +3/+0 and trample until EOT, Tapped)
- Orcish Settlers (1R, 1/1. XXR, T, sac this: Destroy X target lands.)
Graveyard: Python, Coils of the Medusa
RFG:
 
M

Master Shake

Guest
Draw. Play a Swamp and let you go.

Istanbul: 16
Cards: 2
In Play: MM, PPP, S (all but P tapped)
- Wall of Resistance (0/3, flying. Whenever this is dealt damage, put a +0/+1 counter on it at EOT)
- Discordant Spirit (2/2, flying. Whenever I'm dealt damage, I put that many +1/+1 counters on this during my next upkeep, then remove them at EOT)(T)
- Talruum Champion (3/3, first strike. Anything blocking or blocked by this loses first strike until EOT)
Graveyard: Dwarve Vigilantes, Jamuraan Lion
RFG

Master Shake: 17
Cards: 3
In Play: S, S, S, S, S, S, M
- Dwarven Beserker (1R, 1/1. If blocked, +3/+0 and trample until EOT, Tapped)
- Orcish Settlers (1R, 1/1. XXR, T, sac this: Destroy X target lands.)
Graveyard: Python, Coils of the Medusa
RFG:
 
I

Istanbul

Guest
Draw. Swinging with Discordant Spirit and Talruum Champion.

Istanbul: 16
Cards: 2
In Play: MM, PPP, S
- Wall of Resistance (0/3, flying. Whenever this is dealt damage, put a +0/+1 counter on it at EOT)
- Discordant Spirit (2/2, flying. Whenever I'm dealt damage, I put that many +1/+1 counters on this during my next upkeep, then remove them at EOT)(T)
- Talruum Champion (3/3, first strike. Anything blocking or blocked by this loses first strike until EOT)(T)
Graveyard: Dwarve Vigilantes, Jamuraan Lion
RFG

Master Shake: 17
Cards: 3
In Play: S, S, S, S, S, S, M
- Dwarven Beserker (1R, 1/1. If blocked, +3/+0 and trample until EOT)
- Orcish Settlers (1R, 1/1. XXR, T, sac this: Destroy X target lands.)
Graveyard: Python, Coils of the Medusa
RFG:
 
M

Master Shake

Guest
Block the champion with my Settlers. First Strike damage on the stack, I will use the ability to destroy all of your plains.

Istanbul: 16
Cards: 2
In Play: MM, S
- Wall of Resistance (0/3, flying. Whenever this is dealt damage, put a +0/+1 counter on it at EOT)
- Discordant Spirit (2/2, flying. Whenever I'm dealt damage, I put that many +1/+1 counters on this during my next upkeep, then remove them at EOT)(T)
- Talruum Champion (3/3, first strike. Anything blocking or blocked by this loses first strike until EOT)(T)
Graveyard: Dwarve Vigilantes, Jamuraan Lion, Plains, Plains, Plains
RFG

Master Shake: 15
Cards: 3
In Play: S, S, S, S, S, S, M (all tapped)
- Dwarven Beserker (1R, 1/1. If blocked, +3/+0 and trample until EOT)
Graveyard: Python, Coils of the Medusa, Orcish Settlers
RFG:
 
I

Istanbul

Guest
Very well. Done.

Istanbul: 16
Cards: 3
In Play: MM, S
- Wall of Resistance (0/3, flying. Whenever this is dealt damage, put a +0/+1 counter on it at EOT)
- Discordant Spirit (2/2, flying. Whenever I'm dealt damage, I put that many +1/+1 counters on this during my next upkeep, then remove them at EOT)(T)
- Talruum Champion (3/3, first strike. Anything blocking or blocked by this loses first strike until EOT)(T)
Graveyard: Dwarve Vigilantes, Jamuraan Lion, Plains, Plains, Plains
RFG

Master Shake: 15
Cards: 3
In Play: S, S, S, S, S, S, M (all tapped)
- Dwarven Beserker (1R, 1/1. If blocked, +3/+0 and trample until EOT)
Graveyard: Python, Coils of the Medusa, Orcish Settlers
RFG:
 
I

Istanbul

Guest
Can my opponent get a game loss for stalling? :rolleyes:

Four days and counting...
 
M

Master Shake

Guest
Draw, tap two swamps, play Anvil of Bogardan. Go

Istanbul: 16
Cards: 3
In Play: MM, S
- Wall of Resistance (0/3, flying. Whenever this is dealt damage, put a +0/+1 counter on it at EOT)
- Discordant Spirit (2/2, flying. Whenever I'm dealt damage, I put that many +1/+1 counters on this during my next upkeep, then remove them at EOT)(T)
- Talruum Champion (3/3, first strike. Anything blocking or blocked by this loses first strike until EOT)(T)
Graveyard: Dwarve Vigilantes, Jamuraan Lion, Plains, Plains, Plains
RFG

Master Shake: 15
Cards: 3
In Play: S, S, S, S, S, S, M (Two swamps tapped)
- Dwarven Beserker (1R, 1/1. If blocked, +3/+0 and trample until EOT)
- Anvil of Bogardan (2, Draw 2 cards during your draw step and discard a card from hand.)
Graveyard: Python, Coils of the Medusa, Orcish Settlers
RFG:
 
I

Istanbul

Guest
It lives!

Draw 2, discard Mtenda Herder. Swing with Discordant Spirit and Talruum Champion.

Istanbul: 16
Cards: 4
In Play: MM, S
- Wall of Resistance (0/3, flying. Whenever this is dealt damage, put a +0/+1 counter on it at EOT)
- Discordant Spirit (2/2, flying. Whenever I'm dealt damage, I put that many +1/+1 counters on this during my next upkeep, then remove them at EOT)(T)
- Talruum Champion (3/3, first strike. Anything blocking or blocked by this loses first strike until EOT)(T)
Graveyard: Dwarven Vigilantes, Jamuraan Lion, Plains, Plains, Plains, Mtenda Herder
RFG

Master Shake: 15
Cards: 3
In Play: S, S, S, S, S, S, M (Two swamps tapped)
- Dwarven Beserker (1R, 1/1. If blocked, +3/+0 and trample until EOT)
- Anvil of Bogardan (2, Draw 2 cards during your draw step and discard a card from hand.)
Graveyard: Python, Coils of the Medusa, Orcish Settlers
RFG:
 
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