Untap, upkeep
Done
Spidey: 14
Hand: 4
In Play:
(U,U) Island x2
(U,U) Swamp x2
(U,U) Mt x2
(U,U) Plains x2
(U,U) Forest x2
(U) Tolaria (T: Add 1 to my mana pool. T: Target creature loses banding and all "bands with other" abilities ueot. Play this ability only during an upkeep step)
Kismet (Artifacts, creatures, and lands Mooseman controls CIP tapped)
In the Eye of Chaos (Whenever a player plays an instant spell, counter it unless that player pays X, where X is the spell's converted mana cost)
Spirit Shackle (Whenever enchanted creature becomes tapped, put a -0/-2 ctr on it)
(U) Giant Slug (1/1, 5:At the beginning of my next upkeep, choose a basic land type. ~ gains landwalk of the chosen land type until the end of that turn).
(U) Headless Horseman (2/2)
(U) Wall of Heat (2/6, Defender)
Graveyard: Vampire Bats, Chain Lightning, Transmutation, Evil Eye of Orms-by-Gore
RFG:
Mooseman: 2
Hand: 4
In Play:
(UU) Plains
(UU) Island
(UU) Swamp
(U) Mountain
(UU) Forest
Takklemaggot (At the beginning of the upkeep of enchanted creature's controller, put a -0/-1 counter on that creature.
When enchanted creature is put into a graveyard, that creature's controller returns a card named Takklemaggot from its owner's graveyard to play. If Takklemaggot can't be attached to a creature, it comes into play as an enchantment under that player's control with ""At the beginning of your upkeep, Takklemaggot deals 1 damage to you"" instead and it's no longer an Aura.)
(U) Tundra Wolves (1/1, First strike)
(U) Clergy of the Holy Nimbus (1/1, If Clergy of the Holy Nimbus would be destroyed, regenerate it.
1: Clergy of the Holy Nimbus can't be regenerated this turn. Only any opponent may play this ability.)
(U) Shelkin Brownie (1/1, T: Remove the bands with other ability from target creature until end of turn.)
(U) Amrou Kithkin (1/1, No creature with power greater than 2 may be assigned to block Kithkin.)
(U) Wolverine Pack (2/4 Rampage: 2)
(U) Lady Caleria (3/3 T: Lady Caleria does 3 damage to target attacking or blocking creature.) *Shackled* *Tacklemagotted* *1 -0/-2 ctr* ~1 -0/-1 cntr~
(T) Devouring Deep (1/2 Islandwalk)
Graveyard: Vampire Bats, Wall of Shadows, Wall of Earth
RFG:
Done
Spidey: 14
Hand: 4
In Play:
(U,U) Island x2
(U,U) Swamp x2
(U,U) Mt x2
(U,U) Plains x2
(U,U) Forest x2
(U) Tolaria (T: Add 1 to my mana pool. T: Target creature loses banding and all "bands with other" abilities ueot. Play this ability only during an upkeep step)
Kismet (Artifacts, creatures, and lands Mooseman controls CIP tapped)
In the Eye of Chaos (Whenever a player plays an instant spell, counter it unless that player pays X, where X is the spell's converted mana cost)
Spirit Shackle (Whenever enchanted creature becomes tapped, put a -0/-2 ctr on it)
(U) Giant Slug (1/1, 5:At the beginning of my next upkeep, choose a basic land type. ~ gains landwalk of the chosen land type until the end of that turn).
(U) Headless Horseman (2/2)
(U) Wall of Heat (2/6, Defender)
Graveyard: Vampire Bats, Chain Lightning, Transmutation, Evil Eye of Orms-by-Gore
RFG:
Mooseman: 2
Hand: 4
In Play:
(UU) Plains
(UU) Island
(UU) Swamp
(U) Mountain
(UU) Forest
Takklemaggot (At the beginning of the upkeep of enchanted creature's controller, put a -0/-1 counter on that creature.
When enchanted creature is put into a graveyard, that creature's controller returns a card named Takklemaggot from its owner's graveyard to play. If Takklemaggot can't be attached to a creature, it comes into play as an enchantment under that player's control with ""At the beginning of your upkeep, Takklemaggot deals 1 damage to you"" instead and it's no longer an Aura.)
(U) Tundra Wolves (1/1, First strike)
(U) Clergy of the Holy Nimbus (1/1, If Clergy of the Holy Nimbus would be destroyed, regenerate it.
1: Clergy of the Holy Nimbus can't be regenerated this turn. Only any opponent may play this ability.)
(U) Shelkin Brownie (1/1, T: Remove the bands with other ability from target creature until end of turn.)
(U) Amrou Kithkin (1/1, No creature with power greater than 2 may be assigned to block Kithkin.)
(U) Wolverine Pack (2/4 Rampage: 2)
(U) Lady Caleria (3/3 T: Lady Caleria does 3 damage to target attacking or blocking creature.) *Shackled* *Tacklemagotted* *1 -0/-2 ctr* ~1 -0/-1 cntr~
(T) Devouring Deep (1/2 Islandwalk)
Graveyard: Vampire Bats, Wall of Shadows, Wall of Earth
RFG: