Mooseman
Isengar Tussle
Untap, upkeep
Plains
Clockwork Swarm
Trade Caravan
Done.
Spidey: 17
Hand: 11
In Play:
(U) Forest
(T,U) Plains x2
(T) Swamp
(T) Island
(U) Cemetery Gate (0/5, defender, pro-black)
(U) Serra Paladin (2/2, T: Prevent the next 1 dmg that would be dealt to target creature or player this turn. 1WW, T: Target creature gains vigilence ueot)
(S) Sea Troll (2/1, U: Regen ~. Play this ability only if ~ blocked or was blocked by a blue creature this turn)
Graveyard: Folk of An-Havva, Folk of An-Havva
RFG:
Mooseman: 19
Hand: 9
In Play:
(T) Plains
(T) Swamp
(T) Mountain
(T) Forest
(T) Wizards' School
(T: one colorless, 1,T: U, 2,T: W, 2,T: B )
Carapace (creature gets +0/+2. Sac~: Regen enchanted creature.)
(U) Roterothopter (0/4, Flying. 2: +1/+0 until end of turn. You cannot spend more than 4 in this way each turn) *Carapaced*
(U) Sea Sprite (1/1, Flying, protection from red)
(S) Clockwork Swarm (4/3
Cannot be blocked by walls.
CIP, put four +1/+0 counters on it.
At the end of any combat in which Clockwork Swarm attacked or blocked, remove one of these counters.
X, tap: Put X +1/+0 counters on Clockwork Swarm. You may have no more than four of these counters on Clockwork Swarm. Use this ability only during your upkeep.)
(S) Trade Caravan (1/1, upkeep: put a currency counter on Trade Caravan.
0: Remove two currency counters, untap target basic land. Use this ability only during any opponent's upkeep.)
Graveyard: Folk of An-Havva
RFG:
DF: 15
Hand: 12
In Play:
(T) Koskun Keep (T:1 ; 1,T:R ; 2,T: B or G)
(T) Forest
(T) Swamp
(T) Mountain
(U) Willow Faerie (1/2, Flying)
(S) Root Spider (2/2, when blocking, gains +1/+0 and first strike)
Graveyard: Dry Spell
RFG:
Limited: 19
Hand: 13
In Play:
(T) Forest
(T) Plains
(T) Island
(T) Mountain
(U) Roterothopter (0/2) [Flying. 2: +1/+0 ueot. You cannot spend more than 4 in this way each turn)
(T*) Spectral Bears (3/3) [Doesn't untap after attacking someone who doesn't control a black permanent]
(S) Labyrinth Minotaur (1/4) [Whenever Labyrinth Minotaur blocks a creature, that creature doesn't untap during its controller's next untap step]
Graveyard:
RFG:[/QUOTE]
Plains
Clockwork Swarm
Trade Caravan
Done.
Spidey: 17
Hand: 11
In Play:
(U) Forest
(T,U) Plains x2
(T) Swamp
(T) Island
(U) Cemetery Gate (0/5, defender, pro-black)
(U) Serra Paladin (2/2, T: Prevent the next 1 dmg that would be dealt to target creature or player this turn. 1WW, T: Target creature gains vigilence ueot)
(S) Sea Troll (2/1, U: Regen ~. Play this ability only if ~ blocked or was blocked by a blue creature this turn)
Graveyard: Folk of An-Havva, Folk of An-Havva
RFG:
Mooseman: 19
Hand: 9
In Play:
(T) Plains
(T) Swamp
(T) Mountain
(T) Forest
(T) Wizards' School
(T: one colorless, 1,T: U, 2,T: W, 2,T: B )
Carapace (creature gets +0/+2. Sac~: Regen enchanted creature.)
(U) Roterothopter (0/4, Flying. 2: +1/+0 until end of turn. You cannot spend more than 4 in this way each turn) *Carapaced*
(U) Sea Sprite (1/1, Flying, protection from red)
(S) Clockwork Swarm (4/3
Cannot be blocked by walls.
CIP, put four +1/+0 counters on it.
At the end of any combat in which Clockwork Swarm attacked or blocked, remove one of these counters.
X, tap: Put X +1/+0 counters on Clockwork Swarm. You may have no more than four of these counters on Clockwork Swarm. Use this ability only during your upkeep.)
(S) Trade Caravan (1/1, upkeep: put a currency counter on Trade Caravan.
0: Remove two currency counters, untap target basic land. Use this ability only during any opponent's upkeep.)
Graveyard: Folk of An-Havva
RFG:
DF: 15
Hand: 12
In Play:
(T) Koskun Keep (T:1 ; 1,T:R ; 2,T: B or G)
(T) Forest
(T) Swamp
(T) Mountain
(U) Willow Faerie (1/2, Flying)
(S) Root Spider (2/2, when blocking, gains +1/+0 and first strike)
Graveyard: Dry Spell
RFG:
Limited: 19
Hand: 13
In Play:
(T) Forest
(T) Plains
(T) Island
(T) Mountain
(U) Roterothopter (0/2) [Flying. 2: +1/+0 ueot. You cannot spend more than 4 in this way each turn)
(T*) Spectral Bears (3/3) [Doesn't untap after attacking someone who doesn't control a black permanent]
(S) Labyrinth Minotaur (1/4) [Whenever Labyrinth Minotaur blocks a creature, that creature doesn't untap during its controller's next untap step]
Graveyard:
RFG:[/QUOTE]