Heh, our longest spell-slinging during combat
That looks right. And yes, I'll tap my two Forests and take 2 to regen my Statue.
So here's how the board should look after combat.
Spidey: 13
Hand: 2
In Play:
(T,T,T) Swamp x3
(T,T) Forest x2
(T,T,T) Mt x3
(U) Rocket Launcher (2: Deal 1 dmg to target creature or player. Sac ~ aeot. Play this ability only if I've controlled ~ continuously since the most recent beginning of my turn)
(U) Priest of Yawgmoth (1/1, T, sac an artifact: add to my mana pool an amount of black mana equal to the sacced artifact's converted mana cost)
(T) Orcish Mechanics (1/1, T, sac an artifact: ~ deals 2 dmg to target creature or player)
(U) Grapeshot Catapult (2/3, T: ~ deals 1 dmg to target flying creature)
(U) Atog (1/2, Sac an artifact: ~ gets +2/+2 ueot)
(T) Clay Statue (3/1, 2: regen) (Possesed)
Graveyard: Ornithopter, Drafna's Restoration, Artifact Possession, Tablet of Epityr, Phyrexian Gremlins, Powerleech, Urza's Chalice, Dragon Engine
RFG:
DarthFerret: 16
Hand: 4
In Play:
(T,T) Mountain x 2
(T,T) Swamp
(T) Forest
(T,T) Island
Enchant: Artifact Possesion (when target is activated deal 2 damage to targets controller) Targeting Clay Statue
Enchant: Power Artifact (Enchanted Artifact's activated abilities cost up to 2 less to pay, cannot reduce less than 1)
(T) Staff of Zegon (3,T: target critter gets -2/-0 until EOT)
(T) Atog (1/2, Sac an artifact: ~ gets +2/+2 ueot)
(T) Atog (1/2, Sac an artifact: ~ gets +2/+2 ueot)
(U) Dragon Engine (1/3, 2: ~ gets +1/+0 ueot) *Powered*
Graveyard: Citanul Druid, Cursed Rack, Orcish Mechanics, Tablet of Epityr, Battering Ram, Urza's Chalice
RFG: