Fallen Empires: Mooseman (2) vs BigBlue (3)

B

BigBlue

Guest
Zealot dies - you'll pump to keep both alive.

You take 5, Done.
 

Mooseman

Isengar Tussle
Untap (not Homarid)
upkeep
Done


MooseMan: 1
Hand: 0
In Play

(UU) Plains
(UU) Island
(UU) Swamp
(U) Mountain
(UUU) Forest

Elven Fortress (1G: Target blocking creature gets +0/+1 until end of turn.)

(U) Vodalian Mage (1/1 U, tap: Counters a target spell if caster of target spell does not pay an additional 1. )
(T) Homarid Warrior (3/3 , U: Homarid Warrior may not be the target of spells or effects until end of turn and does not untap as normal during your next untap phase. If Homarid Warrior is untapped, tap it.) ~ won't untap next turn
(U) Saproling Token (1/1)

Graveyard: Armor Thrull, Orcish Veteran, Orcish Captain, Thorn Thallid, Icatian Infantry, Icatian Infantry, Thallid, Icatian Priest, Goblin Grenade, Feral Thallid, Ring of Renewal, Mindstab Thrull, Icatian Scouts, Order of the Ebon Hand

Removed from Game:
--------------------------------------------------------
BigBlue: 13
Hand: 3
In Play

(Ench) Elvish Fortress (1G: Target blocking creature gets +0/+1 until eot)

(U) Swamp
(UU) Mountain
(UU) Island
(UU) Plains
(UUU) Forest

(U) Goblin Chirurgeon (0/2; Sac a goblin: Regenerate target creature)
(U) Icatian Scout (1/1; 1,T: Target creature gains first strike until eot)
(T) Farrel's Zealot (2/2; If ~ attacks and is not blocked, I may have it deal 3 to target creature instead of the defender)
(T) Orcish Veteran (2/2; R: First Strike until eot; ~ can't block white creatures power 2 or greater)
(T) Brassclaw Orcs (3/2; May not block creatures power 2 or more)
(T) Seasinger (0/1; T: Gain control of target creature controlled by a player with an Island in play. Retain control as long as ~ is tapped. I may choose not to untap ~ during untap)

Graveyard: Goblin Chirurgeon, Orcish Captain, Initiates of the Ebon Hand, Thrull Wizard, Mindstab Thrull, Homarid
Removed from Game:
 
B

BigBlue

Guest
Untap (Incl Seasinger)

Use Seasinger to take Saproling Token

Attack w/

Icatian Scout (1/1)
Orcish Veteran (2/2)
Brassclaw Orcs (3/2)

Game.

I had Merseine, another Elvish Fortress, and Thelon's Chant left...

On to Ice Age.

MooseMan: 1
Hand: 0
In Play

(UU) Plains
(UU) Island
(UU) Swamp
(U) Mountain
(UUU) Forest

Elven Fortress (1G: Target blocking creature gets +0/+1 until end of turn.)

(U) Vodalian Mage (1/1 U, tap: Counters a target spell if caster of target spell does not pay an additional 1. )
(T) Homarid Warrior (3/3 , U: Homarid Warrior may not be the target of spells or effects until end of turn and does not untap as normal during your next untap phase. If Homarid Warrior is untapped, tap it.) ~ won't untap next turn
(U) Saproling Token (1/1)

Graveyard: Armor Thrull, Orcish Veteran, Orcish Captain, Thorn Thallid, Icatian Infantry, Icatian Infantry, Thallid, Icatian Priest, Goblin Grenade, Feral Thallid, Ring of Renewal, Mindstab Thrull, Icatian Scouts, Order of the Ebon Hand

Removed from Game:
--------------------------------------------------------
BigBlue: 13
Hand: 3
In Play

(Ench) Elvish Fortress (1G: Target blocking creature gets +0/+1 until eot)

(U) Swamp
(UU) Mountain
(UU) Island
(UU) Plains
(UUU) Forest

(U) Goblin Chirurgeon (0/2; Sac a goblin: Regenerate target creature)
(U) Icatian Scout (1/1; 1,T: Target creature gains first strike until eot)
(T) Orcish Veteran (2/2; R: First Strike until eot; ~ can't block white creatures power 2 or greater)
(T) Brassclaw Orcs (3/2; May not block creatures power 2 or more)
(T) Seasinger (0/1; T: Gain control of target creature controlled by a player with an Island in play. Retain control as long as ~ is tapped. I may choose not to untap ~ during untap)

Graveyard: Goblin Chirurgeon, Orcish Captain, Initiates of the Ebon Hand, Thrull Wizard, Mindstab Thrull, Homarid, Farrel's Zealot
Removed from Game:[/QUOTE]
 

Mooseman

Isengar Tussle
I had.... oh wait, I don't have any cards left..... :D

That was over so long ago.....

We can go on to Ice age, but let's wait until we're both back from our trips.

BTW - I really liked your play of taking my small creatures and then attacking me with them...... nice roundabout removal....

Good one.
 
B

BigBlue

Guest
I wasn't quite in control then... you had a lot of creatures - and were pumping out a 1/1 every 3rd turn...

I could either take the thorn thallid and in 60 turns or so I'd finish you... or I could weed out some of your forces...

If you'd have bounced the Thorn Thallid off a 1/3 saproling... it would have made it a long game which I may or may not have won...

The Warrior made a tough wall.

We'll wait until we're both back.
 
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