Fallen Empires: Mooseman (2) vs BigBlue (3)

B

BigBlue

Guest
Finally... :smirk:

Untap
Play Island
Play Seasinger
Play Brassclaw Orcs
Done

(If you didn't drop an Island I was gonna lose badly...)

MooseMan: 19
Hand: 8
In Play

(UU) Plains
(T) Island
(TT) Swamp
(UU) Forest

Elven Fortress (1G: Target blocking creature gets +0/+1 until end of turn.)


(U) Thallid (1/1, At the beginning of your upkeep, put a spore counter on Thallid. Remove three spore counters from Thallid: Put a 1/1 green Saproling creature token into play. ) ~5 cntrs~
(U) Icatian Infantry (1/1, 1: Bands until end of turn. 1: First strike until end of turn )
(U) Armor Thrull (1/3, T: Sac ~ to put a +1/+2 counter on a target creature.)
(U) Mindstab Thrull (2/2; When ~ attacks and is not blocked, I may sac ~ to have you discard 3 cards)
(U) Thorn Thallid (2/2, During your upkeep, put a spore counter on Thorn Thallid. 0: Remove three spore counters from Thorn Thallid to have it deal 1 damage to any target.) ~2 cntr~
(U) Icatian Scout (1/1, 1, T: Target creature gains first strike until end of turn.)
(S) Vodalian Mage (1/1 U, tap: Counters a target spell if caster of target spell does not pay an additional 1. )


Graveyard: Empty
Removed from Game:
--------------------------------------------------------
BigBlue: 20
Hand: 4
In Play

(Ench) Elvish Fortress (1G: Target blocking creature gets +0/+1 until eot)

(T) Swamp
(TT) Mountain
(TT) Island
(TU) Plains
(U) Forest

(U) Initiates of the Ebon Hand (1/1; 1: B if this ability is used more than 3 times in a turn, sacrifice ~ at eot)
(U) Goblin Chirurgeon (0/2; Sac a goblin: Regenerate target creature)
(U) Homarid (1/1; Put a tide counter on ~ at beginning of upkeep. When ~ has 1 TC gets -1/-1. When ~ has 3 TC gets +1/+1. When ~ has 4+ TC, remove all TC from ~) ~1 Tide Counters
(U) Icatian Scout (1/1; 1,T: Target creature gains first strike until eot)
(U) Mindstab Thrull (2/2; When ~ attacks and is not blocked, I may sac ~ to have you discard 3 cards)
(U) Thrull Wizard (1/1; 1B: Counter target black spell unless it's controller pays B or 3)
(U) Farrel's Zealot (2/2; If ~ attacks and is not blocked, I may have it deal 3 to target creature instead of the defender)
(U) Orcish Veteran (2/2; R: First Strike until eot; ~ can't block white creatures power 2 or greater)
(U) Goblin Chirurgeon (0/2; Sac a goblin: Regenerate target creature)
(S) Brassclaw Orcs (3/2; May not block creatures power 2 or more)
(S) Seasinger (0/1; T: Gain control of target creature controlled by a player with an Island in play. Retain control as long as ~ is tapped. I may choose not to untap ~ during untap)

Graveyard: Empty
Removed from Game:
 

Mooseman

Isengar Tussle
Well that sucks big ones.... looks like I'm gonna lose big time
EOT create a token
Untap, counters, shoot the seasinger for 1
response?



MooseMan: 19
Hand: 8
In Play

(UU) Plains
(U) Island
(UU) Swamp
(UU) Forest

Elven Fortress (1G: Target blocking creature gets +0/+1 until end of turn.)


(U) Thallid (1/1, At the beginning of your upkeep, put a spore counter on Thallid. Remove three spore counters from Thallid: Put a 1/1 green Saproling creature token into play. ) ~3 cntrs~
(U) Icatian Infantry (1/1, 1: Bands until end of turn. 1: First strike until end of turn )
(U) Armor Thrull (1/3, T: Sac ~ to put a +1/+2 counter on a target creature.)
(U) Mindstab Thrull (2/2; When ~ attacks and is not blocked, I may sac ~ to have you discard 3 cards)
(U) Thorn Thallid (2/2, During your upkeep, put a spore counter on Thorn Thallid. 0: Remove three spore counters from Thorn Thallid to have it deal 1 damage to any target.) ~0 cntr~
(U) Icatian Scout (1/1, 1, T: Target creature gains first strike until end of turn.)
(U) Vodalian Mage (1/1 U, tap: Counters a target spell if caster of target spell does not pay an additional 1. )
(U) Saproling Token (1/1)

Graveyard: Empty
Removed from Game:
--------------------------------------------------------
BigBlue: 20
Hand: 4
In Play

(Ench) Elvish Fortress (1G: Target blocking creature gets +0/+1 until eot)

(T) Swamp
(TT) Mountain
(TT) Island
(TU) Plains
(U) Forest

(U) Initiates of the Ebon Hand (1/1; 1: B if this ability is used more than 3 times in a turn, sacrifice ~ at eot)
(U) Goblin Chirurgeon (0/2; Sac a goblin: Regenerate target creature)
(U) Homarid (1/1; Put a tide counter on ~ at beginning of upkeep. When ~ has 1 TC gets -1/-1. When ~ has 3 TC gets +1/+1. When ~ has 4+ TC, remove all TC from ~) ~1 Tide Counters
(U) Icatian Scout (1/1; 1,T: Target creature gains first strike until eot)
(U) Mindstab Thrull (2/2; When ~ attacks and is not blocked, I may sac ~ to have you discard 3 cards)
(U) Thrull Wizard (1/1; 1B: Counter target black spell unless it's controller pays B or 3)
(U) Farrel's Zealot (2/2; If ~ attacks and is not blocked, I may have it deal 3 to target creature instead of the defender)
(U) Orcish Veteran (2/2; R: First Strike until eot; ~ can't block white creatures power 2 or greater)
(U) Goblin Chirurgeon (0/2; Sac a goblin: Regenerate target creature)
(S) Brassclaw Orcs (3/2; May not block creatures power 2 or more)
(S) Seasinger (0/1; T: Gain control of target creature controlled by a player with an Island in play. Retain control as long as ~ is tapped. I may choose not to untap ~ during untap)

Graveyard: Empty
Removed from Game:
 
B

BigBlue

Guest
Sac a Chirurgeon to Regenerate Seasinger

Note - I forgot TC on Homarid - it's a 2/2 right now w/ 2 counters... Sorry.
 

Mooseman

Isengar Tussle
Mountain
Icatian Priest
Done



MooseMan: 19
Hand: 8
In Play

(UT) Plains
(U) Island
(UU) Swamp
(U) Mountain
(UU) Forest

Elven Fortress (1G: Target blocking creature gets +0/+1 until end of turn.)


(U) Thallid (1/1, At the beginning of your upkeep, put a spore counter on Thallid. Remove three spore counters from Thallid: Put a 1/1 green Saproling creature token into play. ) ~3 cntrs~
(U) Icatian Infantry (1/1, 1: Bands until end of turn. 1: First strike until end of turn )
(U) Armor Thrull (1/3, T: Sac ~ to put a +1/+2 counter on a target creature.)
(U) Mindstab Thrull (2/2; When ~ attacks and is not blocked, I may sac ~ to have you discard 3 cards)
(U) Thorn Thallid (2/2, During your upkeep, put a spore counter on Thorn Thallid. 0: Remove three spore counters from Thorn Thallid to have it deal 1 damage to any target.) ~0 cntr~
(U) Icatian Scout (1/1, 1, T: Target creature gains first strike until end of turn.)
(U) Vodalian Mage (1/1 U, tap: Counters a target spell if caster of target spell does not pay an additional 1. )
(U) Saproling Token (1/1)
(S) Icatian Priest (1/1 1WW: Target creature gets +1/+1 until end of turn.)


Graveyard: Empty
Removed from Game:
--------------------------------------------------------
BigBlue: 20
Hand: 4
In Play

(Ench) Elvish Fortress (1G: Target blocking creature gets +0/+1 until eot)

(T) Swamp
(TT) Mountain
(TT) Island
(TU) Plains
(U) Forest

(U) Initiates of the Ebon Hand (1/1; 1: B if this ability is used more than 3 times in a turn, sacrifice ~ at eot)
(U) Goblin Chirurgeon (0/2; Sac a goblin: Regenerate target creature)
(U) Homarid (1/1; Put a tide counter on ~ at beginning of upkeep. When ~ has 1 TC gets -1/-1. When ~ has 3 TC gets +1/+1. When ~ has 4+ TC, remove all TC from ~) ~1 Tide Counters
(U) Icatian Scout (1/1; 1,T: Target creature gains first strike until eot)
(U) Mindstab Thrull (2/2; When ~ attacks and is not blocked, I may sac ~ to have you discard 3 cards)
(U) Thrull Wizard (1/1; 1B: Counter target black spell unless it's controller pays B or 3)
(U) Farrel's Zealot (2/2; If ~ attacks and is not blocked, I may have it deal 3 to target creature instead of the defender)
(U) Orcish Veteran (2/2; R: First Strike until eot; ~ can't block white creatures power 2 or greater)
(S) Brassclaw Orcs (3/2; May not block creatures power 2 or more)
(S) Seasinger (0/1; T: Gain control of target creature controlled by a player with an Island in play. Retain control as long as ~ is tapped. I may choose not to untap ~ during untap)

Graveyard: Goblin Chirurgeon
Removed from Game:
 
B

BigBlue

Guest
Untap, Upkeep (Tide Counter)

Play Forest
Activate Seasinger to control Armor Thrull

MooseMan: 19
Hand: 8
In Play

(UT) Plains
(U) Island
(UU) Swamp
(U) Mountain
(UU) Forest

Elven Fortress (1G: Target blocking creature gets +0/+1 until end of turn.)

(U) Thallid (1/1, At the beginning of your upkeep, put a spore counter on Thallid. Remove three spore counters from Thallid: Put a 1/1 green Saproling creature token into play. ) ~3 cntrs~
(U) Icatian Infantry (1/1, 1: Bands until end of turn. 1: First strike until end of turn )
(U) Armor Thrull (1/3, T: Sac ~ to put a +1/+2 counter on a target creature.) (Mine?)
(U) Mindstab Thrull (2/2; When ~ attacks and is not blocked, I may sac ~ to have you discard 3 cards)
(U) Thorn Thallid (2/2, During your upkeep, put a spore counter on Thorn Thallid. 0: Remove three spore counters from Thorn Thallid to have it deal 1 damage to any target.) ~0 cntr~
(U) Icatian Scout (1/1, 1, T: Target creature gains first strike until end of turn.)
(U) Vodalian Mage (1/1 U, tap: Counters a target spell if caster of target spell does not pay an additional 1. )
(U) Saproling Token (1/1)
(S) Icatian Priest (1/1 1WW: Target creature gets +1/+1 until end of turn.)


Graveyard: Empty
Removed from Game:
--------------------------------------------------------
BigBlue: 20
Hand: 4
In Play

(Ench) Elvish Fortress (1G: Target blocking creature gets +0/+1 until eot)

(U) Swamp
(UU) Mountain
(UU) Island
(UU) Plains
(UU) Forest

(U) Initiates of the Ebon Hand (1/1; 1: B if this ability is used more than 3 times in a turn, sacrifice ~ at eot)
(U) Goblin Chirurgeon (0/2; Sac a goblin: Regenerate target creature)
(U) Homarid (3/3; Put a tide counter on ~ at beginning of upkeep. When ~ has 1 TC gets -1/-1. When ~ has 3 TC gets +1/+1. When ~ has 4+ TC, remove all TC from ~) ~3 Tide Counters
(U) Icatian Scout (1/1; 1,T: Target creature gains first strike until eot)
(U) Mindstab Thrull (2/2; When ~ attacks and is not blocked, I may sac ~ to have you discard 3 cards)
(U) Thrull Wizard (1/1; 1B: Counter target black spell unless it's controller pays B or 3)
(U) Farrel's Zealot (2/2; If ~ attacks and is not blocked, I may have it deal 3 to target creature instead of the defender)
(U) Orcish Veteran (2/2; R: First Strike until eot; ~ can't block white creatures power 2 or greater)
(U) Brassclaw Orcs (3/2; May not block creatures power 2 or more)
(T) Seasinger (0/1; T: Gain control of target creature controlled by a player with an Island in play. Retain control as long as ~ is tapped. I may choose not to untap ~ during untap)

Graveyard: Goblin Chirurgeon
Removed from Game:
 
B

BigBlue

Guest
Activate Seasinger to control Armor Thrull ( You sac'd to give saproling +1/+2)

Play Orc Captain
Done

MooseMan: 19
Hand: 8
In Play

(UT) Plains
(U) Island
(UU) Swamp
(U) Mountain
(UU) Forest

Elven Fortress (1G: Target blocking creature gets +0/+1 until end of turn.)

(U) Thallid (1/1, At the beginning of your upkeep, put a spore counter on Thallid. Remove three spore counters from Thallid: Put a 1/1 green Saproling creature token into play. ) ~3 cntrs~
(U) Icatian Infantry (1/1, 1: Bands until end of turn. 1: First strike until end of turn )
(U) Mindstab Thrull (2/2; When ~ attacks and is not blocked, I may sac ~ to have you discard 3 cards)
(U) Thorn Thallid (2/2, During your upkeep, put a spore counter on Thorn Thallid. 0: Remove three spore counters from Thorn Thallid to have it deal 1 damage to any target.) ~0 cntr~
(U) Icatian Scout (1/1, 1, T: Target creature gains first strike until end of turn.)
(U) Vodalian Mage (1/1 U, tap: Counters a target spell if caster of target spell does not pay an additional 1. )
(U) Saproling Token (2/3) ~Armor Thrulled
(S) Icatian Priest (1/1 1WW: Target creature gets +1/+1 until end of turn.)

Graveyard: Armor Thrull
Removed from Game:
--------------------------------------------------------
BigBlue: 20
Hand: 3
In Play

(Ench) Elvish Fortress (1G: Target blocking creature gets +0/+1 until eot)

(U) Swamp
(TU) Mountain
(UU) Island
(UU) Plains
(UU) Forest

(U) Initiates of the Ebon Hand (1/1; 1: B if this ability is used more than 3 times in a turn, sacrifice ~ at eot)
(U) Goblin Chirurgeon (0/2; Sac a goblin: Regenerate target creature)
(U) Homarid (3/3; Put a tide counter on ~ at beginning of upkeep. When ~ has 1 TC gets -1/-1. When ~ has 3 TC gets +1/+1. When ~ has 4+ TC, remove all TC from ~) ~3 Tide Counters
(U) Icatian Scout (1/1; 1,T: Target creature gains first strike until eot)
(U) Mindstab Thrull (2/2; When ~ attacks and is not blocked, I may sac ~ to have you discard 3 cards)
(U) Thrull Wizard (1/1; 1B: Counter target black spell unless it's controller pays B or 3)
(U) Farrel's Zealot (2/2; If ~ attacks and is not blocked, I may have it deal 3 to target creature instead of the defender)
(U) Orcish Veteran (2/2; R: First Strike until eot; ~ can't block white creatures power 2 or greater)
(U) Brassclaw Orcs (3/2; May not block creatures power 2 or more)
(T) Seasinger (0/1; T: Gain control of target creature controlled by a player with an Island in play. Retain control as long as ~ is tapped. I may choose not to untap ~ during untap)
(S) Orc Captain (1/1; 1: Flip a coin. Target orc gains +2/+0 if you win the flip and +0/-2 if you lose the flip.)

Graveyard: Goblin Chirurgeon
Removed from Game:
 

Mooseman

Isengar Tussle
eot; Saporling
untap, counters, Forest
Orcish Veteran
Done

MooseMan: 19
Hand: 7
In Play

(UU) Plains
(U) Island
(UU) Swamp
(U) Mountain
(UUU) Forest

Elven Fortress (1G: Target blocking creature gets +0/+1 until end of turn.)

(U) Thallid (1/1, At the beginning of your upkeep, put a spore counter on Thallid. Remove three spore counters from Thallid: Put a 1/1 green Saproling creature token into play. ) ~1 cntrs~
(U) Icatian Infantry (1/1, 1: Bands until end of turn. 1: First strike until end of turn )
(U) Mindstab Thrull (2/2; When ~ attacks and is not blocked, I may sac ~ to have you discard 3 cards)
(U) Thorn Thallid (2/2, During your upkeep, put a spore counter on Thorn Thallid. 0: Remove three spore counters from Thorn Thallid to have it deal 1 damage to any target.) ~1 cntr~
(U) Icatian Scout (1/1, 1, T: Target creature gains first strike until end of turn.)
(U) Vodalian Mage (1/1 U, tap: Counters a target spell if caster of target spell does not pay an additional 1. )
(U) Saproling Token (2/3) ~+1/+2 counter~
(U) Icatian Priest (1/1 1WW: Target creature gets +1/+1 until end of turn.)
(U) Saproling Token (1/1)
(S) Orcish Veteran (3/2 ,Cannot be assigned to block any white creature of power greater than 1. R: First strike until end of turn )


Graveyard: Armor Thrull
Removed from Game:
--------------------------------------------------------
BigBlue: 20
Hand: 3
In Play

(Ench) Elvish Fortress (1G: Target blocking creature gets +0/+1 until eot)

(U) Swamp
(TU) Mountain
(UU) Island
(UU) Plains
(UU) Forest

(U) Initiates of the Ebon Hand (1/1; 1: B if this ability is used more than 3 times in a turn, sacrifice ~ at eot)
(U) Goblin Chirurgeon (0/2; Sac a goblin: Regenerate target creature)
(U) Homarid (3/3; Put a tide counter on ~ at beginning of upkeep. When ~ has 1 TC gets -1/-1. When ~ has 3 TC gets +1/+1. When ~ has 4+ TC, remove all TC from ~) ~3 Tide Counters
(U) Icatian Scout (1/1; 1,T: Target creature gains first strike until eot)
(U) Mindstab Thrull (2/2; When ~ attacks and is not blocked, I may sac ~ to have you discard 3 cards)
(U) Thrull Wizard (1/1; 1B: Counter target black spell unless it's controller pays B or 3)
(U) Farrel's Zealot (2/2; If ~ attacks and is not blocked, I may have it deal 3 to target creature instead of the defender)
(U) Orcish Veteran (2/2; R: First Strike until eot; ~ can't block white creatures power 2 or greater)
(U) Brassclaw Orcs (3/2; May not block creatures power 2 or more)
(T) Seasinger (0/1; T: Gain control of target creature controlled by a player with an Island in play. Retain control as long as ~ is tapped. I may choose not to untap ~ during untap)
(S) Orc Captain (1/1; 1: Flip a coin. Target orc gains +2/+0 if you win the flip and +0/-2 if you lose the flip.)

Graveyard: Goblin Chirurgeon
Removed from Game:
 
B

BigBlue

Guest
At your eot... I'm going to activate the Orc Captain on your Veterans paying (U) You call it (i flip - or we can do it vice versa if you wish I call it and you flip)... I'll activate it up to 5 times using UUBGR... you'll either have a really big orc or a really dead one... until eot.

My turn to start is:

Untap (incl Seasinger), Upkeep (TC, it's the 4th which wipes them off) and I'll activate the Seasinger to take your Icatian Priest

Responses to any of those things?
 

Mooseman

Isengar Tussle
Flips
heads
tails
tails
heads
tails


In response to the seasinger (why am I even trying any more) I'll activate the priest to give the 1/1 token +1/+1 (WWR)
 
B

BigBlue

Guest
Flips are: Tails (+0/-2), Heads(+0/-2), Tails(+2/+0), Heads(+2/+0), Heads(+0/-2)... one dead orc.

Play Forest
Done.

MooseMan: 19
Hand: 7
In Play

(TT) Plains
(U) Island
(UU) Swamp
(T) Mountain
(UUU) Forest

Elven Fortress (1G: Target blocking creature gets +0/+1 until end of turn.)

(U) Thallid (1/1, At the beginning of your upkeep, put a spore counter on Thallid. Remove three spore counters from Thallid: Put a 1/1 green Saproling creature token into play. ) ~1 cntrs~
(U) Icatian Infantry (1/1, 1: Bands until end of turn. 1: First strike until end of turn )
(U) Mindstab Thrull (2/2; When ~ attacks and is not blocked, I may sac ~ to have you discard 3 cards)
(U) Thorn Thallid (2/2, During your upkeep, put a spore counter on Thorn Thallid. 0: Remove three spore counters from Thorn Thallid to have it deal 1 damage to any target.) ~1 cntr~
(U) Icatian Scout (1/1, 1, T: Target creature gains first strike until end of turn.)
(U) Vodalian Mage (1/1 U, tap: Counters a target spell if caster of target spell does not pay an additional 1. )
(U) Saproling Token (2/3) ~+1/+2 counter~
(U) Saproling Token (1/1) 2/2 until eot

Graveyard: Armor Thrull, Orcish Veteran
Removed from Game:
--------------------------------------------------------
BigBlue: 20
Hand: 3
In Play

(Ench) Elvish Fortress (1G: Target blocking creature gets +0/+1 until eot)

(U) Swamp
(TU) Mountain
(UU) Island
(UU) Plains
(UU) Forest

(U) Initiates of the Ebon Hand (1/1; 1: B if this ability is used more than 3 times in a turn, sacrifice ~ at eot)
(U) Goblin Chirurgeon (0/2; Sac a goblin: Regenerate target creature)
(U) Homarid (2/2; Put a tide counter on ~ at beginning of upkeep. When ~ has 1 TC gets -1/-1. When ~ has 3 TC gets +1/+1. When ~ has 4+ TC, remove all TC from ~) ~0 Tide Counters
(U) Icatian Scout (1/1; 1,T: Target creature gains first strike until eot)
(U) Mindstab Thrull (2/2; When ~ attacks and is not blocked, I may sac ~ to have you discard 3 cards)
(U) Thrull Wizard (1/1; 1B: Counter target black spell unless it's controller pays B or 3)
(U) Farrel's Zealot (2/2; If ~ attacks and is not blocked, I may have it deal 3 to target creature instead of the defender)
(U) Orcish Veteran (2/2; R: First Strike until eot; ~ can't block white creatures power 2 or greater)
(U) Brassclaw Orcs (3/2; May not block creatures power 2 or more)
(T) Seasinger (0/1; T: Gain control of target creature controlled by a player with an Island in play. Retain control as long as ~ is tapped. I may choose not to untap ~ during untap)
(U) Orc Captain (1/1; 1: Flip a coin. Target orc gains +2/+0 if you win the flip and +0/-2 if you lose the flip.)
(S) Icatian Priest (1/1; 1WW: Target creature gets +1/+1 until end of turn.) ~controlled w/ Seasinger

Graveyard: Goblin Chirurgeon
Removed from Game:
 

Mooseman

Isengar Tussle
Untap, upkeep,
Orcish Captain
Flip 5 times (T, T, T, T, T) targeting your Captain.
Done.

MooseMan: 19
Hand: 5
In Play

(UU) Plains
(U) Island
(TT) Swamp
(T) Mountain
(TTT) Forest

Elven Fortress (1G: Target blocking creature gets +0/+1 until end of turn.)

(U) Thallid (1/1, At the beginning of your upkeep, put a spore counter on Thallid. Remove three spore counters from Thallid: Put a 1/1 green Saproling creature token into play. ) ~2 cntrs~
(U) Icatian Infantry (1/1, 1: Bands until end of turn. 1: First strike until end of turn )
(U) Mindstab Thrull (2/2; When ~ attacks and is not blocked, I may sac ~ to have you discard 3 cards)
(U) Thorn Thallid (2/2, During your upkeep, put a spore counter on Thorn Thallid. 0: Remove three spore counters from Thorn Thallid to have it deal 1 damage to any target.) ~2 cntr~
(U) Icatian Scout (1/1, 1, T: Target creature gains first strike until end of turn.)
(U) Vodalian Mage (1/1 U, tap: Counters a target spell if caster of target spell does not pay an additional 1. )
(U) Saproling Token (2/3) ~+1/+2 counter~
(U) Saproling Token (1/1) 2/2 until eot

Graveyard: Armor Thrull, Orcish Veteran
Removed from Game:
--------------------------------------------------------
BigBlue: 20
Hand: 3
In Play

(Ench) Elvish Fortress (1G: Target blocking creature gets +0/+1 until eot)

(U) Swamp
(TU) Mountain
(UU) Island
(UU) Plains
(UU) Forest

(U) Initiates of the Ebon Hand (1/1; 1: B if this ability is used more than 3 times in a turn, sacrifice ~ at eot)
(U) Goblin Chirurgeon (0/2; Sac a goblin: Regenerate target creature)
(U) Homarid (2/2; Put a tide counter on ~ at beginning of upkeep. When ~ has 1 TC gets -1/-1. When ~ has 3 TC gets +1/+1. When ~ has 4+ TC, remove all TC from ~) ~0 Tide Counters
(U) Icatian Scout (1/1; 1,T: Target creature gains first strike until eot)
(U) Mindstab Thrull (2/2; When ~ attacks and is not blocked, I may sac ~ to have you discard 3 cards)
(U) Thrull Wizard (1/1; 1B: Counter target black spell unless it's controller pays B or 3)
(U) Farrel's Zealot (2/2; If ~ attacks and is not blocked, I may have it deal 3 to target creature instead of the defender)
(U) Orcish Veteran (2/2; R: First Strike until eot; ~ can't block white creatures power 2 or greater)
(U) Brassclaw Orcs (3/2; May not block creatures power 2 or more)
(T) Seasinger (0/1; T: Gain control of target creature controlled by a player with an Island in play. Retain control as long as ~ is tapped. I may choose not to untap ~ during untap)
(U) Orc Captain (1/1; 1: Flip a coin. Target orc gains +2/+0 if you win the flip and +0/-2 if you lose the flip.)
(S) Icatian Priest (1/1; 1WW: Target creature gets +1/+1 until end of turn.) ~controlled w/ Seasinger

Graveyard: Goblin Chirurgeon
Removed from Game:
 
B

BigBlue

Guest
I will do the same in response for your captain

I call: Heads, Heads, Heads, Heads, Heads

We can flip if you wish, or consider them both dead...
 

Mooseman

Isengar Tussle
I flipped heads on the 4th flip..... damn penny was teasing me with 3 straight tails.....
Yes they die......
 
B

BigBlue

Guest
Two Dead Captains... Boo....

*Fixed the Forest I added before - my 10th land*

Untap (including Seasinger which returns Priest), Upkeep (Activate Singer to take Thorn Thallid, Put a counter on Thorn Thallid, and TC on Homarid)
Done

MooseMan: 19
Hand: 5
In Play

(UU) Plains
(U) Island
(TT) Swamp
(T) Mountain
(TTT) Forest

Elven Fortress (1G: Target blocking creature gets +0/+1 until end of turn.)

(U) Thallid (1/1, At the beginning of your upkeep, put a spore counter on Thallid. Remove three spore counters from Thallid: Put a 1/1 green Saproling creature token into play. ) ~2 cntrs~
(U) Icatian Infantry (1/1, 1: Bands until end of turn. 1: First strike until end of turn )
(U) Mindstab Thrull (2/2; When ~ attacks and is not blocked, I may sac ~ to have you discard 3 cards)

(U) Icatian Scout (1/1, 1, T: Target creature gains first strike until end of turn.)
(U) Vodalian Mage (1/1 U, tap: Counters a target spell if caster of target spell does not pay an additional 1. )
(U) Saproling Token (2/3) ~+1/+2 counter~
(U) Saproling Token (1/1) 2/2 until eot
(S) Icatian Priest (1/1; 1WW: Target creature gets +1/+1 until end of turn.)

Graveyard: Armor Thrull, Orcish Veteran, Orcish Captain
Removed from Game:
--------------------------------------------------------
BigBlue: 20
Hand: 3
In Play

(Ench) Elvish Fortress (1G: Target blocking creature gets +0/+1 until eot)

(U) Swamp
(UU) Mountain
(UU) Island
(UU) Plains
(UUU) Forest

(U) Initiates of the Ebon Hand (1/1; 1: B if this ability is used more than 3 times in a turn, sacrifice ~ at eot)
(U) Goblin Chirurgeon (0/2; Sac a goblin: Regenerate target creature)
(U) Homarid (1/1; Put a tide counter on ~ at beginning of upkeep. When ~ has 1 TC gets -1/-1. When ~ has 3 TC gets +1/+1. When ~ has 4+ TC, remove all TC from ~) ~1 Tide Counters
(U) Icatian Scout (1/1; 1,T: Target creature gains first strike until eot)
(U) Mindstab Thrull (2/2; When ~ attacks and is not blocked, I may sac ~ to have you discard 3 cards)
(U) Thrull Wizard (1/1; 1B: Counter target black spell unless it's controller pays B or 3)
(U) Farrel's Zealot (2/2; If ~ attacks and is not blocked, I may have it deal 3 to target creature instead of the defender)
(U) Orcish Veteran (2/2; R: First Strike until eot; ~ can't block white creatures power 2 or greater)
(U) Brassclaw Orcs (3/2; May not block creatures power 2 or more)
(T) Seasinger (0/1; T: Gain control of target creature controlled by a player with an Island in play. Retain control as long as ~ is tapped. I may choose not to untap ~ during untap)
(S) Thorn Thallid (2/2, During your upkeep, put a spore counter on Thorn Thallid. 0: Remove three spore counters from Thorn Thallid to have it deal 1 damage to any target.) ~3 cntr~ ~controlled w/ Seasinger

Graveyard: Goblin Chirurgeon, Orcish Captain
Removed from Game:
 

Mooseman

Isengar Tussle
I copied the old wording to Thorn Thallid, this is the correct one.
"At the beginning of your upkeep, put a spore counter on Thorn Thallid.
Remove three spore counters from Thorn Thallid: Thorn Thallid deals 1 damage to target creature or player."

Since you are passed the trigger point (Seasinger's ability activation) for the counter, I don't think you get one.

Am I wrong?
 
B

BigBlue

Guest
Nope... good call.

I'm not that interested in the counter this turn... Mostly in keeping you from getting them... :)
 

Mooseman

Isengar Tussle
I am so dead..... Don't see how I can win.... but
Untap, upkeep counter, make a token
Done


MooseMan: 19
Hand: 5
In Play

(UU) Plains
(U) Island
(TT) Swamp
(T) Mountain
(TTT) Forest

Elven Fortress (1G: Target blocking creature gets +0/+1 until end of turn.)

(U) Thallid (1/1, At the beginning of your upkeep, put a spore counter on Thallid. Remove three spore counters from Thallid: Put a 1/1 green Saproling creature token into play. ) ~0 cntrs~
(U) Icatian Infantry (1/1, 1: Bands until end of turn. 1: First strike until end of turn )
(U) Mindstab Thrull (2/2; When ~ attacks and is not blocked, I may sac ~ to have you discard 3 cards)
(U) Icatian Scout (1/1, 1, T: Target creature gains first strike until end of turn.)
(U) Vodalian Mage (1/1 U, tap: Counters a target spell if caster of target spell does not pay an additional 1. )
(U) Saproling Token (2/3) ~+1/+2 counter~
(U) Saproling Token (1/1)
(U) Saproling Token (1/1)
(S) Icatian Priest (1/1; 1WW: Target creature gets +1/+1 until end of turn.)

Graveyard: Armor Thrull, Orcish Veteran, Orcish Captain
Removed from Game:
--------------------------------------------------------
BigBlue: 20
Hand: 3
In Play

(Ench) Elvish Fortress (1G: Target blocking creature gets +0/+1 until eot)

(U) Swamp
(UU) Mountain
(UU) Island
(UU) Plains
(UUU) Forest

(U) Initiates of the Ebon Hand (1/1; 1: B if this ability is used more than 3 times in a turn, sacrifice ~ at eot)
(U) Goblin Chirurgeon (0/2; Sac a goblin: Regenerate target creature)
(U) Homarid (1/1; Put a tide counter on ~ at beginning of upkeep. When ~ has 1 TC gets -1/-1. When ~ has 3 TC gets +1/+1. When ~ has 4+ TC, remove all TC from ~) ~1 Tide Counters
(U) Icatian Scout (1/1; 1,T: Target creature gains first strike until eot)
(U) Mindstab Thrull (2/2; When ~ attacks and is not blocked, I may sac ~ to have you discard 3 cards)
(U) Thrull Wizard (1/1; 1B: Counter target black spell unless it's controller pays B or 3)
(U) Farrel's Zealot (2/2; If ~ attacks and is not blocked, I may have it deal 3 to target creature instead of the defender)
(U) Orcish Veteran (2/2; R: First Strike until eot; ~ can't block white creatures power 2 or greater)
(U) Brassclaw Orcs (3/2; May not block creatures power 2 or more)
(T) Seasinger (0/1; T: Gain control of target creature controlled by a player with an Island in play. Retain control as long as ~ is tapped. I may choose not to untap ~ during untap)
(S) Thorn Thallid (2/2, During your upkeep, put a spore counter on Thorn Thallid. 0: Remove three spore counters from Thorn Thallid to have it deal 1 damage to any target.) ~3 cntr~ ~controlled w/ Seasinger

Graveyard: Goblin Chirurgeon, Orcish Captain
Removed from Game:
 
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