I think i've found a solution..
lets stir things up and say that changing a colorless to a mono color doesn't add an additional 1 colorless... but .5 colorless....
so U=1.5
it's almost 2 but more just a better version of UU. If say a spell is UUUU, it could be switched to 6 colorless.. but since it retails monocolor.. it will be 3UU.
I totally solved it
*EDIT: I was joking at first.. but this actually seems to make some sense..
Run a card that you think is overpowered or sucks through this system..
oh btw.. have you guys seen the new 2U counter spell in Saviors (Oppressive Will)
counter target spell unless they pay 4-X
Here's a mana key:
1=1.0
U=1.5
1U=2.5
UU=3
2U=3.5
1UU=4
3U, UUU=4.5
2UU=5.0
4U, 1UUU=5.5
3UU, UUUU=6
5U, 2UUU=6.5
4UU, 1UUUU=7
6U, 3UUU, UUUUU=7.5
5UU,2UUUU=8
7U, 4UUU, 1UUUUU=8.5
6UU, 3UUUU, UUUUUU=9
8U, 5UUU, 2UUUUU=9.5
7UU, 4UUUU, 1UUUUUU=10
9U, 6UUU, 3UUUUU=10.5
8UU, 5UUUU, 2UUUUUU=11
10U, 7UUU, 4UUUUU=11.5
9UU, 6UUUU, 3UUUUUU=12
11U, 8UUU, 5UUUUU=12.5
10UU, 7UUUU, 1UUUUUUUU=13
12U, 9UUU, 6UUUUU=13.5
11UU, 8UUUU, 2UUUUUUUU=14
13U, 10UUU, 7UUUUU=14.5
12UU, 9UUUU, 3UUUUUUUU=15
14U, 11UUU, 8UUUUU=15.5
13UU, 10UUUU, 4UUUUUUUU=16
15U, 12UUU, 9UUUUU=16.5
14UU, 11UUUU, 5UUUUUUUU=17
based on this cost.. creatures usually cost an equal amount, or 1 more to establish power and toughness.. then each ability is 1 mana extra.
I think cross color mana symbols are priced possibly at a solid 2 instead of 1.5
This would be why Cavern harpy is a BU=4
for a 2/2 with 2 abilities.. actually 3 abilities if you include the cost a value.
Akroma, Angel of Wrath 5WWW=9.5
6/6 with 7 abilities (overpowered)
to be more fair it would be a
6/6 with 3 or 4 abilities
7/7 with 2 or 3 abilities
Serra Angel 3WW=6
4/4 with 2 abilities (just right)
Hypnotic Specter 1BB=4
2/2 with 2 abilities
dead on.. almost broken, very overpowered.
Ball Lightning RRR=4.5
6/1(6 damage at best)
highly undercosted
Devouring Strossus 5BBB=9.5
9/9 with 2 abilities, 1 detriment.
Benthic Behemoth 5UUU=9.5
7/6 with 1 ability.. (unplayable)
Form of the Dragon 4RRR=8.5
Ancestral Tribute 5ww=8
Flashback: 9www=13.5
intial cost is potential but flashback is ridiculous for the cost
Hypnox 8BBB=12.5
8/8 with huge temporary effect
you have to justify if the 3.5 extra spent is worth the effect that you may
not even get.
Valley of Boulders 8R=9.5
Flashback RRRRRR=9
this card shows how the value of the flashback is almost identical..
problem is... its 6 damage.. so you're paying an extra 4 mana both times
for nothing. In monocolor the flashback is worth it, but you have to add in an additional cost to put it into your graveyard. Either discarding it, or using it with another card.
End result: .10 Rare
Myojin 5WW=11.5
4/6 with 1 ability. Ability costs 2WW minimum.
essentially a 5/5. Lowest cost would be 4W.
If the effect is worth 6, then it's playable/fair. (similar to akroma's vengeance, making it actually playable)
Myojin 5BBB = 11.5
5/2 with "1" ability.
priced at a 4/3, would cost 4-5.. justify if a mana cost of 6 would justify
discarding opponent's hand. (this is why this isn't played)
Myojin 7UUU = 11.5
3/3 with "1" ability. Remove 1 ability receive another.
in blue a non abilitiy 3/3
Morphling - 3UU - 6
3/3 with 5 abilities=making the appropriate cost 2UUUU or 5UU
Morphling with 4 abilities 4UU
Morphling with 3 abilities 3UU (probably untargetability, flying, and toughness)