I think I am understanding how the Chains work, could interact nicely with the madness mechanic
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Here are some new MTGnews rumors from a credible source:
Torment contains:
40 Black cards
28 Red and Blue cards
21 White and Green cards.
5 Nonbasic lands.
-this uneven distribution will have a strange effect on limited. There will be NO ARTIFACTS in torment.
Obsessive Search - Common
Instant
U
Draw a card.
Madness: U (You may may play this card for its madness cost at the time you discard it from your hand.)
-it can be 2 for 1 card advantage if you use madness.
Cabal Ritual - Common
Instant
1B
Add BBB to your mana pool.
Threshold: Add BBBBB to your mana pool instead.
-bad without threshold and when you have threshold you might not need the mana boost.
Plagiarize - Rare
Instant
3U
Until end of turn, if target player would draw a card, instead that player skips that draw and you draw card.
-a bit weird, it's at least a cantrip Fatigue, and can get ridiculous in response to something like Brainstorm, but the high casting cost will probably prevent it from being widely played.
Mortal Combat - Rare
2BB
Enchantment
At the beginning of your upkeep, if twenty or more creature cards are in your graveyard, you win the game.