Build a Deckv2: Spidey vs Ransac

Spiderman

Administrator
Staff member
Oooh, I got it. I was thinking the ability was still on the stack and would resolve anyway, forgetting that the Tracker needed to be in play for it to deal dmg :)

So yes, I accept your kind offer and use Vhati on the Vampire instead. Thanks.
 

Ransac

CPA Trash Man
Okay, Voice of Grace. Done.

Spidey: 13
Hand: 3
Library: 49
In Play:

(T,T) Forest x2
(T,T) Swamp x2


(U) Taunting Elf (0/1, All creatures able to block ~ do so)
(T) Vhati il-Dal (3/3, T: Target creature's power or toughness becomes 1 ueot)

Graveyard: Spinal Graft, Tracker
RFG:

Ransac: 20
Hand: 2
Library: 48
In Play:

(T) Scrubland (B/W)
(TT) Swamp
(TT) Plains

(T) Sengir Vampire (4/4, flying, Whenever a creature dealt damage by Sengir Vampire this turn is put into a graveyard, put a +1/+1 counter on Sengir Vampire.)
(T) Malach of the Dawn (2/4, flying, WWW: Regenerate)
(S) Voice of Grace (2/2, flying, pro-black)

Graveyard: Dark Ritual, Swords to Plowshares
RFG:


Ransac, cpa trash man
 

Spiderman

Administrator
Staff member
Untap, upkeep, Draw

Ebony Treefolk

Done

Spidey: 13
Hand: 3
Library: 48
In Play:

(T,U) Forest x2
(T,T) Swamp x2

(U) Taunting Elf (0/1, All creatures able to block ~ do so)
(U) Vhati il-Dal (3/3, T: Target creature's power or toughness becomes 1 ueot)
(S) Ebony Treefolk (3/3, GB: ~ gains +1/+1 ueot)

Graveyard: Spinal Graft
RFG: Tracker

Ransac: 20
Hand: 2
Library: 48
In Play:

(T) Scrubland (B/W)
(TT) Swamp
(TT) Plains

(T) Sengir Vampire (4/4, flying, Whenever a creature dealt damage by Sengir Vampire this turn is put into a graveyard, put a +1/+1 counter on Sengir Vampire.)
(T) Malach of the Dawn (2/4, flying, WWW: Regenerate)
(S) Voice of Grace (2/2, flying, pro-black)

Graveyard: Dark Ritual, Swords to Plowshares
RFG:
 

Ransac

CPA Trash Man
Untap, Upkeep, Draw, Attack with Malach and Sengir. Responses?

Spidey: 13
Hand: 3
Library: 48
In Play:

(T,U) Forest x2
(T,T) Swamp x2

(U) Taunting Elf (0/1, All creatures able to block ~ do so)
(U) Vhati il-Dal (3/3, T: Target creature's power or toughness becomes 1 ueot)
(S) Ebony Treefolk (3/3, GB: ~ gains +1/+1 ueot)

Graveyard: Spinal Graft
RFG: Tracker

Ransac: 20
Hand: 3
Library: 47
In Play:

(U) Scrubland (B/W)
(UU) Swamp
(UU) Plains

(T) Sengir Vampire (4/4, flying, Whenever a creature dealt damage by Sengir Vampire this turn is put into a graveyard, put a +1/+1 counter on Sengir Vampire.)
(T) Malach of the Dawn (2/4, flying, WWW: Regenerate)
(U) Voice of Grace (2/2, flying, pro-black)

Graveyard: Dark Ritual, Swords to Plowshares
RFG:

Ransac, cpa trash man
 

Ransac

CPA Trash Man
Take 3. Done

Spidey: 13
Hand: 3
Library: 48
In Play:

(T,U) Forest x2
(T,T) Swamp x2

(U) Taunting Elf (0/1, All creatures able to block ~ do so)
(U) Vhati il-Dal (3/3, T: Target creature's power or toughness becomes 1 ueot)
(S) Ebony Treefolk (3/3, GB: ~ gains +1/+1 ueot)

Graveyard: Spinal Graft
RFG: Tracker

Ransac: 20
Hand: 3
Library: 47
In Play:

(U) Scrubland (B/W)
(UU) Swamp
(UU) Plains

(T) Sengir Vampire (4/4, flying, Whenever a creature dealt damage by Sengir Vampire this turn is put into a graveyard, put a +1/+1 counter on Sengir Vampire.)
(T) Malach of the Dawn (2/4, flying, WWW: Regenerate)
(U) Voice of Grace (2/2, flying, pro-black)

Graveyard: Dark Ritual, Swords to Plowshares
RFG:


Ransac, cpa trash man
 

Spiderman

Administrator
Staff member
Untap, upkeep, Draw

Swamp
Sengir Vampire of my own

Done

Spidey: 13
Hand: 2
Library: 47
In Play:

(T,T) Forest x2
(T,T,T) Swamp x3

(U) Taunting Elf (0/1, All creatures able to block ~ do so)
(U) Vhati il-Dal (3/3, T: Target creature's power or toughness becomes 1 ueot)
(U) Ebony Treefolk (3/3, GB: ~ gains +1/+1 ueot)
(S) Sengir Vampire (4/4, flying, Whenever a creature dealt damage by Sengir Vampire this turn is put into a graveyard, put a +1/+1 counter on Sengir Vampire.)

Graveyard: Spinal Graft
RFG: Tracker

Ransac: 20
Hand: 3
Library: 47
In Play:

(U) Scrubland (B/W)
(UU) Swamp
(UU) Plains

(T) Sengir Vampire (4/4, flying, Whenever a creature dealt damage by Sengir Vampire this turn is put into a graveyard, put a +1/+1 counter on Sengir Vampire.)
(T) Malach of the Dawn (2/4, flying, WWW: Regenerate)
(U) Voice of Grace (2/2, flying, pro-black)

Graveyard: Dark Ritual, Swords to Plowshares
RFG:
 

Ransac

CPA Trash Man
Untap, Upkeep, Draw, Swamp, Angel's Feather, Done.

Spidey: 13
Hand: 2
Library: 47
In Play:

(T,T) Forest x2
(T,T,T) Swamp x3

(U) Taunting Elf (0/1, All creatures able to block ~ do so)
(U) Vhati il-Dal (3/3, T: Target creature's power or toughness becomes 1 ueot)
(U) Ebony Treefolk (3/3, GB: ~ gains +1/+1 ueot)
(S) Sengir Vampire (4/4, flying, Whenever a creature dealt damage by Sengir Vampire this turn is put into a graveyard, put a +1/+1 counter on Sengir Vampire.)

Graveyard: Spinal Graft
RFG: Tracker

Ransac: 20
Hand: 2
Library: 46
In Play:

(U) Scrubland (B/W)
(TTU) Swamp
(UU) Plains

Angel's Feather (Whenever a player plays a white spell, I may gain 1 life.)

(U) Sengir Vampire (4/4, flying, Whenever a creature dealt damage by Sengir Vampire this turn is put into a graveyard, put a +1/+1 counter on Sengir Vampire.)
(U) Malach of the Dawn (2/4, flying, WWW: Regenerate)
(U) Voice of Grace (2/2, flying, pro-black)

Graveyard: Dark Ritual, Swords to Plowshares
RFG:


Ransac, cpa trash man
 

Spiderman

Administrator
Staff member
Untap, upkeep, Draw

Wall of Roots

Done

Spidey: 13
Hand: 2
Library: 46
In Play:

(T,U) Forest x2
(T,U,U) Swamp x3

(U) Taunting Elf (0/1, All creatures able to block ~ do so)
(U) Vhati il-Dal (3/3, T: Target creature's power or toughness becomes 1 ueot)
(U) Ebony Treefolk (3/3, GB: ~ gains +1/+1 ueot)
(U) Sengir Vampire (4/4, flying, Whenever a creature dealt damage by Sengir Vampire this turn is put into a graveyard, put a +1/+1 counter on Sengir Vampire.)
(S) Wall of Roots (0/5, Defender, Put a -0/-1 ctr on ~: Add G to my mana pool. Play this ability only once each turn)

Graveyard: Spinal Graft
RFG: Tracker

Ransac: 20
Hand: 2
Library: 46
In Play:

(U) Scrubland (B/W)
(TTU) Swamp
(UU) Plains

Angel's Feather (Whenever a player plays a white spell, I may gain 1 life.)

(U) Sengir Vampire (4/4, flying, Whenever a creature dealt damage by Sengir Vampire this turn is put into a graveyard, put a +1/+1 counter on Sengir Vampire.)
(U) Malach of the Dawn (2/4, flying, WWW: Regenerate)
(U) Voice of Grace (2/2, flying, pro-black)

Graveyard: Dark Ritual, Swords to Plowshares
RFG:
 

Ransac

CPA Trash Man
Untap, Upkeep, Draw, Plains. Done.

Spidey: 13
Hand: 2
Library: 46
In Play:

(T,U) Forest x2
(T,U,U) Swamp x3

(U) Taunting Elf (0/1, All creatures able to block ~ do so)
(U) Vhati il-Dal (3/3, T: Target creature's power or toughness becomes 1 ueot)
(U) Ebony Treefolk (3/3, GB: ~ gains +1/+1 ueot)
(U) Sengir Vampire (4/4, flying, Whenever a creature dealt damage by Sengir Vampire this turn is put into a graveyard, put a +1/+1 counter on Sengir Vampire.)
(S) Wall of Roots (0/5, Defender, Put a -0/-1 ctr on ~: Add G to my mana pool. Play this ability only once each turn)

Graveyard: Spinal Graft
RFG: Tracker

Ransac: 20
Hand: 2
Library: 45
In Play:

(U) Scrubland (B/W)
(UUU) Swamp
(UUU) Plains

Angel's Feather (Whenever a player plays a white spell, I may gain 1 life.)

(U) Sengir Vampire (4/4, flying, Whenever a creature dealt damage by Sengir Vampire this turn is put into a graveyard, put a +1/+1 counter on Sengir Vampire.)
(U) Malach of the Dawn (2/4, flying, WWW: Regenerate)
(U) Voice of Grace (2/2, flying, pro-black)

Graveyard: Dark Ritual, Swords to Plowshares
RFG:

Ransac, cpa trash man
 

Spiderman

Administrator
Staff member
Untap, upkeep, Draw

Thawing Glaciers

Done

Spidey: 13
Hand: 2
Library: 45
In Play:

(U,U) Forest x2
(U,U,U) Swamp x3
(T) Thawing Glaciers (1, T: Search my library for a basic land card, put that card into play tapped, then shuffle my library. ~ gains substance ueot. Return ~ to its owners hand when it loses substance)

(U) Taunting Elf (0/1, All creatures able to block ~ do so)
(U) Vhati il-Dal (3/3, T: Target creature's power or toughness becomes 1 ueot)
(U) Ebony Treefolk (3/3, GB: ~ gains +1/+1 ueot)
(U) Sengir Vampire (4/4, flying, Whenever a creature dealt damage by Sengir Vampire this turn is put into a graveyard, put a +1/+1 counter on Sengir Vampire.)
(S) Wall of Roots (0/5, Defender, Put a -0/-1 ctr on ~: Add G to my mana pool. Play this ability only once each turn)

Graveyard: Spinal Graft
RFG: Tracker

Ransac: 20
Hand: 2
Library: 45
In Play:

(U) Scrubland (B/W)
(UUU) Swamp
(UUU) Plains

Angel's Feather (Whenever a player plays a white spell, I may gain 1 life.)

(U) Sengir Vampire (4/4, flying, Whenever a creature dealt damage by Sengir Vampire this turn is put into a graveyard, put a +1/+1 counter on Sengir Vampire.)
(U) Malach of the Dawn (2/4, flying, WWW: Regenerate)
(U) Voice of Grace (2/2, flying, pro-black)

Graveyard: Dark Ritual, Swords to Plowshares
RFG:
 

Ransac

CPA Trash Man
Untap, Upkeep, Draw, Plains, Blinding Angel (gaining 1 life), Done.

Spidey: 13
Hand: 2
Library: 45
In Play:

(U,U) Forest x2
(U,U,U) Swamp x3
(T) Thawing Glaciers (1, T: Search my library for a basic land card, put that card into play tapped, then shuffle my library. ~ gains substance ueot. Return ~ to its owners hand when it loses substance)

(U) Taunting Elf (0/1, All creatures able to block ~ do so)
(U) Vhati il-Dal (3/3, T: Target creature's power or toughness becomes 1 ueot)
(U) Ebony Treefolk (3/3, GB: ~ gains +1/+1 ueot)
(U) Sengir Vampire (4/4, flying, Whenever a creature dealt damage by Sengir Vampire this turn is put into a graveyard, put a +1/+1 counter on Sengir Vampire.)
(S) Wall of Roots (0/5, Defender, Put a -0/-1 ctr on ~: Add G to my mana pool. Play this ability only once each turn)

Graveyard: Spinal Graft
RFG: Tracker

Ransac: 21
Hand: 1
Library: 44
In Play:

(U) Scrubland (B/W)
(TTT) Swamp
(UUTT) Plains

Angel's Feather (Whenever a player plays a white spell, I may gain 1 life.)

(U) Sengir Vampire (4/4, flying, Whenever a creature dealt damage by Sengir Vampire this turn is put into a graveyard, put a +1/+1 counter on Sengir Vampire.)
(U) Malach of the Dawn (2/4, flying, WWW: Regenerate)
(U) Voice of Grace (2/2, flying, pro-black)
(S) Blinding Angel (2/4, flying, Whenever Blinding Angel deals combat damage to a player, that player skips his or her next combat phase.)

Graveyard: Dark Ritual, Swords to Plowshares
RFG:


Ransac, cpa trash man
 

Spiderman

Administrator
Staff member
Untap, upkeep, Draw

Vhati il-Dal

Done

Spidey: 13
Hand: 2
Library: 44
In Play:

(T,U) Forest x2
(T,T,T) Swamp x3
(U) Thawing Glaciers (1, T: Search my library for a basic land card, put that card into play tapped, then shuffle my library. ~ gains substance ueot. Return ~ to its owners hand when it loses substance)

(U) Taunting Elf (0/1, All creatures able to block ~ do so)
(U) Vhati il-Dal (3/3, T: Target creature's power or toughness becomes 1 ueot)
(U) Ebony Treefolk (3/3, GB: ~ gains +1/+1 ueot)
(U) Sengir Vampire (4/4, flying, Whenever a creature dealt damage by Sengir Vampire this turn is put into a graveyard, put a +1/+1 counter on Sengir Vampire.)
(U) Wall of Roots (0/5, Defender, Put a -0/-1 ctr on ~: Add G to my mana pool. Play this ability only once each turn)
(S) Vhati il-Dal (3/3, T: Target creature's power or toughness becomes 1 ueot)

Graveyard: Spinal Graft
RFG: Tracker

Ransac: 21
Hand: 1
Library: 44
In Play:

(U) Scrubland (B/W)
(TTT) Swamp
(UUTT) Plains

Angel's Feather (Whenever a player plays a white spell, I may gain 1 life.)

(U) Sengir Vampire (4/4, flying, Whenever a creature dealt damage by Sengir Vampire this turn is put into a graveyard, put a +1/+1 counter on Sengir Vampire.)
(U) Malach of the Dawn (2/4, flying, WWW: Regenerate)
(U) Voice of Grace (2/2, flying, pro-black)
(S) Blinding Angel (2/4, flying, Whenever Blinding Angel deals combat damage to a player, that player skips his or her next combat phase.)

Graveyard: Dark Ritual, Swords to Plowshares
RFG:
 

Spiderman

Administrator
Staff member
Yes, crap. Thanks... I'm just done then.

Why'd they build this deck around a Legend? :)

Spidey: 13
Hand: 3
Library: 44
In Play:

(U,U) Forest x2
(U,U,U) Swamp x3
(U) Thawing Glaciers (1, T: Search my library for a basic land card, put that card into play tapped, then shuffle my library. ~ gains substance ueot. Return ~ to its owners hand when it loses substance)

(U) Taunting Elf (0/1, All creatures able to block ~ do so)
(U) Vhati il-Dal (3/3, T: Target creature's power or toughness becomes 1 ueot)
(U) Ebony Treefolk (3/3, GB: ~ gains +1/+1 ueot)
(U) Sengir Vampire (4/4, flying, Whenever a creature dealt damage by Sengir Vampire this turn is put into a graveyard, put a +1/+1 counter on Sengir Vampire.)
(U) Wall of Roots (0/5, Defender, Put a -0/-1 ctr on ~: Add G to my mana pool. Play this ability only once each turn)

Graveyard: Spinal Graft
RFG: Tracker

Ransac: 21
Hand: 1
Library: 44
In Play:

(U) Scrubland (B/W)
(TTT) Swamp
(UUTT) Plains

Angel's Feather (Whenever a player plays a white spell, I may gain 1 life.)

(U) Sengir Vampire (4/4, flying, Whenever a creature dealt damage by Sengir Vampire this turn is put into a graveyard, put a +1/+1 counter on Sengir Vampire.)
(U) Malach of the Dawn (2/4, flying, WWW: Regenerate)
(U) Voice of Grace (2/2, flying, pro-black)
(S) Blinding Angel (2/4, flying, Whenever Blinding Angel deals combat damage to a player, that player skips his or her next combat phase.)

Graveyard: Dark Ritual, Swords to Plowshares
RFG:
 

Ransac

CPA Trash Man
Because they knew that you would make this mistake. ;)

Untap, Upkeep, Draw, Done.

Spidey: 13
Hand: 3
Library: 44
In Play:

(U,U) Forest x2
(U,U,U) Swamp x3
(U) Thawing Glaciers (1, T: Search my library for a basic land card, put that card into play tapped, then shuffle my library. ~ gains substance ueot. Return ~ to its owners hand when it loses substance)

(U) Taunting Elf (0/1, All creatures able to block ~ do so)
(U) Vhati il-Dal (3/3, T: Target creature's power or toughness becomes 1 ueot)
(U) Ebony Treefolk (3/3, GB: ~ gains +1/+1 ueot)
(U) Sengir Vampire (4/4, flying, Whenever a creature dealt damage by Sengir Vampire this turn is put into a graveyard, put a +1/+1 counter on Sengir Vampire.)
(U) Wall of Roots (0/5, Defender, Put a -0/-1 ctr on ~: Add G to my mana pool. Play this ability only once each turn)

Graveyard: Spinal Graft
RFG: Tracker

Ransac: 21
Hand: 2
Library: 43
In Play:

(U) Scrubland (B/W)
(TTT) Swamp
(UUTT) Plains

Angel's Feather (Whenever a player plays a white spell, I may gain 1 life.)

(U) Sengir Vampire (4/4, flying, Whenever a creature dealt damage by Sengir Vampire this turn is put into a graveyard, put a +1/+1 counter on Sengir Vampire.)
(U) Malach of the Dawn (2/4, flying, WWW: Regenerate)
(U) Voice of Grace (2/2, flying, pro-black)
(S) Blinding Angel (2/4, flying, Whenever Blinding Angel deals combat damage to a player, that player skips his or her next combat phase.)

Graveyard: Dark Ritual, Swords to Plowshares
RFG:


Ransac, cpa trash man
 

Spiderman

Administrator
Staff member
EOT, get a Forest with the Glaciers

Untap, upkeep, Draw

Thawing Glaciers

Done

Spidey: 13
Hand: 4
Library: 42
In Play:

(U,U,U) Forest x3
(U,U,U) Swamp x3
(T) Thawing Glaciers (1, T: Search my library for a basic land card, put that card into play tapped, then shuffle my library. ~ gains substance ueot. Return ~ to its owners hand when it loses substance)

(U) Taunting Elf (0/1, All creatures able to block ~ do so)
(U) Vhati il-Dal (3/3, T: Target creature's power or toughness becomes 1 ueot)
(U) Ebony Treefolk (3/3, GB: ~ gains +1/+1 ueot)
(U) Sengir Vampire (4/4, flying, Whenever a creature dealt damage by Sengir Vampire this turn is put into a graveyard, put a +1/+1 counter on Sengir Vampire.)
(U) Wall of Roots (0/5, Defender, Put a -0/-1 ctr on ~: Add G to my mana pool. Play this ability only once each turn)

Graveyard: Spinal Graft
RFG: Tracker

Ransac: 21
Hand: 2
Library: 43
In Play:

(U) Scrubland (B/W)
(TTT) Swamp
(UUTT) Plains

Angel's Feather (Whenever a player plays a white spell, I may gain 1 life.)

(U) Sengir Vampire (4/4, flying, Whenever a creature dealt damage by Sengir Vampire this turn is put into a graveyard, put a +1/+1 counter on Sengir Vampire.)
(U) Malach of the Dawn (2/4, flying, WWW: Regenerate)
(U) Voice of Grace (2/2, flying, pro-black)
(S) Blinding Angel (2/4, flying, Whenever Blinding Angel deals combat damage to a player, that player skips his or her next combat phase.)

Graveyard: Dark Ritual, Swords to Plowshares
RFG:
 

Ransac

CPA Trash Man
Untap, Upkeep, Draw, Done.

Spidey: 13
Hand: 4
Library: 42
In Play:

(U,U,U) Forest x3
(U,U,U) Swamp x3
(T) Thawing Glaciers (1, T: Search my library for a basic land card, put that card into play tapped, then shuffle my library. ~ gains substance ueot. Return ~ to its owners hand when it loses substance)

(U) Taunting Elf (0/1, All creatures able to block ~ do so)
(U) Vhati il-Dal (3/3, T: Target creature's power or toughness becomes 1 ueot)
(U) Ebony Treefolk (3/3, GB: ~ gains +1/+1 ueot)
(U) Sengir Vampire (4/4, flying, Whenever a creature dealt damage by Sengir Vampire this turn is put into a graveyard, put a +1/+1 counter on Sengir Vampire.)
(U) Wall of Roots (0/5, Defender, Put a -0/-1 ctr on ~: Add G to my mana pool. Play this ability only once each turn)

Graveyard: Spinal Graft
RFG: Tracker

Ransac: 21
Hand: 2
Library: 43
In Play:

(U) Scrubland (B/W)
(TTT) Swamp
(UUTT) Plains

Angel's Feather (Whenever a player plays a white spell, I may gain 1 life.)

(U) Sengir Vampire (4/4, flying, Whenever a creature dealt damage by Sengir Vampire this turn is put into a graveyard, put a +1/+1 counter on Sengir Vampire.)
(U) Malach of the Dawn (2/4, flying, WWW: Regenerate)
(U) Voice of Grace (2/2, flying, pro-black)
(U) Blinding Angel (2/4, flying, Whenever Blinding Angel deals combat damage to a player, that player skips his or her next combat phase.)

Graveyard: Dark Ritual, Swords to Plowshares
RFG:

Ransac, cpa trash man
 

Spiderman

Administrator
Staff member
Whee. So how many cards do you have in hand? 3? 4?

Untap, upkeep, Draw

Seedborn Muse

Done

Spidey: 13
Hand: 4
Library: 41
In Play:

(T,T,U) Forest x3
(T,T,T) Swamp x3
(U) Thawing Glaciers (1, T: Search my library for a basic land card, put that card into play tapped, then shuffle my library. ~ gains substance ueot. Return ~ to its owners hand when it loses substance)

(U) Taunting Elf (0/1, All creatures able to block ~ do so)
(U) Vhati il-Dal (3/3, T: Target creature's power or toughness becomes 1 ueot)
(U) Ebony Treefolk (3/3, GB: ~ gains +1/+1 ueot)
(U) Sengir Vampire (4/4, flying, Whenever a creature dealt damage by Sengir Vampire this turn is put into a graveyard, put a +1/+1 counter on Sengir Vampire.)
(U) Wall of Roots (0/5, Defender, Put a -0/-1 ctr on ~: Add G to my mana pool. Play this ability only once each turn)
(S) Seedborn Muse (2/4, Untap all permanents I control during Ransac's untap step)

Graveyard: Spinal Graft
RFG: Tracker

Ransac: 21
Hand: 2
Library: 43
In Play:

(U) Scrubland (B/W)
(TTT) Swamp
(UUTT) Plains

Angel's Feather (Whenever a player plays a white spell, I may gain 1 life.)

(U) Sengir Vampire (4/4, flying, Whenever a creature dealt damage by Sengir Vampire this turn is put into a graveyard, put a +1/+1 counter on Sengir Vampire.)
(U) Malach of the Dawn (2/4, flying, WWW: Regenerate)
(U) Voice of Grace (2/2, flying, pro-black)
(U) Blinding Angel (2/4, flying, Whenever Blinding Angel deals combat damage to a player, that player skips his or her next combat phase.)

Graveyard: Dark Ritual, Swords to Plowshares
RFG:
 

Ransac

CPA Trash Man
It will be 4 cards when I draw.

Untap, Upkeep, Draw (THAT will do!), Swamp, Angel of Despair (targeting your Vampire)(gain 1 life), Response?

Spidey: 13
Hand: 4
Library: 41
In Play:

(U,U,U) Forest x3
(U,U,U) Swamp x3
(U) Thawing Glaciers (1, T: Search my library for a basic land card, put that card into play tapped, then shuffle my library. ~ gains substance ueot. Return ~ to its owners hand when it loses substance)

(U) Taunting Elf (0/1, All creatures able to block ~ do so)
(U) Vhati il-Dal (3/3, T: Target creature's power or toughness becomes 1 ueot)
(U) Ebony Treefolk (3/3, GB: ~ gains +1/+1 ueot)
(U) Sengir Vampire (4/4, flying, Whenever a creature dealt damage by Sengir Vampire this turn is put into a graveyard, put a +1/+1 counter on Sengir Vampire.) deaded?
(U) Wall of Roots (0/5, Defender, Put a -0/-1 ctr on ~: Add G to my mana pool. Play this ability only once each turn)
(S) Seedborn Muse (2/4, Untap all permanents I control during Ransac's untap step)

Graveyard: Spinal Graft
RFG: Tracker

Ransac: 22
Hand: 2
Library: 42
In Play:

(U) Scrubland (B/W)
(TTTU) Swamp
(TTTT) Plains

Angel's Feather (Whenever a player plays a white spell, I may gain 1 life.)

(U) Sengir Vampire (4/4, flying, Whenever a creature dealt damage by Sengir Vampire this turn is put into a graveyard, put a +1/+1 counter on Sengir Vampire.)
(U) Malach of the Dawn (2/4, flying, WWW: Regenerate)
(U) Voice of Grace (2/2, flying, pro-black)
(U) Blinding Angel (2/4, flying, Whenever Blinding Angel deals combat damage to a player, that player skips his or her next combat phase.)
(S) Angel of Despair (5/5, flying, when AoD comes into play destroy target permanent.)

Graveyard: Dark Ritual, Swords to Plowshares
RFG:


Ransac, cpa trash man
 
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