Round 2...Fight!
Landkiller - Pyroblast is in the SB, Mages' Contest doesn't even come close.
Kindle is only good in multiples.
Guerilla Tactics is only good against discard, and not worth a slot.
Price of Progress...hmmm. Quite playable, maindeck.
Scent of Cinder *always* turned out to be a dead card, unless it's in my opening hand...and sometimes even then.
Raze...no. I'm short enough on land already.
Black Vise is playable, but...if not in my opening hand, it's all but useless.
Repercussion...nah. Again, if my opponent plays a swarm, I can just cook them.
I don't like Ghitu Encampment in this deck. Slows down my mana production.
Mishra's Factory...nah. I already have enough colorless mana producing lands.
Winter Orb could be amusing, but it slows me down, too...I can't afford any loss of tempo.
Avalanche Riders are too costly, and I'm NOT playing LD...and I already have creatures for my 3-manaslot.
I don't fear Gibbons, OathofDruids, COP Red, or Worship...the first three can be gotten around by burningly-fast speed, and the last...well, that's why Ghod made Anarchy in the sideboard and Cursed Scroll maindeck.
Ensnaring Bridge will render BL unusable...so if I see 'em, I board in something else.
rakso - More often than not, I've seen Goblin Cadets NOT work.
I DO want to see Fireblast. I DON'T want to see two Fireblasts, and three land.
Yes. I won't be running Masticore, as he'll DEVOUR my hand.
I also want an X-spell in there, just in case...and Kaervek's Torch fits the bill.
Wheel of Torture is tempting...I also found a Fork, and I'm gonna try to make room for it.
Duel- If you can name me another 2-power creature for 1 mana, I'm all over it...
JohnO - WHOOPS! HELLO! Upon checking my stash of cards, I discover that Goblin Cadets are a
2 power creature, not a
1 power creature. In they go.
Price of Progress is going main-deck, and Blood Moon is going into the sideboard.
Rrrrgh...must...find...room...for...Gorilla...Shaman...
You also have a point about the Wheel...I'm giving my opponent 7 new cards and saying 'Go'. With all the combo decks I'm facing, that could be instant death.
OKAY!
Sligh ver. 3.0
4x Lightning Bolt
4x Incinerate
4x Chain Lightning
2x Flame Rift (my environment tends to have ONE creature: Morphling)
3x Price of Progress (my environment OOZES non-basic land)
3x Fireblast
4x Mogg Fanatic
3x Goblin Cadets
4x Jackal Pup
2x Ball Lightning
2x Gorilla Shaman
3x Cursed Scroll
18x Mountain
3x Wasteland
1x Strip Mine
SB:
3x Anarchy (COP: Red, Worship, and Ivory Mask are NOT my friends)
4x Pyroblast (lots of blue)
3x Scald (did I mention lots of blue?)
2x Blood Moon (possibly lockdown vs. many decks I face)
3x Earthquake (juuuuust in case)
Ready for another round.