TopDeck - Turgy22 vs. BigBlue: Round 2

Discussion in 'Games Run By CPA Members' started by turgy22, May 8, 2008.

  1. turgy22 Nothing Special

    You played 2 cards, so you should have zero in hand, correct? Meanwhile...

    Untap. Draw.
    Play Savannah.
    Done.

    Turgy22
    Life: 16
    Hand: 1
    In Play

    (U) Taiga (T: Add G or R)
    (U) Overgrown Tomb (T: Add G or B)
    (U) Underground Sea (T: Add U or B)
    (U) Hallowed Fountain (T: Add W or U)
    (U) Savannah (T: Add G or W)

    Graveyard: Mishra's Bauble, Forgotten Cave; Freyalise's Radiance; Mana Vapors; Tundra; Kird Ape

    RFG: Arctic Flats; Battlefield Forge; Bayou; Bog Wraith; Boreal Shelf; Caldera Lake; Carnophage; Cremate; Darkblast; Death Spark; Dwarven Ruins; Engulfing Flames; Frost Marsh; Goblin Cohort; Hearth Charm; Highland Weald,; Ice Storm; Isamaru, Hound of Konda; Kami of Ancient Law; Keen Sense; Mental Note; Mogg Conscripts; Nether Spirit; Phyrexian Furnace; Plateau; Predict; Rain of Embers; Sacred Foundry; Salt Marsh; Scabland; Sinkhole; Snow Island; Sonic Seizure; Stone Rain; Stun; Street Wraith; Sword of Fire and Ice; Swords to Plowshares; Treetop Village; Tresserhorn Sinks; Unearth; Urborg Volcano; Wall of Blossoms; Wasteland; Watery Grave; Wilf-Leaf Liege

    BigBlue
    Life: 18
    Hand: 0
    In Play

    Crucible of Worlds (I may play lands from my GY)

    (T) Arctic Flats (T: Add G or W; cip tapped; Snow)
    (U) Frost Marsh (T: Add U or B; cip tapped; Snow)
    (T) Steam Vents (T: Add U or R; cip tapped unless I pay 2 life)
    (T) Rishodan Port (T:1; 1,T: Tap target land)
    (T) Urborg Volcano (T: Add R or B; cip tapped)

    (T) Arctic Merfolk (2/2; Kicker ability) (*1 +1/+1 counter*)
    (U) Wall of Blossoms (0/4; When ~ enters play draw a card)

    Graveyard: Raze; Blue Elemental Blast

    RFG: Animate Dead; Avalanche Riders; Badlands; Barren Moor; Basking Rootwalla; Bayou; Birds of Paradise; Black Knight; Boreal Shelf; Brass Man; Coffin Purge; Cremate; Despoil; Disrupt; Emberwild Caliph; Foreshadow; Hallowed Fountain; Icequake; Ice Storm; Karplusan Forest; Mishra's Bauble; Meekstone; Mental Note; Mountain; Mtenda Lion; Necromancy; Nether Spirit; Nimble Mongoose; Overgrown Tomb; Peek; Predict; Propaganda; Raging Goblin; Ravenous Rats; Reanimate; Salt Marsh; Sinkhole; Snapback; Solfatarra; Spiritmoger; Swamp; Terror; Tresserhorn Sinks; Tropical Island; Underground Sea; Wasteland
  2. BigBlue Magic Jones

    Volcano came from GY...
  3. turgy22 Nothing Special

    Oh right.
    Still done.
  4. BigBlue Magic Jones

    (I posted last night, but browser was acting up...)

    Untap, Draw, Attack for 2, Play Hesitation, Done.

    During your upkeep, Tap the Sea w/ port.

    Turgy22
    Life: 16 14?
    Hand: 1
    In Play

    (U) Taiga (T: Add G or R)
    (U) Overgrown Tomb (T: Add G or B)
    (T) Underground Sea (T: Add U or B)
    (U) Hallowed Fountain (T: Add W or U)
    (U) Savannah (T: Add G or W)

    Graveyard: Mishra's Bauble, Forgotten Cave; Freyalise's Radiance; Mana Vapors; Tundra; Kird Ape

    RFG: Arctic Flats; Battlefield Forge; Bayou; Bog Wraith; Boreal Shelf; Caldera Lake; Carnophage; Cremate; Darkblast; Death Spark; Dwarven Ruins; Engulfing Flames; Frost Marsh; Goblin Cohort; Hearth Charm; Highland Weald,; Ice Storm; Isamaru, Hound of Konda; Kami of Ancient Law; Keen Sense; Mental Note; Mogg Conscripts; Nether Spirit; Phyrexian Furnace; Plateau; Predict; Rain of Embers; Sacred Foundry; Salt Marsh; Scabland; Sinkhole; Snow Island; Sonic Seizure; Stone Rain; Stun; Street Wraith; Sword of Fire and Ice; Swords to Plowshares; Treetop Village; Tresserhorn Sinks; Unearth; Urborg Volcano; Wall of Blossoms; Wasteland; Watery Grave; Wilf-Leaf Liege

    BigBlue
    Life: 18
    Hand: 0
    In Play

    (Ench) Hesitation (When a spell is played sac ~. If you do, counter that spell)

    Crucible of Worlds (I may play lands from my GY)

    (T) Arctic Flats (T: Add G or W; cip tapped; Snow)
    (U) Frost Marsh (T: Add U or B; cip tapped; Snow)
    (T) Steam Vents (T: Add U or R; cip tapped unless I pay 2 life)
    (T) Rishodan Port (T:1; 1,T: Tap target land)
    (T) Urborg Volcano (T: Add R or B; cip tapped)

    (T) Arctic Merfolk (2/2; Kicker ability) (*1 +1/+1 counter*)
    (U) Wall of Blossoms (0/4; When ~ enters play draw a card)

    Graveyard: Raze; Blue Elemental Blast

    RFG: Animate Dead; Avalanche Riders; Badlands; Barren Moor; Basking Rootwalla; Bayou; Birds of Paradise; Black Knight; Boreal Shelf; Brass Man; Coffin Purge; Cremate; Despoil; Disrupt; Emberwild Caliph; Foreshadow; Hallowed Fountain; Icequake; Ice Storm; Karplusan Forest; Mishra's Bauble; Meekstone; Mental Note; Mountain; Mtenda Lion; Necromancy; Nether Spirit; Nimble Mongoose; Overgrown Tomb; Peek; Predict; Propaganda; Raging Goblin; Ravenous Rats; Reanimate; Salt Marsh; Sinkhole; Snapback; Solfatarra; Spiritmoger; Swamp; Terror; Tresserhorn Sinks; Tropical Island; Underground Sea; Wasteland
  5. turgy22 Nothing Special

    You still have a card in hand, correct?
    In response to the Hesitation, I'm going to play Skyshroud Blessing.
  6. BigBlue Magic Jones

    Yes I do, doesn't change my play at all. Still tap your land during your upkeep.
  7. BigBlue Magic Jones

    Updated w/ blessing play - and during your upkeep.

    Turgy22
    Life: 14
    Hand: 1
    In Play

    (U) Taiga (T: Add G or R)
    (U) Overgrown Tomb (T: Add G or B)
    (T) Underground Sea (T: Add U or B)
    (U) Hallowed Fountain (T: Add W or U)
    (U) Savannah (T: Add G or W)

    Graveyard: Mishra's Bauble, Forgotten Cave; Freyalise's Radiance; Mana Vapors; Tundra; Kird Ape; Skyshroud Blessing

    RFG: Arctic Flats; Battlefield Forge; Bayou; Bog Wraith; Boreal Shelf; Caldera Lake; Carnophage; Cremate; Darkblast; Death Spark; Dwarven Ruins; Engulfing Flames; Frost Marsh; Goblin Cohort; Hearth Charm; Highland Weald,; Ice Storm; Isamaru, Hound of Konda; Kami of Ancient Law; Keen Sense; Mental Note; Mogg Conscripts; Nether Spirit; Phyrexian Furnace; Plateau; Predict; Rain of Embers; Sacred Foundry; Salt Marsh; Scabland; Sinkhole; Snow Island; Sonic Seizure; Stone Rain; Stun; Street Wraith; Sword of Fire and Ice; Swords to Plowshares; Treetop Village; Tresserhorn Sinks; Unearth; Urborg Volcano; Wall of Blossoms; Wasteland; Watery Grave; Wilf-Leaf Liege

    BigBlue
    Life: 18
    Hand: 1
    In Play

    (Ench) Hesitation (When a spell is played sac ~. If you do, counter that spell)

    Crucible of Worlds (I may play lands from my GY)

    (T) Arctic Flats (T: Add G or W; cip tapped; Snow)
    (U) Frost Marsh (T: Add U or B; cip tapped; Snow)
    (T) Steam Vents (T: Add U or R; cip tapped unless I pay 2 life)
    (T) Rishodan Port (T:1; 1,T: Tap target land)
    (T) Urborg Volcano (T: Add R or B; cip tapped)

    (T) Arctic Merfolk (2/2; Kicker ability) (*1 +1/+1 counter*)
    (U) Wall of Blossoms (0/4; When ~ enters play draw a card)

    Graveyard: Raze; Blue Elemental Blast

    RFG: Animate Dead; Avalanche Riders; Badlands; Barren Moor; Basking Rootwalla; Bayou; Birds of Paradise; Black Knight; Boreal Shelf; Brass Man; Coffin Purge; Cremate; Despoil; Disrupt; Emberwild Caliph; Foreshadow; Hallowed Fountain; Icequake; Ice Storm; Karplusan Forest; Mishra's Bauble; Meekstone; Mental Note; Mountain; Mtenda Lion; Necromancy; Nether Spirit; Nimble Mongoose; Overgrown Tomb; Peek; Predict; Propaganda; Raging Goblin; Ravenous Rats; Reanimate; Salt Marsh; Sinkhole; Snapback; Solfatarra; Spiritmoger; Swamp; Terror; Tresserhorn Sinks; Tropical Island; Underground Sea; Wasteland
  8. turgy22 Nothing Special

    In response to the land-tapping, I'll cycle Decree of Pain and draw a card.
    Draw. Play Island.
    Done.

    Turgy22
    Life: 14
    Hand: 1
    In Play

    (T) Taiga (T: Add G or R)
    (T) Overgrown Tomb (T: Add G or B)
    (T) Underground Sea (T: Add U or B)
    (T) Hallowed Fountain (T: Add W or U)
    (T) Savannah (T: Add G or W)
    (U) Island (T: Add U)

    Graveyard: Mishra's Bauble, Forgotten Cave; Freyalise's Radiance; Mana Vapors; Tundra; Kird Ape; Skyshroud Blessing; Decree of Pain

    RFG: Arctic Flats; Battlefield Forge; Bayou; Bog Wraith; Boreal Shelf; Caldera Lake; Carnophage; Cremate; Darkblast; Death Spark; Dwarven Ruins; Engulfing Flames; Frost Marsh; Goblin Cohort; Hearth Charm; Highland Weald,; Ice Storm; Isamaru, Hound of Konda; Kami of Ancient Law; Keen Sense; Mental Note; Mogg Conscripts; Nether Spirit; Phyrexian Furnace; Plateau; Predict; Rain of Embers; Sacred Foundry; Salt Marsh; Scabland; Sinkhole; Snow Island; Sonic Seizure; Stone Rain; Stun; Street Wraith; Sword of Fire and Ice; Swords to Plowshares; Treetop Village; Tresserhorn Sinks; Unearth; Urborg Volcano; Wall of Blossoms; Wasteland; Watery Grave; Wilf-Leaf Liege

    BigBlue
    Life: 18
    Hand: 1
    In Play

    (Ench) Hesitation (When a spell is played sac ~. If you do, counter that spell)

    Crucible of Worlds (I may play lands from my GY)

    (T) Arctic Flats (T: Add G or W; cip tapped; Snow)
    (U) Frost Marsh (T: Add U or B; cip tapped; Snow)
    (T) Steam Vents (T: Add U or R; cip tapped unless I pay 2 life)
    (T) Rishodan Port (T:1; 1,T: Tap target land)
    (T) Urborg Volcano (T: Add R or B; cip tapped)

    (U) Wall of Blossoms (0/4; When ~ enters play draw a card)

    Graveyard: Raze; Blue Elemental Blast; Arctic Merfolk

    RFG: Animate Dead; Avalanche Riders; Badlands; Barren Moor; Basking Rootwalla; Bayou; Birds of Paradise; Black Knight; Boreal Shelf; Brass Man; Coffin Purge; Cremate; Despoil; Disrupt; Emberwild Caliph; Foreshadow; Hallowed Fountain; Icequake; Ice Storm; Karplusan Forest; Mishra's Bauble; Meekstone; Mental Note; Mountain; Mtenda Lion; Necromancy; Nether Spirit; Nimble Mongoose; Overgrown Tomb; Peek; Predict; Propaganda; Raging Goblin; Ravenous Rats; Reanimate; Salt Marsh; Sinkhole; Snapback; Solfatarra; Spiritmoger; Swamp; Terror; Tresserhorn Sinks; Tropical Island; Underground Sea; Wasteland
  9. BigBlue Magic Jones

    Nope. Merfolk dies. wall is 0/2...
  10. turgy22 Nothing Special

    Oops... I edited my last post instead of quoting. I hate that.
    Just play off of that one.
  11. BigBlue Magic Jones

    Untap, Draw, Play Ghost Quarter, Use it to Destroy your Underground Sea (You may get a Basic Land from your Library and put it in play).

    Done.

    During your upkeep, I'll use the port to tap your Fountain.

    Turgy22
    Life: 14
    Hand: 1
    In Play

    (U) Taiga (T: Add G or R)
    (U) Overgrown Tomb (T: Add G or B)
    (T) Hallowed Fountain (T: Add W or U)
    (U) Savannah (T: Add G or W)
    (U) Island (T: Add U)

    Graveyard: Mishra's Bauble, Forgotten Cave; Freyalise's Radiance; Mana Vapors; Tundra; Kird Ape; Skyshroud Blessing; Decree of Pain; Underground Sea

    RFG: Arctic Flats; Battlefield Forge; Bayou; Bog Wraith; Boreal Shelf; Caldera Lake; Carnophage; Cremate; Darkblast; Death Spark; Dwarven Ruins; Engulfing Flames; Frost Marsh; Goblin Cohort; Hearth Charm; Highland Weald,; Ice Storm; Isamaru, Hound of Konda; Kami of Ancient Law; Keen Sense; Mental Note; Mogg Conscripts; Nether Spirit; Phyrexian Furnace; Plateau; Predict; Rain of Embers; Sacred Foundry; Salt Marsh; Scabland; Sinkhole; Snow Island; Sonic Seizure; Stone Rain; Stun; Street Wraith; Sword of Fire and Ice; Swords to Plowshares; Treetop Village; Tresserhorn Sinks; Unearth; Urborg Volcano; Wall of Blossoms; Wasteland; Watery Grave; Wilf-Leaf Liege

    BigBlue
    Life: 18
    Hand: 1
    In Play

    (Ench) Hesitation (When a spell is played sac ~. If you do, counter that spell)

    Crucible of Worlds (I may play lands from my GY)

    (U) Arctic Flats (T: Add G or W; cip tapped; Snow)
    (U) Frost Marsh (T: Add U or B; cip tapped; Snow)
    (U) Steam Vents (T: Add U or R; cip tapped unless I pay 2 life)
    (T) Rishodan Port (T:1; 1,T: Tap target land)
    (T) Urborg Volcano (T: Add R or B; cip tapped)

    (U) Wall of Blossoms (0/4; When ~ enters play draw a card)

    Graveyard: Raze; Blue Elemental Blast; Arctic Merfolk; Ghost Quarter

    RFG: Animate Dead; Avalanche Riders; Badlands; Barren Moor; Basking Rootwalla; Bayou; Birds of Paradise; Black Knight; Boreal Shelf; Brass Man; Coffin Purge; Cremate; Despoil; Disrupt; Emberwild Caliph; Foreshadow; Hallowed Fountain; Icequake; Ice Storm; Karplusan Forest; Mishra's Bauble; Meekstone; Mental Note; Mountain; Mtenda Lion; Necromancy; Nether Spirit; Nimble Mongoose; Overgrown Tomb; Peek; Predict; Propaganda; Raging Goblin; Ravenous Rats; Reanimate; Salt Marsh; Sinkhole; Snapback; Solfatarra; Spiritmoger; Swamp; Terror; Tresserhorn Sinks; Tropical Island; Underground Sea; Wasteland
  12. turgy22 Nothing Special

    Nicely done.

    I'll take a Swamp, BTW.
    Untap. Upkeep. Draw.
    I'll play Coffin Purge, targetting your Ghost Quarter. Hesitation is sacrificed. Coffin Purge is countered.
    I'll flashback Coffin Purge, same target.
    Any response?


    Turgy22
    Life: 14
    Hand: 1
    In Play

    (U) Taiga (T: Add G or R)
    (T) Overgrown Tomb (T: Add G or B)
    (T) Hallowed Fountain (T: Add W or U)
    (U) Savannah (T: Add G or W)
    (U) Island (T: Add U)
    (T) Swamp (T: Add B)

    Graveyard: Mishra's Bauble, Forgotten Cave; Freyalise's Radiance; Mana Vapors; Tundra; Kird Ape; Skyshroud Blessing; Decree of Pain; Underground Sea

    RFG: Arctic Flats; Battlefield Forge; Bayou; Bog Wraith; Boreal Shelf; Caldera Lake; Carnophage; Coffin Purge; Cremate; Darkblast; Death Spark; Dwarven Ruins; Engulfing Flames; Frost Marsh; Goblin Cohort; Hearth Charm; Highland Weald,; Ice Storm; Isamaru, Hound of Konda; Kami of Ancient Law; Keen Sense; Mental Note; Mogg Conscripts; Nether Spirit; Phyrexian Furnace; Plateau; Predict; Rain of Embers; Sacred Foundry; Salt Marsh; Scabland; Sinkhole; Snow Island; Sonic Seizure; Stone Rain; Stun; Street Wraith; Sword of Fire and Ice; Swords to Plowshares; Treetop Village; Tresserhorn Sinks; Unearth; Urborg Volcano; Wall of Blossoms; Wasteland; Watery Grave; Wilf-Leaf Liege

    BigBlue
    Life: 18
    Hand: 1
    In Play

    Crucible of Worlds (I may play lands from my GY)

    (U) Arctic Flats (T: Add G or W; cip tapped; Snow)
    (U) Frost Marsh (T: Add U or B; cip tapped; Snow)
    (U) Steam Vents (T: Add U or R; cip tapped unless I pay 2 life)
    (T) Rishodan Port (T:1; 1,T: Tap target land)
    (T) Urborg Volcano (T: Add R or B; cip tapped)

    (U) Wall of Blossoms (0/4; When ~ enters play draw a card)

    Graveyard: Raze; Blue Elemental Blast; Arctic Merfolk; Ghost Quarter; Hesitation

    RFG: Animate Dead; Avalanche Riders; Badlands; Barren Moor; Basking Rootwalla; Bayou; Birds of Paradise; Black Knight; Boreal Shelf; Brass Man; Coffin Purge; Cremate; Despoil; Disrupt; Emberwild Caliph; Foreshadow; Hallowed Fountain; Icequake; Ice Storm; Karplusan Forest; Mishra's Bauble; Meekstone; Mental Note; Mountain; Mtenda Lion; Necromancy; Nether Spirit; Nimble Mongoose; Overgrown Tomb; Peek; Predict; Propaganda; Raging Goblin; Ravenous Rats; Reanimate; Salt Marsh; Sinkhole; Snapback; Solfatarra; Spiritmoger; Swamp; Terror; Tresserhorn Sinks; Tropical Island; Underground Sea; Wasteland
  13. BigBlue Magic Jones

    Wave goodbye to Ghost quarter... goodbye GQ, we hardly knew ya...
  14. turgy22 Nothing Special

    Guess I'm done then.
  15. BigBlue Magic Jones

    Untap, Draw, Play Inner Flame Acolyte, when it cip I will grant it's +2/+0 and haste to itself. Responses?

    Turgy22
    Life: 14
    Hand: 1
    In Play

    (U) Taiga (T: Add G or R)
    (T) Overgrown Tomb (T: Add G or B)
    (T) Hallowed Fountain (T: Add W or U)
    (U) Savannah (T: Add G or W)
    (U) Island (T: Add U)
    (T) Swamp (T: Add B)

    Graveyard: Mishra's Bauble, Forgotten Cave; Freyalise's Radiance; Mana Vapors; Tundra; Kird Ape; Skyshroud Blessing; Decree of Pain; Underground Sea

    RFG: Arctic Flats; Battlefield Forge; Bayou; Bog Wraith; Boreal Shelf; Caldera Lake; Carnophage; Coffin Purge; Cremate; Darkblast; Death Spark; Dwarven Ruins; Engulfing Flames; Frost Marsh; Goblin Cohort; Hearth Charm; Highland Weald,; Ice Storm; Isamaru, Hound of Konda; Kami of Ancient Law; Keen Sense; Mental Note; Mogg Conscripts; Nether Spirit; Phyrexian Furnace; Plateau; Predict; Rain of Embers; Sacred Foundry; Salt Marsh; Scabland; Sinkhole; Snow Island; Sonic Seizure; Stone Rain; Stun; Street Wraith; Sword of Fire and Ice; Swords to Plowshares; Treetop Village; Tresserhorn Sinks; Unearth; Urborg Volcano; Wall of Blossoms; Wasteland; Watery Grave; Wilf-Leaf Liege

    BigBlue
    Life: 18
    Hand: 1
    In Play

    Crucible of Worlds (I may play lands from my GY)

    (T) Arctic Flats (T: Add G or W; cip tapped; Snow)
    (U) Frost Marsh (T: Add U or B; cip tapped; Snow)
    (T) Steam Vents (T: Add U or R; cip tapped unless I pay 2 life)
    (U) Rishodan Port (T:1; 1,T: Tap target land)
    (T) Urborg Volcano (T: Add R or B; cip tapped)

    (U) Wall of Blossoms (0/4; When ~ enters play draw a card)
    (U) Inner Flame Acolyte (4/2; haste; cip ability) (+2/+0 and haste until eot)

    Graveyard: Raze; Blue Elemental Blast; Arctic Merfolk; Hesitation

    RFG: Animate Dead; Avalanche Riders; Badlands; Barren Moor; Basking Rootwalla; Bayou; Birds of Paradise; Black Knight; Boreal Shelf; Brass Man; Coffin Purge; Cremate; Despoil; Disrupt; Emberwild Caliph; Foreshadow; Ghost Quarter; Hallowed Fountain; Icequake; Ice Storm; Karplusan Forest; Mishra's Bauble; Meekstone; Mental Note; Mountain; Mtenda Lion; Necromancy; Nether Spirit; Nimble Mongoose; Overgrown Tomb; Peek; Predict; Propaganda; Raging Goblin; Ravenous Rats; Reanimate; Salt Marsh; Sinkhole; Snapback; Solfatarra; Spiritmoger; Swamp; Terror; Tresserhorn Sinks; Tropical Island; Underground Sea; Wasteland
  16. turgy22 Nothing Special

  17. BigBlue Magic Jones

    Attack for 4, then Done. (Not tapping anything during your upkeep)
  18. turgy22 Nothing Special

    Untap. Draw.
    Play Carven Caryatid.
    Response?

    Turgy22
    Life: 10
    Hand: 1
    In Play

    (U) Taiga (T: Add G or R)
    (T) Overgrown Tomb (T: Add G or B)
    (U) Hallowed Fountain (T: Add W or U)
    (T) Savannah (T: Add G or W)
    (U) Island (T: Add U)
    (T) Swamp (T: Add B)

    Graveyard: Mishra's Bauble, Forgotten Cave; Freyalise's Radiance; Mana Vapors; Tundra; Kird Ape; Skyshroud Blessing; Decree of Pain; Underground Sea

    RFG: Arctic Flats; Battlefield Forge; Bayou; Bog Wraith; Boreal Shelf; Caldera Lake; Carnophage; Coffin Purge; Cremate; Darkblast; Death Spark; Dwarven Ruins; Engulfing Flames; Frost Marsh; Goblin Cohort; Hearth Charm; Highland Weald,; Ice Storm; Isamaru, Hound of Konda; Kami of Ancient Law; Keen Sense; Mental Note; Mogg Conscripts; Nether Spirit; Phyrexian Furnace; Plateau; Predict; Rain of Embers; Sacred Foundry; Salt Marsh; Scabland; Sinkhole; Snow Island; Sonic Seizure; Stone Rain; Stun; Street Wraith; Sword of Fire and Ice; Swords to Plowshares; Treetop Village; Tresserhorn Sinks; Unearth; Urborg Volcano; Wall of Blossoms; Wasteland; Watery Grave; Wilf-Leaf Liege

    BigBlue
    Life: 18
    Hand: 1
    In Play

    Crucible of Worlds (I may play lands from my GY)

    (T) Arctic Flats (T: Add G or W; cip tapped; Snow)
    (U) Frost Marsh (T: Add U or B; cip tapped; Snow)
    (T) Steam Vents (T: Add U or R; cip tapped unless I pay 2 life)
    (U) Rishodan Port (T:1; 1,T: Tap target land)
    (T) Urborg Volcano (T: Add R or B; cip tapped)

    (U) Wall of Blossoms (0/4; When ~ enters play draw a card)
    (T) Inner Flame Acolyte (2/2; haste; cip ability) (+2/+0 and haste until eot)

    Graveyard: Raze; Blue Elemental Blast; Arctic Merfolk; Hesitation

    RFG: Animate Dead; Avalanche Riders; Badlands; Barren Moor; Basking Rootwalla; Bayou; Birds of Paradise; Black Knight; Boreal Shelf; Brass Man; Coffin Purge; Cremate; Despoil; Disrupt; Emberwild Caliph; Foreshadow; Ghost Quarter; Hallowed Fountain; Icequake; Ice Storm; Karplusan Forest; Mishra's Bauble; Meekstone; Mental Note; Mountain; Mtenda Lion; Necromancy; Nether Spirit; Nimble Mongoose; Overgrown Tomb; Peek; Predict; Propaganda; Raging Goblin; Ravenous Rats; Reanimate; Salt Marsh; Sinkhole; Snapback; Solfatarra; Spiritmoger; Swamp; Terror; Tresserhorn Sinks; Tropical Island; Underground Sea; Wasteland
  19. BigBlue Magic Jones

  20. turgy22 Nothing Special

    Draw a card. Play Vivid Grove.
    Done.

    Turgy22
    Life: 10
    Hand: 1
    In Play

    (U) Taiga (T: Add G or R)
    (T) Overgrown Tomb (T: Add G or B)
    (U) Hallowed Fountain (T: Add W or U)
    (T) Savannah (T: Add G or W)
    (U) Island (T: Add U)
    (T) Swamp (T: Add B)
    (T) Vivid Grove (T: Add G; T, Remove a charge counter: Add Z; CIP tapped w/ 2 charge counters) (2 CCs)

    (S) Carven Caryatid (2/5; Defender; Draw a card when this CIP)

    Graveyard: Mishra's Bauble, Forgotten Cave; Freyalise's Radiance; Mana Vapors; Tundra; Kird Ape; Skyshroud Blessing; Decree of Pain; Underground Sea

    RFG: Arctic Flats; Battlefield Forge; Bayou; Bog Wraith; Boreal Shelf; Caldera Lake; Carnophage; Coffin Purge; Cremate; Darkblast; Death Spark; Dwarven Ruins; Engulfing Flames; Frost Marsh; Goblin Cohort; Hearth Charm; Highland Weald,; Ice Storm; Isamaru, Hound of Konda; Kami of Ancient Law; Keen Sense; Mental Note; Mogg Conscripts; Nether Spirit; Phyrexian Furnace; Plateau; Predict; Rain of Embers; Sacred Foundry; Salt Marsh; Scabland; Sinkhole; Snow Island; Sonic Seizure; Stone Rain; Stun; Street Wraith; Sword of Fire and Ice; Swords to Plowshares; Treetop Village; Tresserhorn Sinks; Unearth; Urborg Volcano; Wall of Blossoms; Wasteland; Watery Grave; Wilf-Leaf Liege

    BigBlue
    Life: 18
    Hand: 1
    In Play

    Crucible of Worlds (I may play lands from my GY)

    (T) Arctic Flats (T: Add G or W; cip tapped; Snow)
    (U) Frost Marsh (T: Add U or B; cip tapped; Snow)
    (T) Steam Vents (T: Add U or R; cip tapped unless I pay 2 life)
    (U) Rishodan Port (T:1; 1,T: Tap target land)
    (T) Urborg Volcano (T: Add R or B; cip tapped)

    (U) Wall of Blossoms (0/4; When ~ enters play draw a card)
    (T) Inner Flame Acolyte (2/2; haste; cip ability) (+2/+0 and haste until eot)

    Graveyard: Raze; Blue Elemental Blast; Arctic Merfolk; Hesitation

    RFG: Animate Dead; Avalanche Riders; Badlands; Barren Moor; Basking Rootwalla; Bayou; Birds of Paradise; Black Knight; Boreal Shelf; Brass Man; Coffin Purge; Cremate; Despoil; Disrupt; Emberwild Caliph; Foreshadow; Ghost Quarter; Hallowed Fountain; Icequake; Ice Storm; Karplusan Forest; Mishra's Bauble; Meekstone; Mental Note; Mountain; Mtenda Lion; Necromancy; Nether Spirit; Nimble Mongoose; Overgrown Tomb; Peek; Predict; Propaganda; Raging Goblin; Ravenous Rats; Reanimate; Salt Marsh; Sinkhole; Snapback; Solfatarra; Spiritmoger; Swamp; Terror; Tresserhorn Sinks; Tropical Island; Underground Sea; Wasteland

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