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Apparently this person doesn't have control of their class... this is already a lack of being able to hold one's self in the position they put theirself in... not an opinion..."The kids know they're supposed to be put away when they come in from recess, but ...they don't come in on time. It drives a teacher crazy."
Even questioning that this actually occurs would have put some beat-up child in po-dunk USA into the national spotlight... and it hasn't happened... Special place(said for a reason, it's not your school or bedroom...) Oak - as real as jimmy neutron, but parents don't mind him... And POWER - Grayskull comes to mind... and if kids were more susceptible at any given time it was during the 80's...Ponder the suggestions in this greeting:
"Welcome to the world of Pokemon, a special place... 'Pokemon are incredible creatures that share the world with humans,' says Professor Oak... Carry your pokemon with you, and you're ready for anything! You've got the power in your hands, so use it!'" ... What if children try to follow this advice? What if they carry their favorite monsters like magical charms or fetishes in their pockets, trusting them to bring power in times of need?
This is not an opinion... it's a conclusion... and she's attempting to impose this upon others when most of the world's population does not believe in God to start with... This also belittles those who do understand and realize this is a game...And name any business that doesn't have any psychological strategies... Need I say radio is purely psychological strategies...Obviously... didn't understand the supernatural powers... Neither do most young Pokeman fans today. Unless they know God and His warnings, they cannot understand the forces... if parents underestimate the psychological strategies behind its seductive mass marketing ploys, they are likely to dismiss the Pokemon craze as harmless fun and innocent fantasy. In reality, the problem is far more complex.
Name a successful Fortune 500 company that doesn't know how to feed the frenzy...The Pokemon mania supports a financial conglomerate that knows how to feed the frenzy. ...drives the multi-billion dollar business. ...inspires the obsessive new games that disrupt schools and families by giving the children --
a seductive vision: to become Pokemon masters
a tempting promise: supernatural power
a new objective: keep collecting Pokemon
an urgent command: "gotta catch them all"
These enticements are drilled into young minds through clever ads, snappy slogans, the "Pokeman rap" at the end of each TV episode, and the theme song at the start of the show:
the Pokemon mantra, fuels the craving for more occult cards, games, toys, gadgets, and comic books. There's no end to the supply, for where the Pokemon world ends, there beckons an ever-growing empire of new, more thrilling, occult, and violent products. Each can transport the child into a fantasy world that eventually seems far more normal and exciting than the real world. Here, evil looks good and good is dismissed as boring. Family, relationships, and responsibilities diminish in the wake of the social and media pressures to master the powers unleashed by the massive global entertainment industry.
Is it not worse to force upon children what you think they should become in life...a seductive vision: to become Pokemon masters
Like success in life... or may I, any recognized religion in the world...a tempting promise: supernatural power
Usually parents provide children enough to gain a new objective - thus the teenage, rebellion years...a new objective: keep collecting Pokemon
Because I said so... the parental oath...an urgent command: "gotta catch them all"
So she goes on to list how someone can cheat - that's okay - she'll repent this afternoon...No wonder children caught up in the Pokemon craze beg for more games and gadgets. Ponder their influence: "You can catch a Mew by cheating with a Gameshark." Ahhh. The Gameshark. . . Cheating is not honorable. But many of you have requested and sent me this information, so I have put it up for all you cheaters."
Intelligent parents laugh at the concerned parents...While children delight in these mysterious realms, concerned parents worry and wonder. What kinds of beliefs and values does the Pokemon world and its links teach? Why the emphasis on evolution, supernatural power, and poisoning your opponent?
They were probably discussing a game scenario where one kid was talking about how invincible his Pickachu was... but I forget... this is a conclusion, not opinion... so we must understand she has no common sense..."I'll just use my psychic powers." Already, the world of fantasy had colored his real world.
Sounds like the bible to me... but this is her opinion...a classmate gave him one of the magic cards, which he showed his mother. It was called "Soul exchange" and pictured spirits rising from graves. Like most other cards in this ghastly game, it offered a morbid instruction: "Sacrifice a white creature."
This doesn't mention Pokemon or Magic... and these kids have deeper problems than a CCG... if this child is telling the truth...He told her that during recess on the playground the children would "summon" the forces on the cards they collect by raising sticks into the air and saying, "'Spirits enter me.' They call it 'being possessed.'"
They weren't normal, and neither were their parents... Woman - I command thee... Be gone!!!...demonic possession is no longer confined to distant lands... government schools... are teaching students the skills once reserved for the tribal witchdoctor or shaman in distant lands. Children everywhere are learning the pagan formulas for invoking "angelic"6 or demonic spirits through multicultural education, popular books, movies, and television. It's not surprising that deadly explosions of untamed violence suddenly erupt from "normal" teens across our land.
Let me tell you - If I see someone roll dice during a fight, I'm a runnin'.... And resistance is futile... Actually it's dependent on a parent's upbringing of their child's morality...Occult role-playing games teach the same dangerous lessons. They also add a sense of personal power and authority through personal identification with godlike superheroes. Though the demonic realm hasn't changed, today's technology, media, and multicultural climate makes it easier to access, and harder than ever to resist its appeal.
Church...ROLE-PLAY AND PSYCHOLOGICAL ADDICTION. The televised Pokemon show brings suggestions and images that set the stage for the next steps of entanglement. It beckons the young spectator to enter the manipulative realm of role-play, where fantasy simulates reality, and the buyer becomes a slave to their programmer.
I think she's feeling a little bitter her Psych told her he couldn't help her...Psychologists have warned that role-playing can cause the participant to actually experience, emotionally, the role being played. Again, "the child becomes the master." Or so it seems to the player.
I'd like to mention... Good, Lawful-Good, Neutral...Not only does this repetitive practice blur the line between reality and fantasy, it also sears the conscience and causes the player to devalue life. The child learns to accept unthinkable behavior as "normal".
These kids need real parents...The rules and rewards force the child to develop new habits and patterned responses to certain stimuli. Day after day, this powerful psychological process manipulates the child's thoughts, feelings, and actions, until his or her personality changes and, as many parents confirm, interest in ordinary family life begins to wither away.
Revelations... Remind them the God bringing forth these horrors loves them...1. First, look at God's view of contemporary toys, games and cartoons. As a family, read Scriptures such as Ephesians 5:8-16, 6:10-18 (the armor of God); Philippians 4:8-9; and Colossians 2:9.
Satan is an angel... and God loves him..."Did you know that in the Bible, serpents and dragons usually represent Satan and evil?"
Like you and daddy do mommy???... That could be anything from Alcohol to die-hard powered dildos"Who would want to play with that evil monster? I don't even like to look at him. Let's find something that makes us feel happy inside."
Then explain to them, how someone else should buy them for you...Tell your child why you wouldn't want to buy certain things for yourself.
Ummm... mom... your making me was a sin...2. Does it have anything to do with supernatural power? If so, what is the source of that power? Does it oppose or agree with God's Word?
Not to be on the shallow end of such things...3. What does it teach about violence or immorality and their consequences?
Star of David, Crosses worn by christians... baptism...4. Does the game or toy have symbols or characteristics that link it to New Age or occult powers?
I can build a godly character...5. Does it build godly character?
Then why didn't these items get listed... perspective..."Whatever things are true, whatever things are noble, whatever things are just, whatever things are pure, whatever things are lovely, whatever things are of good report, if there is any virtue and if there is anything praiseworthy - let your mind dwell on these things." (Philippians 4:7-8)
They're made of CARDBOARD"It seemed to us that these cards had some sort of power,"
This was not merely a statement of opinion... It was a belittling of parents around the world by someone who seems to be scared of something they are nt dealing with personally...
Wy not just play the game and see how possessed she becomes???... Because she knows she's full of OINK!!!