The "Let's Design a Set Together" Game

Discussion in 'Home Made Cards' started by turgy22, Mar 22, 2006.

  1. Ransac CPA Trash Man

    Well, since I'm the one who failed his judges test be 3 points (twice), I'll concede defeat in this matter.

    Man, I need to brush up on all of my rules.


    Ransac, cpa trash man
  2. Mooseman Isengar Tussle

    Abashing Orb 2B
    Enchantment
    When an opponent plays a spell, sacrifice <THIS>. If you do, then that player chooses one of your opponents, that opponent discards three cards.

    Is 3cc enough or would 2BB be better, I don't want to go over 4cc.

    Just had a thought..... hey, it happens....

    Abashing Orb 2B
    Enchantment
    When an opponent plays a spell, sacrifice <THIS>. If you do, then that player discards three cards.

    This would keep your opponents from casting.....

    or

    Abashing Orb 2B
    Enchantment
    When an opponent plays a spell, sacrifice <THIS>. If you do, then opponents discards two cards for every card you discard.
  3. Limited Yes, but we won't care

    Still a lot of card advantage.. Compared to Fugue, I don't think 2BB is such a bad casting cost for this thing.

    Do you mean:
    "When an opponent plays a spell, sacrifice <THIS>. If you do, discard any number of cards. Target opponents discards two cards for every card you discarded in this way."

    That would be utterly nasty (and I gues broken). Spending a card and discarding three to destroy target opponents hand?
  4. Mooseman Isengar Tussle

    Last one... I promise....

    Abashing Orb 2B
    Enchantment
    When an opponent plays a spell, sacrifice <THIS>. If you do, all opponents discard three cards.


    Is this better?

    Which one is the best version?
  5. Limited Yes, but we won't care

    Ugh.
    Make it 2BB and I'm on board
  6. Ransac CPA Trash Man

    I agree.


    Ransac, cpa trash man
  7. Limited Yes, but we won't care

    Brunting Wurm 3GG
    Trample
    Brunting Wurm gets +X/+X, where X is the total converted mana cost of all creatures blocking it.
    4/4
    Rare

    How is this for weird?
  8. Mooseman Isengar Tussle

    That would extremely tough to deal with via creatures.
    Could be soooooo broke..... but different.....
  9. Ransac CPA Trash Man

    3/3 for 3GG wouldn't be out of the question.


    Ransac, cpa trash man
  10. Limited Yes, but we won't care

    3/3 and lose the trample perhaps?
    That way, you'd have to spent a card on giving it lure and another on giving it trample ;)
  11. Limited Yes, but we won't care

    Aethermeginthiun 2UG
    Creature - Beast
    When Aethermeginthiun comes into play, you may search your library for an instant with converted manacost 1 and play it without paying its manacost. If you do, shuffle your library.
    "Peek-a-boo!"
    2/3
    Uncommon
  12. Mooseman Isengar Tussle

    4/4 with out trample, since chump blocking would still work. Even though it could be with a 6/6 or bigger and still be a chump block.... :)

    This is real good.
  13. Limited Yes, but we won't care

    Deal!

    Brunting Wurm 3GG
    Brunting Wurm gets +X/+X, where X is the total converted mana cost of all creatures blocking it.
    4/4
    Rare
  14. Limited Yes, but we won't care

    Plasmaggum XRR
    Creature - Elemental
    Haste
    Plasmaggum comes into play with X +1/+1 counters
    When Plasmaggum comes into play, you may remove any number of +1/+1 counters from it. You may divide damage equal to the number of counters removed in this way amoung any number of target creatures.
    Rare
  15. Mooseman Isengar Tussle

    P/T = */*?
    It's good but not too good, since it's only creature damage.....
    You are on a roll lately.
  16. Limited Yes, but we won't care

    Plasmaggum XRR
    Creature - Elemental
    Haste
    Plasmaggum comes into play with X +1/+1 counters
    When Plasmaggum comes into play, you may remove any number of +1/+1 counters from it. You may divide damage equal to the number of counters removed in this way amoung any number of target creatures.
    0/0
    Rare

    I figured it could just be a 0/0..

    So, for like six mana you could have a 4/4 haste, or a 2/2 haste which allows you to divide two damage, or you could just divide four damage.

    Seemed like fun.
  17. Ransac CPA Trash Man

    You know, this card really isn't that bad at all. He's either spot removal (just damage to creatures), instant damage (just making him a creature with no possible blockers), or both (duh). I really like this card.... a lot.


    Ransac, cpa trash man
  18. Limited Yes, but we won't care

    Time to bring out the big guns:

    Propitious Angel 2WWW
    Flying, Vigilance
    At the beginning of your upkeep, all opponents gain three life.
    Propitious Angel can't attack if defending player has six or less life.
    6/6
  19. Ransac CPA Trash Man

    Hmm................ Hmmm............. Thinking...........

    It's okay, two in play would decimate an opponent.............. Eh. It's fine to me. Function change: added the <this> sign.

    Propitious Angel 2WWW
    Flying, Vigilance
    At the beginning of your upkeep, all opponents gain three life.
    <this> can't attack if defending player has six or less life.
    6/6


    Ransac, cpa trash man
  20. Limited Yes, but we won't care

    Perhaps the cost should be upped to 3WWW.. or 4WW?

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