Untap, upkeep, Draw, Swamp, Befoul WickedBoy's Workshop, Done.
WickedBoy: all his creatures have shadow, draws a card whenever one of his creatures goes to graveyard from play.
Life: 19
Hand: 3
In Play: 2 Mines, Tower(T), The Hive(5, T: Put a Wasp (1/1 flyer) into play), Icy Manipulator(1, T: Tap artifact, creature, or land)
GY: Nevinyrral's Disk, Mishra's Workshop
RFG:
Spidey: "Exploration" & all his creatures have "venomous fangs" that bury
Life: 17
Hand: 6
In Play: Bayou(T), Forest(T), Swampx2(T,T), Wall of Souls (0/4, if dealt combat damage, deals that much to target opponent)
GY: Nurturing Licid, Befoul
RFG:
Azreal: Can play anything that isn't a sorcery as an instant, can pay 3 to ping anything.
life: 25
Hand: 8
In Play: SC Forest,SC Forest, SC Plains, Femeref Enchantress(1/2 Whenever an enchantment goes into any graveyard I draw a card)
GY: Argothian Enchantress
RFG:
WickedBoy: all his creatures have shadow, draws a card whenever one of his creatures goes to graveyard from play.
Life: 19
Hand: 3
In Play: 2 Mines, Tower(T), The Hive(5, T: Put a Wasp (1/1 flyer) into play), Icy Manipulator(1, T: Tap artifact, creature, or land)
GY: Nevinyrral's Disk, Mishra's Workshop
RFG:
Spidey: "Exploration" & all his creatures have "venomous fangs" that bury
Life: 17
Hand: 6
In Play: Bayou(T), Forest(T), Swampx2(T,T), Wall of Souls (0/4, if dealt combat damage, deals that much to target opponent)
GY: Nurturing Licid, Befoul
RFG:
Azreal: Can play anything that isn't a sorcery as an instant, can pay 3 to ping anything.
life: 25
Hand: 8
In Play: SC Forest,SC Forest, SC Plains, Femeref Enchantress(1/2 Whenever an enchantment goes into any graveyard I draw a card)
GY: Argothian Enchantress
RFG: