Is turgy22 at 12 or 10? I would think he's at 12 but he said he's at 10... 
Untap, upkeep - take 2, Draw
Recurring Nightmare
Rule of Law
Done
Melkor:9
Hand: 4
Library: 25
In Play:
(T) (T) (T) (T) Island x4
(T) (T) Swamp x2
(T) Tainted Isle (T: 1 or T: U or B, use this only if I control a swamp)
(U) Powder Keg: At the beginning of your upkeep you may put a fuse counter on ~. T, Sacrifice ~: Destroy each creature and artifact with converted mana cost equal to the number of fuse counters on ~ (1 counter)
The Abyss: At the beginning of each player's upkeep, that player sacrifices target non-artifact creature he or she controls
Graveyard: Impulse, Diabolic Edict, Mana Leak, Hymn to Tourach, Dark Confidant, Triskelion, Mind Twist, Misdirection
RFG:Gifts Ungiven
Spittles:18
Hand: 1
Library: 44
In Play:
(U) Maze of Ith
(U,U,U) Island x3
(U) Tundra (U/W)
(U) Plains
(U) Kjeldoran Outpost (T: add W. 1W,T: Make a 1/1 white soldier token)
(U) Mox Sapphirehttp://ww2.wizards.com/Gatherer/CardDetails.aspx?&name=Mox Sapphire
(U) Sensei's Divining Tophttp://ww2.wizards.com/Gatherer/CardDetails.aspx?&name=Sensei's Divining Top
Graveyard: Force Spike, Desertion, Battle Screech, Rout, Ertai, Wizard Adept, Plains
RFG:
Da Bomb: 19
Hand: 5
Library: 42
In Play:
(T,T,T) Plains x3
(T) Swamp
(T) Hallowed Fountain (Dissension W/U dual land)
(T) Bayou (B/G dual)
Recurring Nightmare (Sac a creature, Return ~ to its owners hand: Return target creature card from your graveyard to play. Play this ability only when you can play a sorcery)
Rule of Law (Each player can't play more than one spell each turn)
Graveyard: Enlightened Tutor, Ivory Tower, Genesis
RFG:
turgy22: 12?
Hand: 0
Library: 31
In Play:
(U) Strip Mine
(U) City of Brass
(U) Volcanic Island
(U) Tainted Peak
(U) Sulfurous Springs
(U) Black Vise (Spidey)
(U) Cursed Scroll
Graveyard: Browbeat, Perplex, Vampiric Tutor, Gorilla Shaman, Pillage, Char Wheel of Fortune
RFG:
Untap, upkeep - take 2, Draw
Recurring Nightmare
Rule of Law
Done
Melkor:9
Hand: 4
Library: 25
In Play:
(T) (T) (T) (T) Island x4
(T) (T) Swamp x2
(T) Tainted Isle (T: 1 or T: U or B, use this only if I control a swamp)
(U) Powder Keg: At the beginning of your upkeep you may put a fuse counter on ~. T, Sacrifice ~: Destroy each creature and artifact with converted mana cost equal to the number of fuse counters on ~ (1 counter)
The Abyss: At the beginning of each player's upkeep, that player sacrifices target non-artifact creature he or she controls
Graveyard: Impulse, Diabolic Edict, Mana Leak, Hymn to Tourach, Dark Confidant, Triskelion, Mind Twist, Misdirection
RFG:Gifts Ungiven
Spittles:18
Hand: 1
Library: 44
In Play:
(U) Maze of Ith
(U,U,U) Island x3
(U) Tundra (U/W)
(U) Plains
(U) Kjeldoran Outpost (T: add W. 1W,T: Make a 1/1 white soldier token)
(U) Mox Sapphirehttp://ww2.wizards.com/Gatherer/CardDetails.aspx?&name=Mox Sapphire
(U) Sensei's Divining Tophttp://ww2.wizards.com/Gatherer/CardDetails.aspx?&name=Sensei's Divining Top
Graveyard: Force Spike, Desertion, Battle Screech, Rout, Ertai, Wizard Adept, Plains
RFG:
Da Bomb: 19
Hand: 5
Library: 42
In Play:
(T,T,T) Plains x3
(T) Swamp
(T) Hallowed Fountain (Dissension W/U dual land)
(T) Bayou (B/G dual)
Recurring Nightmare (Sac a creature, Return ~ to its owners hand: Return target creature card from your graveyard to play. Play this ability only when you can play a sorcery)
Rule of Law (Each player can't play more than one spell each turn)
Graveyard: Enlightened Tutor, Ivory Tower, Genesis
RFG:
turgy22: 12?
Hand: 0
Library: 31
In Play:
(U) Strip Mine
(U) City of Brass
(U) Volcanic Island
(U) Tainted Peak
(U) Sulfurous Springs
(U) Black Vise (Spidey)
(U) Cursed Scroll
Graveyard: Browbeat, Perplex, Vampiric Tutor, Gorilla Shaman, Pillage, Char Wheel of Fortune
RFG: