At the end of turgy22's turn I am going to cast Impulse
Untap, Upkeep (Reveal Island as the top card, lose 0), Draw
Island, Attack turgy22 with the Dark Confidant
Done.
Melkor:18
Hand: 7
Library: 30
In Play:
(U) (U) (U) Island x3
(U) Swamp
(U) Tainted Isle (T: 1 or T: U or B, use this only if I control a swamp)
(U) Powder Keg: At the beginning of your upkeep you may put a fuse counter on ~. T, Sacrifice ~: Destroy each creature and artifact with converted mana cost equal to the number of fuse counters on ~ (1 counter)
(T) Dark Confidant (2/1; At the beginning of your Upkeep reveal the top card of your library and put that card into your hand. You lose life equal to its converted mana cost.)
Graveyard: Impulse
RFG:
Ransac:18
Hand: 4
Library: 49
In Play:
(U) Maze of Ith
(U,U) Island x2
(U) Tundra (U/W)
(U)
Mox Sapphirehttp://ww2.wizards.com/Gatherer/CardDetails.aspx?&name=Mox Sapphire
(U)
Sensei's Divining Tophttp://ww2.wizards.com/Gatherer/CardDetails.aspx?&name=Sensei's Divining Top
Graveyard: Force Spike
RFG:
Sally: 21
Hand: 4
Library: 47
In Play:
(T,T) Plains x2
(T) Hallowed Fountain (Dissension W/U dual land)
(T) Bayou (B/G dual)
(T)
Exalted Angel (4/5, flying, whenever ~ deals dmg, I gain that much life)
Graveyard: Enlightened Tutor, Ivory Tower
RFG:
turgy22: 16
Hand: 5
Library: 35
In Play:
(T) Strip Mine
(U) City of Brass
(U) Volcanic Island
(U) Tainted Peak
(U)
Black Vise (Spidey)
(U)
Cursed Scroll
Graveyard:
RFG: