Hey, talk to him in your own thread!
Make my guy a creature via the Maze and Signet
Attack for 1
Done
Modus Pwnens: 18
Library: 22
Hand: 3
Play
(U) Desert (T: 1. T: 1 damage to target attacking creature, play only in end of combat step)
(T) Shivan Reef (T: 1. T: U/R, take 1 damage)
(T) Mountain
(T) Island
(T) Vesuva (Tundra)
(T)
Basalt Monolith (T: 3. 3: Untap. Doesn't untap during untap step.)
(U)
Smokestack (Stuff with Soot counters, y'know) *0 counters*
GY: Juggernaut, City of Traitors, Darksteel Colossus, another card from hand, Metalworker, Solemn Simulacrum, Draining Whelk
RFG:
Spiderman: 19
Library: 42
Hand: 3
Play:
(U) Tundra (W/U dual)
(T) Nimbus Maze (T: Add 1 to my mana pool. T: Add W to my mana pool. Play this ability only if I control a Plains. T: Add U to my mana pool. Play this ability only if I control an Island)
(T) Forbidding Watchtower (~ CIP tapped. T: Add W to my mana pool. 1W: ~ becomes a white 1/5 Soldier creature ueot. It's still a land)
(T,T) Plains x2
Legacy's Allure (At the beginning of my upkeep, I may put a treasure ctr on ~. Sac ~: Gain control of target creature with power less than or equal to the # of treasure ctrs on ~. (This effect doesn't end aeot)) *5 treasure ctr*
(T)
Azorius Signet (1, T: Add WU to my mana pool)
(U)
Mana Vault (~ doesn't untap during my untap step. At the beginningof my upkeep, I may pay 4. If I do, untap ~. At the beginning of my draw step, if ~ is tapped, ~ deals 1 dmg to me. T: Add 3 to my mana pool)
GY: Merchant Scroll, Thoughtbind, Desertion, Balance
RFG: