Second Singleton 5-Way Refresher Duel!

Melkor

Well-known member
Soothsaying for 3

Untap, Upkeep (Put Fuse counter on Powder Keg), Draw

Done

Ransac: 6
Hand: 4
Library: 43
In Play:

(T) Godless Shrine (T: W/B)
(T) Savannah (G/W)
(T) Plains

(U) Exalted Angel (6/7, flying, lifelink, other fun stuff)

Sword of Fire and Ice (Equipped creature gets +2/+2 and has protection from red and from blue. Whenever equipped creature deals combat damage to a player, Sword of Fire and Ice deals 2 damage to target creature or player and you draw a card. Equip 2) equipped to the Angel

Graveyard: Duress, Thoughtseize, Crime//Punishment, Krosan Grip, Murmuring Bsosk, Blinding Angel
RFG: Tarmgoyf, Plains, Spiritmonger

Melkor: 14
Hand: 5
Library: 31
In Play:

(U) (U) (U) Island x3
(U) Swamp x1
(U) Watery Grave x1

(U) Powder Keg (During your upkeep you may put a fuse counter on ~; T, Sacrifice ~: Destroy all creatures and artifacts with converted mana cost equal to the number of fuse counters on ~) (2 Fuse Counter)

Soothsaying (UU3: Shuffle your library. X: Look at the top X cards of your library and put them back in any order.)

(U) Spirit Token (1/1; Flying)
(U) Spirit Token (1/1; Flying)

Graveyard: Chrome Mox, Brainstorm, Cruel Edict, Control Magic, Swamp, Sinkhole, Dimir Cutpurse, Serra Sphinx
RFG: Forbid, Meloku the Clouded Mirror, Island, Counterspell, Island, Capsize, Swamp, Island

Spiderman: 9
Hand: 7
Library: 39
In Play:

(U) Plains
(U) Island
(U) Faerie Conclave (~ CIP tapped. T: Add U to my mana pool. 1U: ~ becomes a 2/1 blue Faerie creature w/flying ueot. It's still a land)
(U) Forbidding Watchtower (~ CIP tapped. T: Add W to my mana pool. 1W: ~ becomes a 1/5 white Soldier creature ueot. It's still a land)

Limited Resources (When ~ CIP, each player chooses five lands he controls and sacs the rest. Players can't play lands if there are ten or more lands in play)

Graveyard: March of Souls, Island, Disrupt, Merchant Scroll, Blinkmoth Nexus, Convolute
RFG:


Turgy22: 18
Hand: 7
Library: 40
In Play:

(UUU) Forest x3
(U) Mountain x1
(U) Stomping Ground (T: Add R or G; CIP tapped)

(U) Spirit Token (1/1; Flying)

Graveyard: Zodiac Dragon, Brawn, Masticore, Harmonize, Forest, Forest, Land Grant, Red Elemental Blast
RFG:

BigBlue: 12
Hand: 6
Library: 31
In Play:

(U) Island
(U) Rishadan Port (T:1; 1,T: Tap target Land)
(U) Underground River (T:1; T: U or B and take 1 dmg)
(UU) Swamp

(T) Blizzard Specter (2/3; Flying; When ~ deals combat dmg to a player, choose one - That player returns a permanent they control to its owner's hand; or that player discards a card.)
(U) Spirit Token (1/1; Flying)
(U) Spirit Token (1/1; Flying)
(T) Oona, Queen of the Fae (5/5; Flying; X(U/B): Name a color. Target player removes the top X cards of their library from the game. Put a 1/1 Blue & Black Flying Faerie Rogue into play for each card of the chosen color removed)
(T) Faerie Rogue (1/1; Flying)

Graveyard: Shadowmage Infiltrator, Reality Ripple, Mundungu, Hypnotic Specter, Reanimate
RFG:
 

Spiderman

Administrator
Staff member
Ransac: Aren't you at 12 after the lifelink gain 'cause you were at 6 before combat?

Untap, upkeep, Draw

Done - Discard Iridescent Angel

Ransac: 6 12?
Hand: 4
Library: 43
In Play:

(T) Godless Shrine (T: W/B)
(T) Savannah (G/W)
(T) Plains

(U) Exalted Angel (6/7, flying, lifelink, other fun stuff)

Sword of Fire and Ice (Equipped creature gets +2/+2 and has protection from red and from blue. Whenever equipped creature deals combat damage to a player, Sword of Fire and Ice deals 2 damage to target creature or player and you draw a card. Equip 2) equipped to the Angel

Graveyard: Duress, Thoughtseize, Crime//Punishment, Krosan Grip, Murmuring Bsosk, Blinding Angel
RFG: Tarmgoyf, Plains, Spiritmonger

Melkor: 14
Hand: 5
Library: 31
In Play:

(U) (U) (U) Island x3
(U) Swamp x1
(U) Watery Grave x1

(U) Powder Keg (During your upkeep you may put a fuse counter on ~; T, Sacrifice ~: Destroy all creatures and artifacts with converted mana cost equal to the number of fuse counters on ~) (2 Fuse Counter)

Soothsaying (UU3: Shuffle your library. X: Look at the top X cards of your library and put them back in any order.)

(U) Spirit Token (1/1; Flying)
(U) Spirit Token (1/1; Flying)

Graveyard: Chrome Mox, Brainstorm, Cruel Edict, Control Magic, Swamp, Sinkhole, Dimir Cutpurse, Serra Sphinx
RFG: Forbid, Meloku the Clouded Mirror, Island, Counterspell, Island, Capsize, Swamp, Island

Spiderman: 9
Hand: 7
Library: 38
In Play:

(U) Plains
(U) Island
(U) Forbidding Watchtower (~ CIP tapped. T: Add W to my mana pool. 1W: ~ becomes a 1/5 white Soldier creature ueot. It's still a land)

Limited Resources (When ~ CIP, each player chooses five lands he controls and sacs the rest. Players can't play lands if there are ten or more lands in play)

Graveyard: March of Souls, Island, Disrupt, Merchant Scroll, Blinkmoth Nexus, Convolute, Faerie Conclave, Iridescent Angel
RFG:


Turgy22: 18
Hand: 7
Library: 40
In Play:

(UUU) Forest x3
(U) Mountain x1
(U) Stomping Ground (T: Add R or G; CIP tapped)

(U) Spirit Token (1/1; Flying)

Graveyard: Zodiac Dragon, Brawn, Masticore, Harmonize, Forest, Forest, Land Grant, Red Elemental Blast
RFG:

BigBlue: 12
Hand: 6
Library: 31
In Play:

(U) Island
(U) Rishadan Port (T:1; 1,T: Tap target Land)
(U) Underground River (T:1; T: U or B and take 1 dmg)
(UU) Swamp

(T) Blizzard Specter (2/3; Flying; When ~ deals combat dmg to a player, choose one - That player returns a permanent they control to its owner's hand; or that player discards a card.)
(U) Spirit Token (1/1; Flying)
(U) Spirit Token (1/1; Flying)
(T) Oona, Queen of the Fae (5/5; Flying; X(U/B): Name a color. Target player removes the top X cards of their library from the game. Put a 1/1 Blue & Black Flying Faerie Rogue into play for each card of the chosen color removed)
(T) Faerie Rogue (1/1; Flying)

Graveyard: Shadowmage Infiltrator, Reality Ripple, Mundungu, Hypnotic Specter, Reanimate
RFG:
 

turgy22

Nothing Special
The angel doesn't have vigilance, does it? I think it should be tapped. Moving on...

UUD
Discard Metamorphosis.
Done.


Ransac: 9
Hand: 4
Library: 43
In Play:

(T) Godless Shrine (T: W/B)
(T) Savannah (G/W)
(T) Plains

(T) Exalted Angel (6/7, flying, lifelink, other fun stuff)

Sword of Fire and Ice (Equipped creature gets +2/+2 and has protection from red and from blue. Whenever equipped creature deals combat damage to a player, Sword of Fire and Ice deals 2 damage to target creature or player and you draw a card. Equip 2) equipped to the Angel

Graveyard: Duress, Thoughtseize, Crime//Punishment, Krosan Grip, Murmuring Bsosk, Blinding Angel
RFG: Tarmgoyf, Plains, Spiritmonger

Melkor: 14
Hand: 5
Library: 31
In Play:

(U) (U) (U) Island x3
(U) Swamp x1
(U) Watery Grave x1

(U) Powder Keg (During your upkeep you may put a fuse counter on ~; T, Sacrifice ~: Destroy all creatures and artifacts with converted mana cost equal to the number of fuse counters on ~) (2 Fuse Counter)

Soothsaying (UU3: Shuffle your library. X: Look at the top X cards of your library and put them back in any order.)

(U) Spirit Token (1/1; Flying)
(U) Spirit Token (1/1; Flying)

Graveyard: Chrome Mox, Brainstorm, Cruel Edict, Control Magic, Swamp, Sinkhole, Dimir Cutpurse, Serra Sphinx
RFG: Forbid, Meloku the Clouded Mirror, Island, Counterspell, Island, Capsize, Swamp, Island

Spiderman: 9
Hand: 7
Library: 38
In Play:

(U) Plains
(U) Island
(U) Forbidding Watchtower (~ CIP tapped. T: Add W to my mana pool. 1W: ~ becomes a 1/5 white Soldier creature ueot. It's still a land)

Limited Resources (When ~ CIP, each player chooses five lands he controls and sacs the rest. Players can't play lands if there are ten or more lands in play)

Graveyard: March of Souls, Island, Disrupt, Merchant Scroll, Blinkmoth Nexus, Convolute, Faerie Conclave, Iridescent Angel
RFG:


Turgy22: 18
Hand: 7
Library: 40
In Play:

(UUU) Forest x3
(U) Mountain x1
(U) Stomping Ground (T: Add R or G; CIP tapped)

(U) Spirit Token (1/1; Flying)

Graveyard: Zodiac Dragon, Brawn, Masticore, Harmonize, Forest, Forest, Land Grant, Red Elemental Blast, Metamorphosis
RFG:

BigBlue: 12
Hand: 6
Library: 31
In Play:

(U) Island
(U) Rishadan Port (T:1; 1,T: Tap target Land)
(U) Underground River (T:1; T: U or B and take 1 dmg)
(UU) Swamp

(T) Blizzard Specter (2/3; Flying; When ~ deals combat dmg to a player, choose one - That player returns a permanent they control to its owner's hand; or that player discards a card.)
(U) Spirit Token (1/1; Flying)
(U) Spirit Token (1/1; Flying)
(T) Oona, Queen of the Fae (5/5; Flying; X(U/B): Name a color. Target player removes the top X cards of their library from the game. Put a 1/1 Blue & Black Flying Faerie Rogue into play for each card of the chosen color removed)
(T) Faerie Rogue (1/1; Flying)

Graveyard: Shadowmage Infiltrator, Reality Ripple, Mundungu, Hypnotic Specter, Reanimate
RFG:
 
B

BigBlue

Guest
At Turgy's eot, I'll activate oona for a single card from Melkor's deck and name Blue again.

UUD

Attack Ransac w/ Oona, Specter, Rogue and spirit (for 9)
Done after that - Maybe I have another rogue, maybe I don't, maybe Ransac's dead, maybe not...

Ransac: 9 0?
Hand: 4
Library: 43
In Play:

(T) Godless Shrine (T: W/B)
(T) Savannah (G/W)
(T) Plains

(T) Exalted Angel (6/7, flying, lifelink, other fun stuff)

Sword of Fire and Ice (Equipped creature gets +2/+2 and has protection from red and from blue. Whenever equipped creature deals combat damage to a player, Sword of Fire and Ice deals 2 damage to target creature or player and you draw a card. Equip 2) equipped to the Angel

Graveyard: Duress, Thoughtseize, Crime//Punishment, Krosan Grip, Murmuring Bsosk, Blinding Angel
RFG: Tarmgoyf, Plains, Spiritmonger

Melkor: 14
Hand: 5
Library: 30
In Play:

(U) (U) (U) Island x3
(U) Swamp x1
(U) Watery Grave x1

(U) Powder Keg (During your upkeep you may put a fuse counter on ~; T, Sacrifice ~: Destroy all creatures and artifacts with converted mana cost equal to the number of fuse counters on ~) (2 Fuse Counter)

Soothsaying (UU3: Shuffle your library. X: Look at the top X cards of your library and put them back in any order.)

(U) Spirit Token (1/1; Flying)
(U) Spirit Token (1/1; Flying)

Graveyard: Chrome Mox, Brainstorm, Cruel Edict, Control Magic, Swamp, Sinkhole, Dimir Cutpurse, Serra Sphinx
RFG: Forbid, Meloku the Clouded Mirror, Island, Counterspell, Island, Capsize, Swamp, Island, ???

Spiderman: 9
Hand: 7
Library: 38
In Play:

(U) Plains
(U) Island
(U) Forbidding Watchtower (~ CIP tapped. T: Add W to my mana pool. 1W: ~ becomes a 1/5 white Soldier creature ueot. It's still a land)

Limited Resources (When ~ CIP, each player chooses five lands he controls and sacs the rest. Players can't play lands if there are ten or more lands in play)

Graveyard: March of Souls, Island, Disrupt, Merchant Scroll, Blinkmoth Nexus, Convolute, Faerie Conclave, Iridescent Angel
RFG:

Turgy22: 18
Hand: 7
Library: 40
In Play:

(UUU) Forest x3
(U) Mountain x1
(U) Stomping Ground (T: Add R or G; CIP tapped)

(U) Spirit Token (1/1; Flying)

Graveyard: Zodiac Dragon, Brawn, Masticore, Harmonize, Forest, Forest, Land Grant, Red Elemental Blast, Metamorphosis
RFG:

BigBlue: 11
Hand: 6
Library: 30
In Play:

(U) Island
(U) Rishadan Port (T:1; 1,T: Tap target Land)
(U) Underground River (T:1; T: U or B and take 1 dmg)
(UU) Swamp

(T) Blizzard Specter (2/3; Flying; When ~ deals combat dmg to a player, choose one - That player returns a permanent they control to its owner's hand; or that player discards a card.)
(U) Spirit Token (1/1; Flying)
(T) Spirit Token (1/1; Flying)
(T) Oona, Queen of the Fae (5/5; Flying; X(U/B): Name a color. Target player removes the top X cards of their library from the game. Put a 1/1 Blue & Black Flying Faerie Rogue into play for each card of the chosen color removed)
(T) Faerie Rogue (1/1; Flying)

Graveyard: Shadowmage Infiltrator, Reality Ripple, Mundungu, Hypnotic Specter, Reanimate, Undermine
RFG:
 

Ransac

CPA Trash Man
I have no responses. My only hope is if Melkor decides to keep me alive with some instant removal spell.


Ransac, cpa trash man
 
B

BigBlue

Guest
At this point Turgy's the only one who can save you...

Is it too much to ask to get rid of the damn Grindstone? That's the only card I want to remove... :)

Still Done, but I guess we need to see if Turgy'll save Ransac.

Ransac: 9 0?
Hand: 4
Library: 43
In Play:

(T) Godless Shrine (T: W/B)
(T) Savannah (G/W)
(T) Plains

(T) Exalted Angel (6/7, flying, lifelink, other fun stuff)

Sword of Fire and Ice (Equipped creature gets +2/+2 and has protection from red and from blue. Whenever equipped creature deals combat damage to a player, Sword of Fire and Ice deals 2 damage to target creature or player and you draw a card. Equip 2) equipped to the Angel

Graveyard: Duress, Thoughtseize, Crime//Punishment, Krosan Grip, Murmuring Bsosk, Blinding Angel
RFG: Tarmgoyf, Plains, Spiritmonger

Melkor: 14
Hand: 5
Library: 30
In Play:

(U) (U) (U) Island x3
(U) Swamp x1
(U) Watery Grave x1

(U) Powder Keg (During your upkeep you may put a fuse counter on ~; T, Sacrifice ~: Destroy all creatures and artifacts with converted mana cost equal to the number of fuse counters on ~) (2 Fuse Counter)

Soothsaying (UU3: Shuffle your library. X: Look at the top X cards of your library and put them back in any order.)

(U) Spirit Token (1/1; Flying)
(U) Spirit Token (1/1; Flying)

Graveyard: Chrome Mox, Brainstorm, Cruel Edict, Control Magic, Swamp, Sinkhole, Dimir Cutpurse, Serra Sphinx
RFG: Forbid, Meloku the Clouded Mirror, Island, Counterspell, Island, Capsize, Swamp, Island, Hallowed Specter

Spiderman: 9
Hand: 7
Library: 38
In Play:

(U) Plains
(U) Island
(U) Forbidding Watchtower (~ CIP tapped. T: Add W to my mana pool. 1W: ~ becomes a 1/5 white Soldier creature ueot. It's still a land)

Limited Resources (When ~ CIP, each player chooses five lands he controls and sacs the rest. Players can't play lands if there are ten or more lands in play)

Graveyard: March of Souls, Island, Disrupt, Merchant Scroll, Blinkmoth Nexus, Convolute, Faerie Conclave, Iridescent Angel
RFG:

Turgy22: 18
Hand: 7
Library: 40
In Play:

(UUU) Forest x3
(U) Mountain x1
(U) Stomping Ground (T: Add R or G; CIP tapped)

(U) Spirit Token (1/1; Flying)

Graveyard: Zodiac Dragon, Brawn, Masticore, Harmonize, Forest, Forest, Land Grant, Red Elemental Blast, Metamorphosis
RFG:

BigBlue: 11
Hand: 6
Library: 30
In Play:

(U) Island
(U) Rishadan Port (T:1; 1,T: Tap target Land)
(U) Underground River (T:1; T: U or B and take 1 dmg)
(UU) Swamp

(T) Blizzard Specter (2/3; Flying; When ~ deals combat dmg to a player, choose one - That player returns a permanent they control to its owner's hand; or that player discards a card.)
(U) Spirit Token (1/1; Flying)
(T) Spirit Token (1/1; Flying)
(T) Oona, Queen of the Fae (5/5; Flying; X(U/B): Name a color. Target player removes the top X cards of their library from the game. Put a 1/1 Blue & Black Flying Faerie Rogue into play for each card of the chosen color removed)
(T) Faerie Rogue (1/1; Flying)

Graveyard: Shadowmage Infiltrator, Reality Ripple, Mundungu, Hypnotic Specter, Reanimate, Undermine
RFG:
 
B

BigBlue

Guest
Sorry dude... the angel w/ pro blue was too strong to leave alone...
 

Melkor

Well-known member
Soothsaying for 3

Untap, Upkeep (add Fuse), Draw

Demonic Tutor, done

Ransac: 0
Hand: 4
Library: 43
In Play:

(T) Godless Shrine (T: W/B)
(T) Savannah (G/W)
(T) Plains

(T) Exalted Angel (6/7, flying, lifelink, other fun stuff)

Sword of Fire and Ice (Equipped creature gets +2/+2 and has protection from red and from blue. Whenever equipped creature deals combat damage to a player, Sword of Fire and Ice deals 2 damage to target creature or player and you draw a card. Equip 2) equipped to the Angel

Graveyard: Duress, Thoughtseize, Crime//Punishment, Krosan Grip, Murmuring Bsosk, Blinding Angel
RFG: Tarmgoyf, Plains, Spiritmonger

Melkor: 14
Hand: 7
Library: 28
In Play:

(T) (U) (U) Island x3
(T) Swamp x1
(U) Watery Grave x1

(U) Powder Keg (During your upkeep you may put a fuse counter on ~; T, Sacrifice ~: Destroy all creatures and artifacts with converted mana cost equal to the number of fuse counters on ~) (3 Fuse Counter)

Soothsaying (UU3: Shuffle your library. X: Look at the top X cards of your library and put them back in any order.)

(U) Spirit Token (1/1; Flying)
(U) Spirit Token (1/1; Flying)

Graveyard: Chrome Mox, Brainstorm, Cruel Edict, Control Magic, Swamp, Sinkhole, Dimir Cutpurse, Serra Sphinx
RFG: Forbid, Meloku the Clouded Mirror, Island, Counterspell, Island, Capsize, Swamp, Island, Hallowed Specter

Spiderman: 9
Hand: 7
Library: 38
In Play:

(U) Plains
(U) Island
(U) Forbidding Watchtower (~ CIP tapped. T: Add W to my mana pool. 1W: ~ becomes a 1/5 white Soldier creature ueot. It's still a land)

Limited Resources (When ~ CIP, each player chooses five lands he controls and sacs the rest. Players can't play lands if there are ten or more lands in play)

Graveyard: March of Souls, Island, Disrupt, Merchant Scroll, Blinkmoth Nexus, Convolute, Faerie Conclave, Iridescent Angel
RFG:

Turgy22: 18
Hand: 7
Library: 40
In Play:

(UUU) Forest x3
(U) Mountain x1
(U) Stomping Ground (T: Add R or G; CIP tapped)

(U) Spirit Token (1/1; Flying)

Graveyard: Zodiac Dragon, Brawn, Masticore, Harmonize, Forest, Forest, Land Grant, Red Elemental Blast, Metamorphosis
RFG:

BigBlue: 11
Hand: 6
Library: 30
In Play:

(U) Island
(U) Rishadan Port (T:1; 1,T: Tap target Land)
(U) Underground River (T:1; T: U or B and take 1 dmg)
(UU) Swamp

(T) Blizzard Specter (2/3; Flying; When ~ deals combat dmg to a player, choose one - That player returns a permanent they control to its owner's hand; or that player discards a card.)
(U) Spirit Token (1/1; Flying)
(T) Spirit Token (1/1; Flying)
(T) Oona, Queen of the Fae (5/5; Flying; X(U/B): Name a color. Target player removes the top X cards of their library from the game. Put a 1/1 Blue & Black Flying Faerie Rogue into play for each card of the chosen color removed)
(T) Faerie Rogue (1/1; Flying)

Graveyard: Shadowmage Infiltrator, Reality Ripple, Mundungu, Hypnotic Specter, Reanimate, Undermine
RFG:
 

Spiderman

Administrator
Staff member
Untap, upkeep, Draw

Done - discard Dismiss

Melkor: 14
Hand: 7
Library: 28
In Play:

(T) (U) (U) Island x3
(T) Swamp x1
(U) Watery Grave x1

(U) Powder Keg (During your upkeep you may put a fuse counter on ~; T, Sacrifice ~: Destroy all creatures and artifacts with converted mana cost equal to the number of fuse counters on ~) (3 Fuse Counter)

Soothsaying (UU3: Shuffle your library. X: Look at the top X cards of your library and put them back in any order.)

(U) Spirit Token (1/1; Flying)
(U) Spirit Token (1/1; Flying)

Graveyard: Chrome Mox, Brainstorm, Cruel Edict, Control Magic, Swamp, Sinkhole, Dimir Cutpurse, Serra Sphinx
RFG: Forbid, Meloku the Clouded Mirror, Island, Counterspell, Island, Capsize, Swamp, Island, Hallowed Specter

Spiderman: 9
Hand: 7
Library: 37
In Play:

(U) Plains
(U) Island
(U) Forbidding Watchtower (~ CIP tapped. T: Add W to my mana pool. 1W: ~ becomes a 1/5 white Soldier creature ueot. It's still a land)

Limited Resources (When ~ CIP, each player chooses five lands he controls and sacs the rest. Players can't play lands if there are ten or more lands in play)

Graveyard: March of Souls, Island, Disrupt, Merchant Scroll, Blinkmoth Nexus, Convolute, Faerie Conclave, Iridescent Angel, Dismiss
RFG:

Turgy22: 18
Hand: 7
Library: 40
In Play:

(UUU) Forest x3
(U) Mountain x1
(U) Stomping Ground (T: Add R or G; CIP tapped)

(U) Spirit Token (1/1; Flying)

Graveyard: Zodiac Dragon, Brawn, Masticore, Harmonize, Forest, Forest, Land Grant, Red Elemental Blast, Metamorphosis
RFG:

BigBlue: 11
Hand: 6
Library: 30
In Play:

(U) Island
(U) Rishadan Port (T:1; 1,T: Tap target Land)
(U) Underground River (T:1; T: U or B and take 1 dmg)
(UU) Swamp

(T) Blizzard Specter (2/3; Flying; When ~ deals combat dmg to a player, choose one - That player returns a permanent they control to its owner's hand; or that player discards a card.)
(U) Spirit Token (1/1; Flying)
(T) Spirit Token (1/1; Flying)
(T) Oona, Queen of the Fae (5/5; Flying; X(U/B): Name a color. Target player removes the top X cards of their library from the game. Put a 1/1 Blue & Black Flying Faerie Rogue into play for each card of the chosen color removed)
(T) Faerie Rogue (1/1; Flying)

Graveyard: Shadowmage Infiltrator, Reality Ripple, Mundungu, Hypnotic Specter, Reanimate, Undermine
RFG:
 
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