Second Singleton 5-Way Refresher Duel!

Discussion in 'Games Run By CPA Members' started by turgy22, Mar 3, 2009.

  1. BigBlue Magic Jones

    I wouldn't call it 0-7... 0-7 for Oona, but I'm happy to remove 2 counters and 3 beefy dudes...

    UUD

    Attack Ransac w/ Oona
    Attack Turgy w/ the Specter
    Done after that.

    Ransac: 13
    Hand: 3
    Library: 44
    In Play:

    (T) Godless Shrine (T: W/B)
    (T) Volrath's Stronghold (T: 1. 1B, T: Put target creature card from your graveyard on top of your library.)
    (T) Savannah (G/W)
    (T) Plains

    (U) Exalted Angel (4/5, flying, lifelink)


    Sword of Fire and Ice (Equipped creature gets +2/+2 and has protection from red and from blue. Whenever equipped creature deals combat damage to a player, Sword of Fire and Ice deals 2 damage to target creature or player and you draw a card. Equip 2)

    Graveyard: Duress, Thoughtseize, Crime//Punishment, Krosan Grip, Murmuring Bosk, Blinding Angel
    RFG: Tarmgoyf, Plains, Spiritmonger

    Melkor: 14
    Hand: 5
    Library: 38
    In Play:

    (U) (U) (U) Island x3
    (U) Swamp x1
    (U) Watery Grave x1

    (U) Powder Keg (During your upkeep you may put a fuse counter on ~; T, Sacrifice ~: Destroy all creatures and artifacts with converted mana cost equal to the number of fuse counters on ~)

    (U) Spirit Token (1/1; Flying)
    (U) Spirit Token (1/1; Flying)
    (U) Serra Sphinx (4/4, Flying, Vigilence)

    Graveyard: Chrome Mox, Brainstorm, Cruel Edict, Control Magic, Swamp, Sinkhole, Dimir Cutpurse
    RFG: Forbid, Meloku the Clouded Mirror, Island, Counterspell


    Spiderman: 9
    Hand: 7
    Library: 40
    In Play:

    (T) Plains
    (T) Island
    (U) Faerie Conclave (~ CIP tapped. T: Add U to my mana pool. 1U: ~ becomes a 2/1 blue Faerie creature w/flying ueot. It's still a land)
    (U) Forbidding Watchtower (~ CIP tapped. T: Add W to my mana pool. 1W: ~ becomes a 1/5 white Soldier creature ueot. It's still a land)
    (U) Blinkmoth Nexus (T: add 1 to your mana pool. 1: ~ becomes a 1/1 Blinkmoth artifact creature with flying until end of turn. It's still a land. 1, T: Target Blinkmoth creature gains +1/+1 until end of turn)

    Limited Resources (When ~ CIP, each player chooses five lands he controls and sacs the rest. Players can't play lands if there are ten or more lands in play)

    Graveyard: March of Souls, Island, Disrupt, Merchant Scroll
    RFG:


    Turgy22: 18
    Hand: 7
    Library: 41
    In Play:

    (UUU) Forest x3
    (U) Mountain x1
    (U) Stomping Ground (T: Add R or G; CIP tapped)

    (U) Spirit Token (1/1; Flying)

    Graveyard: Zodiac Dragon, Brawn, Masticore, Harmonize, Forest, Forest, Land Grant
    RFG:

    BigBlue: 12
    Hand: 5
    Library: 32
    In Play:

    (U) Island
    (U) Rishadan Port (T:1; 1,T: Tap target Land)
    (U) Underground River (T:1; T: U or B and take 1 dmg)
    (UU) Swamp

    (T) Blizzard Specter (2/3; Flying; When ~ deals combat dmg to a player, choose one - That player returns a permanent they control to its owner's hand; or that player discards a card.)
    (U) Spirit Token (1/1; Flying)
    (U) Spirit Token (1/1; Flying)
    (T) Oona, Queen of the Fae (5/5; Flying; X(U/B): Name a color. Target player removes the top X cards of their library from the game. Put a 1/1 Blue & Black Flying Faerie Rogue into play for each card of the chosen color removed)

    Graveyard: Shadowmage Infiltrator, Reality Ripple, Mundungu, Hypnotic Specter, Reanimate
    RFG:
  2. Ransac CPA Trash Man

    No blocks for me.

    Untap, Upkeep, Draw, Equip my Angel with my SoFI, Attack Spidey with my 6/7 lifelink flying monster....

    Ransac: 8
    Hand: 3
    Library: 44
    In Play:

    (U) Godless Shrine (T: W/B)
    (T) Volrath's Stronghold (T: 1. 1B, T: Put target creature card from your graveyard on top of your library.)
    (U) Savannah (G/W)
    (T) Plains

    (T) Exalted Angel (6/7, flying, lifelink, other fun stuff)


    Sword of Fire and Ice (Equipped creature gets +2/+2 and has protection from red and from blue. Whenever equipped creature deals combat damage to a player, Sword of Fire and Ice deals 2 damage to target creature or player and you draw a card. Equip 2) equipped to the Angel

    Graveyard: Duress, Thoughtseize, Crime//Punishment, Krosan Grip, Murmuring Bsosk, Blinding Angel
    RFG: Tarmgoyf, Plains, Spiritmonger

    Melkor: 14
    Hand: 5
    Library: 38
    In Play:

    (U) (U) (U) Island x3
    (U) Swamp x1
    (U) Watery Grave x1

    (U) Powder Keg (During your upkeep you may put a fuse counter on ~; T, Sacrifice ~: Destroy all creatures and artifacts with converted mana cost equal to the number of fuse counters on ~)

    (U) Spirit Token (1/1; Flying)
    (U) Spirit Token (1/1; Flying)
    (U) Serra Sphinx (4/4, Flying, Vigilence)

    Graveyard: Chrome Mox, Brainstorm, Cruel Edict, Control Magic, Swamp, Sinkhole, Dimir Cutpurse
    RFG: Forbid, Meloku the Clouded Mirror, Island, Counterspell


    Spiderman: 9
    Hand: 7
    Library: 40
    In Play:

    (T) Plains
    (T) Island
    (U) Faerie Conclave (~ CIP tapped. T: Add U to my mana pool. 1U: ~ becomes a 2/1 blue Faerie creature w/flying ueot. It's still a land)
    (U) Forbidding Watchtower (~ CIP tapped. T: Add W to my mana pool. 1W: ~ becomes a 1/5 white Soldier creature ueot. It's still a land)
    (U) Blinkmoth Nexus (T: add 1 to your mana pool. 1: ~ becomes a 1/1 Blinkmoth artifact creature with flying until end of turn. It's still a land. 1, T: Target Blinkmoth creature gains +1/+1 until end of turn)

    Limited Resources (When ~ CIP, each player chooses five lands he controls and sacs the rest. Players can't play lands if there are ten or more lands in play)

    Graveyard: March of Souls, Island, Disrupt, Merchant Scroll
    RFG:


    Turgy22: 18
    Hand: 7
    Library: 41
    In Play:

    (UUU) Forest x3
    (U) Mountain x1
    (U) Stomping Ground (T: Add R or G; CIP tapped)

    (U) Spirit Token (1/1; Flying)

    Graveyard: Zodiac Dragon, Brawn, Masticore, Harmonize, Forest, Forest, Land Grant
    RFG:

    BigBlue: 12
    Hand: 5
    Library: 32
    In Play:

    (U) Island
    (U) Rishadan Port (T:1; 1,T: Tap target Land)
    (U) Underground River (T:1; T: U or B and take 1 dmg)
    (UU) Swamp

    (T) Blizzard Specter (2/3; Flying; When ~ deals combat dmg to a player, choose one - That player returns a permanent they control to its owner's hand; or that player discards a card.)
    (U) Spirit Token (1/1; Flying)
    (U) Spirit Token (1/1; Flying)
    (T) Oona, Queen of the Fae (5/5; Flying; X(U/B): Name a color. Target player removes the top X cards of their library from the game. Put a 1/1 Blue & Black Flying Faerie Rogue into play for each card of the chosen color removed)

    Graveyard: Shadowmage Infiltrator, Reality Ripple, Mundungu, Hypnotic Specter, Reanimate
    RFG:


    Ransac, cpa trash man
  3. Spiderman CPA Man in Tights, Dopey Administrative Assistant

    Tap my Conclave to make my Blinkmoth a creature and block with it.
  4. Ransac CPA Trash Man

    Your Nexus dies a horrible, horrible fate and I'll gain 6 life. Done.

    Ransac: 14
    Hand: 3
    Library: 44
    In Play:

    (U) Godless Shrine (T: W/B)
    (T) Volrath's Stronghold (T: 1. 1B, T: Put target creature card from your graveyard on top of your library.)
    (U) Savannah (G/W)
    (T) Plains

    (T) Exalted Angel (6/7, flying, lifelink, other fun stuff)


    Sword of Fire and Ice (Equipped creature gets +2/+2 and has protection from red and from blue. Whenever equipped creature deals combat damage to a player, Sword of Fire and Ice deals 2 damage to target creature or player and you draw a card. Equip 2) equipped to the Angel

    Graveyard: Duress, Thoughtseize, Crime//Punishment, Krosan Grip, Murmuring Bsosk, Blinding Angel
    RFG: Tarmgoyf, Plains, Spiritmonger

    Melkor: 14
    Hand: 5
    Library: 38
    In Play:

    (U) (U) (U) Island x3
    (U) Swamp x1
    (U) Watery Grave x1

    (U) Powder Keg (During your upkeep you may put a fuse counter on ~; T, Sacrifice ~: Destroy all creatures and artifacts with converted mana cost equal to the number of fuse counters on ~)

    (U) Spirit Token (1/1; Flying)
    (U) Spirit Token (1/1; Flying)
    (U) Serra Sphinx (4/4, Flying, Vigilence)

    Graveyard: Chrome Mox, Brainstorm, Cruel Edict, Control Magic, Swamp, Sinkhole, Dimir Cutpurse
    RFG: Forbid, Meloku the Clouded Mirror, Island, Counterspell


    Spiderman: 9
    Hand: 7
    Library: 40
    In Play:

    (T) Plains
    (T) Island
    (U) Faerie Conclave (~ CIP tapped. T: Add U to my mana pool. 1U: ~ becomes a 2/1 blue Faerie creature w/flying ueot. It's still a land)
    (U) Forbidding Watchtower (~ CIP tapped. T: Add W to my mana pool. 1W: ~ becomes a 1/5 white Soldier creature ueot. It's still a land)

    Limited Resources (When ~ CIP, each player chooses five lands he controls and sacs the rest. Players can't play lands if there are ten or more lands in play)

    Graveyard: March of Souls, Island, Disrupt, Merchant Scroll, Blinkmoth Nexus
    RFG:


    Turgy22: 18
    Hand: 7
    Library: 41
    In Play:

    (UUU) Forest x3
    (U) Mountain x1
    (U) Stomping Ground (T: Add R or G; CIP tapped)

    (U) Spirit Token (1/1; Flying)

    Graveyard: Zodiac Dragon, Brawn, Masticore, Harmonize, Forest, Forest, Land Grant
    RFG:

    BigBlue: 12
    Hand: 5
    Library: 32
    In Play:

    (U) Island
    (U) Rishadan Port (T:1; 1,T: Tap target Land)
    (U) Underground River (T:1; T: U or B and take 1 dmg)
    (UU) Swamp

    (T) Blizzard Specter (2/3; Flying; When ~ deals combat dmg to a player, choose one - That player returns a permanent they control to its owner's hand; or that player discards a card.)
    (U) Spirit Token (1/1; Flying)
    (U) Spirit Token (1/1; Flying)
    (T) Oona, Queen of the Fae (5/5; Flying; X(U/B): Name a color. Target player removes the top X cards of their library from the game. Put a 1/1 Blue & Black Flying Faerie Rogue into play for each card of the chosen color removed)

    Graveyard: Shadowmage Infiltrator, Reality Ripple, Mundungu, Hypnotic Specter, Reanimate
    RFG:


    Ransac, cpa trash man
  5. Melkor Active Member

    Untap, Upkeep (Put fuse counter on Keg), Draw

    Soothsaying, attack turgy22 with Sphinx, done

    Ransac: 14
    Hand: 3
    Library: 44
    In Play:

    (U) Godless Shrine (T: W/B)
    (T) Volrath's Stronghold (T: 1. 1B, T: Put target creature card from your graveyard on top of your library.)
    (U) Savannah (G/W)
    (T) Plains

    (T) Exalted Angel (6/7, flying, lifelink, other fun stuff)


    Sword of Fire and Ice (Equipped creature gets +2/+2 and has protection from red and from blue. Whenever equipped creature deals combat damage to a player, Sword of Fire and Ice deals 2 damage to target creature or player and you draw a card. Equip 2) equipped to the Angel

    Graveyard: Duress, Thoughtseize, Crime//Punishment, Krosan Grip, Murmuring Bsosk, Blinding Angel
    RFG: Tarmgoyf, Plains, Spiritmonger

    Melkor: 14
    Hand: 5
    Library: 38
    In Play:

    (T) (U) (U) Island x3
    (U) Swamp x1
    (U) Watery Grave x1

    (U) Powder Keg (During your upkeep you may put a fuse counter on ~; T, Sacrifice ~: Destroy all creatures and artifacts with converted mana cost equal to the number of fuse counters on ~) (1 Fuse Counter)

    Soothsaying (UU3: Shuffle your library. X: Look at the top X cards of your library and put them back in any order.)

    (U) Spirit Token (1/1; Flying)
    (U) Spirit Token (1/1; Flying)
    (U) Serra Sphinx (4/4, Flying, Vigilence)

    Graveyard: Chrome Mox, Brainstorm, Cruel Edict, Control Magic, Swamp, Sinkhole, Dimir Cutpurse
    RFG: Forbid, Meloku the Clouded Mirror, Island, Counterspell


    Spiderman: 9
    Hand: 7
    Library: 40
    In Play:

    (T) Plains
    (T) Island
    (U) Faerie Conclave (~ CIP tapped. T: Add U to my mana pool. 1U: ~ becomes a 2/1 blue Faerie creature w/flying ueot. It's still a land)
    (U) Forbidding Watchtower (~ CIP tapped. T: Add W to my mana pool. 1W: ~ becomes a 1/5 white Soldier creature ueot. It's still a land)

    Limited Resources (When ~ CIP, each player chooses five lands he controls and sacs the rest. Players can't play lands if there are ten or more lands in play)

    Graveyard: March of Souls, Island, Disrupt, Merchant Scroll, Blinkmoth Nexus
    RFG:


    Turgy22: 18
    Hand: 7
    Library: 41
    In Play:

    (UUU) Forest x3
    (U) Mountain x1
    (U) Stomping Ground (T: Add R or G; CIP tapped)

    (U) Spirit Token (1/1; Flying)

    Graveyard: Zodiac Dragon, Brawn, Masticore, Harmonize, Forest, Forest, Land Grant
    RFG:

    BigBlue: 12
    Hand: 5
    Library: 32
    In Play:

    (U) Island
    (U) Rishadan Port (T:1; 1,T: Tap target Land)
    (U) Underground River (T:1; T: U or B and take 1 dmg)
    (UU) Swamp

    (T) Blizzard Specter (2/3; Flying; When ~ deals combat dmg to a player, choose one - That player returns a permanent they control to its owner's hand; or that player discards a card.)
    (U) Spirit Token (1/1; Flying)
    (U) Spirit Token (1/1; Flying)
    (T) Oona, Queen of the Fae (5/5; Flying; X(U/B): Name a color. Target player removes the top X cards of their library from the game. Put a 1/1 Blue & Black Flying Faerie Rogue into play for each card of the chosen color removed)

    Graveyard: Shadowmage Infiltrator, Reality Ripple, Mundungu, Hypnotic Specter, Reanimate
    RFG:
  6. Spiderman CPA Man in Tights, Dopey Administrative Assistant

    Untap, upkeep, Draw

    Done - discard Convolute

    Ransac: 14
    Hand: 3
    Library: 44
    In Play:

    (U) Godless Shrine (T: W/B)
    (T) Volrath's Stronghold (T: 1. 1B, T: Put target creature card from your graveyard on top of your library.)
    (U) Savannah (G/W)
    (T) Plains

    (T) Exalted Angel (6/7, flying, lifelink, other fun stuff)


    Sword of Fire and Ice (Equipped creature gets +2/+2 and has protection from red and from blue. Whenever equipped creature deals combat damage to a player, Sword of Fire and Ice deals 2 damage to target creature or player and you draw a card. Equip 2) equipped to the Angel

    Graveyard: Duress, Thoughtseize, Crime//Punishment, Krosan Grip, Murmuring Bsosk, Blinding Angel
    RFG: Tarmgoyf, Plains, Spiritmonger

    Melkor: 14
    Hand: 5
    Library: 38
    In Play:

    (T) (U) (U) Island x3
    (U) Swamp x1
    (U) Watery Grave x1

    (U) Powder Keg (During your upkeep you may put a fuse counter on ~; T, Sacrifice ~: Destroy all creatures and artifacts with converted mana cost equal to the number of fuse counters on ~) (1 Fuse Counter)

    Soothsaying (UU3: Shuffle your library. X: Look at the top X cards of your library and put them back in any order.)

    (U) Spirit Token (1/1; Flying)
    (U) Spirit Token (1/1; Flying)
    (U) Serra Sphinx (4/4, Flying, Vigilence)

    Graveyard: Chrome Mox, Brainstorm, Cruel Edict, Control Magic, Swamp, Sinkhole, Dimir Cutpurse
    RFG: Forbid, Meloku the Clouded Mirror, Island, Counterspell


    Spiderman: 9
    Hand: 7
    Library: 39
    In Play:

    (U) Plains
    (U) Island
    (U) Faerie Conclave (~ CIP tapped. T: Add U to my mana pool. 1U: ~ becomes a 2/1 blue Faerie creature w/flying ueot. It's still a land)
    (U) Forbidding Watchtower (~ CIP tapped. T: Add W to my mana pool. 1W: ~ becomes a 1/5 white Soldier creature ueot. It's still a land)

    Limited Resources (When ~ CIP, each player chooses five lands he controls and sacs the rest. Players can't play lands if there are ten or more lands in play)

    Graveyard: March of Souls, Island, Disrupt, Merchant Scroll, Blinkmoth Nexus, Convolute
    RFG:


    Turgy22: 18
    Hand: 7
    Library: 41
    In Play:

    (UUU) Forest x3
    (U) Mountain x1
    (U) Stomping Ground (T: Add R or G; CIP tapped)

    (U) Spirit Token (1/1; Flying)

    Graveyard: Zodiac Dragon, Brawn, Masticore, Harmonize, Forest, Forest, Land Grant
    RFG:

    BigBlue: 12
    Hand: 5
    Library: 32
    In Play:

    (U) Island
    (U) Rishadan Port (T:1; 1,T: Tap target Land)
    (U) Underground River (T:1; T: U or B and take 1 dmg)
    (UU) Swamp

    (T) Blizzard Specter (2/3; Flying; When ~ deals combat dmg to a player, choose one - That player returns a permanent they control to its owner's hand; or that player discards a card.)
    (U) Spirit Token (1/1; Flying)
    (U) Spirit Token (1/1; Flying)
    (T) Oona, Queen of the Fae (5/5; Flying; X(U/B): Name a color. Target player removes the top X cards of their library from the game. Put a 1/1 Blue & Black Flying Faerie Rogue into play for each card of the chosen color removed)

    Graveyard: Shadowmage Infiltrator, Reality Ripple, Mundungu, Hypnotic Specter, Reanimate
    RFG:
  7. turgy22 Nothing Special

    In response to Melkor's Sphinx attack, I'm going to play Red Elemental Blast, targeting the Sphinx.

    Will wait for a response before beginning my turn.
  8. Melkor Active Member

    No response
  9. turgy22 Nothing Special

    Untap, upkeep, Draw

    Done.

    Ransac: 14
    Hand: 3
    Library: 44
    In Play:

    (U) Godless Shrine (T: W/B)
    (T) Volrath's Stronghold (T: 1. 1B, T: Put target creature card from your graveyard on top of your library.)
    (U) Savannah (G/W)
    (T) Plains

    (T) Exalted Angel (6/7, flying, lifelink, other fun stuff)


    Sword of Fire and Ice (Equipped creature gets +2/+2 and has protection from red and from blue. Whenever equipped creature deals combat damage to a player, Sword of Fire and Ice deals 2 damage to target creature or player and you draw a card. Equip 2) equipped to the Angel

    Graveyard: Duress, Thoughtseize, Crime//Punishment, Krosan Grip, Murmuring Bsosk, Blinding Angel
    RFG: Tarmgoyf, Plains, Spiritmonger

    Melkor: 14
    Hand: 5
    Library: 38
    In Play:

    (T) (U) (U) Island x3
    (U) Swamp x1
    (U) Watery Grave x1

    (U) Powder Keg (During your upkeep you may put a fuse counter on ~; T, Sacrifice ~: Destroy all creatures and artifacts with converted mana cost equal to the number of fuse counters on ~) (1 Fuse Counter)

    Soothsaying (UU3: Shuffle your library. X: Look at the top X cards of your library and put them back in any order.)

    (U) Spirit Token (1/1; Flying)
    (U) Spirit Token (1/1; Flying)

    Graveyard: Chrome Mox, Brainstorm, Cruel Edict, Control Magic, Swamp, Sinkhole, Dimir Cutpurse, Serra Sphinx
    RFG: Forbid, Meloku the Clouded Mirror, Island, Counterspell


    Spiderman: 9
    Hand: 7
    Library: 39
    In Play:

    (U) Plains
    (U) Island
    (U) Faerie Conclave (~ CIP tapped. T: Add U to my mana pool. 1U: ~ becomes a 2/1 blue Faerie creature w/flying ueot. It's still a land)
    (U) Forbidding Watchtower (~ CIP tapped. T: Add W to my mana pool. 1W: ~ becomes a 1/5 white Soldier creature ueot. It's still a land)

    Limited Resources (When ~ CIP, each player chooses five lands he controls and sacs the rest. Players can't play lands if there are ten or more lands in play)

    Graveyard: March of Souls, Island, Disrupt, Merchant Scroll, Blinkmoth Nexus, Convolute
    RFG:


    Turgy22: 18
    Hand: 7
    Library: 40
    In Play:

    (UUU) Forest x3
    (U) Mountain x1
    (U) Stomping Ground (T: Add R or G; CIP tapped)

    (U) Spirit Token (1/1; Flying)

    Graveyard: Zodiac Dragon, Brawn, Masticore, Harmonize, Forest, Forest, Land Grant, Red Elemental Blast
    RFG:

    BigBlue: 12
    Hand: 5
    Library: 32
    In Play:

    (U) Island
    (U) Rishadan Port (T:1; 1,T: Tap target Land)
    (U) Underground River (T:1; T: U or B and take 1 dmg)
    (UU) Swamp

    (T) Blizzard Specter (2/3; Flying; When ~ deals combat dmg to a player, choose one - That player returns a permanent they control to its owner's hand; or that player discards a card.)
    (U) Spirit Token (1/1; Flying)
    (U) Spirit Token (1/1; Flying)
    (T) Oona, Queen of the Fae (5/5; Flying; X(U/B): Name a color. Target player removes the top X cards of their library from the game. Put a 1/1 Blue & Black Flying Faerie Rogue into play for each card of the chosen color removed)

    Graveyard: Shadowmage Infiltrator, Reality Ripple, Mundungu, Hypnotic Specter, Reanimate
    RFG:
  10. BigBlue Magic Jones

    EOT (turgy) - Zap Melkor's Deck for 4 cards w/ Oona - name Blue.

    UUD

    (Waiting on Melkor's response)

    Ransac: 14
    Hand: 3
    Library: 44
    In Play:

    (U) Godless Shrine (T: W/B)
    (T) Volrath's Stronghold (T: 1. 1B, T: Put target creature card from your graveyard on top of your library.)
    (U) Savannah (G/W)
    (T) Plains

    (T) Exalted Angel (6/7, flying, lifelink, other fun stuff)

    Sword of Fire and Ice (Equipped creature gets +2/+2 and has protection from red and from blue. Whenever equipped creature deals combat damage to a player, Sword of Fire and Ice deals 2 damage to target creature or player and you draw a card. Equip 2) equipped to the Angel

    Graveyard: Duress, Thoughtseize, Crime//Punishment, Krosan Grip, Murmuring Bsosk, Blinding Angel
    RFG: Tarmgoyf, Plains, Spiritmonger

    Melkor: 14
    Hand: 5
    Library: 38 34?
    In Play:

    (T) (U) (U) Island x3
    (U) Swamp x1
    (U) Watery Grave x1

    (U) Powder Keg (During your upkeep you may put a fuse counter on ~; T, Sacrifice ~: Destroy all creatures and artifacts with converted mana cost equal to the number of fuse counters on ~) (1 Fuse Counter)

    Soothsaying (UU3: Shuffle your library. X: Look at the top X cards of your library and put them back in any order.)

    (U) Spirit Token (1/1; Flying)
    (U) Spirit Token (1/1; Flying)

    Graveyard: Chrome Mox, Brainstorm, Cruel Edict, Control Magic, Swamp, Sinkhole, Dimir Cutpurse, Serra Sphinx
    RFG: Forbid, Meloku the Clouded Mirror, Island, Counterspell, ??, ??, ??, ??


    Spiderman: 9
    Hand: 7
    Library: 39
    In Play:

    (U) Plains
    (U) Island
    (U) Faerie Conclave (~ CIP tapped. T: Add U to my mana pool. 1U: ~ becomes a 2/1 blue Faerie creature w/flying ueot. It's still a land)
    (U) Forbidding Watchtower (~ CIP tapped. T: Add W to my mana pool. 1W: ~ becomes a 1/5 white Soldier creature ueot. It's still a land)

    Limited Resources (When ~ CIP, each player chooses five lands he controls and sacs the rest. Players can't play lands if there are ten or more lands in play)

    Graveyard: March of Souls, Island, Disrupt, Merchant Scroll, Blinkmoth Nexus, Convolute
    RFG:


    Turgy22: 18
    Hand: 7
    Library: 40
    In Play:

    (UUU) Forest x3
    (U) Mountain x1
    (U) Stomping Ground (T: Add R or G; CIP tapped)

    (U) Spirit Token (1/1; Flying)

    Graveyard: Zodiac Dragon, Brawn, Masticore, Harmonize, Forest, Forest, Land Grant, Red Elemental Blast
    RFG:

    BigBlue: 12
    Hand: 6
    Library: 31
    In Play:

    (U) Island
    (U) Rishadan Port (T:1; 1,T: Tap target Land)
    (U) Underground River (T:1; T: U or B and take 1 dmg)
    (UU) Swamp

    (U) Blizzard Specter (2/3; Flying; When ~ deals combat dmg to a player, choose one - That player returns a permanent they control to its owner's hand; or that player discards a card.)
    (U) Spirit Token (1/1; Flying)
    (U) Spirit Token (1/1; Flying)
    (U) Oona, Queen of the Fae (5/5; Flying; X(U/B): Name a color. Target player removes the top X cards of their library from the game. Put a 1/1 Blue & Black Flying Faerie Rogue into play for each card of the chosen color removed)

    Graveyard: Shadowmage Infiltrator, Reality Ripple, Mundungu, Hypnotic Specter, Reanimate
    RFG:
  11. Melkor Active Member

    Island, Capsize, Swamp, Island

    And I'm down to 31 cards
  12. BigBlue Magic Jones

    Happy, Happy, Joy, Joy... I finally get a rogue Faerie!

    Attack Ransac w/ Oona, The Faerie, and the Specter.

    Ransac: 14 6?
    Hand: 3
    Library: 44
    In Play:

    (U) Godless Shrine (T: W/B)
    (T) Volrath's Stronghold (T: 1. 1B, T: Put target creature card from your graveyard on top of your library.)
    (U) Savannah (G/W)
    (T) Plains

    (T) Exalted Angel (6/7, flying, lifelink, other fun stuff)

    Sword of Fire and Ice (Equipped creature gets +2/+2 and has protection from red and from blue. Whenever equipped creature deals combat damage to a player, Sword of Fire and Ice deals 2 damage to target creature or player and you draw a card. Equip 2) equipped to the Angel

    Graveyard: Duress, Thoughtseize, Crime//Punishment, Krosan Grip, Murmuring Bsosk, Blinding Angel
    RFG: Tarmgoyf, Plains, Spiritmonger

    Melkor: 14
    Hand: 5
    Library: 31
    In Play:

    (T) (U) (U) Island x3
    (U) Swamp x1
    (U) Watery Grave x1

    (U) Powder Keg (During your upkeep you may put a fuse counter on ~; T, Sacrifice ~: Destroy all creatures and artifacts with converted mana cost equal to the number of fuse counters on ~) (1 Fuse Counter)

    Soothsaying (UU3: Shuffle your library. X: Look at the top X cards of your library and put them back in any order.)

    (U) Spirit Token (1/1; Flying)
    (U) Spirit Token (1/1; Flying)

    Graveyard: Chrome Mox, Brainstorm, Cruel Edict, Control Magic, Swamp, Sinkhole, Dimir Cutpurse, Serra Sphinx
    RFG: Forbid, Meloku the Clouded Mirror, Island, Counterspell, Island, Capsize, Swamp, Island

    Spiderman: 9
    Hand: 7
    Library: 39
    In Play:

    (U) Plains
    (U) Island
    (U) Faerie Conclave (~ CIP tapped. T: Add U to my mana pool. 1U: ~ becomes a 2/1 blue Faerie creature w/flying ueot. It's still a land)
    (U) Forbidding Watchtower (~ CIP tapped. T: Add W to my mana pool. 1W: ~ becomes a 1/5 white Soldier creature ueot. It's still a land)

    Limited Resources (When ~ CIP, each player chooses five lands he controls and sacs the rest. Players can't play lands if there are ten or more lands in play)

    Graveyard: March of Souls, Island, Disrupt, Merchant Scroll, Blinkmoth Nexus, Convolute
    RFG:


    Turgy22: 18
    Hand: 7
    Library: 40
    In Play:

    (UUU) Forest x3
    (U) Mountain x1
    (U) Stomping Ground (T: Add R or G; CIP tapped)

    (U) Spirit Token (1/1; Flying)

    Graveyard: Zodiac Dragon, Brawn, Masticore, Harmonize, Forest, Forest, Land Grant, Red Elemental Blast
    RFG:

    BigBlue: 12
    Hand: 6
    Library: 31
    In Play:

    (U) Island
    (U) Rishadan Port (T:1; 1,T: Tap target Land)
    (U) Underground River (T:1; T: U or B and take 1 dmg)
    (UU) Swamp

    (T) Blizzard Specter (2/3; Flying; When ~ deals combat dmg to a player, choose one - That player returns a permanent they control to its owner's hand; or that player discards a card.)
    (U) Spirit Token (1/1; Flying)
    (U) Spirit Token (1/1; Flying)
    (T) Oona, Queen of the Fae (5/5; Flying; X(U/B): Name a color. Target player removes the top X cards of their library from the game. Put a 1/1 Blue & Black Flying Faerie Rogue into play for each card of the chosen color removed)
    (T) Faerie Rogue (1/1; Flying)

    Graveyard: Shadowmage Infiltrator, Reality Ripple, Mundungu, Hypnotic Specter, Reanimate
    RFG:
  13. Ransac CPA Trash Man

    Hold on there. I had a response after the Oona ability resolved at the end of Turgy22's end. I'll Putrefy the Oona.


    Ransac, cpa trash man
  14. Melkor Active Member

    Ding dong the Queen is dead (again)! Which old Queen? The wicked Queen!
  15. BigBlue Magic Jones

    Am I missing something? you only have 2 untapped lands...
  16. Melkor Active Member

    How dare you get my hopes up like that?!
  17. Ransac CPA Trash Man

    You ARE missing something!!!!!!...... my incredibly inept skills at this game. The smashing will now commence. No blocks, responses.



    Ransac, cpa trash man
  18. BigBlue Magic Jones

    I'll have you return a permanent you control to your hand.

    Done after that.

    Ransac: 6
    Hand: 3
    Library: 44
    In Play:

    (U) Godless Shrine (T: W/B)
    (T) Volrath's Stronghold (T: 1. 1B, T: Put target creature card from your graveyard on top of your library.)
    (U) Savannah (G/W)
    (T) Plains

    (T) Exalted Angel (6/7, flying, lifelink, other fun stuff)

    Sword of Fire and Ice (Equipped creature gets +2/+2 and has protection from red and from blue. Whenever equipped creature deals combat damage to a player, Sword of Fire and Ice deals 2 damage to target creature or player and you draw a card. Equip 2) equipped to the Angel

    Graveyard: Duress, Thoughtseize, Crime//Punishment, Krosan Grip, Murmuring Bsosk, Blinding Angel
    RFG: Tarmgoyf, Plains, Spiritmonger

    Melkor: 14
    Hand: 5
    Library: 31
    In Play:

    (T) (U) (U) Island x3
    (U) Swamp x1
    (U) Watery Grave x1

    (U) Powder Keg (During your upkeep you may put a fuse counter on ~; T, Sacrifice ~: Destroy all creatures and artifacts with converted mana cost equal to the number of fuse counters on ~) (1 Fuse Counter)

    Soothsaying (UU3: Shuffle your library. X: Look at the top X cards of your library and put them back in any order.)

    (U) Spirit Token (1/1; Flying)
    (U) Spirit Token (1/1; Flying)

    Graveyard: Chrome Mox, Brainstorm, Cruel Edict, Control Magic, Swamp, Sinkhole, Dimir Cutpurse, Serra Sphinx
    RFG: Forbid, Meloku the Clouded Mirror, Island, Counterspell, Island, Capsize, Swamp, Island

    Spiderman: 9
    Hand: 7
    Library: 39
    In Play:

    (U) Plains
    (U) Island
    (U) Faerie Conclave (~ CIP tapped. T: Add U to my mana pool. 1U: ~ becomes a 2/1 blue Faerie creature w/flying ueot. It's still a land)
    (U) Forbidding Watchtower (~ CIP tapped. T: Add W to my mana pool. 1W: ~ becomes a 1/5 white Soldier creature ueot. It's still a land)

    Limited Resources (When ~ CIP, each player chooses five lands he controls and sacs the rest. Players can't play lands if there are ten or more lands in play)

    Graveyard: March of Souls, Island, Disrupt, Merchant Scroll, Blinkmoth Nexus, Convolute
    RFG:


    Turgy22: 18
    Hand: 7
    Library: 40
    In Play:

    (UUU) Forest x3
    (U) Mountain x1
    (U) Stomping Ground (T: Add R or G; CIP tapped)

    (U) Spirit Token (1/1; Flying)

    Graveyard: Zodiac Dragon, Brawn, Masticore, Harmonize, Forest, Forest, Land Grant, Red Elemental Blast
    RFG:

    BigBlue: 12
    Hand: 6
    Library: 31
    In Play:

    (U) Island
    (U) Rishadan Port (T:1; 1,T: Tap target Land)
    (U) Underground River (T:1; T: U or B and take 1 dmg)
    (UU) Swamp

    (T) Blizzard Specter (2/3; Flying; When ~ deals combat dmg to a player, choose one - That player returns a permanent they control to its owner's hand; or that player discards a card.)
    (U) Spirit Token (1/1; Flying)
    (U) Spirit Token (1/1; Flying)
    (T) Oona, Queen of the Fae (5/5; Flying; X(U/B): Name a color. Target player removes the top X cards of their library from the game. Put a 1/1 Blue & Black Flying Faerie Rogue into play for each card of the chosen color removed)
    (T) Faerie Rogue (1/1; Flying)

    Graveyard: Shadowmage Infiltrator, Reality Ripple, Mundungu, Hypnotic Specter, Reanimate
    RFG:
  19. Ransac CPA Trash Man

    I'll bounce my Lab.

    Untap, Upkeep, Draw. Putrefy the Specter. Response?

    Ransac: 6
    Hand: 4
    Library: 43
    In Play:

    (T) Godless Shrine (T: W/B)
    (T) Savannah (G/W)
    (T) Plains

    (U) Exalted Angel (6/7, flying, lifelink, other fun stuff)

    Sword of Fire and Ice (Equipped creature gets +2/+2 and has protection from red and from blue. Whenever equipped creature deals combat damage to a player, Sword of Fire and Ice deals 2 damage to target creature or player and you draw a card. Equip 2) equipped to the Angel

    Graveyard: Duress, Thoughtseize, Crime//Punishment, Krosan Grip, Murmuring Bsosk, Blinding Angel
    RFG: Tarmgoyf, Plains, Spiritmonger

    Melkor: 14
    Hand: 5
    Library: 31
    In Play:

    (T) (U) (U) Island x3
    (U) Swamp x1
    (U) Watery Grave x1

    (U) Powder Keg (During your upkeep you may put a fuse counter on ~; T, Sacrifice ~: Destroy all creatures and artifacts with converted mana cost equal to the number of fuse counters on ~) (1 Fuse Counter)

    Soothsaying (UU3: Shuffle your library. X: Look at the top X cards of your library and put them back in any order.)

    (U) Spirit Token (1/1; Flying)
    (U) Spirit Token (1/1; Flying)

    Graveyard: Chrome Mox, Brainstorm, Cruel Edict, Control Magic, Swamp, Sinkhole, Dimir Cutpurse, Serra Sphinx
    RFG: Forbid, Meloku the Clouded Mirror, Island, Counterspell, Island, Capsize, Swamp, Island

    Spiderman: 9
    Hand: 7
    Library: 39
    In Play:

    (U) Plains
    (U) Island
    (U) Faerie Conclave (~ CIP tapped. T: Add U to my mana pool. 1U: ~ becomes a 2/1 blue Faerie creature w/flying ueot. It's still a land)
    (U) Forbidding Watchtower (~ CIP tapped. T: Add W to my mana pool. 1W: ~ becomes a 1/5 white Soldier creature ueot. It's still a land)

    Limited Resources (When ~ CIP, each player chooses five lands he controls and sacs the rest. Players can't play lands if there are ten or more lands in play)

    Graveyard: March of Souls, Island, Disrupt, Merchant Scroll, Blinkmoth Nexus, Convolute
    RFG:


    Turgy22: 18
    Hand: 7
    Library: 40
    In Play:

    (UUU) Forest x3
    (U) Mountain x1
    (U) Stomping Ground (T: Add R or G; CIP tapped)

    (U) Spirit Token (1/1; Flying)

    Graveyard: Zodiac Dragon, Brawn, Masticore, Harmonize, Forest, Forest, Land Grant, Red Elemental Blast
    RFG:

    BigBlue: 12
    Hand: 6
    Library: 31
    In Play:

    (U) Island
    (U) Rishadan Port (T:1; 1,T: Tap target Land)
    (U) Underground River (T:1; T: U or B and take 1 dmg)
    (UU) Swamp

    (T) Blizzard Specter (2/3; Flying; When ~ deals combat dmg to a player, choose one - That player returns a permanent they control to its owner's hand; or that player discards a card.)
    (U) Spirit Token (1/1; Flying)
    (U) Spirit Token (1/1; Flying)
    (T) Oona, Queen of the Fae (5/5; Flying; X(U/B): Name a color. Target player removes the top X cards of their library from the game. Put a 1/1 Blue & Black Flying Faerie Rogue into play for each card of the chosen color removed)
    (T) Faerie Rogue (1/1; Flying)

    Graveyard: Shadowmage Infiltrator, Reality Ripple, Mundungu, Hypnotic Specter, Reanimate
    RFG:[/QUOTE]
  20. BigBlue Magic Jones

    Undermine the Putrefy. (take 1 from River)

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