Second Singleton 5-Way Refresher Duel!

Discussion in 'Games Run By CPA Members' started by turgy22, Mar 3, 2009.

  1. turgy22 Nothing Special

    Untap, upkeep, Draw

    Forest

    Done

    Ransac: 15
    Hand: 1
    Library: 52
    In Play:

    (T) Murmuring Bosk (T: G. T: Add W or B and take 1 damage)
    (T) Godless Shrine (T: W/B)
    (T) Volrath's Stronghold (T: 1. 1B, T: Put target creature card from your graveyard on top of your library.)
    (T) Savannah (G/W)
    (T) Plains

    Sword of Fire and Ice (Equipped creature gets +2/+2 and has protection from red and from blue. Whenever equipped creature deals combat damage to a player, Sword of Fire and Ice deals 2 damage to target creature or player and you draw a card. Equip 2)



    Graveyard: Duress, Thoughtseize, Crime//Punishment
    RFG:


    Melkor: 20
    Hand: 5
    Library: 49
    In Play:

    (U) (U) Island x2
    (U) (U) Swamp x2
    (U) Watery Grave x1

    Control Magic (You control enchanted creature)

    (T) Dimir Cutpurse (2/2, whenever ~ deals combat damage to a player, that player discards a card and you draw a card)
    (S) Blinding Angel (2/4, flying, Whenever Blinding Angel deals combat damage to a player, that player skips his or her next combat phase.) controlled

    Graveyard: Chrome Mox, Brainstorm, Cruel Edict
    RFG:


    Spiderman: 20
    Hand: 7
    Library: 45
    In Play:

    (U) Plains
    (U) Island
    (U) Faerie Conclave (~ CIP tapped. T: Add U to my mana pool. 1U: ~ becomes a 2/1 blue Faerie creature w/flying ueot. It's still a land)
    (U) Forbidding Watchtower (~ CIP tapped. T: Add W to my mana pool. 1W: ~ becomes a 1/5 white Soldier creature ueot. It's still a land)
    (U) Blinkmoth Nexus (T: add 1 to your mana pool. 1: ~ becomes a 1/1 Blinkmoth artifact creature with flying until end of turn. It's still a land. 1, T: Target Blinkmoth creature gains +1/+1 until end of turn)

    Graveyard:
    RFG:


    Turgy22: 20
    Hand: 6
    Library: 48
    In Play:

    (UUU) Forest x3
    (U) Mountain x1
    (T) Stomping Ground (T: Add R or G; CIP tapped)

    Graveyard: Zodiac Dragon
    RFG:


    BigBlue: 19
    Hand: 5
    Library: 37
    In Play:

    (T) Island
    (T) Rishadan Port (T:1; 1,T: Tap target Land)
    (T) Underground River (T:1; T: U or B and take 1 dmg)
    (T) Swamp

    (S) Blizzard Specter (2/3; Flying; When ~ deals combat dmg to a player, choose one - That player returns a permanent they control to its owner's hand; or that player discards a card.)

    Graveyard: Shadowmage Infiltrator
    RFG:
  2. BigBlue Magic Jones

    Hmmmm.

    UUD

    Play Swamp
    Play Mundungu
    Done.

    Ransac: 15
    Hand: 1
    Library: 52
    In Play:

    (T) Murmuring Bosk (T: G. T: Add W or B and take 1 damage)
    (T) Godless Shrine (T: W/B)
    (T) Volrath's Stronghold (T: 1. 1B, T: Put target creature card from your graveyard on top of your library.)
    (T) Savannah (G/W)
    (T) Plains

    Sword of Fire and Ice (Equipped creature gets +2/+2 and has protection from red and from blue. Whenever equipped creature deals combat damage to a player, Sword of Fire and Ice deals 2 damage to target creature or player and you draw a card. Equip 2)



    Graveyard: Duress, Thoughtseize, Crime//Punishment
    RFG:


    Melkor: 20
    Hand: 5
    Library: 49
    In Play:

    (U) (U) Island x2
    (U) (U) Swamp x2
    (U) Watery Grave x1

    Control Magic (You control enchanted creature)

    (T) Dimir Cutpurse (2/2, whenever ~ deals combat damage to a player, that player discards a card and you draw a card)
    (S) Blinding Angel (2/4, flying, Whenever Blinding Angel deals combat damage to a player, that player skips his or her next combat phase.) controlled

    Graveyard: Chrome Mox, Brainstorm, Cruel Edict
    RFG:


    Spiderman: 20
    Hand: 7
    Library: 45
    In Play:

    (U) Plains
    (U) Island
    (U) Faerie Conclave (~ CIP tapped. T: Add U to my mana pool. 1U: ~ becomes a 2/1 blue Faerie creature w/flying ueot. It's still a land)
    (U) Forbidding Watchtower (~ CIP tapped. T: Add W to my mana pool. 1W: ~ becomes a 1/5 white Soldier creature ueot. It's still a land)
    (U) Blinkmoth Nexus (T: add 1 to your mana pool. 1: ~ becomes a 1/1 Blinkmoth artifact creature with flying until end of turn. It's still a land. 1, T: Target Blinkmoth creature gains +1/+1 until end of turn)

    Graveyard:
    RFG:


    Turgy22: 20
    Hand: 6
    Library: 48
    In Play:

    (UUU) Forest x3
    (U) Mountain x1
    (T) Stomping Ground (T: Add R or G; CIP tapped)

    Graveyard: Zodiac Dragon
    RFG:

    BigBlue: 19
    Hand: 4
    Library: 36
    In Play:

    (T) Island
    (U) Rishadan Port (T:1; 1,T: Tap target Land)
    (U) Underground River (T:1; T: U or B and take 1 dmg)
    (TT) Swamp

    (U) Blizzard Specter (2/3; Flying; When ~ deals combat dmg to a player, choose one - That player returns a permanent they control to its owner's hand; or that player discards a card.)
    (S) Mundungu (1/1; T: Counter target spell unless it's controller pays 1 and 1 life)

    Graveyard: Shadowmage Infiltrator
    RFG:
  3. Ransac CPA Trash Man

    :(....

    Discarded Coalition Relic. Untap, Upkeep, Draw (rip), Krosan Grip on the Control Magic. MY angel.

    Equip SoFI to the angel. Done.

    Ransac: 15
    Hand: 0
    Library: 50
    In Play:

    (T) Murmuring Bosk (T: G. T: Add W or B and take 1 damage)
    (T) Godless Shrine (T: W/B)
    (T) Volrath's Stronghold (T: 1. 1B, T: Put target creature card from your graveyard on top of your library.)
    (T) Savannah (G/W)
    (T) Plains

    (S) Blinding Angel (4/6, flying, Whenever Blinding Angel deals combat damage to a player, that player skips his or her next combat phase.) Bladed with Heat and Cold

    Sword of Fire and Ice (Equipped creature gets +2/+2 and has protection from red and from blue. Whenever equipped creature deals combat damage to a player, Sword of Fire and Ice deals 2 damage to target creature or player and you draw a card. Equip 2)


    Graveyard: Duress, Thoughtseize, Crime//Punishment, Krosan Grip
    RFG:


    Melkor: 20
    Hand: 5
    Library: 49
    In Play:

    (U) (U) Island x2
    (U) (U) Swamp x2
    (U) Watery Grave x1

    (T) Dimir Cutpurse (2/2, whenever ~ deals combat damage to a player, that player discards a card and you draw a card)

    Graveyard: Chrome Mox, Brainstorm, Cruel Edict, Control Magic.
    RFG:


    Spiderman: 20
    Hand: 7
    Library: 45
    In Play:

    (U) Plains
    (U) Island
    (U) Faerie Conclave (~ CIP tapped. T: Add U to my mana pool. 1U: ~ becomes a 2/1 blue Faerie creature w/flying ueot. It's still a land)
    (U) Forbidding Watchtower (~ CIP tapped. T: Add W to my mana pool. 1W: ~ becomes a 1/5 white Soldier creature ueot. It's still a land)
    (U) Blinkmoth Nexus (T: add 1 to your mana pool. 1: ~ becomes a 1/1 Blinkmoth artifact creature with flying until end of turn. It's still a land. 1, T: Target Blinkmoth creature gains +1/+1 until end of turn)

    Graveyard:
    RFG:


    Turgy22: 20
    Hand: 6
    Library: 48
    In Play:

    (UUU) Forest x3
    (U) Mountain x1
    (T) Stomping Ground (T: Add R or G; CIP tapped)

    Graveyard: Zodiac Dragon
    RFG:

    BigBlue: 19
    Hand: 4
    Library: 36
    In Play:

    (T) Island
    (U) Rishadan Port (T:1; 1,T: Tap target Land)
    (U) Underground River (T:1; T: U or B and take 1 dmg)
    (TT) Swamp

    (U) Blizzard Specter (2/3; Flying; When ~ deals combat dmg to a player, choose one - That player returns a permanent they control to its owner's hand; or that player discards a card.)
    (S) Mundungu (1/1; T: Counter target spell unless it's controller pays 1 and 1 life)

    Graveyard: Shadowmage Infiltrator
    RFG:


    Ransac, cpa trash man
  4. Melkor Active Member

    Updating Ransac's life total
    Untap, Upkeep, Draw

    Island, attack turgy22 with Cutpurse, cast Oona, Queen of the Fae, done

    Ransac: 13
    Hand: 0
    Library: 50
    In Play:

    (T) Murmuring Bosk (T: G. T: Add W or B and take 1 damage)
    (T) Godless Shrine (T: W/B)
    (T) Volrath's Stronghold (T: 1. 1B, T: Put target creature card from your graveyard on top of your library.)
    (T) Savannah (G/W)
    (T) Plains

    (S) Blinding Angel (4/6, flying, Whenever Blinding Angel deals combat damage to a player, that player skips his or her next combat phase.) Bladed with Heat and Cold

    Sword of Fire and Ice (Equipped creature gets +2/+2 and has protection from red and from blue. Whenever equipped creature deals combat damage to a player, Sword of Fire and Ice deals 2 damage to target creature or player and you draw a card. Equip 2)


    Graveyard: Duress, Thoughtseize, Crime//Punishment, Krosan Grip
    RFG:


    Melkor: 20
    Hand: 5
    Library: 49
    In Play:

    (T) (T) (T) Island x3
    (T) (T) Swamp x2
    (T) Watery Grave x1

    (T) Dimir Cutpurse (2/2, whenever ~ deals combat damage to a player, that player discards a card and you draw a card)
    (S) Oona, Queen of the Fae (5/5, Flying, B/UX: Choose a color. Target opponent removes the top X cards of his or her library from the game. For each card of the chosen color removed this way, put a 1/1 blue and black Faerie Rogue creature token with flying into play.)

    Graveyard: Chrome Mox, Brainstorm, Cruel Edict, Control Magic.
    RFG:


    Spiderman: 20
    Hand: 7
    Library: 45
    In Play:

    (U) Plains
    (U) Island
    (U) Faerie Conclave (~ CIP tapped. T: Add U to my mana pool. 1U: ~ becomes a 2/1 blue Faerie creature w/flying ueot. It's still a land)
    (U) Forbidding Watchtower (~ CIP tapped. T: Add W to my mana pool. 1W: ~ becomes a 1/5 white Soldier creature ueot. It's still a land)
    (U) Blinkmoth Nexus (T: add 1 to your mana pool. 1: ~ becomes a 1/1 Blinkmoth artifact creature with flying until end of turn. It's still a land. 1, T: Target Blinkmoth creature gains +1/+1 until end of turn)

    Graveyard:
    RFG:


    Turgy22: 20 18?
    Hand: 6
    Library: 48
    In Play:

    (UUU) Forest x3
    (U) Mountain x1
    (T) Stomping Ground (T: Add R or G; CIP tapped)

    Graveyard: Zodiac Dragon
    RFG:

    BigBlue: 19
    Hand: 4
    Library: 36
    In Play:

    (T) Island
    (U) Rishadan Port (T:1; 1,T: Tap target Land)
    (U) Underground River (T:1; T: U or B and take 1 dmg)
    (TT) Swamp

    (U) Blizzard Specter (2/3; Flying; When ~ deals combat dmg to a player, choose one - That player returns a permanent they control to its owner's hand; or that player discards a card.)
    (S) Mundungu (1/1; T: Counter target spell unless it's controller pays 1 and 1 life)

    Graveyard: Shadowmage Infiltrator
    RFG:
  5. turgy22 Nothing Special

    Discard Brawn.
  6. BigBlue Magic Jones

    Oh my.... so, just like the 1 on 1 games, Melkor is going to clean up.... Removal? Ransac... where's that Wrath? :)
  7. Ransac CPA Trash Man

    Obviously not in my hand. :D


    Ransac, cpa trash man
  8. BigBlue Magic Jones

    I promise I won't counter it... I won't even make you pay a life... :)
  9. Ransac CPA Trash Man

    Considering how I had to discard my Crime//Punishment to get my Angel out (lest I discard the angel or the land I needed), my odds at drawing another Mass Removal spell is much lower than I'd like. I've still got WoG, Damnation and the Deed, though. We'll see if I've got what I need to draw them.

    In the meantime, it would be nice if I (and my few mass removal spells) would be able to survive a bit longer than it looks right now.


    Ransac, cpa trash man
  10. Melkor Active Member

    You do have got a giant Blinding Angel standing guard . . .

    Still this is just setting me up to run out of steam and lose to the deck that seems the smallest threat right now
  11. Spiderman CPA Man in Tights, Dopey Administrative Assistant

    Untap, upkeep, Draw

    Limited Resources

    Done

    Ransac: 13
    Hand: 0
    Library: 50
    In Play:

    (T) Murmuring Bosk (T: G. T: Add W or B and take 1 damage)
    (T) Godless Shrine (T: W/B)
    (T) Volrath's Stronghold (T: 1. 1B, T: Put target creature card from your graveyard on top of your library.)
    (T) Savannah (G/W)
    (T) Plains

    (S) Blinding Angel (4/6, flying, Whenever Blinding Angel deals combat damage to a player, that player skips his or her next combat phase.) Bladed with Heat and Cold

    Sword of Fire and Ice (Equipped creature gets +2/+2 and has protection from red and from blue. Whenever equipped creature deals combat damage to a player, Sword of Fire and Ice deals 2 damage to target creature or player and you draw a card. Equip 2)


    Graveyard: Duress, Thoughtseize, Crime//Punishment, Krosan Grip
    RFG:


    Melkor: 20
    Hand: 5
    Library: 49
    In Play:

    (T) (T) (T) Island x3
    (T) (T) Swamp x2
    (T) Watery Grave x1

    (T) Dimir Cutpurse (2/2, whenever ~ deals combat damage to a player, that player discards a card and you draw a card)
    (S) Oona, Queen of the Fae (5/5, Flying, B/UX: Choose a color. Target opponent removes the top X cards of his or her library from the game. For each card of the chosen color removed this way, put a 1/1 blue and black Faerie Rogue creature token with flying into play.)

    Graveyard: Chrome Mox, Brainstorm, Cruel Edict, Control Magic.
    RFG:


    Spiderman: 20
    Hand: 7
    Library: 44
    In Play:

    (T) Plains
    (U) Island
    (U) Faerie Conclave (~ CIP tapped. T: Add U to my mana pool. 1U: ~ becomes a 2/1 blue Faerie creature w/flying ueot. It's still a land)
    (U) Forbidding Watchtower (~ CIP tapped. T: Add W to my mana pool. 1W: ~ becomes a 1/5 white Soldier creature ueot. It's still a land)
    (U) Blinkmoth Nexus (T: add 1 to your mana pool. 1: ~ becomes a 1/1 Blinkmoth artifact creature with flying until end of turn. It's still a land. 1, T: Target Blinkmoth creature gains +1/+1 until end of turn)

    Limited Resources (When ~ CIP, each player chooses five lands he controls and sacs the rest. Players can't play lands if there are ten or more lands in play)

    Graveyard:
    RFG:


    Turgy22: 18
    Hand: 5
    Library: 48
    In Play:

    (UUU) Forest x3
    (U) Mountain x1
    (T) Stomping Ground (T: Add R or G; CIP tapped)

    Graveyard: Zodiac Dragon, Brawn
    RFG:

    BigBlue: 19
    Hand: 4
    Library: 36
    In Play:

    (T) Island
    (U) Rishadan Port (T:1; 1,T: Tap target Land)
    (U) Underground River (T:1; T: U or B and take 1 dmg)
    (TT) Swamp

    (U) Blizzard Specter (2/3; Flying; When ~ deals combat dmg to a player, choose one - That player returns a permanent they control to its owner's hand; or that player discards a card.)
    (S) Mundungu (1/1; T: Counter target spell unless it's controller pays 1 and 1 life)

    Graveyard: Shadowmage Infiltrator
    RFG:
  12. turgy22 Nothing Special

    Now there's a card everyone can enjoy! [/sarcasm]

    UUD.

    Masticore.

    Done.


    Ransac: 13
    Hand: 0
    Library: 50
    In Play:

    (T) Murmuring Bosk (T: G. T: Add W or B and take 1 damage)
    (T) Godless Shrine (T: W/B)
    (T) Volrath's Stronghold (T: 1. 1B, T: Put target creature card from your graveyard on top of your library.)
    (T) Savannah (G/W)
    (T) Plains

    (S) Blinding Angel (4/6, flying, Whenever Blinding Angel deals combat damage to a player, that player skips his or her next combat phase.) Bladed with Heat and Cold

    Sword of Fire and Ice (Equipped creature gets +2/+2 and has protection from red and from blue. Whenever equipped creature deals combat damage to a player, Sword of Fire and Ice deals 2 damage to target creature or player and you draw a card. Equip 2)


    Graveyard: Duress, Thoughtseize, Crime//Punishment, Krosan Grip
    RFG:


    Melkor: 20
    Hand: 5
    Library: 49
    In Play:

    (T) (T) (T) Island x3
    (T) (T) Swamp x2
    (T) Watery Grave x1

    (T) Dimir Cutpurse (2/2, whenever ~ deals combat damage to a player, that player discards a card and you draw a card)
    (S) Oona, Queen of the Fae (5/5, Flying, B/UX: Choose a color. Target opponent removes the top X cards of his or her library from the game. For each card of the chosen color removed this way, put a 1/1 blue and black Faerie Rogue creature token with flying into play.)

    Graveyard: Chrome Mox, Brainstorm, Cruel Edict, Control Magic.
    RFG:


    Spiderman: 20
    Hand: 7
    Library: 44
    In Play:

    (T) Plains
    (U) Island
    (U) Faerie Conclave (~ CIP tapped. T: Add U to my mana pool. 1U: ~ becomes a 2/1 blue Faerie creature w/flying ueot. It's still a land)
    (U) Forbidding Watchtower (~ CIP tapped. T: Add W to my mana pool. 1W: ~ becomes a 1/5 white Soldier creature ueot. It's still a land)
    (U) Blinkmoth Nexus (T: add 1 to your mana pool. 1: ~ becomes a 1/1 Blinkmoth artifact creature with flying until end of turn. It's still a land. 1, T: Target Blinkmoth creature gains +1/+1 until end of turn)

    Limited Resources (When ~ CIP, each player chooses five lands he controls and sacs the rest. Players can't play lands if there are ten or more lands in play)

    Graveyard:
    RFG:


    Turgy22: 18
    Hand: 5
    Library: 47
    In Play:

    (TTT) Forest x3
    (T) Mountain x1
    (U) Stomping Ground (T: Add R or G; CIP tapped)

    Masticore (4/4; At the beginning of your upkeep, you may discard a card. If you don't, sacrifice Masticore; 2: Masticore deals 1 damage to target creature ; 2: Regenerate Masticore.)

    Graveyard: Zodiac Dragon, Brawn
    RFG:


    BigBlue: 19
    Hand: 4
    Library: 36
    In Play:

    (T) Island
    (U) Rishadan Port (T:1; 1,T: Tap target Land)
    (U) Underground River (T:1; T: U or B and take 1 dmg)
    (TT) Swamp

    (U) Blizzard Specter (2/3; Flying; When ~ deals combat dmg to a player, choose one - That player returns a permanent they control to its owner's hand; or that player discards a card.)
    (S) Mundungu (1/1; T: Counter target spell unless it's controller pays 1 and 1 life)

    Graveyard: Shadowmage Infiltrator
    RFG:
  13. Spiderman CPA Man in Tights, Dopey Administrative Assistant

    Yeah, I don't know if that's gonna make ME a target now... :eek:
  14. BigBlue Magic Jones

    Nah... it'll probably make you safe as you keep others in check!

    This is just one nasty game right now...

    UUD

    Hypnotic Specter
    Done.


    Ransac: 13
    Hand: 0
    Library: 50
    In Play:

    (T) Murmuring Bosk (T: G. T: Add W or B and take 1 damage)
    (T) Godless Shrine (T: W/B)
    (T) Volrath's Stronghold (T: 1. 1B, T: Put target creature card from your graveyard on top of your library.)
    (T) Savannah (G/W)
    (T) Plains

    (S) Blinding Angel (4/6, flying, Whenever Blinding Angel deals combat damage to a player, that player skips his or her next combat phase.) Bladed with Heat and Cold

    Sword of Fire and Ice (Equipped creature gets +2/+2 and has protection from red and from blue. Whenever equipped creature deals combat damage to a player, Sword of Fire and Ice deals 2 damage to target creature or player and you draw a card. Equip 2)


    Graveyard: Duress, Thoughtseize, Crime//Punishment, Krosan Grip
    RFG:


    Melkor: 20
    Hand: 5
    Library: 49
    In Play:

    (T) (T) (T) Island x3
    (T) (T) Swamp x2
    (T) Watery Grave x1

    (T) Dimir Cutpurse (2/2, whenever ~ deals combat damage to a player, that player discards a card and you draw a card)
    (S) Oona, Queen of the Fae (5/5, Flying, B/UX: Choose a color. Target opponent removes the top X cards of his or her library from the game. For each card of the chosen color removed this way, put a 1/1 blue and black Faerie Rogue creature token with flying into play.)

    Graveyard: Chrome Mox, Brainstorm, Cruel Edict, Control Magic.
    RFG:


    Spiderman: 20
    Hand: 7
    Library: 44
    In Play:

    (T) Plains
    (U) Island
    (U) Faerie Conclave (~ CIP tapped. T: Add U to my mana pool. 1U: ~ becomes a 2/1 blue Faerie creature w/flying ueot. It's still a land)
    (U) Forbidding Watchtower (~ CIP tapped. T: Add W to my mana pool. 1W: ~ becomes a 1/5 white Soldier creature ueot. It's still a land)
    (U) Blinkmoth Nexus (T: add 1 to your mana pool. 1: ~ becomes a 1/1 Blinkmoth artifact creature with flying until end of turn. It's still a land. 1, T: Target Blinkmoth creature gains +1/+1 until end of turn)

    Limited Resources (When ~ CIP, each player chooses five lands he controls and sacs the rest. Players can't play lands if there are ten or more lands in play)

    Graveyard:
    RFG:


    Turgy22: 18
    Hand: 5
    Library: 47
    In Play:

    (TTT) Forest x3
    (T) Mountain x1
    (U) Stomping Ground (T: Add R or G; CIP tapped)

    Masticore (4/4; At the beginning of your upkeep, you may discard a card. If you don't, sacrifice Masticore; 2: Masticore deals 1 damage to target creature ; 2: Regenerate Masticore.)

    Graveyard: Zodiac Dragon, Brawn
    RFG:


    BigBlue: 19
    Hand: 4
    Library: 35
    In Play:

    (T) Island
    (U) Rishadan Port (T:1; 1,T: Tap target Land)
    (U) Underground River (T:1; T: U or B and take 1 dmg)
    (TT) Swamp

    (U) Blizzard Specter (2/3; Flying; When ~ deals combat dmg to a player, choose one - That player returns a permanent they control to its owner's hand; or that player discards a card.)
    (U) Mundungu (1/1; T: Counter target spell unless it's controller pays 1 and 1 life)
    (S) Hypnotic Specter (2/2; Flying; When ~ deals combat dmg to a player, they discard a card at random)

    Graveyard: Shadowmage Infiltrator
    RFG:
  15. Spiderman CPA Man in Tights, Dopey Administrative Assistant

    Well, five lands is a lot, right? Melkor's the only one who has to decide which land to sac to get down to five...
  16. BigBlue Magic Jones

    I'm glad we aren't facing the Crucible/Strip mine deck right now...
  17. Modus Pwnens Eligible for User Title

    Sundering Titan sends his love as well ;)
  18. Ransac CPA Trash Man

    Untap, Upkeep, Draw, Attack Melkor for 4 (dealing 2 to him and drawing another card). Melkor skips his next combat phase. Done

    Ransac: 13
    Hand: 2
    Library: 48
    In Play:

    (U) Murmuring Bosk (T: G. T: Add W or B and take 1 damage)
    (U) Godless Shrine (T: W/B)
    (U) Volrath's Stronghold (T: 1. 1B, T: Put target creature card from your graveyard on top of your library.)
    (U) Savannah (G/W)
    (U) Plains

    (T) Blinding Angel (4/6, flying, Whenever Blinding Angel deals combat damage to a player, that player skips his or her next combat phase.) Bladed with Heat and Cold



    Sword of Fire and Ice (Equipped creature gets +2/+2 and has protection from red and from blue. Whenever equipped creature deals combat damage to a player, Sword of Fire and Ice deals 2 damage to target creature or player and you draw a card. Equip 2)


    Graveyard: Duress, Thoughtseize, Crime//Punishment, Krosan Grip
    RFG:


    Melkor: 14
    Hand: 5
    Library: 49
    In Play:

    (T) (T) (T) Island x3
    (T) (T) Swamp x2
    (T) Watery Grave x1

    (T) Dimir Cutpurse (2/2, whenever ~ deals combat damage to a player, that player discards a card and you draw a card)
    (S) Oona, Queen of the Fae (5/5, Flying, B/UX: Choose a color. Target opponent removes the top X cards of his or her library from the game. For each card of the chosen color removed this way, put a 1/1 blue and black Faerie Rogue creature token with flying into play.)

    Graveyard: Chrome Mox, Brainstorm, Cruel Edict, Control Magic.
    RFG:


    Spiderman: 20
    Hand: 7
    Library: 44
    In Play:

    (T) Plains
    (U) Island
    (U) Faerie Conclave (~ CIP tapped. T: Add U to my mana pool. 1U: ~ becomes a 2/1 blue Faerie creature w/flying ueot. It's still a land)
    (U) Forbidding Watchtower (~ CIP tapped. T: Add W to my mana pool. 1W: ~ becomes a 1/5 white Soldier creature ueot. It's still a land)
    (U) Blinkmoth Nexus (T: add 1 to your mana pool. 1: ~ becomes a 1/1 Blinkmoth artifact creature with flying until end of turn. It's still a land. 1, T: Target Blinkmoth creature gains +1/+1 until end of turn)

    Limited Resources (When ~ CIP, each player chooses five lands he controls and sacs the rest. Players can't play lands if there are ten or more lands in play)

    Graveyard:
    RFG:


    Turgy22: 18
    Hand: 5
    Library: 47
    In Play:

    (TTT) Forest x3
    (T) Mountain x1
    (U) Stomping Ground (T: Add R or G; CIP tapped)

    Masticore (4/4; At the beginning of your upkeep, you may discard a card. If you don't, sacrifice Masticore; 2: Masticore deals 1 damage to target creature ; 2: Regenerate Masticore.)

    Graveyard: Zodiac Dragon, Brawn
    RFG:


    BigBlue: 19
    Hand: 4
    Library: 35
    In Play:

    (T) Island
    (U) Rishadan Port (T:1; 1,T: Tap target Land)
    (U) Underground River (T:1; T: U or B and take 1 dmg)
    (TT) Swamp

    (U) Blizzard Specter (2/3; Flying; When ~ deals combat dmg to a player, choose one - That player returns a permanent they control to its owner's hand; or that player discards a card.)
    (U) Mundungu (1/1; T: Counter target spell unless it's controller pays 1 and 1 life)
    (S) Hypnotic Specter (2/2; Flying; When ~ deals combat dmg to a player, they discard a card at random)

    Graveyard: Shadowmage Infiltrator
    RFG:


    Ransac, cpa trash man
  19. Melkor Active Member

    I'd like to block with my Queen of the Fae actually
  20. Ransac CPA Trash Man

    I know you'd like to, but My angel has pro-blue thanks to its Sword. Start your turn and sac a land to the previously played Limited Resources, please.


    Ransac, cpa trash man

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