Alright, Oversoul dies, Tornado Elemental Dies, Etched Oracle dies and Mooseman draws three cards, Rockslide Elemental gets 2 +1/+1 counters,
Cast Forgotten Ancient, equip Mageslayer to Rockslide Elemental, done
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Command Zone:
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Spiderman: 18 (Zombie Empire)
Hand: 5
Library: 39
Battlefield:
(T,T,T) Swamp x3
(U) Cabal Coffers (2, T: Add B to my mana pool for each Swamp I control
Phyrexian Arena (At the beginning of my upkeep, I draw a card and I lose a life)
(U)
Rotting Rats (1/1; When ~ ETB, each player discards a card; Unearth 1B)
(U)
Festering Goblin (1/1; When ~ dies, target creature gets -1/-1 ueot)
(U)
Shepherd of Rot (1/1; T: Each player loses 1 life for each Zombie on the battlefield)
(U)
Soulless One (
6/6; ~'s power and toughness are each equal to the # of Zombies on the battlefield + the # of Zombie cards on all graveyards)
Graveyard: Dark Ritual, Swamp, Undead Warchief, Innocent Blood, Syphon Soul, Phyrexian Ghoul, Profane Command
Exile:
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Mooseman: 19 (Metallic Dreams)
Hand: 6
Library: 40
Battlefield:
(U) Plains
(T) Swamp
(T) Island
(T) Mountain
(U)
Tree of Tales (, AL, T:G)
(U) Seat of the Synod (, AL, T:U)
(U) Great Furnace (, AL, {T}: Add {R} to your mana pool.)
(U)
Nuisance Engine ( 2,T: Put a 0/1 colorless Pest artifact token onto the battlefield.)
(U) Pest Token (0/1)
(U)
Leaden Myr (, 1/1, T: Add 1)
(U)
Gold Myr (, 1/1, T:W)
(U)
Copper Myr (, 1/1, T:B)
(S)
Sarcomite Myr (AC - Myr, 2/1, 2: ~ gains flying until end of turn. 2, Sacrifice ~: Draw a card.)
Graveyard: Lodestone Myr, Door to Nothingness, Arcbound Crusher, Arsenal Thresher, Etched Oracle
Exile:
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Melkor: 18 (Elemental Thunder)
Hand: 1
Library: 46
Battlefield:
(T) (T) (T) Mountain x3
(T) (T) (T) Forest x3
(T) (T) Gruul Turf (~ comes into play tapped, when ~ comes into play return a land you control to its owner's hand, T: Add RG)
Mage Slayer (Whenever equipped creature attacks, it deals damage equal to its power to the player or planeswalker it's attacking; Equip 3)
(U)
Rockslide Elemental (
3/3, first strike, whenever another creature dies, you may put a +1/+1 counter on ~)
-Equipped- ~2 +1/+1 counters~
(S)
Forgotten Ancient (0/3, whenever a player casts a spell, you may place a +1/+1 counter on ~; at the beginning of your upkeep, you may move any number of +1/+1 counters from ~ onto other creatures)
Graveyard: Bogardan Firefiend, Explosive Vegetation, Fertile Ground, Tornado Elemental
Exile: