MindMaster Stronghold: Spidey vs BigBlue

B

BigBlue

Guest
BigBlue said:
Untap,

Play Forest
Attack w/ Basilisk & Wurm.

Thrull blocked Wurm and died a horrific death, Basilisk slipped through again for 1.

Play Wall of Souls, Play Corrupting Licid, Done.

SpiderMan: 16
Hand: 10
In Play

(U) Plains
(T,U) Mt x2
(T) Forest
(T,U) Swamp x2

(U) Wall of Essence (0/4, Defender, Whenever ~ is dealt combat dmg, I gain that much life)
(U) Spike Worker (2/2, ~ CIP with 2 +1/+1 ctrs. 2, Remove a +1/+1 ctr from ~: Put a +1/+1 ctr on target creature) *2 +1/+1 ctrs*
(S) Convulsing Licid (2/2, R, T: ~ loses this ability and becomes an Aura enchantment with enchant creature. Attach it to target creature. I may pay R to end this effect. Enchanted creature can't block)

Graveyard: Spike Worker, Morgue Thrull
Removed:
------------------------------------------------------------
BigBlue: 22
Hand: 6
In Play

(TU) Plains
(T) Mountain
(TT) Swamp
(TU) Forest

(U) Duct Crawler (1/1; 1R: Target creature can't block ~ until eot)
(U) Rabid Rats (1/1; T: Target blocking creature gets -1/-1 until eot)
(T) Lowland Basilisk (1/3; Whenever ~ deals dmg to a creature, destroy it at end of combat)
(U) Venerable Monk (2/2; When ~ cip, I gain 2 life)
(T) Spined Wurm (5/4)
(U) Spike Colony (4/4, ~ CIP with 4 +1/+1 ctrs. 2, Remove a +1/+1 ctr from ~: Put a +1/+1 ctr on target creature) *4 +1/+1 ctrs*
(S) Corrupt Licid (2/2, B, T: ~ loses this ability and becomes an Aura enchantment with enchant creature. Attach it to target creature. I may pay B to end this effect. Enchanted creature gains Fear.)
(S) Wall of Souls (0/4; Defender; When ~ is dealt combat damage, it deals that much damage back to target opponent)

Graveyard: Shock
Removed:
 

Spiderman

Administrator
Staff member
Untap, upkeep

Mt
Mogg Infestation, targeting you
Responses?

SpiderMan: 16
Hand: 9
In Play

(U) Plains
(T,T,U) Mt x3
(T) Forest
(T,T) Swamp x2

(U) Wall of Essence (0/4, Defender, Whenever ~ is dealt combat dmg, I gain that much life)
(U) Spike Worker (2/2, ~ CIP with 2 +1/+1 ctrs. 2, Remove a +1/+1 ctr from ~: Put a +1/+1 ctr on target creature) *2 +1/+1 ctrs*
(U) Convulsing Licid (2/2, R, T: ~ loses this ability and becomes an Aura enchantment with enchant creature. Attach it to target creature. I may pay R to end this effect. Enchanted creature can't block)

Graveyard: Spike Worker, Morgue Thrull, Mogg Infestation
Removed:
------------------------------------------------------------
BigBlue: 22
Hand: 6
In Play

(TU) Plains
(T) Mountain
(TT) Swamp
(TU) Forest

(U) Duct Crawler (1/1; 1R: Target creature can't block ~ until eot)
(U) Rabid Rats (1/1; T: Target blocking creature gets -1/-1 until eot)
(T) Lowland Basilisk (1/3; Whenever ~ deals dmg to a creature, destroy it at end of combat)
(U) Venerable Monk (2/2; When ~ cip, I gain 2 life)
(T) Spined Wurm (5/4)
(U) Spike Colony (4/4, ~ CIP with 4 +1/+1 ctrs. 2, Remove a +1/+1 ctr from ~: Put a +1/+1 ctr on target creature) *4 +1/+1 ctrs*
(S) Corrupt Licid (2/2, B, T: ~ loses this ability and becomes an Aura enchantment with enchant creature. Attach it to target creature. I may pay B to end this effect. Enchanted creature gains Fear.)
(S) Wall of Souls (0/4; Defender; When ~ is dealt combat damage, it deals that much damage back to target opponent)

Graveyard: Shock
Removed:
 
B

BigBlue

Guest
Very Nice...

I'll play Scapegoat - sacrificing my Duct crawler to return all my other creatures to my hand.

SpiderMan: 16
Hand: 9
In Play

(U) Plains
(T,T,U) Mt x3
(T) Forest
(T,T) Swamp x2

(U) Wall of Essence (0/4, Defender, Whenever ~ is dealt combat dmg, I gain that much life)
(U) Spike Worker (2/2, ~ CIP with 2 +1/+1 ctrs. 2, Remove a +1/+1 ctr from ~: Put a +1/+1 ctr on target creature) *2 +1/+1 ctrs*
(U) Convulsing Licid (2/2, R, T: ~ loses this ability and becomes an Aura enchantment with enchant creature. Attach it to target creature. I may pay R to end this effect. Enchanted creature can't block)

Graveyard: Spike Worker, Morgue Thrull, Mogg Infestation
Removed:
------------------------------------------------------------
BigBlue: 22
Hand: 12
In Play

(TT) Plains
(T) Mountain
(TT) Swamp
(TU) Forest

Graveyard: Shock, Duct Crawler, Scapegoat
Removed:
------------------------
If you don't mind I'll move them here...

(U) Rabid Rats (1/1; T: Target blocking creature gets -1/-1 until eot)
(T) Lowland Basilisk (1/3; Whenever ~ deals dmg to a creature, destroy it at end of combat)
(U) Venerable Monk (2/2; When ~ cip, I gain 2 life)
(T) Spined Wurm (5/4)
(U) Spike Colony (4/4, ~ CIP with 4 +1/+1 ctrs. 2, Remove a +1/+1 ctr from ~: Put a +1/+1 ctr on target creature) *4 +1/+1 ctrs*
(S) Corrupt Licid (2/2, B, T: ~ loses this ability and becomes an Aura enchantment with enchant creature. Attach it to target creature. I may pay B to end this effect. Enchanted creature gains Fear.)
(S) Wall of Souls (0/4; Defender; When ~ is dealt combat damage, it deals that much damage back to target opponent)
 
B

BigBlue

Guest
BigBlue said:
Very Nice...

I'll play Scapegoat - sacrificing my Duct crawler to return all my other creatures to my hand.

You Shocked my Licid...

Still your turn.

SpiderMan: 16
Hand: 8
In Play

(U) Plains
(T,T,T) Mt x3
(T) Forest
(T,T) Swamp x2

(U) Wall of Essence (0/4, Defender, Whenever ~ is dealt combat dmg, I gain that much life)
(U) Spike Worker (2/2, ~ CIP with 2 +1/+1 ctrs. 2, Remove a +1/+1 ctr from ~: Put a +1/+1 ctr on target creature) *2 +1/+1 ctrs*
(U) Convulsing Licid (2/2, R, T: ~ loses this ability and becomes an Aura enchantment with enchant creature. Attach it to target creature. I may pay R to end this effect. Enchanted creature can't block)

Graveyard: Spike Worker, Morgue Thrull, Mogg Infestation, Shock
Removed:
------------------------------------------------------------
BigBlue: 22
Hand: 11
In Play

(TT) Plains
(T) Mountain
(TT) Swamp
(TU) Forest

Graveyard: Shock, Duct Crawler, Scapegoat, Corrupting Licid
Removed:
------------------------
If you don't mind I'll move them here...

(U) Rabid Rats (1/1; T: Target blocking creature gets -1/-1 until eot)
(T) Lowland Basilisk (1/3; Whenever ~ deals dmg to a creature, destroy it at end of combat)
(U) Venerable Monk (2/2; When ~ cip, I gain 2 life)
(T) Spined Wurm (5/4)
(U) Spike Colony (4/4, ~ CIP with 4 +1/+1 ctrs. 2, Remove a +1/+1 ctr from ~: Put a +1/+1 ctr on target creature) *4 +1/+1 ctrs*
(S) Wall of Souls (0/4; Defender; When ~ is dealt combat damage, it deals that much damage back to target opponent)
 

Spiderman

Administrator
Staff member
Attack with both guys for 4

Done

SpiderMan: 16
Hand: 8
In Play

(U) Plains
(T,T,T) Mt x3
(T) Forest
(T,T) Swamp x2

(U) Wall of Essence (0/4, Defender, Whenever ~ is dealt combat dmg, I gain that much life)
(T) Spike Worker (2/2, ~ CIP with 2 +1/+1 ctrs. 2, Remove a +1/+1 ctr from ~: Put a +1/+1 ctr on target creature) *2 +1/+1 ctrs*
(T) Convulsing Licid (2/2, R, T: ~ loses this ability and becomes an Aura enchantment with enchant creature. Attach it to target creature. I may pay R to end this effect. Enchanted creature can't block)

Graveyard: Spike Worker, Morgue Thrull, Mogg Infestation, Shock
Removed:
------------------------------------------------------------
BigBlue: 18
Hand: 11
In Play

(TT) Plains
(T) Mountain
(TT) Swamp
(TU) Forest

Graveyard: Shock, Duct Crawler, Scapegoat, Corrupting Licid
Removed:
------------------------
If you don't mind I'll move them here...

(U) Rabid Rats (1/1; T: Target blocking creature gets -1/-1 until eot)
(T) Lowland Basilisk (1/3; Whenever ~ deals dmg to a creature, destroy it at end of combat)
(U) Venerable Monk (2/2; When ~ cip, I gain 2 life)
(T) Spined Wurm (5/4)
(U) Spike Colony (4/4, ~ CIP with 4 +1/+1 ctrs. 2, Remove a +1/+1 ctr from ~: Put a +1/+1 ctr on target creature) *4 +1/+1 ctrs*
(S) Wall of Souls (0/4; Defender; When ~ is dealt combat damage, it deals that much damage back to target opponent)
 
B

BigBlue

Guest
Untap

(Where did all my stuff go? :) )

Play Island, Play Wall of Souls, Play Spined Wurm. Done.

SpiderMan: 16
Hand: 8
In Play

(U) Plains
(T,T,T) Mt x3
(T) Forest
(T,T) Swamp x2

(U) Wall of Essence (0/4, Defender, Whenever ~ is dealt combat dmg, I gain that much life)
(T) Spike Worker (2/2, ~ CIP with 2 +1/+1 ctrs. 2, Remove a +1/+1 ctr from ~: Put a +1/+1 ctr on target creature) *2 +1/+1 ctrs*
(T) Convulsing Licid (2/2, R, T: ~ loses this ability and becomes an Aura enchantment with enchant creature. Attach it to target creature. I may pay R to end this effect. Enchanted creature can't block)

Graveyard: Spike Worker, Morgue Thrull, Mogg Infestation, Shock
Removed:
------------------------------------------------------------
BigBlue: 18
Hand: 11
In Play

(TT) Plains
(T) Mountain
(TT) Swamp
(TT) Forest
(T) Island

(S) Wall of Souls (0/4; Defender; When ~ is dealt combat damage, it deals that much damage back to target opponent)
(S) Lowland Basilisk (1/3; Whenever ~ deals dmg to a creature, destroy it at end of combat)
(S) Venerable Monk (2/2; When ~ cip, I gain 2 life)

Graveyard: Shock, Duct Crawler, Scapegoat, Corrupting Licid
Removed:
------------------------
If you don't mind I'll move them here...

(U) Rabid Rats (1/1; T: Target blocking creature gets -1/-1 until eot)
(U) Spike Colony (4/4, ~ CIP with 4 +1/+1 ctrs. 2, Remove a +1/+1 ctr from ~: Put a +1/+1 ctr on target creature) *4 +1/+1 ctrs*
(S) Spined Wurm (5/4)
 
B

BigBlue

Guest
(Corrected - noting what Spidey already noticed)

Untap

(Where did all my stuff go? :) )

Play Island, Play Wall of Souls, Play Basilisk, Play Monk (Gain 2 life). Done.


(I was in a hurry... Sorry.)
SpiderMan: 16
Hand: 8
In Play

(U) Plains
(T,T,T) Mt x3
(T) Forest
(T,T) Swamp x2

(U) Wall of Essence (0/4, Defender, Whenever ~ is dealt combat dmg, I gain that much life)
(T) Spike Worker (2/2, ~ CIP with 2 +1/+1 ctrs. 2, Remove a +1/+1 ctr from ~: Put a +1/+1 ctr on target creature) *2 +1/+1 ctrs*
(T) Convulsing Licid (2/2, R, T: ~ loses this ability and becomes an Aura enchantment with enchant creature. Attach it to target creature. I may pay R to end this effect. Enchanted creature can't block)

Graveyard: Spike Worker, Morgue Thrull, Mogg Infestation, Shock
Removed:
------------------------------------------------------------
BigBlue: 20
Hand: 8
In Play

(TT) Plains
(T) Mountain
(TT) Swamp
(TT) Forest
(T) Island

(S) Wall of Souls (0/4; Defender; When ~ is dealt combat damage, it deals that much damage back to target opponent)
(S) Lowland Basilisk (1/3; Whenever ~ deals dmg to a creature, destroy it at end of combat)
(S) Venerable Monk (2/2; When ~ cip, I gain 2 life)

Graveyard: Shock, Duct Crawler, Scapegoat, Corrupting Licid
Removed:
------------------------
If you don't mind I'll move them here...

(U) Rabid Rats (1/1; T: Target blocking creature gets -1/-1 until eot)
(U) Spike Colony (4/4, ~ CIP with 4 +1/+1 ctrs. 2, Remove a +1/+1 ctr from ~: Put a +1/+1 ctr on target creature) *4 +1/+1 ctrs*
(S) Spined Wurm (5/4)
 

Spiderman

Administrator
Staff member
Untap, upkeep

Forest
Tempting Licid

Done

SpiderMan: 16
Hand: 7
In Play

(U) Plains
(T,U,U) Mt x3
(T) Forest x2
(T,U) Swamp x2

(U) Wall of Essence (0/4, Defender, Whenever ~ is dealt combat dmg, I gain that much life)
(U) Spike Worker (2/2, ~ CIP with 2 +1/+1 ctrs. 2, Remove a +1/+1 ctr from ~: Put a +1/+1 ctr on target creature) *2 +1/+1 ctrs*
(U) Convulsing Licid (2/2, R, T: ~ loses this ability and becomes an Aura enchantment with enchant creature. Attach it to target creature. I may pay R to end this effect. Enchanted creature can't block)
(S) Tempting Licid (2/2, G, T: ~ loses this ability and becomes an Aura enchantment with enchant creature. Attach it to target creature. I may pay G to end this effect. All creatures able to block enchanted creature do so)

Graveyard: Spike Worker, Morgue Thrull, Mogg Infestation, Shock
Removed:
------------------------------------------------------------
BigBlue: 20
Hand: 8
In Play

(TT) Plains
(T) Mountain
(TT) Swamp
(TT) Forest
(T) Island

(S) Wall of Souls (0/4; Defender; When ~ is dealt combat damage, it deals that much damage back to target opponent)
(S) Lowland Basilisk (1/3; Whenever ~ deals dmg to a creature, destroy it at end of combat)
(S) Venerable Monk (2/2; When ~ cip, I gain 2 life)

Graveyard: Shock, Duct Crawler, Scapegoat, Corrupting Licid
Removed:
------------------------
If you don't mind I'll move them here...

(U) Rabid Rats (1/1; T: Target blocking creature gets -1/-1 until eot)
(U) Spike Colony (4/4, ~ CIP with 4 +1/+1 ctrs. 2, Remove a +1/+1 ctr from ~: Put a +1/+1 ctr on target creature) *4 +1/+1 ctrs*
(S) Spined Wurm (5/4)
 
B

BigBlue

Guest
OK Licid boy... enough of them... :)

Untap, Play Island, Play Spike Colony, Attack w/ Basilisk.

SpiderMan: 16
Hand: 7
In Play

(U) Plains
(T,U,U) Mt x3
(T, U) Forest x2
(T,U) Swamp x2

(U) Wall of Essence (0/4, Defender, Whenever ~ is dealt combat dmg, I gain that much life)
(U) Spike Worker (2/2, ~ CIP with 2 +1/+1 ctrs. 2, Remove a +1/+1 ctr from ~: Put a +1/+1 ctr on target creature) *2 +1/+1 ctrs*
(U) Convulsing Licid (2/2, R, T: ~ loses this ability and becomes an Aura enchantment with enchant creature. Attach it to target creature. I may pay R to end this effect. Enchanted creature can't block)
(S) Tempting Licid (2/2, G, T: ~ loses this ability and becomes an Aura enchantment with enchant creature. Attach it to target creature. I may pay G to end this effect. All creatures able to block enchanted creature do so)

Graveyard: Spike Worker, Morgue Thrull, Mogg Infestation, Shock
Removed:
------------------------------------------------------------
BigBlue: 20
Hand: 7
In Play

(TU) Plains
(U) Mountain
(TU) Swamp
(TU) Forest
(TT) Island

(U) Wall of Souls (0/4; Defender; When ~ is dealt combat damage, it deals that much damage back to target opponent)
(U) Lowland Basilisk (1/3; Whenever ~ deals dmg to a creature, destroy it at end of combat)
(U) Venerable Monk (2/2; When ~ cip, I gain 2 life)
(U) Spike Colony (4/4, ~ CIP with 4 +1/+1 ctrs. 2, Remove a +1/+1 ctr from ~: Put a +1/+1 ctr on target creature) *4 +1/+1 ctrs*

Graveyard: Shock, Duct Crawler, Scapegoat, Corrupting Licid
Removed:
------------------------
(U) Rabid Rats (1/1; T: Target blocking creature gets -1/-1 until eot)
(S) Spined Wurm (5/4)
 
B

BigBlue

Guest
Responses, Damage?

If none, I'm done. If you activate it, I'm still done.
 

Spiderman

Administrator
Staff member
During Blockers, I'll tap RB and use my Worker's ability to move a ctr to the Licid. Responses? Dmg on stack?
 
B

BigBlue

Guest
Attack w/ Basilisk.

You blocked w/ Convulsing Licid.

You moved a counter from your worker to your licid, I move a counter from my colony. (Not Done).

SpiderMan: 16
Hand: 7
In Play

(U) Plains
(T,T,U) Mt x3
(T, U) Forest x2
(T,T) Swamp x2

(U) Wall of Essence (0/4, Defender, Whenever ~ is dealt combat dmg, I gain that much life)
(U) Spike Worker (1/1, ~ CIP with 2 +1/+1 ctrs. 2, Remove a +1/+1 ctr from ~: Put a +1/+1 ctr on target creature) *1 +1/+1 ctrs*
(U) Convulsing Licid (3/3, R, T: ~ loses this ability and becomes an Aura enchantment with enchant creature. Attach it to target creature. I may pay R to end this effect. Enchanted creature can't block) * 1 +1/+1 counter *
(S) Tempting Licid (2/2, G, T: ~ loses this ability and becomes an Aura enchantment with enchant creature. Attach it to target creature. I may pay G to end this effect. All creatures able to block enchanted creature do so)

Graveyard: Spike Worker, Morgue Thrull, Mogg Infestation, Shock
Removed:
------------------------------------------------------------
BigBlue: 20
Hand: 7
In Play

(TT) Plains
(U) Mountain
(TU) Swamp
(TT) Forest
(TT) Island

(U) Wall of Souls (0/4; Defender; When ~ is dealt combat damage, it deals that much damage back to target opponent)
(T) Lowland Basilisk (2/4; Whenever ~ deals dmg to a creature, destroy it at end of combat) *1 +1/+1 Counter*
(U) Venerable Monk (2/2; When ~ cip, I gain 2 life)
(U) Spike Colony (3/3, ~ CIP with 4 +1/+1 ctrs. 2, Remove a +1/+1 ctr from ~: Put a +1/+1 ctr on target creature) *3 +1/+1 ctrs*

Graveyard: Shock, Duct Crawler, Scapegoat, Corrupting Licid
Removed:
------------------------
(U) Rabid Rats (1/1; T: Target blocking creature gets -1/-1 until eot)
(S) Spined Wurm (5/4)
 
B

BigBlue

Guest
Attack w/ Basilisk.

You blocked w/ Convulsing Licid.

You moved a counter from your worker to your licid, I move a counter from my colony.

You paid WG to move the last counter from your Colony to the Licid (4/4). I moved a counter from my Colony to my Basilisk (3/5).

(If your Licid becomes an Ench - Aura, it loses it's counters, right?)

SpiderMan: 16
Hand: 7
In Play

(T) Plains
(T,T,U) Mt x3
(T, T) Forest x2
(T,T) Swamp x2

(U) Wall of Essence (0/4, Defender, Whenever ~ is dealt combat dmg, I gain that much life)
(U) Convulsing Licid (4/4, R, T: ~ loses this ability and becomes an Aura enchantment with enchant creature. Attach it to target creature. I may pay R to end this effect. Enchanted creature can't block) * 2 +1/+1 counter *
(S) Tempting Licid (2/2, G, T: ~ loses this ability and becomes an Aura enchantment with enchant creature. Attach it to target creature. I may pay G to end this effect. All creatures able to block enchanted creature do so)

Graveyard: Spike Worker, Morgue Thrull, Mogg Infestation, Shock, Spike Worker
Removed:
------------------------------------------------------------
BigBlue: 20
Hand: 7
In Play

(TT) Plains
(T) Mountain
(TT) Swamp
(TT) Forest
(TT) Island

(U) Wall of Souls (0/4; Defender; When ~ is dealt combat damage, it deals that much damage back to target opponent)
(T) Lowland Basilisk (3/5; Whenever ~ deals dmg to a creature, destroy it at end of combat) *2 +1/+1 Counters*
(U) Venerable Monk (2/2; When ~ cip, I gain 2 life)
(U) Spike Colony (2/2, ~ CIP with 4 +1/+1 ctrs. 2, Remove a +1/+1 ctr from ~: Put a +1/+1 ctr on target creature) *2 +1/+1 ctrs*

Graveyard: Shock, Duct Crawler, Scapegoat, Corrupting Licid
Removed:
------------------------
(U) Rabid Rats (1/1; T: Target blocking creature gets -1/-1 until eot)
(S) Spined Wurm (5/4)
 
Top